-
-
April 20, 2015 at 12:03 pm #25172
Five or so years ago I asked on mushclient’s forums for a slow speedwalk for LotJ questing, and Nick Gammon delivered. This “smartspeedwalk” plugin is a delayed speedwalk that allows commands to be sent between movement rounds, and can be paused and resumed to perform functions mid-speedwalk. It will also time out if it fails a direction, or 10 seconds without movement (if not paused), which is useful for combat (not PVP) situations.
The speedwalk is entered “! n s w e 2n 3s 4w 5e 2(ne) 2(nw) 2(sw) 2(se)” and must be Send To: Execute.
Non-cardinal directions must have perenthesis around them.The speedwalk can be paused at anytime with “pause speedwalk” sent to Execute, and can be resumed after completion of a task with “resume speedwalk” sent to Execute.
An example usage is Lorrdian Mines, where the speedwalk would be:
“! s 2e 7s w s 2(sw) 2s e 3(ne) (sw) 2e (sw) e (se) 5s w (nw) 4n 2s 3w 3s 5w 2n (ne) 7n (ne) 2e n 4u 2w n”
and “One miserable credit” triggers “pause speedwalk;dig” (enter, not a semicolon) sent to Execute. Positive dig result would trigger “get irud;resume speedwalk” (irud can be changed to match the dig results, enter not a semicolon) sent to Execute.If the movement is firing too fast, you can change <!ENTITY delay_secs “0.5” > to 1.0 or 1.5.
Timers have to be enabled or an error message will fire.
https://www.dropbox.com/s/wx9c8f5lx5fdho3/smartspeedwalk.xml?dl=0
-
This topic has 0 replies, 1 voice, and was last updated 9 years ago by .
Viewing 1 post (of 1 total)
Viewing 1 post (of 1 total)
You must be logged in to reply to this topic.