help 13
SPACE FLIGHT! Once you have rented your taxi, there are a few things you'll need to familiarize yourself with on the ship. Here are a few rooms aboard a starship that you will want to find each time you enter a new model so that you are aware of where to go in case of an emergency: Cockpit: Controls the ship's flight Navigation: Calculate hyperspace jumps Weapon Station: Fire the ship's primary lasers and other weapons Turret: Fire the ship's secondary weapons Engine Room: Repair or sabotage systems Hatch: Enter/exit the ship when landed Docking Ring: Board a docked vessel Escape Pods: Evacuate the ship via a pilotable pod Hangar: Land/launch other ships Refresher: Evacuate bowels *RP purposes All ships are a little bit different, but there are a few similarities in some of the models. If there are no escape pods mentioned on the ship, then the cockpit features an ejection seat. Ejection seats are also included in the escape pods should you get shot down in one. In smaller ships, such as starfighters, everything is included in the cockpit. Everything else will generally have separate rooms for each function. The majority of the time, the room that contains the hatch will also have the docking ring. Related help file(s): HELP BOARD, HELP ESCAPE, HELP EJECT