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The Basics of Flight

by TheBelgianViking

 

People fly from one planet to another because each planet has something new to offer some have cool quests, others have nice shops, others have cool social areas, others are just great to explore. You need a ship to get to each of these, and you need to learn how to fly so you’re not stuck on just one.

 

When looking at some of the help files all of the info can be a bit overwhelming. LotJ flight is far easier than it initially seems to be. Think of it as a series of simple steps that you repeat to go to different places instead of a three-dimensional world made out of text.

 

Acquire a Ship

The first step is getting a ship. There are two ways of obtaining said ship: Rent it (‘TAXI’ command), or buy it.

Method one: Rent vessels by using the ‘TAXI’ command (as shown above) while on a landing pad to call a public transport ship.  They will cost 200 credits. (Not a lot at all).

 

Method two: Buy it. You can buy ships from engineers, clans, and straight off of the pad you’re on. Ships will usually cost upwards of 150 thousand credits, and some are well worth it. Some ships are larger than player homes, and often times have more features than a home. But don’t go ship crazy! Depending on your piloting levels, you may not be able to fly them. You can have a max of 3 personal ships at a time.

 

Board the Ship and Familiarize Yourself

Once you have gotten your ship, you now must find I way to get into it. This calls for the ‘OPENHATCH’ and ‘BOARD’ commands. Opening the ship hatch is like opening a door. You have to do it before you can climb into your ship. Boarding is how you can move from one docked ship to another, or climb into your ship. The boarding syntax is ‘BOARD (SHIP NAME)’. Simple as that.

 

Next, you will want to find your way to the cockpit. The cockpit is the only place on a vessel where you can grab the controls via the ‘PILOT’ command. Once at the cockpit, make sure and run a ‘STATUS’ on the ship. The readout will tell you important information – such as if you have fuel or damaged components!

 

Takeoff

The next step is to make it to grab the controls and launch from your landing pad. When you’re in the cockpit of the ship, use the ‘PILOT’ command to assume control over the ship. Then you can use the ‘LAUNCH’ command on your ship. When you launch your ship, make sure to power up the shields using the ‘SHIELDS ON’ command right after you launch. Launching and powering up the shields may take a few tries if you haven’t researched your piloting skills because your character doesn’t fully know what they’re doing yet. Your shields are important because they give your ship some more health and protection so that rockets and lasers don’t do as much damage to it. Once you have finished launching, you should be able to tell easily because of the new ship status prompt appearing. Now you are in space.

 

Orienting Yourself in Space

Think of space as a cube with X Y and Z coordinates, but don’t get overwhelmed. Use the ‘PROX’ command (screenshot above) to see what distance you are relative to other ships, planets, stars, and objects in the local area of space.

 

The ‘RADAR’ command helps you during space combat (a whole new world of things) and with flying in general by displaying the exact coordinates of the objects in your local area of space. If you want to see the ships around you, or how far away from a planet you are, then you should use the ‘PROX’ and ‘RADAR’ commands very often.

 

Hyperspace

Hyperspeed is a really cool thing in LotJ. It also is your only means of traveling between systems. Each system contains a different planet, so to get anywhere, you’ll need to know how hyperspace works. However, there is a little prep work that goes into it. The ‘CALCULATE’ command (shown above) should show you different planets and how close or far they are from you. Your ship has enough fuel to make it to the ones that show up in green text. Your ship will have to land and refuel at least once to make it to the ones that show up in red.

 

The ‘PLANETS’ command should show you the planets and the systems they’re in.

 

Once you have determined which planets you get to via hyperspace, and selected the planet you want to visit, you need to find out how to get there! Use the ‘SHOWPLANET (PLANET)’ command to find the coordinates of your selected planet.

 

To calculate a jump to a planet, subtract or add 500 to one of those coordinates. This makes sure you don’t fly straight into the planet from your hyperjump. Then, input ‘CALCULATE (PLANET) (X COORDINATE +/- 500) (Y COORDINATE) (Z COORDINATE)’. This will begin the calculations for your jump. Depending on how far away the planet is, it may take some time to prepare.

 

 

You can’t jump out of the system unless you are 500 units away from the nearest ship. Use the prox command a few times to see how close/far you are from the nearest object. Once your jump has been calculated and you are clear from all obstructions, enter the ‘HYPER’ command to start your jump. In hyperspace, a count-down will appear of how far away you are from your destination.

