Is this guide helpful?
0 ratings, 0 votes0 ratings, 0 votes (0 rating, 0 votes, rated)
You need to be a registered member to rate this post.
Loading...

 

Account Creation and the Account Points System

by Xerakon

 

This guide was written with the purpose of seeing a new player through the process of creating their account and informing them about the various ways of earning and spending account points.

 

A screenshot of a new account creation.

Account Creation

Creating an account should be the first thing that you do once you enter the galaxy after character generation. This will add any future new characters to your account and, more importantly, allows you to begin earning account points. With an account, you also will be presented with a helpful menu of your characters to log in with each time you begin the game. To create an account, enter ‘ACCOUNT (NAME) CREATE’. Where name is your account name. Your account name is important, as it represents you as a player and is your default way of communicating Out-of-Character (OOC) with the other players on LotJ. Unlike your character name, your account name does not have to be realistic. It can be anything from Bob to CrazyMelon – as long as it is not obscene! However, you may only ever have one account – and the staff typically do not allow account name changes – so make it a good one!

 

A screenshot of a player's account information.

Once your account is created, your password will default to the same password you used to create your character. Entering ‘ACCOUNT’ will show you the details of your account, including what characters are on the account, and what clan they may belong to, as well as your points and some helpful commands. You should immediately enter your e-mail account by using ‘ACCOUNT EMAIL (e-mail address)’. You also can change your password here, and toggle between your account name and your character name for OOC communication, if you wish.

 

A screenshot of account name vs. character name chat.

Account or Character Name?

People using their account name on chats will show up as “*Xerakon”, whereas someone using their character name would just be plain “Xerakon”. If you are sending a tell to someone, you need to know if you are sending it to their account or their character. Either way will reach the player, but if you wish to send it to their account (because you may not know what character they play!), you would send it as “TELL @XERAKON HI!”. When you log into the game from now on with your account, you will enter your name as “@(account)” and your account password. This will bring up your menu of characters which you may select through to log in.

 

Earning Account Points

Account points are points that you earn either as a player or as a character that may be used to purchase certain races, class levels, or even the Force during character generation. ‘HELP POINTS‘ outlines the subject a little bit, but here are the primary point earning methods with a little detail:

 

A screenshot of account points from death.

Death (up to 3,500 points, plus racial deposit)

When your character dies, you may earn points from them. Several factors go into determining your character’s point value at death, but we do not go into detail to avoid farming for account points this way. An important note here is that your racial deposit is considered outside of the 3,500 point cap.

 

A screenshot of a tip.

Tips (up to 100 points)

Tips/hints are shown to players at a set interval during the game as long as you have them turned on. Coming up with a very good tip can lead to some extra points in your account! See ‘HELP TIPS‘ for more information.

 

A screenshot of an undescripted bureaucrat mob.

Descripting (up to 75 points)

Many immortal-created mobs and items are created across the galaxy without descriptions. Providing quality descriptions for these objects is a good way to earn a few points.

 

A screenshot of an account points credit.

Help the Staff

The Immortal staff can do a lot – but not everything! Many times throughout your gameplay on LotJ, you will come across an OOC message or a broadcast from an Immortal looking for help for something. This can be anything from reporting a bug or typo, submitting an idea, or writing new player guides. If you fit the bill, volunteer your time! They will almost always make it worth your while.

 

A screenshot of a decent history file.

Help Yourself…

LotJ thrives off its players and their content. Your character is directly involved with how rich LotJ’s storyline is by how well you can relate their history, description, character sheet, think log, and even an astoundingly excellent roleplay session. Earn a few points by raising your standards – which in turn will improve those you play with!

 

A screenshot of an account points fine.

But Also Watch Yourself! – Losing Points

While the Immortals can be very generous, they are also watchful. Any rule breaking or bug-abuse can be dealt with by fining your account – resulting in a loss of points! – in addition to other punishments.

 

Spending Account Points

Now that you have some account points stored up, let’s look at what you can spend them on! Points are spent during chargen, and you can choose to use or not to use them as you build your new character.

 

A screenshot of buying a points-required race.

