help inspire inspirecrime
Level 150 Leadership Feat Syntax: inspirecrime An experienced leader can talk the public into rising up against their current government. This skill costs 2,000 credits per use, but when used in a room with a citizen mob, there's a chance they will decide to turn on the government, increasing crime from 1-2.5 points. Success is more likely if the public has low opinion of their government. High crime costs the government money over time due to embezzlement, but also causes a fixed penalty to public opinion which will go up and down along with the crime rating. Crime can also make it easier to reduce military presence on a planet, since military presence no longer goes up on its own if crime is higher. Clans can make incitement illegal. If this is set, inspiring crime will mark you as wanted if a local police mob is in the room when used. See Also: PLANETS, CRIME