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February 6, 2010 at 6:53 pm #1386
I’m sure somewhere in here there’s a thread similar to this, but I couldn’t find it in the search I did.
So, lets have a discussion about which races have messed up attributes/level modifiers. I’d rather this be more of a thread that points out the obvious issues and not an argument about why a Wookiee should have +30 engineering instead of +20.
Here’s an example:
Toong – Charisma -5
Baragwin – Charisma -2I know that Toongs aren’t exactly Rico Suave or anything, but -3 worse than a Baragwin? Have you guys seen the pic of a Baragwin? It looks like a turd with eyes.
Astromech Droids – Intelligence +2
Aren’t these guys suppose to be able to calculate astronomical figures for navigation routes?
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February 7, 2010 at 1:11 am #13343
Balosar:
+3 Wis – I would go for more +1 or 0. I’ve always pictured Balosar as being child-minded and as such, not very wise. I’m basing this assumption mainly off my interpretation of the help file/Wookieepedia entry.
I’m not sure if this is the proper place to put this, but I think Balosar should also have an innate immunity to poison and spice effects (both beneficial and the withdrawl effects).
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February 7, 2010 at 1:19 am #13344
Astromech droids aren’t really meant to be played. They’re just a race I threw together one night when I was bored and wanted to play one, so there’s probably a lot wrong with their levels.
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February 7, 2010 at 1:43 am #13345"Walldo":10381yun wrote:Astromech droids aren’t really meant to be played. They’re just a race I threw together one night when I was bored and wanted to play one, so there’s probably a lot wrong with their levels.[/quote:10381yun]
heh yeah…the astromech thing was something I just tossed in there to add a second example.
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