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This topic has 32 replies, 17 voices, and was last updated 17 years, 2 months ago by Troll.
Viewing 15 posts - 16 through 30 (of 33 total)
    • Andvari Participant
      April 5, 2009 at 2:46 am #9651

      Jarik always had a bioplug, and he’s arguably the most successful bounty hunter of this TL.

      Just remember to keep your shit holstered unless you need it.

      A little management can go a long way.

    • serialize Participant
      April 5, 2009 at 9:22 am #9655

      Ironically I stopped hating my bioplug when I discovered it would automatically recharge my datapad, still maybe we could add a flimsiplast to the cyber vendor that said "Owner’s Manual" or something like that that detailed what each cyber does.

    • Gann Participant
      April 5, 2009 at 4:58 pm #9653

      I liked that TL where at the beginning there were no cybernetics and that the clan’s had to invent them, I think that should be givin another try.

    • CruelAngel Member
      April 6, 2009 at 4:43 pm #9672
      "serialize":kr5dxies wrote:
      Ironically I stopped hating my bioplug when I discovered it would automatically recharge my datapad, still maybe we could add a flimsiplast to the cyber vendor that said "Owner’s Manual" or something like that that detailed what each cyber does.[/quote:kr5dxies]

      There should by IC documentation at any site that sells cybernetics. I assume they’re all legit, reputable NPCs and they’re selling items that go [i:kr5dxies]inside[/i:kr5dxies] you, so any sane being would want to have all information for the effects of any cyber available to them.

    • Drel Member
      April 6, 2009 at 6:39 pm #9676
      "CruelAngel":2tklqhz3 wrote:
      "serialize":2tklqhz3 wrote:
      Ironically I stopped hating my bioplug when I discovered it would automatically recharge my datapad, still maybe we could add a flimsiplast to the cyber vendor that said "Owner’s Manual" or something like that that detailed what each cyber does.[/quote:2tklqhz3]

      There should by IC documentation at any site that sells cybernetics. I assume they’re all legit, reputable NPCs and they’re selling items that go [i:2tklqhz3]inside[/i:2tklqhz3] you, so any sane being would want to have all information for the effects of any cyber available to them.[/quote:2tklqhz3]
      I really don’t think it’s a big deal.
      The vast, vast, vast, VAST majority of players who buy cybernetics are A) clanned or B) experienced; either group should already know what cybers do, or have the ability to find out.
      Additionally, the argument could be made that because stats, etc. are OOC, cybernetic benefits–outside of a simple "it makes you stronger" (which all but the most mentally deficient could infer from the items’ names)–are also OOC, and then having an IC documentation for them is a moot point.
      Also, "flimsiplast" doesn’t exist in LotJ’s version of Star Wars.

    • serialize Participant
      April 7, 2009 at 5:23 am #9656

      LOL how can you claim flimisplast doesn’t exist, it’s just plastic paper, I’ve seen a bunch of items in game like the list of parts Jorek gives you for the fusion cutter quest that are either presumably written on paper or flimsiplast. And I think that the non-stat cybers like oxygen, immune and bioplug could DEFINITELY use an explanation as it’s not clear, even to those of us who are not mentally deficient, what exactly it is these items do.

    • CruelAngel Member
      April 7, 2009 at 6:17 am #9681
      "RenegadeJedi":emyw3wx9 wrote:
      I really don’t think it’s a big deal.
      The vast, vast, vast, VAST majority of players who buy cybernetics are A) clanned or B) experienced; either group should already know what cybers do, or have the ability to find out.
      Additionally, the argument could be made that because stats, etc. are OOC, cybernetic benefits–outside of a simple "it makes you stronger" (which all but the most mentally deficient could infer from the items’ names)–are also OOC, and then having an IC documentation for them is a moot point.
      Also, "flimsiplast" doesn’t exist in LotJ’s version of Star Wars.[/quote:emyw3wx9]

      The vast, vast, vast, VAST majority of the players who buy ships are A) clanned or B) experienced, either group should already know how, and those who don’t have the ability to find out… yet there exists a metric buttload of information found in helpfiles and even a flight manual handed out in mudschool.

