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June 18, 2015 at 10:18 pm #25443
Combat rounds. Whichever is longer? It should be BH turn no effect, Target turn effect, BH turn no effect. It has to be slow not fast.
Also vibroblade damage seems fine. I sparred versus my friend who uses BH and I was barely winning with a near perfect armor. Is there coating vs vibroblades? Because it seems like there is for blasters.
Cortosis+Posion should be more then enough to help Vibroblades anyway since Circle deals plenty of damage and Backstab is getting an upgrade.
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June 18, 2015 at 10:33 pm #25444
I will retest when I can make a near perfect armor vs vibroblades with plative.
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June 19, 2015 at 4:01 am #25445
Yes there is a coating for that. Check out help armor_guide
———————————————————————–<
|
Coating Resist Suscept |
Ablative Blaster Vibro |
Plating Vibro Blaster |
Cortosis Lightsaber Vibro |
|
————————————————————————
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June 19, 2015 at 4:23 am #25447
I don’t know about you but I see 2/3rds of the coatings susceptible to vibroblades. That makes vibroblades far more dangerous and probably the reason heir attack is at is.
My friend did backstab then almost Circled me to death. i got lucky with my attacks and won but with very little health. Perhaps an armor versus vibroblades offers too much resistance against it and that’s the real problem because I assure you my friend was kicking my butt even with a near perfect armor.
That’s without Cortosis and Poisons. Nor the new Backstab.
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June 19, 2015 at 9:12 am #25448
They only gain susceptibilities if the person who put the coatings on doesn’t have 100% Enhancement science. Since pretty much any engineer that is making armor worth anything has their essential sciences adepted, you’ll likely never run into this.
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June 19, 2015 at 1:00 pm #25452
I’m sorry Isaac but what weapons were you using when your friend was using blades? You should have been gouging to keep him from circling and berserked blaster rounds are way better than blades. If you were using melee weapons without circle that’s not a good idea.
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July 9, 2015 at 12:11 pm #25540
Have the tweaks to hunters been decided upon yet or is that still in the works?
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July 18, 2015 at 12:04 pm #25604
Is still the confirmed list of modifications.
Please not that this patch will most likely not be going live immediately on day 1 of the new timeline, due to it being harder to keep an actual coder’s attention than it is to buy human beings on the moon.
Cheers,
Ralen
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September 23, 2015 at 1:43 am #26964
Okay so after a long time of not playing I see that BH got some added features. Some people state they are ‘balanced’. Some like the changes and others don’t.
At any rate I haven’t messed with one that much but the one thing I still cringe at when I look at the class is their feat list. Endurance seems useful. But I still have no clue what Increased Resistance is and if its just resistance to blaster stun setting? Who the heck is going to waste on that. So here is my list of possible Feats:
Remove Increased Resistance. Really this feat is pretty useless.
Bounty Hunter Feats
Taint Expert Level 90
Weapons no longer lose durability when poisoned.Improved Condition Level 120
Grants 400 MV temporarilySecond Wind Level 130
During combat regenerate more MV.Flash Boost Level 150
Grants a chance to perform a Third Attack.Lethality Level 150
Slightly increase the effects of Enhanced Damage.
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September 24, 2015 at 9:12 am #26967
^ Scrap the above.
Change Increased Resistance for:
Vigor Level 120
Grants +400 MV temporarily
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