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MSDP


Legends of the Jedi is now MSDP enabled!

Great! So, what is MSDP?
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MUD servers often want to send additional data to a MUD client that doesn't
necessarily need to be displayed. MSDP, or Mud Server Data Protocol, addresses
this issue by providing a route for MUD servers to send variables their values
to MUD clients that can be both generic or specific for the MUD in question.

What does this mean to me?
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This means that common variables that we may want to monitor heavily, such as
health, movement, stats, credits, etc., are all able to be easily tracked now.
The great thing about MSDP is that much of the information is now instantaneous
which allows for great client-side interfaces, such as health and move gauges,
that no longer rely on inaccurate screen-capturing methods.

How do I get started?
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Some clients, such as MUSHClient, fully support MSDP and make it rather easy
to pull the data from the MUD's telnet level. Others, such as CMud, are a royal
PITA, and need specific scripting, as they do not support it, and have no
desire to at current. Get involved in the LotJ forums for help with capturing
the info on your client!

MSDP project home page:
http://tintin.sourceforge.net/msdp/

LotJ MSDP Thread:
http://www.legendsofthejedi.com/forums/topic/the-msdp-thread/


Related help files: HELP MSDPVARS1

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