Legends of the Jedi Forums The Brainstormtorium Smoke Bombs/Grenades/Mines/Whatever

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This topic has 5 replies, 6 voices, and was last updated 18 years, 1 month ago by Ranman.
Viewing 6 posts - 1 through 6 (of 6 total)
    • DCLXVI Member
      February 26, 2008 at 7:32 pm #228

      When activated, obviously they fill a room with smoke. The amount of rooms could be determined by how well the bomb is engineered. A poorly crafted one just smoking the room the bomb was thrown into, while a masterly crafted smoke bomb could smoke several surrounding rooms, and then some. To see through the smoke, you would need goggles, otherwise it would seem like you were in a dark room and could not see until the smoke cleared. To add a little more realism, could add a thermal flag to goggles, or you could just keep it and simple and just allow people wearing goggles to see through smoke. PEACE OUT!

    • Troll Participant
      February 27, 2008 at 5:39 pm #5011

      Deja Vu. Though, we do have tear gas, why not smoke too?

      PS. I like the idea of thermal goggles.

    • Locksharp Participant
      February 29, 2008 at 3:06 am #5035

      From an engineering/someone-who-might-want-to-make-a-quick-escape standpoint, I really like Falcon’s suggestion. Especially the beginning to master. It’d be great rp for the possibility of the occasional dud.

      "Sayonara, suckeerrrsss!"
      :: throws smoke bomb ::
      :: hiss, nothing ::
      "Oh. Crap."

    • ThousandInOne Member
      May 18, 2008 at 4:23 pm #6354

      I always liked the idea of flash grenades, which seems far more practical for the star wars setting. Throw it, it does the ‘gouge’ effect to everyone in the room, blinding them.

    • Flek Participant
      May 18, 2008 at 5:35 pm #6356

      We have them already but they are not engineer made they are imm made and issued to certain clans when it is deemed nessicary to have them.

    • Ranman Participant
      May 20, 2008 at 2:02 am #6379

      Smoke grenades sound awesome.

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