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February 18, 2008 at 10:47 pm #479
I believe the staff should hire a coder who is quite in tune with physics. Most of us are aware that star wars Physics are constantly breaking many scientific laws and its just unrealistic. I’ll give an example or two, both have to do with space, no ship should have a maximum speed, in space there is no maximum speed, if you had enough fuel you could constantly accelerate untill you reached light-speed. Also big ships and small ships should move equally as fast, of course smaller ships can accelerate faster because of less mass but both big and small ships could go equally the same speed. Currently IG all capitals crawl, and every ship can only go so fast, while in our world and time we can go thousands of km’s a second.
Just my two cents.
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February 18, 2008 at 11:07 pm #4894
First off, watch basically anything animated and made in japan(half the video games in existance, anime, etc) or even a lot of American stuff, then realize that physics is not relavent in most forms of entertainment.
If you disagree with the first, then, assuming its still around as opposed to being eliminated by LucasArts for charging money for bonuses, go play SWC for a while and see if you want realistic physics in a star wars game. Namely, an hour or so to walk across a big city (realistic), hours or more to cross a single system(realistic at the sort of speeds star wars would be at, and much faster than current tech can do), and days or weeks to go between systems (same as last, and also definatly canonical as far as star wars is concerned). Still want realism? Then go play around with the piloting system of a freeware non-starwars game called vegastrike, especially WITHOUT using the akey or especially the f9-timedistortion as they are admitted by developers as debug-crutches to the system, and see if you like realistic physics in space as you get anally raped by gravity wells of objects in space.
Or, you could agree with the first point and acknowledge realism is not always good, especially for non-modern-realism settings.
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February 19, 2008 at 2:58 am #4896
How do you know StarWars Universe didn’t have technology to keep their speed limited, huh?
Going on Realism, let’s do this.
1) Remove gamorreans, Wookiees, Bothans, Jawa..In fact, remove everything but "Humans". In the real world, only humans exist as the only sentient beings.
2) Remove "Force", who in the real world has theability to shoot lightning out the tips of their fingers, or heal wounds miraculously, or hell, twist an imaginary force to do their bidding.
3) Remove hp. How many times do you get stabbed with a sword/knife and shot with a gun and still keep standing to fight, or let alone breath and live?
(Hint: It ain’t 10-30 time.)
4) Remove the restore process. How many people in real life do you see coming back to life? Zero, even if their killer never met them.
5) Remove space travel. There are no other inhabitable planets to support life.I have more, but I’m done being an ass.
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February 19, 2008 at 6:23 am #4899"Gathorn":k8safs46 wrote:How do you know StarWars Universe didn’t have technology to keep their speed limited, huh?
Going on Realism, let’s do this.
1) Remove gamorreans, Wookiees, Bothans, Jawa..In fact, remove everything but "Humans". In the real world, only humans exist as the only sentient beings.
2) Remove "Force", who in the real world has theability to shoot lightning out the tips of their fingers, or heal wounds miraculously, or hell, twist an imaginary force to do their bidding.
3) Remove hp. How many times do you get stabbed with a sword/knife and shot with a gun and still keep standing to fight, or let alone breath and live?
(Hint: It ain’t 10-30 time.)
4) Remove the restore process. How many people in real life do you see coming back to life? Zero, even if their killer never met them.
5) Remove space travel. There are no other inhabitable planets to support life.I have more, but I’m done being an ass.[/quote:k8safs46]
Here here! Oh and as for the physics guy, you arnt calculateing gavitational pull from spacial bodys.
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February 19, 2008 at 9:06 am #4900"Gathorn":1d8jb3nx wrote:
3) Remove hp. How many times do you get stabbed with a sword/knife and shot with a gun and still keep standing to fight, or let alone breath and live?
(Hint: It ain’t 10-30 time.)[/quote:1d8jb3nx]
Now that is so wrong. This guy was working as a salesman at this supermarket when it was robbed, he got stabbed 13 times with a knife and still managed to chase the robbers with pepperspray.
Though, I agree with you and this thread is utterly useless, games need blood and gore! And spaceships that move at certain speed!
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February 20, 2008 at 3:03 am #4909
Okay gathorn I’ll answer your questions.
First off why would anyone in the star wars universe want to go slow? espically from a military standpoint speed in a capital ship would be great.
1. We haven’t explored 1% of the universe we have no idea what other sentient life is out there. Maybe in 5000-10000 years we will be a lot further along and meet other races. Realistically all the races IG are fine.
2. So far we haven’t fully explored the capability’s of the human mind maybe in 10000 years will have some sort of telekinetic abilities.
3. OH GOD FOR THE LIFE OF ME PLEASE REMOVE HP. its stupid as hell you get shot in the head and take blah blah blah amount of damage and survive. Adopt a wound based system you get shot in the arm you have some blaster burns or your arm is practically shot off. Maybe the amount of random shootings will go down.
4. Sure remove the restore process it takes weeks on end to get back a dead alt even when it was clearly killed illegally, just enforce punishment on those who kill illegally, I’ve lost so many PC’s by random killings and deaths the restore system hasn’t done much for me.
5. Refer to question #1 we’ve barely scratched the surface of whats out there, chances are we’ll find an habitable planet soon, maybe not able to get there for many years till space travel improves but its fine.
So Gathorn try not saying stupid things while drunk.
PS: Venengo that Vegastrike is pretty neat they just need to get there online server running and it will be lots of fun.
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February 20, 2008 at 7:30 am #4911
ITS A FUCKING GAME, GET OVER IT. You want that much realism and rp go play a mush or forum fuuuck.
