This topic has 19 replies, 11 voices, and was last updated 13 years, 6 months ago by Avanga.
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    • Troll Participant
      October 28, 2010 at 1:45 pm #15417
      "Anastasius":e79q2fyr wrote:
      "Fuck it lets perm him, if rpc restores we know he isn’t a rebel" While this is an extreme there are many other problems I see. Even more use of the hrm they lost 1 member REBEL SCUM![/quote:e79q2fyr]

      QFT. This is one of those issues that will have flaws to it no matter what is done. I also vote game mechanics over realism in this matter.

    • Avanga Member
      October 28, 2010 at 5:49 pm #15423

      I don’t like how perming people often relies on codebase or RPC for confirmation, whatever happened to having to sleuth this stuff out through mics and spies? Espis need some love <!– s:( –><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!– s:( –>

    • Kora Participant
      October 28, 2010 at 6:01 pm #15426

      Everybody agrees there are issues with lookup, and I think the biggest issue is this confusing boundary between realism and game mechanics. Whenever we try to fix things with lookup people argue about what &quot;makes sense&quot; but what makes sense doesn’t always make sense with lookup because the whole skill doesn’t make sense in the first place… it’s so convoluted.

      &quot;Flek&quot;:jq5ghsm3 wrote:
      Even more use of the hrm they lost 1 member REBEL SCUM![/quote:jq5ghsm3]
      I don’t think this is true. Right now this stupid method only works because people use ninjaresign when they’re captured. If clan wasn’t automatically listed in the lookup file then there would be no reason to do that. The other clan’s numbers wouldn’t go down unless they actually killed their captive, by which point they can hardly use that as justification — they’re already dead.

      &quot;Flek&quot;:jq5ghsm3 wrote:
      &quot;Fuck it lets perm him, if rpc restores we know he isn’t a rebel&quot;[/quote:jq5ghsm3]
      This is a big problem. This will always be a big problem. I don’t see how this would make it worse, though. There will [i:jq5ghsm3]always[/i:jq5ghsm3] be assholes who use this logic when they’re unsure about a perm, and they will be just as unsure if clan isn’t listed at all as they are now when people ninjaresign.

      This would add such an awesome level to gameplay, though. The Empire gets a high level espionage main to join the Alliance as a spy. The spy uses their ability to add messages to other clan’s databases to make a note for the Imperials in everybody’s file that they’re a rebel. (Even if it doesn’t work, the Empire will see that their contact in the Alliance tried to make a change to the file and will have a pretty damn good idea what’s up).

      Meanwhile, the rebels could have a slicer in the Empire trying to cleanse the records.

      This ALSO allows clans to keep track of people who aren’t necessarily [i:jq5ghsm3]in[/i:jq5ghsm3] the opposing clan, but are helping them out enough to be a danger. Rebel-aligned bounty hunters would no longer be safe just on the virtue of being unclanned. If they’re seen doing something particularly rebel-y, they’ll get branded as a Rebel the same as any other clan member would.

      …This just makes lookup such an infinitely more interesting skill. Engineering companies can keep track of how much a person has paid towards their ship when using the rent-to-own program so that they don’t accidentally trade the ship to them too soon. The Jedi Order could keep track of sensitives that they aren’t necessarily ready to recruit so that lower level forcers/antarian rangers would still know what was going on. Criminal organizations could keep track of all sorts of things.

      &quot;Flek&quot;:jq5ghsm3 wrote:
      Maybe fix encrypt file to allow for a hidden file to be put in place that would not showclan. Encrypt clan, encrypt name, and so on. Give more ic skills and commands. Something that would not be a dead giveaway when a standard lookup is performed. I have never liked the fact that a failed lookup is a excuse to call in a slicer.[/quote:jq5ghsm3]
      I agree with this wholeheartedly, but it can be made to work with Sintaka’s suggested system too. I also hate how useless encrypt file really is. All it does is delay people reading your information, not stop them. Unfortunately, the thing we have to consider with skills is that they’re either not in game, therefore something is impossible to do, or they’re in game and anyone can roll a character to hit that level and get that skill. It’s either impossible or easy. That’s why Sintaka’s way of appending notes to both people’s file when you fail to access the records would be awesome. It adds some danger to the process. If we could find a way to make a dynamic like that with encrypt I’d be all for it, but like I said earlier, I think that’s just &quot;another issue with lookup&quot; and really not a case against what’s already been suggested in this thread.

      I seriously fail to see how this could be anything but the most awesome change to LotJ ever.

    • Ralen Keymaster
      October 28, 2010 at 6:29 pm #15429
      &quot;Troll&quot;:ceqrm9d5 wrote:
      So, we all know how it’s cool RP to write down your former employers, crimes and so on to later add them in your databank history, right? While this is not mandatory, it’s considered nice RP, so how about we let the code enforce this?

      Scenario: The Empire has caught Barney for public misbehaviour, and since this is the second offense, they’re taking him in. Upon sentencing, the judge (or whomever was given the writecrime empowerment) will do the following..

      [b:ceqrm9d5]writecrime Barney
      &lt;buffer opens&gt;
      Caught for public misbehaviour by The Empire, sentenced for two days in prison and 10,000 fine.[/b:ceqrm9d5]

      Now, Barney has a permanent statement on his crime record that he’ll have to carry with him. When another clan decides to interview him for employment, they can type [b:ceqrm9d5]’lookup Barney crimes'[/b:ceqrm9d5] and decide whether or not they are a worthy employee.

      A code support could also (probably, Ravaus?) written to make it so that instead of opening a simple buffer, it makes a statement in a pre-set form, like thinklogs:

      [b:ceqrm9d5](6.11.2010, 1:39 by The Galactic Empire): Caught for public misbehaviour by The Empire, sentenced for two days in prison and 10,000 fine.[/b:ceqrm9d5]

      Opinions?[/quote:ceqrm9d5]

      If such a buffer was introduced, it would need to only be available to people in room flagged as a jail (also bringing back a point to setting a planet’s ‘jail’ room) to avoid people randomly adding crimes to passersby.

      I also quite like the idea of the information in lookup being -somewhat- automated. If chargen was tweaked (or even being able to do it manually later, in the academy) so that people had a list of options for homeworlds, age, and birthname that would automatically be put into a predetermined lookup template, all they would then need to add in a later buffer is education/history.

      You could also expand this, and have their last few clan memberships logged to their lookup file in a seperate field. This would render ninjaresigning pointless.
      (On the subject, espionage feat/150 skill to remove/alter previous logged clan affiliations? om nom nom.)

    • Avanga Member
      October 28, 2010 at 8:12 pm #15433

      Ralen – have it limited to 1) the clan which controls the planet and/or 2) the clan which controls the facility they’re in. Either that or have it list WHO added the note, and make sure the MUD logs this stuff so douches who abuse it can be caught and punished.

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