Races

The most common use for your points are buying a points-required race. When buying a race, you need to be aware that there are two costs involved: The purchase price and a deposit. Some races may have one or the other, but most will cost both. The purchase price is non-refundable, but the points you deposit into a race will be returned to you on the death of that character – whether it is suicided immediately or survives the timeline. In the above screenshot with the Sluissi race, the purchase price was 1 point and the deposit was 500. You will be asked multiple times during chargen if you are sure you want to spend the points, so be sure and read it all!

 

A screenshot of purchasing levels with account points.

The Force and Levels

After you have selected your race and class, players are given the opportunity to spend points on the Force or levels. There are several ways to gain and use the Force in Legends of the Jedi, and another guide covers those, so simply understand that if you wish to buy the Force for your character, you may do so here – at a steep price! Be certain to read and confirm everything that is displayed to you here, or you may forfeit a huge amount of points on accident!

 

Once you have decided whether to purchase the Force, you may then opt to spend points on gaining levels before you enter the galaxy. Depending on your race and class combination, you will be presented with a screen that shows you how many levels you may buy in each class, and what those levels cost in account points. As a side note, be aware that the levels left amount does not reflect your end levels – so this is not an instant way to know what your character’s levels will look like exactly.

 

Now that you know how to earn and spend points, put that knowledge to use and enjoy all the races that Legends of the Jedi offers! Please visit the other guides on LotJ’s website for more assistance in getting started.

 

Is this guide helpful?
0 ratings, 0 votes0 ratings, 0 votes (0 rating, 0 votes, rated)
You need to be a registered member to rate this post.
Loading...

Published
Categories learn to play
Views 7992

Comments

No Comments

Leave a Reply

Recent In-Game News

Naboo Annexed by Trade Federation, Political Families Assassinated
[-Theed Royal News-] [URGENT NEWS BULLETIN] The view opens to a full fleet of Trade Federation capital ships opening fire on Naboo's orbital defense cruiser as viewed from the ground. Flashes of light come from both sides of the battle, but it is eerily silent thanks to the camera's position on the ground, zoomed in from great distance. A panicked reporter is then shown standing in front of one of Naboo's elegant plazas. A crowd of residents run by, nearly knocking her over, but she regains her composure and says shakily, "Naboo is under attack! I repeat, Naboo is under attack! Just moments ago, the Trade Federation appeared with a full fleet and announced the annexation of the planet! Local defense forces are coordinating a response, but we will have more on this situation as-" A large explosion is heard nearby, and the feed turns to static. ... A shaky camera shows a full battalion of Trade Federation battle droids marching in unison down Pergola Way on Theed from an angle overhead, perhaps from inside a building. At the head of the battalion are a Vurk, a Feeorin female, and a Gamorrean. A hushed voice whispers into the camera, "Here on the ground, Trade Federation forces have swiftly taken control of the city. They are marching for the palace as we speak. Defense forces have been overwhelmed and have fallen back to the palace where they will make their last stand against this sudden invasion." A commotion is heard behind the camera and the feed quickly cuts out. ... The same reporter's voice is heard, a growing sense of unease in it now. There is no video feed, only audio played to a rotating image of the planet Naboo. "Our queen, Jecid Dannaa, has been captured. The palace, overrun. One of our contacts saw the Viceroy of the Federation leading the Queen as her prisoner onto a vessel, then leaving the system. Other members of Naboo's elective aristocracy residing in Theed have been placed under house arrest, and citizens ordered to stay off the streets. It's been... I can't..." Abruptly, the feed cuts out again. ... Screams are heard in the distance. Shaky camera footage partially obscured by greenery shows a well-dressed young adult running out of a large home's foyer. A battle droid emerges from the foyer. "Roger roger. Executing execution orders," it states monotonically before opening fire. Whispering is heard, perhaps the same reporter as in previous broadcasts. "They've executed every member of every aristocratic house in Theed. Politicians, family members, children. Our entire system of government is... " The voice becomes quiet as a clanking noise grows louder. A single blaster shot is heard, the camera falls to the ground, and the transmission ends.

