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WOUND WOUNDS


Wounds on LotJ work in a rather simple fashion. You have the following
wound locations:

Head, Neck, Back,
Left/Right Arm, Left/Right Wrist, Left/Right Hand,
Left/Right Leg, Left/Right foot

A headshot gives 10x damage. All other locations deal 1/3rd of the damage
but offer other advantages. Shooting someone in the wrist or hand can
cause them to drop their weapon, with a check on the skill GRIP. Wounds
to the arms, wrists and hands significantly drop the amount of damage
they can do.

Being wounded in the leg or foot slows you down, and can also make you leave
pools of blood as you wander. This would be a nice trail for the other person
to follow and ultimately find you. As you get a wound in each of the leg/feet
locations your movement will be slowed cumulatively. Wounds cannot stack,
however, so even if you are wounded 30 times in the left leg it counts as being
wounded once.

Each time you are wounded you will drop blood. Blood will also drop
periodically as your wounds will cause you to suffer. It is possible to die
from bleeding to death. In order to fix your wounds, you must have a medic
HEALWOUND you. To see a list of wounds type WOUNDS, or have a medic DIAGNOSE
you.

In order to wound someone, you must be AIMing at a particular body part. Please
see the AIM helpfile for more details concerning that.

See Also: HELP DIAGNOSE, HEALWOUND

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