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October 31, 2010 at 10:04 am #15639"Kordite":bvn4u9r0 wrote:"Walldo":bvn4u9r0 wrote:"xpuma20x":bvn4u9r0 wrote:Some of the races I don’t really understand being era specific. Perhaps I’m just not privy of the whys….Bith? They were around from at least Old Republic to Imperial at least. Neimodians? .[/quote:bvn4u9r0]
Those aren’t era specific, it was found that there were too many twinkish class combos so they were restricted until they could be rebalanced.[/quote:bvn4u9r0]
Balosar are pretty twinky too, how come they haven’t been locked for rebalancing?[/quote:bvn4u9r0]
The point cost on Balosar was raised on my suggestion, but lowered back down sometime afterward due to either QQ from the playerbase or someone else in Immland didn’t see the justification behind it.
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October 31, 2010 at 2:48 pm #15650"Fishy":3g88n8z2 wrote:What I would like to see, though it will never happen, is for the races to have their costs dynamically adjusted based on how many are active. Have tiers with blocks of points based on twinkishness like it is now, but have variations within them. Maybe if a race is really hugely overplayed, have it get bumped up a tier. If a race is chronically underplayed, have it drop down a tier. Have a variety of always free races.
Edit: And each race could have its own definition of overplay and underplay. So the bracket for correllian would be wider than the bracket for.. dug.[/quote:3g88n8z2]
That’s such a good idea. It would be way too difficult to code in, but it’s a great idea.
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October 31, 2010 at 4:05 pm #15656"Anna":1ivjc4zv wrote:"Fishy":1ivjc4zv wrote:What I would like to see, though it will never happen, is for the races to have their costs dynamically adjusted based on how many are active. Have tiers with blocks of points based on twinkishness like it is now, but have variations within them. Maybe if a race is really hugely overplayed, have it get bumped up a tier. If a race is chronically underplayed, have it drop down a tier. Have a variety of always free races.
Edit: And each race could have its own definition of overplay and underplay. So the bracket for correllian would be wider than the bracket for.. dug.[/quote:1ivjc4zv]
That’s such a good idea. It would be way too difficult to code in, but it’s a great idea.[/quote:1ivjc4zv]
I don’t know, maybe add an if for the racecount being above 5 to increase the value of PRICE field by 20%? It doesn’t have to be even, so percentages will work.
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October 31, 2010 at 4:11 pm #15657
Just make sure it regulates those prices based on ACTIVE character races and not just based on what has been bought overall. It’d suck to have a race raised up in price because there are 100 inactive versions of it. Overall though, I like the idea and think it could work well with the "sale on races" thing that was recently done with Wookiees and Trandoshans…. <!– l –><a class="postlink-local" href="http://www.legendsofthejedi.com/forums/viewtopic.php?f=5&t=1669">viewtopic.php?f=5&t=1669</a><!– l –>
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October 31, 2010 at 4:13 pm #15658
It wouldn’t be too difficult to keep track of how many ACTIVE players there are per race.
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October 31, 2010 at 7:08 pm #15665"Rojan QDel":3k7zhpkx wrote:It wouldn’t be too difficult to keep track of how many ACTIVE players there are per race.[/quote:3k7zhpkx]
If it can be done, I’m all for doing it. Just make sure that there are ample human races to play for free/cheap regardless of how many of it’s kind are in the game.
Limiting how many humans a player can try out for free means that everyone is a Wroonian. -Not that I don’t appreciate the blue people, I do. But didn’t we code in so many races so that we could have a variety in the game?
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October 31, 2010 at 7:23 pm #15666
I’d think anything thats in the "free" group list shouldn’t be limited at all. Now, that then goes back to the discussion of some of the stats of some of the free races…It just seems to me that some of the free races are drastically better stat wise than others (some even better than races of higher prices) and are easily in the level of needing to be charged for…..though I guess thats the point, giving a free character thats worth something
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October 31, 2010 at 8:30 pm #15678
Fishy, you’re a genius.
But yeah, having free races stay always free also makes sense, as long as those races make sense being free in the first place.
"Kirash":298x6xdz wrote:The point cost on Balosar was raised on my suggestion, but lowered back down sometime afterward due to either QQ from the playerbase or someone else in Immland didn’t see the justification behind it.[/quote:298x6xdz]
Balosar are still 1500, which is what they were raised to (instead of 501). Help races was just never changed to reflect that.
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October 31, 2010 at 9:55 pm #15693
Maybe put some of the chronic offenders in the free bracket into the next bracket up. Because I’m tired of zabraks and rodians.
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October 31, 2010 at 10:29 pm #15696"Fishy":23kha53c wrote:Maybe put some of the chronic offenders in the free bracket into the next bracket up. Because I’m tired of zabraks and rodians.[/quote:23kha53c]
Personally, I’m tired of Corellians. Sure, there were a bunch in the Star Wars cast of characters (Han, Wedge, et al), but it’s still one damn world. And it seems like there are more Corellians than mainline Humans. So, on a side note, I’m bringing back an old suggestion: make Humans +5 to everything and give them some sort of subclass they can choose, ala leadership. Going off of the movies, EU (just named characters), and the entire galaxy (including the unnamed ones), Humans should be far-and-away the most populous race… but they’re not, because they’re shitty. They haven’t been good since the NR era of the Neru Bas TL.
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October 31, 2010 at 10:32 pm #15697
Why not just rotate the freebies. Yes make humans a given. Right now we got zabraks and rodians as the bh. Next era cost them and switch in gand or somthing.
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October 31, 2010 at 10:43 pm #15698
I like what Walldo did a lot. It’s a good tool to indirectly influence the state of the MUD.
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October 31, 2010 at 11:08 pm #15699
All human races should’ve been discounted when the Empire era started, IMO. I’d even advocate bumping the price of alien races, at least for a little while. This TL’s Empire hasn’t really been that racist, which is a pity, because having a clear distinction between how my Twi’lek and Corellian were treated last TL was part of the fun. I think if there were more humans so that the Empire wasn’t screwing itself over by being racist then it would’ve happened much more than it did. We restrict certain races by era, why not go a step further and alter prices of certain races by era as well?
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October 31, 2010 at 11:14 pm #15700"Kora":2qw9sr5l wrote:All human races should’ve been discounted when the Empire era started, IMO. I’d even advocate bumping the price of alien races, at least for a little while. This TL’s Empire hasn’t really been that racist, which is a pity, because having a clear distinction between how my Twi’lek and Corellian were treated last TL was part of the fun. I think if there were more humans so that the Empire wasn’t screwing itself over by being racist then it would’ve happened much more than it did. We restrict certain races by era, why not go a step further and alter prices of certain races by era as well?[/quote:2qw9sr5l]
+1
There are races that plain didn’t exist (by extinction, dispersal, or whatever) at certain times. But there were also races that were a lot more or less rare at certain times. Don’t make them app-only; make them cost a shit ton (I’m not advocating we REMOVE app-only races… but app-only should represent races that are extinct or just require roleplay the majority of the mud can’t manage).
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