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Making Credits in LotJ

by KoolAidMan

 

Let’s face it, credits make the galaxy go round. But the question is, how do you earn them. In this guide, I hope to explain a couple of ways for earning credits and putting you on the path to becoming the next Will Ryder.

 

The ways to earn credits I will focus on are (in no specific order):

  1. Begging
  2. Stealing
  3. Trading
  4. Cargo Running
  5. Questing

 

Begging

Begging NPCs for money is one of the easiest and earliest ways you can try and make money in your character’s career. It is a skill that every character has and there is virtually no downside to doing so. It is literally free money. It requires no specialized gear or levels in order to attempt.

Pros: No setup required, potentially large payouts

Cons: Unreliable

Credits per hour: Highly Variable

 

Stealing

Stealing is another way to earn credits, but carries its own set of risks. Stealing can be broken down into two basic categories. Physical Theft and Bank theft.

When attempting physical theft, simply walk right up to a target and try to steal their credits, using either the smuggler skill steal or espionage skill swipe. When attempting bank theft, you will need a character with the slicer skill hack and a bank account to attempt it on. Both of these options can be lucrative, but both are dangerous. With Physical theft, there is the chance your target will catch you stealing from them and you can possibly be attacked and/or arrested. When attempting to hack, if the account you are trying to steal from is protected, your character can possibly be permed.

Pros: Potentially high payout, Can lead to interesting RP situations.

Cons: Dangerous.

Credits per hour: Variable

 

Trading

Trading is a pretty simple way of earning credits. You offer an item or service you have in exchange for credits. Examples include selling items in a shop, combat instructors, bounty hunters, bank account protection and so on.

Pros: Shops-No need to be present. Others-Can lead to RP

Cons: Requires specific skills, items, tools. Competition

Credits per hour: Variable

 

Cargo Running

Buying and selling cargo is one of the more common ways that people go about earning credits. Procure yourself a ship with a cargo hold and set sail. Use the ‘SHOWPLANET (PLANET) RESOURCES’ command to get a list of what items on each planet are currently selling for. Fly to a planet, buy your cargo, then fly to another planet to sell it. Pretty simple. Most planets, you will pay a portion of your cargo running income in tax to the governing planet. Additionally, if you are a skilled smuggler, you can get past trade embargoes and forego tax payments.
Pros: Good payout, easily scripted, chance to actually smuggle.

Cons: Requires piloting skills, access to cargo ship, Possibility of pirates, and a cargo permit.

Credits per hour: 200k+, depending on route and ship.

 

Questing

Questing is far and away my favorite way to earn credits and experience, and also happens to have the highest payouts available, depending on the skill set you have. I will break this section down a little further and offer several options.

Low level questing-These are your tier one quests, which typically earn you around 1-2k per completion and experience in a particular class. This is usually done by gathering or crafting a specific item and turning it in to an npc.  An example is the engineering quest on Alderaan, or giving deathsticks to spiced out citizens on Coruscant.

Pros: Easy to complete, multiple people can do crafting quests at once, Can do from level 1.

Cons: Low payout

Credits per hour: ~100k

Medium level questing-In this category, I define medium level as quests that do not require a certain level, but suggest that you have certain skills in order to make the quests go faster. The example for medium level questing is protestor signs on Nal Hutta. The quest can be done at level 1, but since it involves killing mobs, having combat skills will improve the speed of farming the signs.

Pros: High Payout

Cons: Usually only one person at a time should be killing the mobs

Credits per hour: ~500k

High level questing-High level questing requires a specific combination of skills and levels in order to maximize the amount of credits you make. Sometimes players will roll a specific race/class combination just to take advantage of these types of quests. Carbon farming is a good example of high level questing. The quest itself is actually a tier 3 science quest on Lorrd that requires carbon from Tatooine, and only pays out fully if your science score is between 50-99. The carbon on Tatooine is hidden. While it is possible to obtain without it, it is very highly recommended you have the skill sharp eye.

Pros: Very high payout

Cons: Only 1 person at a time, involves combat, involves long travel

Credits per hour: ~725k if travel time is excluded.

 

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Author Walldo
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Recent Changes

Era 1 EoE
The LotJ staff is proud to announce that the scheduled date for the era 1 EoE is August 11th! To that end, we will be kicking off small events that will help shape the landscape for Era 2 and eventually lead to the EoE event. As for Era 2 information, please refer to the FAQ below: Q: What can I app for? A: Currently we are looking for two engineering clans, unique character apps and possibly a few miscellaneous clans. Q: Can I app for force? A: No. Do not app for force. Do. Not. App. For. Force. Q: Will there be a pwipe? A: No. Q: Will any existing clans survive to the next era? A: That has not been determined yet, but, if you are in a clan that thinks it should survive to the next era, feel free to send in an app and we will consider it. Q: What will era 2 be? A: The standard oppressive Galactic Empire with the eventual rise of the Rebel Alliance. Q: Can I app to start the Rebellion? A: No. Let's give the era some time to develop before we delve right into firing shots at each other. For any other inquiries not addressed here, feel free to shoot an immchat or send an email to the staff.

Coruscant
Effective July 22nd at 12AM EST, Coruscant's defenses will fall allowing the planet to be captured. The Citadel will be removed from the planet so if you have anything/anyone within there, now would be a great time to clear them out.

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