help makeblaster pistols rifles repeaters blaster_classes
Level 67 Engineering Skill Syntax: makeblaster <repeater/pistol/rifle> <blaster name> Required Items: Duraplast, Battery, Circuit, Superconductor, Ammunition, 1-3 Crystals, an Oven and a Toolkit This skill allows an engineer to create a customized blaster. Using different items will yield different blasters. Experiment and find the best formula! Blaster classes are a way to diversify the use of blasters by breaking them up into three categories: Rifle, Repeater and Pistol. The differences are rather simple, but offer a nice contrast for both the person making the weapon and the person using it. PISTOLS - These weapons function exactly like regular blasters used to. They are the single-handed weapons that are used by civilians and the military. They have the least amount of bonuses and lowest damage rating. RIFLES - With the aid of a scope, you are able to hit targets from further away. These two-handed weapons are often used by military because they allow many people to make an accurate shot on a target. Based on the power of the scope, the hitroll bonus of the weapon will increase. Overall damage is also increased when compared to a pistol made with the same components. Required: A Scope. REPEATERS - Rapid fire weapons have always been the epitome of suppressing fire. While they aren't as accurate as other blasters, they are very good for laying down a lot of damage all at once. For this reason they are mostly restricted to military use, though not all governments disallow their usage. Required: A Cooling Unit. Note: The makeblaster skill will only use three crystals if there are three differently-named blaster crystals in your inventory, and if there are, then it will automatically use them.