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CLANCRIMES

Syntax: clancrimes (to view the current list)
clancrimes <crime types> (for the clan leader to set crimes)

This command allows clans to view and set what's considered a crime on their
planets. These types of crimes will be enforced by the game itself, either by
police mobs or when players do the relevant activity.

Only the clan leader can change the list of crime types their planets enforce.

The following crimes are supported:

trafficking : Using the trafficking skill.
murder : Killing players, citizens, or police.
ship_destroy : Destroying ships on the planet or in space near it.
break_and_enter : Picking ship locks.
wield_weapon : Wielding any weapons.
carry_weapon : Having weapons in your inventory.
carry_spice : Having spice in your inventory.
carry_alcohol : Having alcoholic beverages in your inventory.
carry_explosive : Having grenades or landmines in your inventory.
incitement : Inciting crime on the planet.

On neutral planets, the following things are considered crimes:
murder, destroying ships, incitement, carrying explosives

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