      And yes, the argument could be made for [i:emyw3wx9]most[/i:emyw3wx9] of the cybers that their name implies what they do, none of which are the topic of this thread. Does that name Bioplug (if you didn’t already know what it was) invoke [i:emyw3wx9]specifically[/i:emyw3wx9] what the cybernetic does in 100% of the potential buyers’ minds?

      No, it’s not a huge deal, but when you have similar threads on the same topic popping up and the usage of said cybernetic has the potential to really screw up a character if they don’t fully understand what it does, then adding a small sign in the same room as the cyber vendor with a good IC description isn’t so hard.

    • Gathorn Participant
      April 7, 2009 at 1:44 pm #9683

      While I disagree with RJ’s "Experienced players will know better," I have to say if you don’t know… ask around.

    • Jarakin Member
      April 7, 2009 at 4:16 pm #9687

      The main problem really is the fact that lets face it the main cybers that are mentioned and most commonly used are the +stat ones, which are purely positive impact for character, then looking at the other cybers, one would think that it’s fair to assume that other cybers would also have a positive impact for your char. So, why would anyone think otherwise for the other cybers?

      Infact, I do remember asking someone what bioplug did ICly, and the reply was along the lines of "It can recharge your close combat weapons using your body’s natural energy resources.". So, really… that gave no indication of how crippling this cyber could be. I know people can make do with it, as I currently am, but if I could, I’d have it taken out in a heartbeat. It is that horrible.

    • GaiasSons Member
      April 7, 2009 at 7:39 pm #9688

      What if you dont ask around, or find communication hard? I have always played each character like I don’t know everything the other characters know. If my fighter knows all this stuff about cybers, my engineer isn’t going to know until someone teaches him. I try to roleplay everything out with each character because what happens on the way to finding things out is what makes RP’ing fun. I think there should be a manual or something written up IC. Of course you could make a PC Shop and sell cybernetics with a datadisk that is a Manual. Have all the IC information your character has discovered on the datadisk. Have it purchaseable for a certain amount of credits.

    • Drel Member
      April 7, 2009 at 9:53 pm #9690
      "serialize":1eeogi08 wrote:
      LOL how can you claim flimisplast doesn’t exist, it’s just plastic paper, I’ve seen a bunch of items in game like the list of parts Jorek gives you for the fusion cutter quest that are either presumably written on paper or flimsiplast. And I think that the non-stat cybers like oxygen, immune and bioplug could DEFINITELY use an explanation as it’s not clear, even to those of us who are not mentally deficient, what exactly it is these items do.[/quote:1eeogi08]
      There’s not a single item in the game that’s called flimsiplast. Your argument that it exists is the exact same as saying that protatoes exist; sure, they existed in EU, and FOOD exists in LotJ, but that doesn’t mean that protatoes exist in LotJ. It’s a logical fallacy.
      As for the "non-stat cybers," am I seriously the only one who bothered to figure out what they did on their own instead of bitching and moaning about what they do?
      Maybe I’m weird, but every time there’s a new help file, whatever, about this crap, I get annoyed. Sure, I’m not a newbie now, so the argument could be made that that’s the reason why–I don’t benefit from them–but, when I look back on all the time I’ve played LotJ, the times when I WAS a semi-newbie were the best. You can’t really enjoy a game that’s based on something as inherently epic as Star Wars without there being a sense of the game being overwhelming.

      "CruelAngel":1eeogi08 wrote:
      The vast, vast, vast, VAST majority of the players who buy ships are A) clanned or B) experienced, either group should already know how, and those who don’t have the ability to find out… yet there exists a metric buttload of information found in helpfiles and even a flight manual handed out in mudschool.[/quote:1eeogi08]
      Again, that’s illogical. You can’t compare a SYSTEM (piloting) to single items (cybernetics). Engineering and science are systems, too; by your [il]logic, why don’t we have complete Idiots’ Guides to Engineering and Science?
      If you want to find out the best engineering recipes, ask somebody who knows, or sit the fuck down and find out yourself; if you want to find out what a cybernetic does, ask around, or sit the fuck down and find out yourself.