Ithor Accepted into Galactic Republic
Several days ago... [Ithorian News Agency] The great Ithorian Herdship Cities are returning from their positions across the galaxy to join their counterparts anchored on Ithor for the Time of Meeting. Held every three years and presided over by the current High Priestess Vonnuvi Tanaab, this gathering of the priests of each herd serves as a rare opportunity for the traditionally autonomous and self-sufficient city populations to discuss the status of the Ithorian people as a whole. The Great Meet is expected to last for several days, and the topics to be discussed are kept closely guarded by the priests until its conclusion. Yesterday, broadcast from Coruscant... Chancellor Azaro Darminiel stands with a pleasant smile in front of the planetary flags of the Galactic Republic. "Greetings to all my fellow citizensof the Republic, new and old alike. Times are dark, and the Galaxy has once again been thrown into conflict by the Sith. Through this darkness, I am honored to shine a glimmer of light. Yesterday, I met with High Priestess Vonnuvi of Ithor. During their Time of Meeting, they reaffirmed their belief that peace, knowledge, and the rights of individuals are worth protecting. This lesson was never more clear than when the cowardly pirate Lissia, a known agent of the Trade Federation, callously slew hundreds of our peaceful Ithorian friends. We of the Republic cannot accept such a strike against life, and have worked tirelessly to bring justice. From this day forward, the Ottega System is a protected member of the Republic. In the wake of this tragedy, we are happily reminded of the value of friendship and rebirth. We are bolstered by their courage and eager to share in their wisdom." Chancellor Azaro's face grows firm. "This war is not a question of fighting the Federation, but to save the whole galaxy from the plague of tyranny and thoughtless destruction demonstrated by the Sith Order for more than a century. It is this moral imperative that holds us steadfast. We will not be destroyed. We will continue rising in defense of our dear liberties, and welcome any world or being willing to do the same." The feed cuts to a grandmotherly Ithorian in scarlet ceremonial robes standing in the Senate's Great Hall. "Ithorians are a quiet, peaceful people, but our lack of self-sufficiency has been highlighted by the recent despicable terrorist act inflicted upon our world. As a result, we are honored to have been accepted as a member world of the Galactic Republic. This was not an easy decision in light of the current war, but we remain focused on a shared commitment to the giving of knowledge and the security of our own people and the Galaxy as a whole."

Recent Changes

Original Fighter Passenger Capacity
When setting up a new fighter, we realized that the original two fighters being manufactured this era could incorrectly fit an infinite number of people. This wasn't intended; fighters are meant to always be limited to a small number of passengers. This is important, among other reasons, to distinguish transports from fighters. All the existing fighters all been adjusted to fit two people.

Blockade Changes
After some extensive discussion in the #ideas channel and internal staff planning, we've made some changes to blockade. The biggest change is that you can now eject if you're closer to the planet than any ships blockading it. "Ships blockading it" here include any ship corvette or larger with a member of the clan who started the blockade onboard. For example, I am in a fighter 200 units from the planet. My opponent is blockading in a cruiser 500 units from the planet. I can still eject. If I drift to 500 units or more, I will no longer be able to eject. If the blockader is in orbit, it applies to all ships, since ties are given to the blockader. In practice, this has the biggest impact on "blockade sniping", a tactic where someone jumps in with a cruiser, blockades the planet, and then shoots down a target. Now, as long as that target is closer to the planet, autoeject will kick in. We understand this is an impactful change. It's something we put a lot of thought into and took player input into account when deciding on it. In fact, credit for this particular mechanic change goes to Nield. We think it improves gameplay to require someone trying to shoot someone down to put some skin in the game by, for example, getting into orbit of the planet they want to watch. If it's a planet guarded by enemy clan capital ships, this will be pretty difficult, making travel safer if you're sticking to your own clan's planets during a war. Other changes here are: - You can now eject from public taxis even when a threat isn't present. - When a blockade begins or ends, all ships in the system will get an immediate notification about it. - You can no longer begin a blockade with 'leadplanet blockade' when you have no clan members on applicable ships above it. - Added missing clan-wide notifications when blockades are started or ended with 'leadplanet blockade', or when they end after the last clan member leaves the system. - When trying to eject during a blockade, you'll now be told why you couldn't eject. - The applicable range of the blockade is now shown when looking in the system, like "Lorrd (Blockaded past 500 units)" - When looking on a landing pad of a blockaded planet, you'll see the list of ships blockading it.

On The Forums

Vote For LOTJ!

Donate to Keep LotJ Online