Legends of the Jedi Forums The Brainstormtorium Slicer Revisions
This topic has 48 replies, 14 voices, and was last updated 14 years ago by Kirash.
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    • Ctheknight Member
      April 1, 2010 at 2:28 am #13742
      "SgtFlippy":3uw3sl2i wrote:
      Half the mud doesn’t talk on ooc, let alone 0 so i don’t know how you can lay claim to that. But still, its a bad idea, people amassing more greets/dubs so they can be a know all. Its bad enough with ooc communications about who’s who but this would just totally destroy people who wish to remain unknown and "shady". I still stand by either the files got no encryption and then you can check it, or is encrypted and thusly not available to anyone who isn’t in the room decrypting them. You shouldn’t be able to to be lazy and keep tabs on people, need to be clever and microphone them up and utilize cameras to find out where they go and what they do.

      Sorry to say but all in all its just a generally bad idea that will have too many con’s and not enough pro’s to make it worthwhile.[/quote:3uw3sl2i]

      So, never give out your real name? I only proposed lookup working remotely with your real character name. IE: Lookup Alzie would work, but if i had greeted someone as bob, lookup bob would not. Therefore meaning you can remain anonymous.

      Also, FYI, hackers are anything but lazy. Web Spiders? Weren’t made by someone lazy. Decryption Algorithms? Yeah…/someone/ wasn’t lazy. Encryption? Compression? Username and Password hacks? Root Hacks? Are you /really/ calling hackers lazy?

      Edit: Also, never mentioned channel 0 or OOC.

    • SgtFlippy Member
      April 1, 2010 at 4:41 am #13743

      For clarification it was meant to get across that so and so is in Clan A when they don’t want anyone to know about it or what their background was.
      Being able to lookup someone who gave you a dub or greet as only leads you to knowing that isn’t their real name. No matter how you look at it what you’re proposing is detrimental to other peoples characters more than it is ever going to be used as a viable tool except to look people up without being there and thus alerting them to the act, which in my experience when unwanted usually ends up in a beat down.

    • Walldo Keymaster
      April 1, 2010 at 6:42 am #13744

      im just going to nip this in the butt and say remote lookup is [b:cj9hqep5]not[/b:cj9hqep5] going to happen. I promise.

    • Anastasius Member
      April 1, 2010 at 9:41 am #13745
      "Walldo":7jvut95r wrote:
      im just going to nip this in the butt and say remote lookup is [b:7jvut95r]not[/b:7jvut95r] going to happen. I promise.[/quote:7jvut95r]
      I have already reported it but you can lookup remotly already. Its an exploit and a bug in the system but its still possible.
    • Ravaus Participant
      April 1, 2010 at 1:49 pm #13746

      No you can’t, I just checked.

    • Walldo Keymaster
      April 1, 2010 at 2:07 pm #13747
      "Anastasius":2l9ulcig wrote:
      "Walldo":2l9ulcig wrote:
      im just going to nip this in the butt and say remote lookup is [b:2l9ulcig]not[/b:2l9ulcig] going to happen. I promise.[/quote:2l9ulcig]
      I have already reported it but you can lookup remotly already. Its an exploit and a bug in the system but its still possible.[/quote:2l9ulcig]

      That’s a rare bug that happens once in a blue moon; I haven’t seen it in 4 or 5 months.

      But in the context of this thread, that is, adding it as a feature, is not going to happen.

    • Altrez Participant
      April 1, 2010 at 3:54 pm #13748
      "Walldo":kzz5k6dm wrote:
      im just going to nip this in the butt and say remote lookup is [b:kzz5k6dm]not[/b:kzz5k6dm] going to happen. I promise.[/quote:kzz5k6dm]

      LOL.

      ..

      Walldo said butt.

      Moar quests plz?