      "GaiasSons":1eeogi08 wrote:
      What if you dont ask around, or find communication hard?[/quote:1eeogi08]
      If you don’t ask around (or take the necessary steps to find out the answers yourself), it’s your own damn fault you’re ignorant.
    • Drel Member
      April 7, 2009 at 9:54 pm #9691
      "Gathorn":109936cj wrote:
      While I disagree with RJ’s "Experienced players will know better," I have to say if you don’t know… ask around.[/quote:109936cj]
      If experienced players don’t know better, there’s no one for inexperienced players to ask, according to your suggestion.
      Good call!
    • Jarakin Member
      April 8, 2009 at 8:36 am #9697

      RJ, As I said in my post above, I did ask ICly and the response I got didn’t indicate anything negative, so short of asking what it does OOCly (which is probably what I should have done considering the fact that it gimps your char, hindsight’s a bitch.). Fact is, that when asking, information you’re given isn’t always the whole picture and can quite often be false, so telling people to ask things they don’t know about is pretty redundant.

      I agree with the suggestions above about a User’s Manual on a message disk at Cyber vendors, that would be a good thing, so long as it has a warning to weigh up the decision before purchase too, as that would definately make the decision not so cut and dry for most new characters.

    • Anastasius Member
      April 8, 2009 at 4:56 pm #9698

      [quote:1pdfdv6n]One of the ideas of this mud is to explore. We have created quite a few
      interesting places for you to visit and familiarize yourself with. Exploring is
      a great way to get a little break from the endless killing as well. A lot of
      our players have spent countless hours going through our planets carefully,
      finding all the cool little secrets that it has to offer. Most of the areas
      have things in them that are not Immediately visible and take some looking and
      exploring to find. The idea of this mud is not to ask people for the exact
      location of some object or item. If you do not try to find anything on your
      own, not only do you insult the work and effort that the coders put into the
      area, but also all those players before you who did take the time to fully
      explore a place. This means, if you think an item is on, say Tatooine… go to
      Tatooine and look around there for it. Do not walk into three rooms, say "I
      can’t find it" and ask people for it. By exploring, you can learn more of the
      mud, become more mud competent, and somewhat knowledgeable. This is very
      desirable, and having well rounded knowledge of the mud based on your exploring
      efforts gives a feeling of accomplishment. So go forth, and explore the mud![/quote:1pdfdv6n]

      While this file does not say "What an item does" I think it carry’s same meaning for what an item does.

    • Drel Member
      April 8, 2009 at 5:16 pm #9699
      "Anastasius":3hsvx7m2 wrote:
      [quote:3hsvx7m2]One of the ideas of this mud is to explore. We have created quite a few
      interesting places for you to visit and familiarize yourself with. Exploring is
      a great way to get a little break from the endless killing as well. A lot of
      our players have spent countless hours going through our planets carefully,
      finding all the cool little secrets that it has to offer. Most of the areas
      have things in them that are not Immediately visible and take some looking and
      exploring to find. The idea of this mud is not to ask people for the exact
      location of some object or item. If you do not try to find anything on your
      own, not only do you insult the work and effort that the coders put into the
      area, but also all those players before you who did take the time to fully
      explore a place. This means, if you think an item is on, say Tatooine… go to
      Tatooine and look around there for it. Do not walk into three rooms, say "I
      can’t find it" and ask people for it. By exploring, you can learn more of the
      mud, become more mud competent, and somewhat knowledgeable. This is very
      desirable, and having well rounded knowledge of the mud based on your exploring
      efforts gives a feeling of accomplishment. So go forth, and explore the mud![/quote:3hsvx7m2]

      While this file does not say "What an item does" I think it carry’s same meaning for what an item does.[/quote:3hsvx7m2]
      +1
      Seriously, things can–and will–bite you in your ass.
      If you buy a bioplug, get it installed, and regret it, you won’t make the same mistake again.
      Everybody makes mistakes like those.
      Walking into the sarlaac?
      Getting lost in the Lorrdian mines?
      Buying a crappy ship?
      SHIT HAPPENS.

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