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    • Troll Participant
      June 10, 2010 at 10:40 pm #1494

      So, we all know how it’s cool RP to write down your former employers, crimes and so on to later add them in your databank history, right? While this is not mandatory, it’s considered nice RP, so how about we let the code enforce this?

      Scenario: The Empire has caught Barney for public misbehaviour, and since this is the second offense, they’re taking him in. Upon sentencing, the judge (or whomever was given the writecrime empowerment) will do the following..

      [b:35eup0dm]writecrime Barney
      <buffer opens>
      Caught for public misbehaviour by The Empire, sentenced for two days in prison and 10,000 fine.[/b:35eup0dm]

      Now, Barney has a permanent statement on his crime record that he’ll have to carry with him. When another clan decides to interview him for employment, they can type [b:35eup0dm]’lookup Barney crimes'[/b:35eup0dm] and decide whether or not they are a worthy employee.

      A code support could also (probably, Ravaus?) written to make it so that instead of opening a simple buffer, it makes a statement in a pre-set form, like thinklogs:

      [b:35eup0dm](6.11.2010, 1:39 by The Galactic Empire): Caught for public misbehaviour by The Empire, sentenced for two days in prison and 10,000 fine.[/b:35eup0dm]

      Opinions?

    • Gyndi Participant
      June 10, 2010 at 10:47 pm #14674

      That’d be pretty awesome. If slicers didn’t have so many skills already, I’d say add a skill that would let you alter someone’s criminal records. Maybe another high level feat or something? I dunno.

    • SgtFlippy Member
      June 11, 2010 at 7:23 am #14675

      Good idea, but i’m also a bit unsure whether it would be used correctly and in a proper manner. Sure if he’s guilty of a crime it should be logged, but i for one would leave it upto the new Company doing a more thorough check on the applicant, trumped up charges could just be layed on and end up with good people having pages of stupid things forced upon them, even if not guilty of. Its not like there’s ever much of a legal system outside of the Republic era’s.

      Though this could be combated with a sliceresque skill that can delete your crimelog, big timer, 140+ and on fail it warns the planets governing clan that someone is trying to tamper with government information?

    • Kora Participant
      June 11, 2010 at 10:32 pm #14677

      I like it. As somebody who -does- update my history file every time I get arrested/hired/fired/whatever I know it will drive me crazy that people can put notes in my history file that will all be formatted differently, but it’d be worth it, I think. I definitely like the idea that a slicer can edit it, but there would need to be a bit more danger involved, I think, since slicing government records ought to be a big deal. I like the idea of it sending an echo to whichever clan you’re trying to remove the records of, but that means absolutely nothing if you can sit in uncharted with a datapad and play around. Make it so you have to be in a special room. Command, maybe? That’s the only place I can logically think of that would have a sort of "central hub" of government records you could slice into.

    • Kirash Participant
      June 12, 2010 at 1:47 am #14678

      I’m all for more interactivity with lookup and history files. This is something that I feel should be implemented along with coded work history.

    • Kora Participant
      June 12, 2010 at 2:06 am #14680

      There would need to be a way for players to add to their own, though. So that they can put in things that happened before the character was created.

      I’m also wary of just how much of the history files get automated. I’ve seen a -LOT- of people with the basic chargen one, and that’s annoying, especially when it’s not even filled out, but I’ve also seen quite a few creative files like unique planetary ones or custom sections, etc. I don’t want us to lose the creative freedom we currently have with our history files.

    • Troll Participant
      June 12, 2010 at 2:49 pm #14682
      "Kora":3ncq0ucb wrote:
      There would need to be a way for players to add to their own, though. So that they can put in things that happened before the character was created.[/quote:3ncq0ucb]

      I didn’t personally plan this to be in your actual history file (the buffer you bring up with the ‘history’ command), but a separate file that can only be modified by the person with this said empowerment. This will allow you to mold your character’s past in any shape you like pre-creation.

      Also, I dislike the idea of making slicers able to modify/erase these files, it defeats the purpose of having to carry the burden of crime with you wherever you go.

    • DCLXVI Member
      June 12, 2010 at 5:51 pm #14683

      This has been suggested many times over the years. And since the comment of slicers having too many skills, and while I agree, it wouldn’t be appropriate in the slicer field anyways.

      The ability to add criminal records and what have you should probably be a diplomat skill. A politician or a judge as seems to be a fairly popular thing to create these days in clans, would have the ability to add/remove said sentences.

      But Falcon, add makes sense, why the remove option? Ever heard of expunging? You could always appeal and apply for this later down the road, say perhaps when a clan says you cannot join because of your past history. Get it expunged and you’re good to go!

      Now as for a slicer ability to remove it, that would be a possibility, but of course it’d need to be level 150, should take a REALLY long time, and perhaps some sort of possibility to get caught. How? I don’t know, but it needs to have some kind of flaw otherwise instead of applying to have it removed legally, everyone would rather seek out a slicer. Of course, other clans could always just ask if whether or not such and such had it removed and if not, then obviously said future-employee obviously got it done illegally.

      Some things need to be ironed out but this could work.