    • Kora Participant
      April 2, 2010 at 3:06 pm #13756
      "Ctheknight":2ytc3ais wrote:
      I’ve already said that every slicer skill should have a protection and counter protection. Would you really be complaining about lookup if I had to beat someone else’s encryption before I read it? Make the encryption strength dependent upon current slicer level, datapad modulation level, (int/wis) level (either one, maybe both) and skill percentage for the protection.[/quote:2ytc3ais]

      This I firmly agree with. A level 105 slicer on whatever modulation datapad is required to decrypt, should have no chance decrypting something that was encrypted by a level 150 slicer on a master datapad. However, there are enough 150 slicers running around that that really isn’t much of a protection if people can stand safely on the bridge of their ISDs and have their computer specialist decrypt files of possible rebels so they could be looked up. Like I already said, if you can’t decrypt remotely, I’d be okay with being able to lookup remotely. I’d just prefer it stays how it is.

      EDIT: Okay, so I posted this without realizing there was a page two… so I didn’t see Walldo’s post. Anyway… I still agree with the whole "varying strength" thing for encryptions. A sort of tiered system like we have for diagnose. I think a [i:2ytc3ais]lot[/i:2ytc3ais] of systems should be that way, though.

    • Ctheknight Member
      April 18, 2010 at 4:41 am #14142

      [size=150:15sbofv4][b:15sbofv4]CCubed’s Big Ass list of slicer skills[/b:15sbofv4][/size:15sbofv4]
      Short list of all the skills, whether or not they’re useless, ideas for new skills and a feat or two.

      [b:15sbofv4]Showplanet[/b:15sbofv4]: Useful slicer skill for everyone, even non-slicers. This one should stay.

      [b:15sbofv4]Showclan[/b:15sbofv4]: I don’t really know why this was ever made a slicer skill. this should have two versions. One of which is a public version which only shows the name, public MOTD and leader. The slicer version will show all the information we currently get.

      [b:15sbofv4]Lookup[/b:15sbofv4]: USELESS. It gives a message, doesn’t really tell you anything and nobody is ever going to sit and let you scan them usually. I don’t really even know why this is here. I have no suggestions because even if it was made remote, it still wouldn’t be all that useful.

      [b:15sbofv4]Remodulate,Short,Locateship,Fakesignal[/b:15sbofv4]: No complaints here, moving on.

      [b:15sbofv4]Hack[/b:15sbofv4]: This is one of those skills that was nerfed into non-existance and should just be removed already. The only viable way to get an account number is for someone to ‘tell you.’ So really, come on, stop laughing at us and remove it or give us inquire and limit it to 20% of an account total at a time.

      [b:15sbofv4]Encrypt_file,Decrypt_file[/b:15sbofv4]: Okay, seeing as how I said lookup was useless, these skills are mostly useless, except that there is a way to make them useful. Make them work on ‘datamem’ and ‘data disks’ instead of history profiles. /that/ would be useful.

      [b:15sbofv4]Networkhack,Security,Disable_Security[/b:15sbofv4]: No complaints. Though security is really useful and I don’t think many clans use it.

      [b:15sbofv4]Protect_Account[/b:15sbofv4]: This has to be the biggest joke skill i have ever seen on a SW based mud for a slicer main. Are you serious immortal who decided to put this skill in? Did you really think this would be something used? Oh yes, why, I can put security on someone’s account by blowing myself to fucking kingdom come. How many slicers are actually willing to do this? To begin with, someone is going to have to tell you their account number. After that, when you get the shit shocked out of you, what’s to stop them from shooting you in the freaking head? Nothing. Then if you do survive, all your crap is toast. Bye bye gear, better use that cheap datapad. Then, I have an account number I have no use for except to give to newbies so they can end up in the hospital with their gear fried and I can LOL in my ship. Oh yeah, this skill had some thought behind it. This skill receives the congressional medal of grade a Bullshit.

      [b:15sbofv4]matchvector[/b:15sbofv4]: Huh..what? This is a slicer skill?…ok?…….Why don’t pilots have this?…No, no nevermind.

      [size=150:15sbofv4][b:15sbofv4]New Skills[/b:15sbofv4][/size:15sbofv4]

      [b:15sbofv4]Hackroster[/b:15sbofv4]: Self explanatory. Version of roster for slicers.

