Legends of the Jedi Forums The Brainstormtorium A Call for Open Discussion

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This topic has 113 replies, 25 voices, and was last updated 15 years, 7 months ago by Drel.
Viewing 15 posts - 61 through 75 (of 114 total)
    • Zeromus Participant
      October 31, 2010 at 7:05 am #15611

      Ideally, high ranking members of important clans should be acting appropriately and not just spewing bullshit all over the place like a bunch of retards at all times regardless of venue.

      It would keep people like that in check if diplomacy actually relied on some kind of roleplay rather than just a vote on who gets to use the cool supermessage function on their comlinks. Unless you really hate your diplomat and want him to get permed.

    • Anastasius Member
      October 31, 2010 at 8:36 am #15618

      One of my current annoyances are players who get into conflict suddenly get scared of loosing their character and suddenly decide to log off for several months to wait out the EoE. Mostly this is prisoners, key officers of clans, and a few forcers I have noticed who started shit then wont log on their forcer.

      I have been rolling an idea in my head that like how mandalorians who tried to hide till era switch got human set, I think forcers should loose their force and officers and prisoners should be out right deleted. Slayed hell even freeze their account till they log in their guy who started the conflict.

      I think the problem is there is no real rules in place saying they are not allowed to do this. But IMO its a dick move. You started the rp now finish it up.

    • Kora Participant
      October 31, 2010 at 8:43 am #15619
      "Anastasius":ihfb397d wrote:
      One of my current annoyances are players who get into conflict suddenly get scared of loosing their character and suddenly decide to log off for several months to wait out the EoE. Mostly this is prisoners, key officers of clans, and a few forcers I have noticed who started shit then wont log on their forcer.

      I have been rolling an idea in my head that like how mandalorians who tried to hide till era switch got human set, I think forcers should loose their force and officers and prisoners should be out right deleted. Slayed hell even freeze their account till they log in their guy who started the conflict.

      I think the problem is there is no real rules in place saying they are not allowed to do this. But IMO its a dick move. You started the rp now finish it up.[/quote:ihfb397d]
      Eh… this is a slippery issue. Sometimes people just get bored of a certain character. Yes, it’s a dick move to bait your enemies and then survive for a few months simply by not logging in, but I don’t think prohibiting that with rules is the way to go. Logging off in the middle of a current RP is and should be illegal. But not logging on later to continue it? Eh. People should, but I’m not okay with forcing their hand. Losing Force for not playing your Forcer is something that I’d only be alright with for app’d forcers. They have a certain amount of obligation. People who get lucky and roll Force — and [i:ihfb397d]definitely[/i:ihfb397d] people who buy it with their hard earned points — should be free to shelf their characters if they want to.

      And definitely no to deleting characters outright. Clan officials who stop logging should lose their position, which they often eventually do. However, having a clear time limit and rules about this would help it happen faster. As it is right now a major clan can go for a significant amount of time with no leader, even during wartime, because nobody is sure it’s been enough time to say "Fuck him, he’s not coming back, get somebody else."

    • Anastasius Member
      October 31, 2010 at 8:51 am #15621
      "Kora":27r09s7h wrote:
      Eh… this is a slippery issue. Sometimes people just get bored of a certain character. Yes, it’s a dick move to bait your enemies and then survive for a few months simply by not logging in, but I don’t think prohibiting that with rules is the way to go. Logging off in the middle of a current RP is and should be illegal. But not logging on later to continue it? Eh. People should, but I’m not okay with forcing their hand. Losing Force for not playing your Forcer is something that I’d only be alright with for app’d forcers. They have a certain amount of obligation. People who get lucky and roll Force — and [i:27r09s7h]definitely[/i:27r09s7h] people who buy it with their hard earned points — should be free to shelf their characters if they want to.
      [/quote:27r09s7h]

      I agree to it being slippery it should be something monitored and judged case by case. As for forcer’s not logging in. You know as well as I do its a fear of dieing and getting permed they dont want too. It is not a loss of interest no matter what they tell themselves. Roleplaying a forcer is a commitment to the game in my opinion. If you cannot take an interest in it. Loose the force drop the char and step aside.

