Is this guide helpful?
3 ratings, 3 votes3 ratings, 3 votes (+3 rating, 3 votes, rated)
You need to be a registered member to rate this post.
Loading...

Training, Stats, and their Effect on your Character

by Zeromus

 

On Legends of the Jedi, preparation is key. One of the things you can do to ensure your character is prepared for any situation that occurs throughout your time here is to make certain that you’re trained properly to access the breadth of abilities available to your character. There are a few things you can do to accomplish this, including visiting trainers, getting gains from leveling and having cybernetics installed.

 

Training

The first thing that you should do before leveling your character is ‘TRAIN’. Every character starts with their stats below maximum. You can find out what your maximum trainable is by using SHOWRACE <race> on your race of choice, and then adding the bonus listed to 18. For example, at the time of writing, Twi’leks get an intelligence bonus of 2. This means that the most they can train their INT stat to is 20 at an appropriate trainer. Trainers are scattered throughout the game world and some are better than others.

 

To train your stats at a trainer, simply type ‘TRAIN (STAT)’ and wait until the game indicates you’ve completed. You repeat this as many times as needed until you’ve reached your maximum trainable. If you run out of money while training, there are tier 1 quests scattered throughout the game that can provide you with additional funds. As your train your character’s stats, you’ll notice your maximum level in the various classes increase. This is because your stats are tied to each class. You can view what each stat increase by viewing their help files, such as ‘HELP (STAT)’.

 

Gains

After training, you should begin leveling. While you are leveling each class, you have a chance to gain more stats, which will, in turn, increase your level maximums like they were when you first trained. Each class increases a different stat. For example, leveling piloting can increase your dexterity and leveling diplomacy can increase your charisma. Here is a handy chart of what classes provide gains for which stats, and in turn what classes are increased by the various stats:

CLASS
RAISED BY
RAISES
Combat
str,con
str, con, hr
Piloting
dex
dex
Engineering
int
dex
Bounty hunting
con
con
Smuggling
lck, cha
lck
Diplomacy
cha, wis
cha
Leadership
cha, wis
cha
Espionage
dex, lck
int
Slicer
wis, lck
wis
Medical
int, wis
wis
Science
int
int, wis

Note: Combat only provides HR raises after the STR and CON gains are capped out.

 

Cybernetics

The final way to increase your character’s stats and potentially increase his or her levels is via cybernetics. This is typically done after training and leveling, because cybernetics can interfere with your ability to gain stats. Cybernetics are a one-time permanent boost to your stats that are installed using the ‘CYBER’ skill. Cybernetics can be found throughout the game world in various places and each one can provide different increases to different stats. BE FOREWARNED: Do your research first. Cybernetic installations are permanent and if you install a cybernetic that for example increases your STR by 1, you cannot later install another one that increases it by 3, or uninstall the initially installed cybernetic. Also, this method does not boost your stats over the max of 25. If you have 24 STR and you install a cybernetic that adds 3 STR, you will only see a raise of 1.

 

Equipment

You can also increase your stats through wearing different pieces of equipment obtained through quests and various shops. The stats from equipment DO NOT increase your max level, but increasing your stats can help in other ways. For instance, increasing your strength allows you to carry heavier items and raising your intelligence lets you remember more people for longer. The most you can increase your stat from this method is to 25.

 

Is this guide helpful?
3 ratings, 3 votes3 ratings, 3 votes (+3 rating, 3 votes, rated)
You need to be a registered member to rate this post.
Loading...

Author Walldo
Published
Categories learn to play
Views 7562

Comments

No Comments

Leave a Reply

Recent In-Game News

Mandalore is Dead; The Way is Changing
The scene centers upon a beskar-armored corpse laying respectfully in state upon a large obsidian bier in the middle of Mandalore Plaza in Keldabe. His T-visored helmet, crowned with laurels, conceals his identity. However, as a young, unhelmeted warrior steps forward and begins speaking, it is no longer in doubt, "Mandalore the Venerable has passed from this life to the next. It was the Venerable who took control of the fate of our peoples following the Emperor's disappearance and the schism of his Empire. He was well-respected for his deeds and his search for honor in combat. We shall never see his like again." As if on cue, the snap-hiss of an igniter is heard before a torrent of flames emit from the crevices of his armor, the leader's corpse burning like the warrior-kings of old. Setting his data-slate upon a nearby lectern, the young Mandalorian steps forward to address the crowd, "Our people have had a... complicated history with the Sith, the Lorellian Raiders, and the Galactic Empire. Many of my fellow clan chieftains look upon our governance by Emperor Rocik and the Empire as the 'golden years'. None can dispute that Maldiv Rocik was a consummate warrior and understood the value of strength, as is the Mandalorian way. We look now to his followers to determine whether they have inherited his strength to rule, or whether they pay lip service to the galaxy. We invite governments to prove their might and govern Mandalore, but caution that our warriors will rise up if you are found wanting..."

Ithorians Rejoice over Alliance with Aldera Peace Force
A youthful, reddish brown Ithorian woman in ceremonial robes steps forward before a waiting podium and holocam. She smiles politely, extending her arms and speaking a few lines of opening a convention before settling them slowly on the podium, "Good evening, sentients and automatons. Following several meetings with the various herdship councils, I traveled to and was received by the Aldera Peace Force. Negotiations began several weeks ago, and I am glad to confirm that they have accepted our proposal of a formal alliance. Following the Scions' atrocities, it was not the fact that Aldera was able to govern Tatooine that garnered our attention. It was their ability to restrain themselves from planting a flag and gobbling up the first planet they were able to. However, we believe that our alliance is more of a perfect match. The nature of our peoples are similar - we both enjoy peace and prosperity, and both wish to have an equal say in what happens upon our worlds. In this way, we may thrive together. Is that correct, Administrator Gunve?" She smiles as she notions someone to the stage amid generous applause. "Indeed, Envoy Wilthe. The APF's original mandate was for Alderaan, but the Alderaanian people are happy to engage in an alliance to ensure more prosperity to free people. It warms my heart to see that Ithorian and Alderaanian alike can rely on each other through a peacefully achieved partnership and work together for a better future. To celebrate this union, we'll be holding a Science Fair for those with creative minds to show off, assisted by professors from the both Tarintha Learning Center and Aldera University. Details will be released in the near future."

Recent Changes

Minor Bug Fixes 11/24/2020
- Exam once again tells you when the thing you wanted to examine wasn't found. - Exam no longer makes you look at mobs if they match the keyword you examined. - Improved feedback on the duty command for invalid arguments. - Combat droids will now remove all equipment when upgraded to another focus. - Trying to open something that's not there will now say what you tried to open instead of "You don't see here". P.S. from Rojan - Welcome Rengawm to the coding team!

Setdraw, so you can show off your cool draw moves
* Players can now customize the draw message for any player crafted weapon. This was previously only available to forcers for their lightsabers via imm assistance, but we thought we'd give you guys something nice. SYNTAX SETDRAW <object> <draw message>. You can clear the message by doing SETDRAW <object> CLEAR. If you CLEAR a lightsaber, it defaults to the stock lightsaber soft glow and hum message. * Miscellaneously, forcer mana will lower to their max mana if it somehow ends up more than their max now.

On The Forums

Vote For LOTJ!

Donate to Keep LotJ Online

Skip to toolbar