Legends of the Jedi Forums The Brainstormtorium Rule 4 Brainstorming as per request

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This topic has 46 replies, 16 voices, and was last updated 16 years ago by Fishy.
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    • Corey Participant
      January 13, 2010 at 9:18 pm #1361

      Lets have an open chat concerning what people think about Rule 4

      Current Version:

      (4) If you are in a conflict, regardless of who instigated the fight, there is
      incentive to let the other person go. For two weeks, the player who was let go
      must curtail his revenge against the player who let him go unless he is
      provoked by that player.

      My Thoughts – I like the idea of giving people reason to let people live instead of just constant death. However, what does "curtail his revenge" actually mean? Does that mean if Player X beats me up and lets me go…that I have to wait 2 weeks to do the exact same thing? Or does that mean I have to take 2 weeks to go kill him?

      I think that there shouldn’t be any, or at least less, time if you’re going to do the exact same thing they did to you. But I agree that 2 weeks is a good time for a "now I’m going to kill them" type of revenge.

      However, what happens when you get jumped by 5 different people and they let you go? What if they didn’t as a group decide to let you go, but one of them drug you off to let you go? Does that mean the others are fair game and only the person that made the decision gets the 2 week bye? The whole thing is just rather vague.

      So what say you?

    • Fishy Participant
      January 15, 2010 at 6:24 pm #13081

      Rule 4 is a fucking joke and has been for years. I can’t think of a single situation where rule 4 was actually upheld, either a restore is granted by twisting rule 4, or denied by twisting rule 4.

    • Drel Member
      January 15, 2010 at 11:34 pm #13082
      "Fishy":3sho4kk0 wrote:
      Rule 4 is a fucking joke and has been for years. I can’t think of a single situation where rule 4 was actually upheld, either a restore is granted by twisting rule 4, or denied by twisting rule 4.[/quote:3sho4kk0]
      Agreed. I’ve been permed at least once when rule 4 /should’ve/ overturned the perm (had it not had the moronic implied stipulation of being only ground fights back then) and didn’t, because the RPC at the time ignored the thing.

      Suggestions:

      No stipulations. At all. It shouldn’t only apply to interpersonal conflicts; group conflicts should be under its influence, as well. As I mentioned earlier, one type of combat shouldn’t be favored. Sure, it’s far easier to take prisoners in ground combat, but that also means that those people who attempt to take prisoners in a space battle should be rewarded with Rule 4 protection because of the increased risk/difficulty/whatnot.

      No time limit. 99% of players, when confronted with a perm they want to partake in that might be affected by rule 4, would immediately think to wait a day or two more than two weeks, and they’d legally get away with that (assuming the RPC at the time were competent enough to actually care about rule 4); the remaining 1% of players are dumb. Rule 4 should apply any time it can be proven that the sole (or most important) reason is because of the victim-turned-permer’s previous capture. Now, there would be some exceptions:
      -Some sort of spyapp-esque application, perhaps.
      -If the previous capture, while not lethal, did something otherwise worthy of death (judged so by the RPC at the time of the perm case), e.g. torture or perhaps an interrogation where the captured party was forced to spill clan secrets.

    • Corey Participant
      January 16, 2010 at 1:56 am #13083

      RJ what do you mean by no stipulations at all? Do you mean there shouldn’t even be a Rule4? Perhaps I’m misreading it.

      I wish we could just say that RP should handle it, but unfortunately thats not the situation. However, I can say that last timeline, I was spared by a character who I at once had a chance to really finish off. It tied really well into the whole storyline imho. Though I can’t imagine that happening too often.

    • Drel Member
      January 16, 2010 at 7:59 pm #13088
      "xpuma20x":2h6f1ua3 wrote:
      RJ what do you mean by no stipulations at all? Do you mean there shouldn’t even be a Rule4? Perhaps I’m misreading it.

      I wish we could just say that RP should handle it, but unfortunately thats not the situation. However, I can say that last timeline, I was spared by a character who I at once had a chance to really finish off. It tied really well into the whole storyline imho. Though I can’t imagine that happening too often.[/quote:2h6f1ua3]
      By no stipulations, I mean that the rule shouldn’t only apply when certain conditions (in addition to the "had the opportunity to kill and didn’t" condition) are met… it shouldn’t apply /only/ with formal imprisonment, it shouldn’t apply /only/ in ground battles, etc.

    • Locksharp Participant
      January 17, 2010 at 8:56 pm #13092

      Well, then how would it apply in the case of war? I mean, if you’ve got a death-ish-type situation going on, you tell your superiors about it and they then decide, "Wtf, dude, x clan can’t do that. THIS MEANS THEY DIE." and declare war and everything gets real bloody real fast.

      … Rule 4 or no?

    • Avanga Member
      January 20, 2010 at 9:04 pm #13116

      Big bad bounty hunter develops Stockholm Syndrome for the Sith who let him go? I donno about that.

      Just enforce it OOCly through the threat of immortal smiting and let the IC work itself out.

    • Compel Bast Member
      January 21, 2010 at 5:39 pm #13118

      If the big, bad bounty hunter really was that big and bad, he wouldn’t have let himself get taken prisoner in the first place <!– s:P –><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!– s:P –>

    • Corey Participant
      January 21, 2010 at 6:14 pm #13119

      Stockholm Syndrome is pretty rare and the full blown version (not just the &quot;Oh I get why they did it&quot; type) is even rarer. I have to agree, while a creative method of coming up with a reason to enforce it, not the most logical.

      Again, none of these explains what happens when you get jumped by 5 people (which is the most common case of attacks on LOTJ it seems) and then let go.

    • Compel Bast Member
      January 22, 2010 at 9:36 pm #13121

      Well, the concept of my suggestion is basically this. If the 5 people jump you then perm you, who would the RPC be asking for statements / reasons why. If all 5 have great reasons to kill you. Then well, **** off less people….

      And I did say variant!

    • Corey Participant
      January 22, 2010 at 9:39 pm #13122

      Thats not the question though. If 5 random people you’ve never met, seen or even heard of, decided to all jump you at once (which oddly enough happens a whole lot these days)…but since they really have no reason to kill you anyways…they &quot;let you go&quot;…does that suddenly mean I have to not retaliate against any of them for up to 2 weeks?

    • Compel Bast Member
      January 22, 2010 at 9:57 pm #13123

      Are we talking current rules or my proposed suggestions?

      Current rules, well. That refers to ‘recent events’ and those issues have been addressed by the staff if and when they occur.

      My proposed suggestion. ‘Rule 4’-ing someone would pretty much need exactly the same justification as help perm. Which is what I said and should be pretty self explanatory. :S

    • Inactive
      January 22, 2010 at 11:04 pm #13124

      Compel, if they apply your ideas, the term has to be way longer than two weeks to be useful.

    • Kora Participant
      January 24, 2010 at 4:10 am #13127
      &quot;Skiia&quot;:3f7dpkyf wrote:
      Compel, if they apply your ideas, the term has to be way longer than two weeks to be useful.[/quote:3f7dpkyf]

      He did say he wanted it to provide the same level of protection as killing somebody would… if you kill somebody they can [b:3f7dpkyf]never[/b:3f7dpkyf] retaliate. On the other hand, killing a player gives everybody they were close to reason to perm you, &quot;Rule 4ing&quot; them doesn’t… so there has to be a trade off somewhere, I guess. I know the particulars haven’t been worked out yet, but tentatively I’m all for the way Compel’s been saying it should work.

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