      "Kora":27r09s7h wrote:
      And definitely no to deleting characters outright. Clan officials who stop logging should lose their position, which they often eventually do. However, having a clear time limit and rules about this would help it happen faster. As it is right now a major clan can go for a significant amount of time with no leader, even during wartime, because nobody is sure it’s been enough time to say "Fuck him, he’s not coming back, get somebody else."
      [/quote:27r09s7h]

      This was mostly targeting people who suddenly decide to go LD and or log off in a cell and NEVER come back. They know they might be executed so they wait till the clan dissolves and come back bragging about how they survived.

      As for clan officials I know imms will replace an inactive leader. I have usurped clans and been usurped this way. But we need a method to promote demote and outcast offline members.

    • Kora Participant
      October 31, 2010 at 9:01 am #15625
      "Anastasius":2necco6h wrote:
      But we need a method to promote demote and outcast offline members.[/quote:2necco6h]
      Yes please.

      …Even if just for organization’s sake. Earlier this era one of the Empire’s divisions was deleted which resulted in all the other divisions having the wrong people in them. I was leading a division at the time and can not explain how frustrating I found it looking at the roster and seeing this loooong list of inactive members "in" my division. I wanted so badly to hack their characters just so I could log them on and transfer them >_>

    • Fishy Participant
      October 31, 2010 at 9:57 am #15632

      Oh god, yes please. Please let us outcast, promote, and setd offline people. Oh god the horror.. the horror.. oh god.

    • Kirash Participant
      October 31, 2010 at 9:58 am #15634
      "Kora":339yysy0 wrote:
      "Anastasius":339yysy0 wrote:
      But we need a method to promote demote and outcast offline members.[/quote:339yysy0]
      Yes please.

      …Even if just for organization’s sake. Earlier this era one of the Empire’s divisions was deleted which resulted in all the other divisions having the wrong people in them. I was leading a division at the time and can not explain how frustrating I found it looking at the roster and seeing this loooong list of inactive members "in" my division. I wanted so badly to hack their characters just so I could log them on and transfer them >_>[/quote:339yysy0]

      I’ve been begging for this for a long time.

      "Zeromus":339yysy0 wrote:
      My suggestion? Get rid of clanmessage and go back to requiring diplomats to be actual diplomats. It really seems like clanmessage detracts from roleplay, when there’s other methods that are better for it like holo conferences, the talk channel, and actually sending diplomat characters to meet with members of other organizations, like they did in Star Wars.[/quote:339yysy0]

      Yes yes yes and fuckin’ yes. Get rid of clanmessage. It doesn’t matter if clan leaders are selective about giving it out to someone or not. Some asshat will always get a hold of it (usually the clan leader or the clan sycophant) and make a complete ass of themselves. You want to make an ass out of yourself to another clan? Fine. Get off your lazy ass and do it. I wholeheartedly agree with using diplomats to speak to and negotiate with other clans. You don’t need clanmessage or talk for this. Just someone who is willing to do more than just sit around with his or her thumb up his or her ass, say a few things over a holotransciever or clanmessage, and consider that good diplomacy. I am always for more chances for diplomats to actually be diplomats.

    • Anastasius Member
      October 31, 2010 at 9:59 am #15635
      "Fishy":26uvt2co wrote:
      Oh god, yes please. Please let us outcast, promote, and setd offline people. Oh god the horror.. the horror.. oh god.[/quote:26uvt2co]

      My sarcasm senses are tingling.

    • Fishy Participant
      October 31, 2010 at 10:04 am #15638

      No. I want it. Badly.

