This topic has 2 replies, 2 voices, and was last updated 10 years, 8 months ago by Argile.
Viewing 3 posts - 1 through 3 (of 3 total)
    • Argile Member
      September 14, 2013 at 6:45 pm #22408

      I think it would make sense to add Different skill branches with each Weapons, Because not everyone is going to use the same weapon the same way. One person may use quick strikes with a Vibro-blade, While others may go for Precise and Devastating attacks. So lets say, At a Certain combat level it asks you for your weapon of choice and then a little while later it asks you your secondary weapon of Choice, and then have it have certain abilities and what ever ability you choose sets up  the skills you can learn.

    • neven Participant
      September 14, 2013 at 7:45 pm #22409

      The tiers of weapon styles do different things but by achieving up to mastery, you’ve learned to do all the things, quick strikes, precise, devastating… That’s sort of what mastery implies.

    • Argile Member
      September 14, 2013 at 7:52 pm #22410

      But no one “Masters” everything, Everyone has their own unique way of doing things.

Viewing 3 posts - 1 through 3 (of 3 total)
You must be logged in to reply to this topic.