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February 20, 2008 at 7:53 am #4913"Flincher14":2rjr8ih7 wrote:Most of us are aware that star wars Physics are constantly breaking many scientific laws and its just unrealistic. [/quote:2rjr8ih7]
You stated this in your very first post. You’re saying that we should change a [b:2rjr8ih7]made up[/b:2rjr8ih7] universe, to fit our [i:2rjr8ih7]current[/i:2rjr8ih7] understanding of physics? Perhaps you should reread what you’ve already written. Its a fantasy universe, get over it. If we started trying to change everything that our current understanding of physics allows, we’d be arguing over goofy things like…Why don’t lasers shot from spaceships continue on forever in space? When in the movies, a capital ship takes a lot of damage, it starts to sink like a ship in water? How in deep space are they able to have space battle, there is no light…We could go on all day with stuff like this, but its not worth it…just move on.
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February 20, 2008 at 12:20 pm #4916
The entire idea of making LotJ have "realistic physics, realistic wounds, realistic buttplugs" and what the hell you were listing there is just stupid. I have to agree with Flek saying: It’s a game, get over it because he’s absolutely right. Would anyone ever have bought pong if the god damn ball just fell on the bottom wall? Answer: NO. They bought it because the idea was cool and it was something different. The entire point of this metaphor or something (eitherway, it sucked) is that the reason why people play games is that they get to join their own world without the laws etc. of real life. Also, not only is this a game that basically is the "own world" but it’s a MUD as well. To me, MUDs have always been about imagination and the ability to create something that does not exist anywhere else.
Then to move on, putting in these "physics" and no HP system would allow certain players to go on a killingspree any time they wanted. Since there’s no restore system anymore either, they’d just kill off the good combatants and rule the game with their twink chars. Yes, I think that your proposal could be interpreted as a desperate request for twinkery.
And now, without further ado, I speak my mind. This idea is an unnecessary, time consuming and a good excuse for a rant. Don’t fix it unless it’s broken.
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February 20, 2008 at 12:40 pm #4919"Troll":3sq68jcm wrote:Then to move on, putting in these "physics" and no HP system would allow certain players to go on a killingspree any time they wanted. Since there’s no restore system anymore either, they’d just kill off the good combatants and rule the game with their twink chars. Yes, I think that your proposal could be interpreted as a desperate request for twinkery.[/quote:3sq68jcm]
As of this very moment about 80% of the bloody mud is twinks. A Wounds-based system would be much better from what I’ve seen, the main reason twinks will run from a fight doing a, e e e e s s hail spaceport, is because they know that there attacker wont a few emotes first and the second they fire you’ll be unconscious and soon dead, really its the whole shoot first ask questions later. <!– s:lol: –><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!– s:lol: –> With a wounds-based system they COULDN"T kill off good combatants so twinks couldn’t rule the mud.
Currently ever idea I’ve ever had has been shot down because twinks would abuse it. I tell you this when someone abuses the code throw them in hell and freeze there account for a month, I assure you they will -never- do it again and after the first month of playing the community of this mud would GREATLY improve. Makes sense doesn’t it, if you parked your car illegally do you think that the school/store/your place of business should just just call you over the PA and tell you to move it? NO they should tow the bloody thing and once I again I assure you, you’ll never make that mistake again.
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February 20, 2008 at 1:00 pm #4920
I disagree with everything you say, absolutely everything and honestly too.
A) 80% of the mud are NOT twinks, they just know how to combat. You can’t call them twinks for killing you.
"the main reason twinks will run from a fight doing a, e e e e s s hail spaceport, is because they know that there attacker wont a few emotes first and the second they fire you’ll be unconscious and soon dead" It may be just me and my nonenglish heritage, but that didn’t make any sense. Twinks don’t run from a fight, they pick a fight with everyone just because they can.C) And no, none of your stuff makes sense like you claim it does. The reason your ideas get shot down is because they DO benefit twinks. We obviously don’t share the same point of view when it comes to defining term ‘twink’.
And finally, it would help me correct your statements if you used ‘their’ instead of ‘there’.
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February 20, 2008 at 8:26 pm #4922"Troll":30oqkr99 wrote:I disagree with everything you say, absolutely everything and honestly too.
A) 80% of the mud are NOT twinks, they just know how to combat. You can’t call them twinks for killing you.
"the main reason twinks will run from a fight doing a, e e e e s s hail spaceport, is because they know that there attacker wont a few emotes first and the second they fire you’ll be unconscious and soon dead" It may be just me and my nonenglish heritage, but that didn’t make any sense. Twinks don’t run from a fight, they pick a fight with everyone just because they can.C) And no, none of your stuff makes sense like you claim it does. The reason your ideas get shot down is because they DO benefit twinks. We obviously don’t share the same point of view when it comes to defining term ‘twink’.
And finally, it would help me correct your statements if you used ‘their’ instead of ‘there’.[/quote:30oqkr99]
A twink is anyone who does something that would not be physically possible. Like running from one room to ten blocks away in 5 seconds because your about to get shot. A twink doesn’t have to be a combat main they can be an engineer who just runs and runs and runs from everything and because he types a millisecond faster then the attacker he gets away.
Troll you can’t seem to have an intelligent conversation because you have some bad feelings towards me, so I suggest you butt out most of your points are nonsense.
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February 20, 2008 at 8:58 pm #4923
This thread is getting ridiculous, and nothing good is going to come from it.
This forum is reserved for the use of LotJ’s players to discuss ideas and talk about whatever topic they see fit.
By the way, that is an AWFUL definition of a twink. By that definition, getting restored because you were blown up by pirates is "twink".
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