 

Entering a New System

You will be notified by a completion message when your ship enters the new system. A good practice to get into is to use ‘PROXIMITY’ to see what is around you, and adjust ‘SPEED 100’ (if you are in a fast ship) so that you do not zoom past the planet’s orbit.

 

Use ‘COURSE (PLANET)’ to move your ship in the direction of the planet you want to land on. Setting course is a great skill to have. With course setting, you can track other ships, and fly to any coordinates you want – not just planets. To set your course to some random coordinates, you can use ‘COURSE (X) (Y) (Z)’ or ‘COURSE (OBJECT)’.

 

Landing

When you obtain orbit, use the ‘LAND (PLANET)’ command to see available landing pads. Once the pad name is chosen, you may ‘LAND (PLANET) (PAD)’. This also may initially take a few tries depending on your skill. Don’t leave the controls or do anything while your ship is landing, as you could crash and die.

 

Once your ship has landed, type in ‘AUTOPILOT ON’ and ‘SHIELDS ON’ to make sure your ship isn’t attacked or stolen while you’re gone.

 

Now you can exit the cockpit, then open the hatch with ‘OPENHATCH’, then ‘LEAVE’ the ship and explore!

 

Congratulations on your first flight experience on LotJ! May you have many more to come.

 

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Recent In-Game News

Senator Kisari Steps Down
A press release was received by the GNI news desk this evening direct from the Senator of Coruscant's office. Stating that although he is proud of what the New Republic has accomplished to date, Senator Kisari has decided that public office is no longer the best option available to him, and will be stepping down. Following this announcement, the Coruscant electorate office is encouraging any interested parties to begin campaigning for the Senatorial seat.

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Trumpets sound through the distance as streamers and confetti fly through the expanse of the herdship Cloud Mother. Thousands of Ithorians stand before a raised platform, talking excitedly amongst themselves before a female Ithorian steps from behind a curtain and into view. Thunderous applause and cheers greet her arrival, silenced by a raised hand and a warm gleam in the Ithorians eyes as she draws in a deep breath to speak. "People of Ithor," her melodic voice calls out, easily carrying across the masses as she looks lovingly over those gathered, "Friends of the Republic, it is my greatest honor to stand before you today and receive such warmth and joy. I, Velsa Illean, am proud to become your next Senator! Ithor, as so many other worlds has, suffered greatly in the past few years. From rule by the iron hand of the Morgukai to a plague upon the galaxy itself. Mother Jungle herself was caught in the horrid disaster that was the invasion and infection of her children, and I know I speak for all when I say we weep for what was done to her." An eerie, mournful silence falls over the crowd, many watching the woman with remorse and sorrow. -- "But Mother Jungle is strong, Her Children are strong! For every mark upon Her she will blossom again twice over! For every one of us lost we will find two new brothers and sisters to nurture and care for. Let us not dwell upon the loss of life, let us not hold on to sorrow and regret. We must rise above that which has harmed us, we must take the teachings of Mother Jungle and become twice as strong as we were before, twice as joyful, twice as caring for all those around us. It is with this sentiment that I stand before you no longer as the wanderer between herdships that I was before, spreading joy and friendship to all whom I met, but instead as someone you, the people of ithor, have chosen to aid not only in our own recovery but the galaxy itself! We will stand tall amongst those who can not! We will help this galaxy regrow from war and plague! We will see two seeds planted for every one taken and see life blossom again where it was thought lost! I stand now, in acceptance of your will to name me Senator and I will serve you with every fiber of my being. But above all else, above every individual, We are Ithor!" The camera sweeps away as thunderous applause once again erupts from those present, leaving the image of a happy Ithorian woman raising a hand to wave to those watching from afar before cutting out.

Recent Changes

Leaders setting Leaders
As we look toward finding ways to make planet management less onerous, we're experimenting with a few concepts to help smooth out this process. Starting with divorcing SETLEADER from the Diplomacy skilltree. For now, it has been set to level 1 in the Diplomacy Skillset to testdrive it out.

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Hey there! Coruscant needs YOU! The most densely-populated planet in the galaxy needs a pair of steady hands, tentacles, or whatever on the governing stick! This planet has it all: packages, an arena, and a sick plaza for people to chill in. And it could be yours for the low, low price of a well-written application to the LotJ website. Also, * Yes, your Senator must be in The New Republic clan. * Yes, they can be any race that you want. * They may be a new or existing character. * You should provide a clear moral path for the character in your app.

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Note: We just updated the goal for 2018 - it is currently about $950 per year to run LotJ plus the deficit we carried over from the past few years.