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MINESWEEPER


Level: 150 Espionage Feat

This feat allows a trained agent to interact with landmines in various ways:

Instead of exploding when you enter the room, mines will explode when you leave
the room. On entering a room with an active mine, you'll get this message: You
hear a soft *click* followed by an unsettling whirring noise.

That means you've tripped a landmine and it'll blow up as you step out of the
room. It'll also go off after 15 minutes even if you don't move. (And before
you think about going linkdead to avoid getting hit... it takes longer than 15
minutes to clear out your character after going linkdead.)

Minesweeper also allows players to see mines (including when scanning) and pick
them up. When picked up, they're disarmed. In combination with the above
change, this lets minesweepers rescue people who are stuck in a mined ship...
if they can get there in time.

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