Here, you can find all of the guides, walkthroughs, and pieces of advice the community has put together to help players learn the game.

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Recent In-Game News

Situations in Uncharted Space
In recent days, situations have developed in uncharted sectors of space nearby two planets: [Large asteroid cluster detected near Lorrd] Astronomers at the Rimworld Institute For Deep Space Observation have reporting gravitational anomalies near Lorrd that bear all the signs of a deep-space asteroid cluster. Their readings indicate strong mining potential. They advise would-be explorers to head between -30, 30 and -20, 40. [Defective Ships Stranded in Deep Space] Multiple reports are coming in about an older model of transport popular with budget travelers which have been breaking down mid-hyperjump. Port authorities on Nim Drovis report that many such ships recently departed for Wroona and haven't yet been seen there. Several long-range calls for assistance have been detected to the galactic East of the Meridian system, between coordinates -20, -10 and 0, -20. Skilled astronomers have reason to believe that both will persist for some time.

Trade Federation Emerges
With the Outer Rim left to pick up the pieces after suffering the initial onslaught of the Sith forces, a group of traders, bankers and other citizens of means came together to form their own government that would look out for the needs of the Outer Rim. After some negotiations and concessions, the group came together to form: The Trade Federation. While not a government in the traditional sense, the Trade Federation is headed by Viceroy Niarem Zevon who has led the recovery of the Outer Rim with a steady hand and firm governance that has seen the profits and quality of life dramatically improve to levels that rival those under the Republic's rule. The question now remains, where does the Trade Federation go from here now that peace has been achieved?

Recent Changes

Corellia's Senator apps closed
See title. TTFN!

uptime updates
`uptime` has had a few quick updates (hah) today. One is an improvement to readability by whitespace padding the fun build names so that they all line up. The second is the addition of a "details" option, which shows at what date and time a particular uptime record was set. Bonus Update - In response to popular demand, I have defaulted to a short format for the uptime counters (days:hours:minutes:seconds). If you prefer the full text, you can still get it by doing `uptime full.` Also, I found and fixed two crash bugs, and ya'll got to go on a super exciting and (RARE, Exclusive) ride through several failed copyovers.

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