Help Files

Every help file you can read in-game, straight from the running game.

help clan_guide
This is a brief guide that deals with some guidelines that will help 

everyone to be part of a clan without killing each other. 

 

The first thing to remember is that you're all supposed to be in it

together. Sure, that may sound like a hippy ideal, but it serves a very

good purpose. The primary cause of clan troubles resides in the way

we end up treating each other. All mannerisms must be considered in context

so that we don't get the wrong idea.

 

To make an example, a high ranking Imperial might be very rude, curt, or

arrogant to his followers. Instead of despising him OOCly for this, one should

consider his RP role, and the role of the clan, and react accordingly. If you 

have ever watched army movies, the drill sergeant is a complete ass to his men

and he doesn't accept any backtalk. 

 

Most of the time people behind the characters are just playing a role, and 

it is seldom the intent of the player or the character to drive you or

your character away. A group of people in a clan can be the strongest group

or the weakest group, and it all depends NOT on their clan EQ, not on their

base, not on their capital ships or special bonuses, but group cohesiveness.

 

A clan which can stick together has the ability to rival even the best equipped

clan, regardless of any other factors. Being rude to one another OOCly will

only foster betrayal and dissent. The clan is only as strong as the weakest

link in it's chain. Might sound corny but it's very true.

 

Leaders of clans should try to make their members feel welcome, and members

should try not to make the clan leader's jobs harder than they already are.

The whole point of a clan is to work together, yet more often than not people

try to kill clan mates over stupid arguments and foolish contests of strength.

Index

1019 help files