      [b:15sbofv4]HackShipDoor[/b:15sbofv4]: Slicer version of smuggling pick ship lock

      [b:15sbofv4]HackLaunch[/b:15sbofv4]: Slicer version of hijack ship

      [b:15sbofv4]FakeID[/b:15sbofv4]: Allows a slicer to hack into the nav system and make their ship name appear differently on radar

      [b:15sbofv4]HackBounty[/b:15sbofv4]: Allows a slicer to hack bounties and increase them, make them disappear from the bounties list or make them reappear

      [b:15sbofv4]MakeComSystem[/b:15sbofv4]: Makes a commsystem for use with spy and codedtransmission

      [b:15sbofv4]Spy[/b:15sbofv4]: Allows a slicer to listen to comlink traffic on the planet they’re currently on. IE: If Hacker A is on bespin in his phome and player B is also there talking on his comlink, Hacker A would hear it, though it would appear encrypted if it was. The hacker would also see the channel it was being spoken on. This doesn’t show return messages as they have a different origin.

      [b:15sbofv4]CodedTransmission[/b:15sbofv4]: Allows a slicer to use a commsystem to send an encrypted transmission to a certain player or organization. This skill doesn’t show the slicers name or race and it cannot be traced.

      [b:15sbofv4]EncryptDatapad[/b:15sbofv4]: This skill allows a slicer to encrypt a datapad so that it cannot be used until it is decrypted.

      [b:15sbofv4]DecryptDatapad[/b:15sbofv4]: Self Explanatory.

      [b:15sbofv4]DisableDroid[/b:15sbofv4]: Using a datapad and a remote connection a slicer can disable a droid entirely.

      [b:15sbofv4]CommBlackOut[/b:15sbofv4]: This would allow a slicer to jam communications planet wide but only by being in a room flagged as comm center. Therefore, this skill would require a little bit of coding and a few new rooms on planets, but could really be fun and add a new aspect to clan combat on planets. The effect of this skill is to make all comlinks on the planet no longer receive or transmit messages and disable clantalk. Would require a lot of coding, but if done, as I said, could be really fun.

      [size=150:15sbofv4][b:15sbofv4]New Feats[/b:15sbofv4][/size:15sbofv4]

      [b:15sbofv4]Encryption Specialist[/b:15sbofv4]: You no longer have to decrypt Datapads or Data disks. You have sophisticated programs that do it automatically for you.

      [size=150:15sbofv4][b:15sbofv4]Last Words[/b:15sbofv4][/size:15sbofv4]
      I don’t expect any changes to the slicer class. Why? Because it was purposefully nerfed. At least half the pbase thinks slicer’s are overpowered and would rather just not deal with it. People never complain about advanced disguise, or track or any other form of similarly powerful skill but the idea of being able to sit in a ship with a datapad and so severely mess someone up bothers people. Actually, that’s not it, they just don’t want their money gone. That’s what it boils down to. What skills have been nerfed? Money ones. What makes being a slicer worthwhile? Money skills like hackbank. What don’t they want slicers to do for some reason? Make money. All very amusing to me.

    • Fishy Participant
      April 18, 2010 at 5:11 am #14143

      Lookup isn’t useless.

      Hackroster: Please god no.

      HackShipDoor: Meh, sounds fine to me.

      HackLaunch: Maybe.

      FakeID: PGN.

      HackBounty: PGN

      MakeComSystem: PGN

      Spy: The most overpowered thing I ever heard of.

      CodedTransmission: Now -that- is worthless.

      EncryptDatapad: Meh

      DecryptDatapad: Meh

      DisableDroid: Maybe, would need more to work off of though.

      CommBlackOut: PGN

      Encryption Specialist: Meh

      It has nothing to do with protecting money. It has everything to do with the slicer having so much power for being in absolutely zero risk. Which is acceptable in the real world but absolutely destroys all sense of gameplay balance.

      The ship-stealing skills ARE nerfed, at least in comparison to the superpowers you want your slicer to have. Stealship takes time, requires getting in the ship, doesn’t always work, and if the pad is secured, it sets off an alarm on the clan channel of the controlling clan who will attempt to -blow your shit up-. Blackjack doesn’t always work and can’t be attempted on an injured person and thus can’t be done repeatedly to the same person if you fail the first time. Track doesn’t work if someone’s used a turbolift or various other things. Disguises can be destroyed and are seen through by diagnose and lookup and whatnot. You get the picture?

