Is this guide helpful?
1 rating, 1 vote1 rating, 1 vote (+1 rating, 1 votes, rated)
You need to be a registered member to rate this post.
Loading...

 

Understanding Race, Class, and Max levels

by Telestrial

Why do races vary in cost and levels? Why do some races excel in a class, but are inadequate in another? Help!

 

To understand the connection between class, races, and max levels, we have a few commands at our disposal. Mainly, ‘SHOWRACE’ and ‘SLIST’, but there is at least one other I’ll detail towards the end of this guide. When you type ‘SHOWRACE’ by itself, you get a list of every race in the game:

 

A screenshot of the 'SHOWRACE' command.

 

Showrace

To look more closely at a race, simply follow ‘SHOWRACE’ with the name OR number of the race as you see it above. If I wanted to look at the human race, the command is ‘SHOWRACE HUMAN’ or ‘SHOWRACE 1’. Here is what comes up:

 

A screenshot of 'SHOWRACE HUMAN'.

What we’re going to focus on is the bottom half of this readout, starting at the red arrow. The grid you see will show you the range of levels this race will get in each class depending on what main class you chose in character selection.

 

For example, if you want to find out the approximate levels of a human with a combat main class, you would read the first line of the grid from left to right (the one starting with the red 5). At the top of the grid, you can see which profession each number corresponds to, and at the bottom you can see the range of levels associated with each number.

 

What’s the benefit of this, you might be asking yourself? Well, when we use ‘SHOWRACE’ to see the range of levels a character gets in each class, we can then use ‘SLIST’ to figure out the character’s true potential. You simply type ‘SLIST’ followed by the class. Note: You must use quotes for “bounty hunting”

 

Let’s keep with our human combat main example. As you can see from the grid in the last section, they have a light blue 3 under “ESP” (espionage). Reading the ranges, we see that 3 corresponds to anywhere from 71-100 levels. If we type ‘SLIST ESPIONAGE’ we can see what that means:

 

 A screenshot of 'SLIST ESPIONAGE'.

Remember, the range is 71-100, so that means that a human combat main will always be able to learn sabotage, but will never be able to learn camera_sweep. It’s likely they will have makecamera, but it is unlikely they will learn monitor_camera and so on. This is a great way to understand what you can expect from a race level-wise.

 

Showrace Abilities

One last thing I want to mention about ‘SHOWRACE’ is that some races have special active or passive abilities that you can view with the command. As an example, let’s look at ‘SHOWRACE ABYSSIN’:

 

A screenshot of 'SHOWRACE ABYSSIN'.

You will notice that between the stat/point cost/skincolor section and the level approximation there is added text starting in light blue. This tells us that Abyssin are big pieces of meat that regenerate health at an improved rate and, because they only have one eye, sometimes have trouble firing blasters. One important thing to understand is that the races with these benefits typically cost points to buy. Points come from character death or are given out by immortals for great roleplay, submitting bug reports, submitting ideas (only ideas that make it into the mud get points, and helping make content for the mud.

 

Mainchange

Another great way to test out a character’s levels on something you’ve already rolled is to use ‘MAINCHANGE’ before you hit level 30 in anything. The first thing you need to do, though, is get to level 3 in each class. Before this, your max will be hidden. Once you can see your max, though, you can set your main class and look at what your max levels will be at no penalty to you.

 

Force

This is a discussion for another guide, but understand that if you have Force and get awakened, you will pick a sub-class that gives you a significant level bump in several areas. ‘HELP SUB-CLASS‘ for more information.

 

Is this guide helpful?
1 rating, 1 vote1 rating, 1 vote (+1 rating, 1 votes, rated)
You need to be a registered member to rate this post.
Loading...

Published
Categories learn to play
Views 8432

Comments

No Comments

Leave a Reply

Recent In-Game News

Mandalore is Dead; The Way is Changing
The scene centers upon a beskar-armored corpse laying respectfully in state upon a large obsidian bier in the middle of Mandalore Plaza in Keldabe. His T-visored helmet, crowned with laurels, conceals his identity. However, as a young, unhelmeted warrior steps forward and begins speaking, it is no longer in doubt, "Mandalore the Venerable has passed from this life to the next. It was the Venerable who took control of the fate of our peoples following the Emperor's disappearance and the schism of his Empire. He was well-respected for his deeds and his search for honor in combat. We shall never see his like again." As if on cue, the snap-hiss of an igniter is heard before a torrent of flames emit from the crevices of his armor, the leader's corpse burning like the warrior-kings of old. Setting his data-slate upon a nearby lectern, the young Mandalorian steps forward to address the crowd, "Our people have had a... complicated history with the Sith, the Lorellian Raiders, and the Galactic Empire. Many of my fellow clan chieftains look upon our governance by Emperor Rocik and the Empire as the 'golden years'. None can dispute that Maldiv Rocik was a consummate warrior and understood the value of strength, as is the Mandalorian way. We look now to his followers to determine whether they have inherited his strength to rule, or whether they pay lip service to the galaxy. We invite governments to prove their might and govern Mandalore, but caution that our warriors will rise up if you are found wanting..."

Ithorians Rejoice over Alliance with Aldera Peace Force
A youthful, reddish brown Ithorian woman in ceremonial robes steps forward before a waiting podium and holocam. She smiles politely, extending her arms and speaking a few lines of opening a convention before settling them slowly on the podium, "Good evening, sentients and automatons. Following several meetings with the various herdship councils, I traveled to and was received by the Aldera Peace Force. Negotiations began several weeks ago, and I am glad to confirm that they have accepted our proposal of a formal alliance. Following the Scions' atrocities, it was not the fact that Aldera was able to govern Tatooine that garnered our attention. It was their ability to restrain themselves from planting a flag and gobbling up the first planet they were able to. However, we believe that our alliance is more of a perfect match. The nature of our peoples are similar - we both enjoy peace and prosperity, and both wish to have an equal say in what happens upon our worlds. In this way, we may thrive together. Is that correct, Administrator Gunve?" She smiles as she notions someone to the stage amid generous applause. "Indeed, Envoy Wilthe. The APF's original mandate was for Alderaan, but the Alderaanian people are happy to engage in an alliance to ensure more prosperity to free people. It warms my heart to see that Ithorian and Alderaanian alike can rely on each other through a peacefully achieved partnership and work together for a better future. To celebrate this union, we'll be holding a Science Fair for those with creative minds to show off, assisted by professors from the both Tarintha Learning Center and Aldera University. Details will be released in the near future."

Recent Changes

NPCs, Called Mobs, Player-Droids and Equipment Interaction Update
* Restrings no longer do anything for mobs. It never did before other than make them very duradifficult to figure out what keyword targets them. * Player-made droids now show what equipment they are wearing when you look at them. * Called mobs and player-made droids display weapons they are wielding at a glance when you just use the LOOK with no arguments.

Spyapp Updates
Over time, the extent to which the leader of a clan could stretch spyapp has been somewhat of a grey area, and has been taken advantage of in both positive and negative ways. We also have had some issues over the past few TLs of people attempting to skirt spyapp on technicalities such as forcing confrontations while wearing covering armor or being aboard ships without alerting their former clan or saying they couldn't land to force a spyapp-releasing fight. To help clarify this nebulous domain, we have updated the HELP SPYAPP helpfile to be inline with our helpfile format, as well as added new information. Please take this time to re-familiarize with this subset of rules!

On The Forums

Vote For LOTJ!

Donate to Keep LotJ Online

Skip to toolbar