Legends of the Jedi Forums The Brainstormtorium upgrade to SHORT
This topic has 1 reply, 2 voices, and was last updated 15 years, 8 months ago by Zurgbra.
Viewing 2 posts - 1 through 2 (of 2 total)
    • Final_Fantasy_Lover Member
      September 9, 2008 at 6:57 pm #784

      Okay, we all know that SHORT skill can open doors. But I think it could stand to be a little more comprehensive. As follows
      short <direction/exit name (to account for enter/exit)> [<open/lock/seal>]

      Firstly, it should be targettable to entrances and exits NOT in line with the compass. Example: The door of the senate manors on Coruscant.
      Now, the secondary arguments:
      Seal: scrambles the lock so that it stays shut until someone uses…
      open: undoes seal.

      Note that seal bypasses rprogs, so that a good slicer can actually keep their captors from getting through their own door, barring cutting, or a slicer of some arbitrary relation levelwise to the sealer using open.
      lock just locks a door that’s been shorted open, bypassing the need for said door’s code.

      note that the above arguments are optional. Short <direction> by itself will still just unlock the target door.

    • Zurgbra Member
      September 10, 2008 at 5:21 am #7760

      And a skill for engineers to weld a door shut, so not only slicers can seal doors too.

Viewing 2 posts - 1 through 2 (of 2 total)
You must be logged in to reply to this topic.