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Making Credits in LotJ

by KoolAidMan

 

Let’s face it, credits make the galaxy go round. But the question is, how do you earn them. In this guide, I hope to explain a couple of ways for earning credits and putting you on the path to becoming the next Will Ryder.

 

The ways to earn credits I will focus on are (in no specific order):

  1. Begging
  2. Stealing
  3. Trading
  4. Cargo Running
  5. Questing

 

Begging

Begging NPCs for money is one of the easiest and earliest ways you can try and make money in your character’s career. It is a skill that every character has and there is virtually no downside to doing so. It is literally free money. It requires no specialized gear or levels in order to attempt.

Pros: No setup required, potentially large payouts

Cons: Unreliable

Credits per hour: Highly Variable

 

Stealing

Stealing is another way to earn credits, but carries its own set of risks. Stealing can be broken down into two basic categories. Physical Theft and Bank theft.

When attempting physical theft, simply walk right up to a target and try to steal their credits, using either the smuggler skill steal or espionage skill swipe. When attempting bank theft, you will need a character with the slicer skill hack and a bank account to attempt it on. Both of these options can be lucrative, but both are dangerous. With Physical theft, there is the chance your target will catch you stealing from them and you can possibly be attacked and/or arrested. When attempting to hack, if the account you are trying to steal from is protected, your character can possibly be permed.

Pros: Potentially high payout, Can lead to interesting RP situations.

Cons: Dangerous.

Credits per hour: Variable

 

Trading

Trading is a pretty simple way of earning credits. You offer an item or service you have in exchange for credits. Examples include selling items in a shop, combat instructors, bounty hunters, bank account protection and so on.

Pros: Shops-No need to be present. Others-Can lead to RP

Cons: Requires specific skills, items, tools. Competition

Credits per hour: Variable

 

Cargo Running

Buying and selling cargo is one of the more common ways that people go about earning credits. Procure yourself a ship with a cargo hold and set sail. Use the ‘SHOWPLANET (PLANET) RESOURCES’ command to get a list of what items on each planet are currently selling for. Fly to a planet, buy your cargo, then fly to another planet to sell it. Pretty simple. Most planets, you will pay a portion of your cargo running income in tax to the governing planet. Additionally, if you are a skilled smuggler, you can get past trade embargoes and forego tax payments.
Pros: Good payout, easily scripted, chance to actually smuggle.

Cons: Requires piloting skills, access to cargo ship, Possibility of pirates, and a cargo permit.

Credits per hour: 200k+, depending on route and ship.

 

Questing

Questing is far and away my favorite way to earn credits and experience, and also happens to have the highest payouts available, depending on the skill set you have. I will break this section down a little further and offer several options.

Low level questing-These are your tier one quests, which typically earn you around 1-2k per completion and experience in a particular class. This is usually done by gathering or crafting a specific item and turning it in to an npc.  An example is the engineering quest on Alderaan, or giving deathsticks to spiced out citizens on Coruscant.

Pros: Easy to complete, multiple people can do crafting quests at once, Can do from level 1.

Cons: Low payout

Credits per hour: ~100k

Medium level questing-In this category, I define medium level as quests that do not require a certain level, but suggest that you have certain skills in order to make the quests go faster. The example for medium level questing is protestor signs on Nal Hutta. The quest can be done at level 1, but since it involves killing mobs, having combat skills will improve the speed of farming the signs.

Pros: High Payout

Cons: Usually only one person at a time should be killing the mobs

Credits per hour: ~500k

High level questing-High level questing requires a specific combination of skills and levels in order to maximize the amount of credits you make. Sometimes players will roll a specific race/class combination just to take advantage of these types of quests. Carbon farming is a good example of high level questing. The quest itself is actually a tier 3 science quest on Lorrd that requires carbon from Tatooine, and only pays out fully if your science score is between 50-99. The carbon on Tatooine is hidden. While it is possible to obtain without it, it is very highly recommended you have the skill sharp eye.

Pros: Very high payout

Cons: Only 1 person at a time, involves combat, involves long travel

Credits per hour: ~725k if travel time is excluded.

 

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Author Walldo
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Recent In-Game News

Alderaan, Empire enter Defense Pact
The Alderaanian bourgeoisie have been stunned tonight at an announcement by the Royal Family of a Defense Pact with the Galactic Empire, marking the first alliance Alderaan has seen in hundreds of years. Earlier this evening, King Richart Venst and Lord Emperor Rocik communed via holocomms--the first known instance of any communication between the two. Each shared with the other how best the two governments can work together to promote security throughout their sectors. To that end, a formal agreement was struck, granting the Empire a series of military bases spread out across the planet in exchange for access to the Emperor's armed forces and galaxy-spanning intelligence network. Speaking before members of the press, the King had this to say: "Constituents of Alderaan. I cannot ignore the ebbing dangers throughout the Galaxy any longer--the up tick in crime, assassination attempts, and mysterious disappearances. It is only a matter of time before these dangers reach our door. To protect our citizens from this growing threat, I announce to you today a formal Defense Pact with the Galactic Empire. The Lord Emperor has agreed to assist us in the protection of our beautiful world from all threats--both foreign and domestic. Citizens can sleep easy tonight knowing that our planet is safe from the many threats lurking in the Galaxy. The Emperor has assured me his forces will cooperate with ours to form a protective mesh around our planet, ensuring the safety of our people for years to come." Initial reaction is mixed--with some praising the King's cooperation in the face of Lord Rocik's conquests and others condemning the action as only enabling a dictator to gain ground. When reached for comment, Venst's academic advisor and tutor to Prince Alrish, Carst Glein, said, in a heated exchange, "The King makes a grave error if he thinks that he's gained safety without a cost--one that he may not realize until it is too late."

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Recent Changes

Canon-Appropriate Language (or Cursing IC)
We have gone to lengths over the past few years to ensure that LotJ remains an 18+ game. However, we also have loosely created and enforced policy in which we prefer that in-character language remains true to Star Wars canon. Kriff, sithspawn, scruffy-looking nerfherder, feth - all of these are acceptable and see use quite often. However, we have recently seen a rise of really low-brow profanity such as, "Suck my dick in hell you fuckman.", "I can hear you stroking your cock", "that happens when you're a total cunt". We want to stress that this is not only not canon for the universe that we play in, but it's just plain not in good taste and does nothing for a RP story. If you want to argue that "But it's my character, this is how they would RP!", then either conform with canon-appropriate cursing, or roll a new character. Otherwise, we will begin cracking down on this behavior. Our staff has never been the type to tell people how to RP or to nitpick on character traits, but we also have an obligation to ensure that people feel as if they are roleplaying within a Star Wars universe - not talking out of their ass with their old teenage friends. We won't be publishing a list of sorts, but if you feel as if something is crossing the line - maybe that's enough of an indicator to not use it? Otherwise, feel free to ask RPC or IMMs if something is appropriate or not.

The Mandalorian Airs Today -- Spoiler Policy
The Mandalorian starts today and as a courtesy to other players, PLEASE DO NOT DISCUSS. People watch it at different times and no one likes to have their show wrecked. We're going along with the discord rule of don't discuss until a week after the last episode. This means no osays and no tells either, because we can see those. For people that just can't help themselves and need to chat about The Mandalorian, our Discord has a secret channel you can use to talk about the spoilers! Enter '?rank mando' in any channel to gain access to #the-mandalorian channel.. This is the only place for Mandalorian spoilers.

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