      Now go spam showclan like a good little slicer.

    • Walldo Keymaster
      April 18, 2010 at 5:35 am #14144

      How was hack nerfed to the point of non-existence?

      RE: encrypy/decrypt for datapad. That already exists.

    • Kirash Participant
      April 18, 2010 at 5:41 am #14145
      "Walldo":d3mvritf wrote:
      RE: encrypy/decrypt for datapad. That already exists.[/quote:d3mvritf]

      Yeah and you don’t need to be a slicer to encrypt or decrypt your datapad. You just have to be a slicer to crack a datapad you don’t know the encryption on.

    • Avanga Member
      April 18, 2010 at 5:42 am #14146

      I think I’d actually have a lot of fun with that CodedTransmission skill. >_>

    • Anastasius Member
      April 18, 2010 at 6:32 am #14147
      "Ctheknight":2sgg263f wrote:
      Lookup: USELESS. It gives a message, doesn’t really tell you anything and nobody is ever going to sit and let you scan them usually. I don’t really even know why this is here. I have no suggestions because even if it was made remote, it still wouldn’t be all that useful. [/quote:2sgg263f]

      That made me giggle a little bit. I use lookup all the time. Its about when you use it man. Try to think outside the box, If your a medical and doing cyber surgery on someone, why not lookup right as they sleep and before you do surgery. No risk to you they don’t plan on waking up. You got blackjack, no prob. Smack joe blow upside his head lookup and move along. No rule says you can onlyu look them up while they arnt afk arnt cuffed and are able to walk out of the room.

      As for the rest of you post. Fishy covered my thoughts.

    • Ctheknight Member
      April 18, 2010 at 8:12 am #14148
      "Fishy":3rjn1t4u wrote:
      It has nothing to do with protecting money. It has everything to do with the slicer having so much power for being in absolutely zero risk. Which is acceptable in the real world but absolutely destroys all sense of gameplay balance.
      [/quote:3rjn1t4u]

      What mud do you play on? Every SW mud I play on with a slicer class, the slicer class has more risk than a combat class. When a slicer screws with you, you either kill them or they end up working for you until you don’t feel like shooting their face off. If the slicer class on here has zero risk, then it’s because of bad class design, not because of the skills.

      "Anastasius":3rjn1t4u wrote:
      "Ctheknight":3rjn1t4u wrote:
      Lookup: USELESS. It gives a message, doesn’t really tell you anything and nobody is ever going to sit and let you scan them usually. I don’t really even know why this is here. I have no suggestions because even if it was made remote, it still wouldn’t be all that useful. [/quote:3rjn1t4u]

      That made me giggle a little bit. I use lookup all the time. Its about when you use it man. Try to think outside the box, If your a medical and doing cyber surgery on someone, why not lookup right as they sleep and before you do surgery. No risk to you they don’t plan on waking up. You got blackjack, no prob. Smack joe blow upside his head lookup and move along. No rule says you can onlyu look them up while they arnt afk arnt cuffed and are able to walk out of the room.

      As for the rest of you post. Fishy covered my thoughts.[/quote:3rjn1t4u]

      And you get what? Their name? level? Clan? shit I can find out given a few hours, a comlink and nothing else to do? Their history file isn’t worth using the skill for.

      "Walldo":3rjn1t4u wrote:
      How was hack nerfed to the point of non-existence?

      RE: encrypy/decrypt for datapad. That already exists.[/quote:3rjn1t4u]

      Hack was/is nerfed because who the hell wants to spend hours random hacking random account numbers and a) hoping you don’t get fried and lose all your gear and possibly your life, B) hoping you actually get an account and C) hoping you don’t go crazy doing nothing but going from account number 1 to 999999.

      Also, I said encrypt/decrypt for DATAMEM, not the datapad. I know about the datapad. I mean for DATAMEM and DATA DISKS.

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