Capital rules govern inter-clan space battles and capturing planets.
An UNMANNED capital ship in orbit of a planet in a friendly sector can only be
attacked (including it being targeted, fake signaled, grenaded, tractored or
sabotaged) by WARRING clans when popular support is below 0. Any unmanned ship
that is destroyed before support is below 0 in a wartime situation will result
in the restoration of the ship and a second ship gifted to the clan. An
unmanned ship out of orbit of a planet can be attacked. MANNED vessels are free
Safe vs. Friendly Sectors
Safe sector: Major clans' capital sectors are designated as 'safe sectors'.
These cannot be captured without immortal approval.
Friendly sector: Any sector controlled by the clan in question. These include
The major difference between safe and friendly sectors is that if a safe
sector's planetary popular support goes into the negative range, you may not
destroy any vessels in orbit. However, if they are out of orbit, or if they are
a part of a battlegroup in which the flagship is manned, or if the staff
removes the safe sector flag - they are fair game.
- If a Flagship is MANNED, any battlegrouped ships in the same system are
- Logging out, going link-dead, or escaping the capital ship in anyway after
your ship(s) have been targeted will not negate your ship's manned status.
- Usage of any bug to cause a capital ship to target your ship and thereby
attack and destroy a ship defined as safe (Unmanned in orbit of a planet in a
safe sector) will result in the restoration of the destroyed ship, a gift of
another of the same type and the destruction of the offending ship.
- Neutral Government orbital ships are covered by these rules. Do not perform
an aggressive action (described above) against them unless support is below 0.
Refueling in Space
If a clan's capital vessel is stationed in a friendly sector, it will be
refueled automatically if it is not in combat.
We know that from time to time, loopholes can be found and exploited. The staff
reserves the right to judge any capitalrule situation and take appropriate
measures to rectify exploits.
See also: HELP CLANLIMITS