This topic has 20 replies, 12 voices, and was last updated 15 years, 8 months ago by OcuilDei.
Viewing 15 posts - 1 through 15 (of 21 total)
    • OcuilDei Member
      August 28, 2008 at 4:59 pm #772

      There should be a command where a player can reward another player with points for good roleplay. This will allow players to help endorse great roleplay in other players. Also on another mud I used to play for each hour you played you got one point, perhaps that could be implemented here.

    • Rojan QDel Member
      August 28, 2008 at 5:29 pm #7685

      Well, instead of reward, at least some sort of command to report good roleplay so the imms can see it.

    • OcuilDei Member
      August 28, 2008 at 5:45 pm #7686

      Yeah, because I believe some players roleplay awesome and should be rewarded for making LOTJ the enviroment we want it to be.

    • Final_Fantasy_Lover Member
      August 28, 2008 at 8:42 pm #7687

      I suggested this exact same thing a few months back and got laughed at <!– s:( –><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!– s:( –>

    • Drel Member
      August 28, 2008 at 8:46 pm #7688
      &quot;Final_Fantasy_Lover&quot;:k0hk8p6n wrote:
      I suggested this exact same thing a few months back and got laughed at <!– s:( –><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!– s:( –>[/quote:k0hk8p6n]
      It’s been suggested probably a dozen times before, by imms, RPC, players…
    • Flek Participant
      August 29, 2008 at 12:19 pm #7694

      Several months back I was talking to PR about this and was told if I see good roleplay just to email logs of it to pr. Now thats one way but the trick is getting pr to resond to there email :p

    • Anna Member
      September 3, 2008 at 5:36 pm #7716

      Actually, this was an idea that has been floating around for awhile. I like the concept, and I like empowering players to reward others. Maybe you guys can come up with some solutions to the problems in this idea, and we can get it going again.

      The idea was for one player to reward another player for good RP by granting them RP points. The problem that we saw, was that there wouldn’t be a good way to limit abuse.

      Two lousy players can get together and reward each other, and not be participating in the excellent RP that is intented to happen to get these points. Even if it’s not a question of intentional abuse, two bad RPers can reward each other for their poor RP, believing it to be good, and it reinforces the bad RP. -On one hand, we want to eliminate excessive instances of Imms being the only ones who get to decide what’s good and what’s not good, and on the other hand, the Imms are here to establish and maintain the norms on the mud. Maybe this is something the RPC should handle?

      The coding exists IMM side to reward points to an account, but there is no limit on the amount of points that can be distributed. I get a log to review this manually, but if it were the entire mud rewarding, then the log would be too long to reasonably review, and if I disagree with someone on the reward, I would be in the uncomfortable position of needing to take that reward back, thereby disappointing the rewarded player. We’d need some kind of daily allocation of points that each player is allowed to distribute during a set period of time, with no roll-over points. (This isn’t cingular wireless, folks. We’re not banking points to help our buddy get a forcer here.) We have no coding for this.

      Multiplay accounts always hold the possibility of it really being one person on two accounts. (We know who you are. We’re just enjoying the set up before we attack. It’s more fun that way.) We would need some kind of accomodation to ensure that MP accounts are not rewarding each other, or double-distributing to a singular friend.

      We could create an account flag that prohibits the distribution of points for those who abuse it, so that would resolve the matter once it’s found, but it doesn’t do a thing for preventing it for happening in the first place.

      Well, there you go. The pros and the cons. Discuss. =)

    • Avanga Member
      September 3, 2008 at 6:09 pm #7717

      When someone gets put up for a good RP award, it goes to a public vote? The only problem I see with this is that if the person’s disliked, it doesn’t matter how good their RP is, some clique or another will shoot them down out of spite.

    • OcuilDei Member
      September 4, 2008 at 2:58 am #7719

      Well the way I have seen it work, is you have points. Your points, and if you see good roleplay you reward them. Now what I suggest is for every hour you are actually not botting and roleplaying you get 1 point. The reward system could go reward (player) little some lots, and with each command it takes away 5 to 15 points from you and gives them to that player. So you take points away from your account to reward the other player. Not many people will be apt to give away their points, because a lot of players are stingy and will want to save up for a race that is rare or to have a forcer. That is the only downfall I have seen to this type of system. I believe each player could have 25 points allocated to them in a biweekly manner to distrubute as they see fit. This may be a good startout.

    • Sanshiro Participant
      September 4, 2008 at 7:20 am #7720

      How about making it a one time thing and with a limit of points that can be handed out. So if X is extremely satisfied with Y he can reward him with lets say 100 points max whenever he sees fit and thats it. If he tries to give him points again in the same era, a message &quot;You’ve already rewarded this player&quot; commes up. You can also make it in a way that you don’t have to be in the same room, so that in case you die and you have no longer access to that player you can still give him the points you want from your other char.
      The only problem I see here is the multiple accounts guy who can lets say give more points. But you can check that from the logs and since its an one time thing, I don’t believe they’re gonna be huge in any way. After all [quote:3616sm23]Not many people will be apt to give away their points, because a lot of players are stingy and will want to save up for a race that is rare or to have a forcer. [/quote:3616sm23]

      The same thing could work with RP points in stead of actuall account points.

    • OcuilDei Member
      September 4, 2008 at 9:45 pm #7722

      I don’t agree with this at all, because people will not be able to reward good roleplay from various characters or scenes. Eras last too long, and if you are given a certain amount of rp points, you don’t benefit from those rp points those are only for rewarding and as Anna said they dont roll over or go into your account. That means I am given 100 roleplay points every two weeks, I spend 50 on Character A then 25 on Character B and then 25 on Character C. I have to wait until the next replenish to award again, or lets say I don’t reward any players…then that 100 points is lost and you are still left with 100 points at the replenish to award. YOU do not benefit from not rewarding.

    • Corey Participant
      September 4, 2008 at 11:44 pm #7723

      One possible way to combat abuse of rewarding points is to not allow one account to vote for Y account in consecutive terms. So, whatever is decided as far as points and so on, just don’t let X vote for Y more than one time in a row. Not saying it’d stop it completely, because then people just rotate between friends, but it’d help curb it somewhat.

    • Flek Participant
      September 5, 2008 at 2:51 am #7724

      How about allow rpc to award people with an account flag. That way only 7 people can do it. Plus imms. This way imms can monitor it like they do rpc. If its abused like when an rpc is bad it will usally be known abuse will be stoped and the flag changes accounts every three months not to mention players vote who they trust for this.

    • Sanshiro Participant
      September 5, 2008 at 7:19 am #7725
      &quot;Flek&quot;:2b0zpj13 wrote:
      How about allow rpc to award people with an account flag. That way only 7 people can do it. Plus imms. This way imms can monitor it like they do rpc. If its abused like when an rpc is bad it will usally be known abuse will be stoped and the flag changes accounts every three months not to mention players vote who they trust for this.[/quote:2b0zpj13]

      I believe that RPC is in 10 room small area with no access to the game, not even comlinks. How are you going to monitor RP?

    • Flek Participant
      September 5, 2008 at 3:00 pm #7726

      [quote:7ka0f657]I believe that RPC is in 10 room small area with no access to the game, not even comlinks. How are you going to monitor RP?[/quote:7ka0f657]
      They have comliks and datapads. But thats not the point. RPC I ment rp on there morts. its 7 players scatterd throughout the game they see rp going on. They are involved one way or aother in things. Worse case scenerio people can use rpcchat and sey HEY RPC! I was just involved in this steller rp can you A:) take my log or B:) look up the log yourself. Both of wich rpc can do. rpc has legendsofthejedi.com email. They also have access to system logs.

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