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PIRATESHIP

[:: Legends Of The Jedi ::]

Level 145 Smuggling Skill
Syntax: pirateship
pirateship release <ship name>

PIRATESHIP will allow a master smuggler to steal a ship.

A person may only ever have one `stolen` ship. The ship will not be owned by
the person, though it will appear in SHIPS OWNED. The real owner of the ship
can still see it, as the posession of the ship never changes.

Governing clans (and do-gooder slicers) can enact security on landing pads,
which will set off the planet's governing clan alarms if a pirateship attempt
is made there. Likewise, nefarious slicers can disable security.

Smugglers who successfully steal a ship can then use TRADESHIP <ship> <target>
to trade stolen rights of that ship to someone else. Still, it's only one
stolen ship per character. Smugglers can trade stolen ships to crime clantypes.
The number of stolen ships a crime clan can maintain is based on its number of
active members.

To relinquish your hold on a ship, you can either PIRATESHIP RELEASE to release
your claim from anywhere, or use TRADESHIP <ship> NONE (while in the room with
the ship). You will not be able to see or set codes of the ship, or self
destruct it, but autopilot and launching, as well as other goodies will work
while it is stolen.

See Also: Help Security

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