This topic has 43 replies, 21 voices, and was last updated 16 years, 5 months ago by Valens.
Viewing 15 posts - 16 through 30 (of 42 total)
    • cyrill Participant
      October 31, 2007 at 11:53 pm #2306

      well first of i’m gonna say i really like the idea, it will allow us to have more of a freedom with the clans, it should evan cause alot more rp going on between clans if there are more than 5 or 6. the only worrie i have about it is the draw it will take from the more apped clans seeing how some allready struggle for members…

      "Pyke":37ygy1fq wrote:
      "Adriav":37ygy1fq wrote:
      How will the credit values of clan ships be calculated? The "official" values have always been far from the ships’ actual worth, as we saw with Bzok’s autolaunch/sellship scheme and the 800k Couriers occasionally for sale on landing pads.[/quote:37ygy1fq]

      I made good money doing that….I don’t remember who convinced me to do it though. and blame the Hoar Chall for ordering 400 ships in the first place ^_^[/quote:37ygy1fq]

      on another note…. i believe that was me mwahahahaha, it went somthing along the lines of me saying hey i know a way to make us lots of money…

      but for the record my plan involved setting the ships to selfdestruct after launch, not just letting them drift that was after i had logged off
      hmm i don’t remember what character i was tho, i believe i also ended up as the leader.. then sold it too tho.

    • KoolAidMan Participant
      October 31, 2007 at 11:56 pm #2309
      "cyril":1ma66nu7 wrote:
      well first of i’m gonna say i really like the idea, it will allow us to have more of a freedom with the clans, it should evan cause alot more rp going on between clans if there are more than 5 or 6. the only worrie i have about it is the draw it will take from the more apped clans seeing how some allready struggle for members…

      "Pyke":1ma66nu7 wrote:
      "Adriav":1ma66nu7 wrote:
      How will the credit values of clan ships be calculated? The "official" values have always been far from the ships’ actual worth, as we saw with Bzok’s autolaunch/sellship scheme and the 800k Couriers occasionally for sale on landing pads.[/quote:1ma66nu7]

      I made good money doing that….I don’t remember who convinced me to do it though. and blame the Hoar Chall for ordering 400 ships in the first place ^_^[/quote:1ma66nu7]

      on another note…. i believe that was me mwahahahaha, it went somthing along the lines of me saying hey i know a way to make us lots of money…

      but for the record my plan involved setting the ships to selfdestruct after launch, not just letting them drift that was after i had logged off
      hmm i don’t remember what character i was tho, i believe i also ended up as the leader.. then sold it too tho.[/quote:1ma66nu7]

      It was cyril, and we did selfd them.

    • Rojan QDel Member
      November 1, 2007 at 12:09 am #2312

      It shouldn’t thin out the clans too much because to stay alive, a clan actually has to have ACTIVE members.

    • Kirash Participant
      November 1, 2007 at 12:21 am #2314

      This is going to be one of those wait and see things. There’s really no way to predict how it will work out until it starts seeing some use.

    • cyrill Participant
      November 1, 2007 at 12:27 am #2316
      "Pyke":3emi00wz wrote:
      "cyril":3emi00wz wrote:
      well first of i’m gonna say i really like the idea, it will allow us to have more of a freedom with the clans, it should evan cause alot more rp going on between clans if there are more than 5 or 6. the only worrie i have about it is the draw it will take from the more apped clans seeing how some allready struggle for members…

      How will the credit values of clan ships be calculated? The "official" values have always been far from the ships’ actual worth, as we saw with Bzok’s autolaunch/sellship scheme and the 800k Couriers occasionally for sale on landing pads.

      I made good money doing that….I don’t remember who convinced me to do it though. and blame the Hoar Chall for ordering 400 ships in the first place ^_^

      on another note…. i believe that was me mwahahahaha, it went somthing along the lines of me saying hey i know a way to make us lots of money…

      but for the record my plan involved setting the ships to selfdestruct after launch, not just letting them drift that was after i had logged off
      hmm i don’t remember what character i was tho, i believe i also ended up as the leader.. then sold it too tho.[/quote:3emi00wz]

      It was cyril, and we did selfd them.[/quote:3emi00wz]

      ok so i’m trying to remember this is the time when i wasn’t with bzok and your were struggling so i made a deal with you about being hire and getting a good position, in exchange for a plan to make the clan like i think i said 40 million credits… or am i mixing up characters and this was a different time?

    • KoolAidMan Participant
      November 1, 2007 at 12:49 am #2320

      That’s basically what happened

    • Inactive
      November 1, 2007 at 7:42 pm #2563

      So will Bounty Hunters be able to start clans? I was also wondering if they will ever be able to join clans again.

    • Helix Participant
      November 1, 2007 at 7:48 pm #2571

      Whatever happened to the Bounty Hunter’s Guild?

    • Inactive
      November 1, 2007 at 7:51 pm #2574

      It went the way of the dodo when some imm decided that hunters could no longer join clans. I think that even if they cant join real clans there should be a hunters guild for them to join. Perhaps there could be several small hunters guilds that could work for the different factions so all the hunters arent best friends like they were last time.

    • Helix Participant
      November 1, 2007 at 7:52 pm #2575

      Just like Bounty Hunters and Defels cant be Jedi.. they think it would be ‘unbalanced’

    • Inactive
      November 1, 2007 at 7:56 pm #2579

      Bounty hunters can be forcers actually, they just cant join up with a clan. Ruuk(I cant remember his real name) was an example of that last timeline.

    • Helix Participant
      November 1, 2007 at 7:59 pm #2583

      What was it someone said earlier.. Bounty Hunters would be worth playing if bounties were actually in the system. Yah, Without a ‘guild’ you cant be given an ‘assignment’ to kill someone unless you talk directly to the employer, most of which think you’re ugly and your breath smells bad.

    • Siradril Participant
      November 1, 2007 at 8:05 pm #2587

      Defels and bhers can be Jedi. Though defels would have 20 levels at most, and those races that may roll force still rolls force even though if they are bh main.

    • Drel Member
      November 1, 2007 at 11:52 pm #2665

      No, Defels can’t get force.
      A) It’s in a help file. They’re set to not be able to roll it, along with Hutts, Whiphids, Toydarians, et al.
      B) MATH. 25 is the maximum roll. That’s 125 levels. Subtract 20 FRC for Defels, and you have 5 FRC, or 25 levels. Subtract 99 from the Defel level penalty, and you have… negatives. So, no force for Defels.

    • Siradril Participant
      November 2, 2007 at 12:10 am #2672

      Yes defels can’t have force <!– s:P –><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!– s:P –> I forgot about that -99 totally. Though I believe one of the races had -20 frc but -0 to force level

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