      I’ve had so many headaches because I COULDN’T outcast someone who was being a twat because they only logged on at 4 in the morning and I could never be on then to catch them. Or couldn’t fix a shitload of mis-assigned divisions because they were all inactive. Or someone in an opposite timezone who I hear wonderful things about but could never promote.

    • Anastasius Member
      October 31, 2010 at 10:10 am #15642
      "Fishy":unk4pd2r wrote:
      No. I want it. Badly.

      I’ve had so many headaches because I COULDN’T outcast someone who was being a twat because they only logged on at 4 in the morning and I could never be on then to catch them. Or couldn’t fix a shitload of mis-assigned divisions because they were all inactive. Or someone in an opposite timezone who I hear wonderful things about but could never promote.[/quote:unk4pd2r]

      Yeah I have run into that a number of times. I don’t see why they have to be on. I think no one can really justify they have to be on. So please please give us this.

    • Kirash Participant
      October 31, 2010 at 10:16 am #15644
      "Fishy":12kkm8dh wrote:
      Please don’t turn it into SpaceFarmville. It’s stupid, time consuming, mind-numbing, and boring as hell. Did I mention time consuming? Most of the time, it ends up being the case that one person runs multiple planets, so if leadplanet was changed to require them to spend too much time futzing with each planet, spread out over every planet, the one moff who still logs in would quickly get tired of it.
      [/quote:12kkm8dh]

      Been there, done that. It was not fun at all.

      In a perfect world, we’d have a diplomat for every planet a clan controls, but this isn’t a perfect world. However, leadplanet is in need of a serious overhaul… and I’m always for giving diplomats more to do than just clanmessage every clan and be like "Ohai! How’s the weather? Wanna mudsex?"

    • Anna Member
      October 31, 2010 at 2:45 pm #15649
      "Kora":2mhwmksr wrote:
      "Anastasius":2mhwmksr wrote:
      But we need a method to promote demote and outcast offline members.[/quote:2mhwmksr]
      Yes please.

      …Even if just for organization’s sake. Earlier this era one of the Empire’s divisions was deleted which resulted in all the other divisions having the wrong people in them. I was leading a division at the time and can not explain how frustrating I found it looking at the roster and seeing this loooong list of inactive members "in" my division. I wanted so badly to hack their characters just so I could log them on and transfer them >_>[/quote:2mhwmksr]

      I don’t know if we /can/ do that. We’d have to wait for Rojan or Sintaka to comment on this. If it can be done, I agree that it should be done.

    • Rojan QDel Member
      October 31, 2010 at 3:16 pm #15652

      Due to the way player objects are handled, it would be very difficult/risky to outcast/demote offline players unless we completely redid the way clan affiliations were saved and loaded. As for deleted divisions, it wouldn’t be too hard to be able to specify a transfer division that all of the people get moved to when you delete it.

    • Anastasius Member
      October 31, 2010 at 3:18 pm #15653
      "Rojan QDel":1euim58f wrote:
      Due to the way player objects are handled, it would be very difficult/risky to outcast/demote offline players unless we completely redid the way clan affiliations were saved and loaded. As for deleted divisions, it wouldn’t be too hard to be able to specify a transfer division that all of the people get moved to when you delete it.[/quote:1euim58f]

      Could you suggest another way to handle the offline players who still need to be outcast and or demoted? Promotion could be handled when they log on.

      We just need something without imm interaction because getting pr to respond can be a trial all on its own.

    • Corey Participant
      October 31, 2010 at 4:02 pm #15654

      Another topic I think should be chatted on: I believe instead of having an honor system timer during PKs, there should be an actual in-game timer. There, for some strange reason, is a timer for under 100’s not being able to log out for a certain amount of time after at least NPC fights (or there use to be a timer). Currently, the way PK often works is: Get attacked…run around hoping to not get attacked again or seen…then quickly hailing to a hotel and quitting, all the while using the honor system saying that you did in fact wait 2 minutes or whatever the timer is at now. Why not just fix this so there’s no "ifs" to it?

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