    • Inactive
      June 13, 2010 at 5:17 am #14686

      I have to say that, so players can still retain their own formatting, that the history buffer forces them to place a certain variable (say, $c) anywhere in the file they like. Then a newline is created for each offense. <!– s:) –><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!– s:) –>

    • Troll Participant
      June 13, 2010 at 3:21 pm #14687
      &quot;DCLXVI&quot;:2epkbrxi wrote:
      This has been suggested many times over the years. And since the comment of slicers having too many skills, and while I agree, it wouldn’t be appropriate in the slicer field anyways.[/quote:2epkbrxi]

      That’s pretty much my idea of it. Hence why it should be an empowerment to create a new comment on the crimerecord, to allow the government’s chief judge or something of the like write it.

      &quot;Skiia&quot;:2epkbrxi wrote:
      I have to say that, so players can still retain their own formatting, that the history buffer forces them to place a certain variable (say, $c) anywhere in the file they like. Then a newline is created for each offense. <!– s:) –><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!– s:) –>[/quote:2epkbrxi]

      I think that’s a pretty neat idea, actually, but I think (from my ignorant point of view) it’d be easier to create a new sheet for the criminalrecord, formatted and displayed like thinklog but accessible by both; the criminal and recruiter/judge/folks.

    • Sintaka Member
      October 27, 2010 at 3:04 pm #15371

      I’m reviving this thread (Zombies ahhh!) because the relevant issues with Lookup brought up in the Resign Echo thread need some attending to and this thread already exists!

      So, after discussing how Lookup works with the bosslady, I’m considering removing the clan entry that is shown with Lookup. Anyone with a datapad and the skill shouldn’t necessarily be able to obtain that information. Nor should the government in power automatically know that you’ve joined up with group X which is dedicated to doing Y. In its place, would be something along the lines of what was discussed earlier in this thread regarding notes/criminal history.

      The idea is that members of any clan will have the ability to post a small note onto a person using a system similar to the think logs. This note would only be visible to members of the same clan and could hypothetically contain whatever information you feel like putting down. This way, the burden of finding out someone’s affiliation falls back to IC interactions. No more simple lookups and &quot;STOP YOU REBEL SCUM! PEW PEW!&quot; business. Instead, you’d have to somehow find out through your RP or sleuthing if someone was actually working for a certain company/group. Once you find out, or if you have suspicions you can post that to the character and when your buddy Charles comes along next time and looks this person up, they’ll see that note and be like &quot;Hey, I should be wary of this chump.&quot;

      The benefits of this obviously extend to other clan types as well as engineering clans can use this to keep track of sales/contracts with a particular character and any other relevant info, like &quot;This guy stiffed us 50k credits. Never sell to him again,&quot; and so on.

      I’m still kind of torn on whether this should be a diplo skill (most likely low level) or just a general command for anyone in a clan. For now, I’m leaning towards the diplomat side of things, but considering the fact that most characters might have enough levels for it anyways, it might be moot to make it so.

      As far as outside access/removal of any of these records, I’m thinking a high level slicer skill that would take some time to access. If the slicer fails for whatever reason to access or remove a record, then I think an entry should be made in both the target and slicers own records that &quot;Bob attempted to externally access such and such data record&quot; This way, any clan would get tipped off if a person was trying to have a slicer clean out their record.

      On the matter of falsifying records, I think that’d ideally be an espionage class skill that works along similar lines to the slicer skill. If you succeed you can put in a note targetted to a specific clan but if you fail, your attempt will be logged in the data log.

      [b:7w5kzqfq]Discuss![/b:7w5kzqfq]

    • Kirash Participant
      October 27, 2010 at 3:42 pm #15374

      Have my babies, Sintaka.

    • Kora Participant
      October 28, 2010 at 6:02 am #15409

      This would make me so happy I would cry.

    • DCLXVI Member
      October 28, 2010 at 7:36 am #15410

      Simply delicious! *taps his goblet with a wooden spoon* Oh Garcon! GARCON! Make it happen!! (the coders <!– s:wink: –><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!– s:wink: –> )

    • Anastasius Member
      October 28, 2010 at 12:55 pm #15414

      Removing the entry entirely while it makes sense would open up a whole new pile of problems. In the end I honestly think it will boil down to &quot;Fuck it lets perm him, if rpc restores we know he isn’t a rebel&quot; While this is an extreme there are many other problems I see. Even more use of the hrm they lost 1 member REBEL SCUM! Does it make a lot of sense rply to have clan attached. Probably not. BUT hidden clans are not attached. When a clan goes public it becomes public and that’s when they get attached. The rebels this tl made a formal deceleration and went public hence why they now show on clans and lookup. Before they were a hidden factor and no amount of lookup would show clan affiliation. To the old adage if it isn’t broke.

      In before I get trolled for not agreeing completely.

      I am not against fixing lookup but removing the clan tag will not fix it. We need to work on it further and fix the problem as a whole. Maybe fix encrypt file to allow for a hidden file to be put in place that would not showclan. Encrypt clan, encrypt name, and so on. Give more ic skills and commands. Something that would not be a dead giveaway when a standard lookup is performed. I have never liked the fact that a failed lookup is a excuse to call in a slicer.

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