Legends of the Jedi Forums The Brainstormtorium My Ideas..Yes..

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This topic has 2 replies, 2 voices, and was last updated 17 years, 5 months ago by Onasaki.
Viewing 3 posts - 1 through 3 (of 3 total)
    • Onasaki Participant
      January 10, 2009 at 8:13 am #940

      Alright, as is completely and utterly obvious. I’m back on the forums, but only to toss my ideas up(Since I’ve been playing a little more, ’cause I’m curious about this 4th era).

      Anyway, my ideas,
      Slicer:
      Navhack: Slicer Level 130-135
      Requires:
      SRK Datapad to Master, a toolkit, and a cockpit/navigation station
      Use:
      For hacking navicomputers, basicly. To corrupt any navcharts the computer holds, and render the hyperdrive inoperable until fixed.

      Hacker Feat, you gain 10% more credits while hacking a terminal.

      Espionage:
      Duplicate(Give it some -use-!): Level 50-70
      Requires: an espionage or master datapad, and a blank disk.
      Use: To duplicate navcharts. A high failure attached to it(Even at 100%), will ruin the navchart you’re trying to duplicate and render your datapad inoperable until fixed(Try and come up with stories for that you sneaksy little hobbitses) It also comes with a one-time failsafe, if you succeed you can only make -one- copy of said navchart, and you can’t duplicate the duplicate. Or something along those lines.

      Sabotage: Hyperdrive

      Drugs. This isn’t my idea, but it’s me agreeing with the post regarding them. We need active, functioning drugs, to give people reason to want them, smuggle them, and use them. Also, make it so they can’t be sold at shops either. So you have to stand on the street corner and actually try to -sell- it.

      Openable helmets. This has been said before, a while back, and I still agree with it. Being able to open helmets, that are meant to -be- opened, maybe some sort of makearmor option to make the helmets open and close.

      Revamp Makedroid, I know makedroid is a recent addition to the MUD, but I think we should make it better. Make it take more time then just gathering the materials, and typing builddroid biped. I propose we make it like Makearmor, where it takes more then just 10 minutes to build it up. And make programming it a bit more complex too, not -too- complex, but complex enough to be worthwhile then just a spammy droid that repeats anything said on comlinks, or in the room. Or something, or merely just make building it take longer. Oh! And add in a droid -language- so that we don’t have R2-units speaking basic.

      I see it as actually having to piece togather parts of said droid and then taking those parts and putting them togather. Chassis, Head, limbs, etc etc. I know that not all droids have limbs, but it’s just an idea.

      Another idea would be, FIX TATOOINE! I’m sure that’s been brought up on bugs and such, but Tatooine hasn’t been revamped since Czerka. And noone can get there to survey, or gather. Not that I see gathering as a main point anymore, though, I havn’t been back long enough.

      Anyway, those are my ideas for now. Alot of them have been brought up before, I’m sure. ‘Cause I know I mentioned a hack-navicomputer command several several times.

      OH! Blah, almost forgot this.

      Engineering:
      Shipmain – repairship: hyperdrive
      Requires: Everything Repairship needs.
      Use: Repairs the hyperdrive if corrupted by my previous slicer skill and Espionage skill.

      Repairdatapad: Engineering or Slicer skill level 25:
      Requires: broken datapad, battery, toolkit, circuit and silicon gel.

      I’m done now! XD

    • Drel Member
      January 10, 2009 at 5:48 pm #8808
      "Onasaki":2k2ywi77 wrote:
      Alright, as is completely and utterly obvious. I’m back on the forums, but only to toss my ideas up(Since I’ve been playing a little more, ’cause I’m curious about this 4th era).

      Anyway, my ideas,
      Slicer:
      Navhack: Slicer Level 130-135
      Requires:
      SRK Datapad to Master, a toolkit, and a cockpit/navigation station
      Use:
      For hacking navicomputers, basicly. To corrupt any navcharts the computer holds, and render the hyperdrive inoperable until fixed.

      Hacker Feat, you gain 10% more credits while hacking a terminal.

      Espionage:
      Duplicate(Give it some -use-!): Level 50-70
      Requires: an espionage or master datapad, and a blank disk.
      Use: To duplicate navcharts. A high failure attached to it(Even at 100%), will ruin the navchart you’re trying to duplicate and render your datapad inoperable until fixed(Try and come up with stories for that you sneaksy little hobbitses) It also comes with a one-time failsafe, if you succeed you can only make -one- copy of said navchart, and you can’t duplicate the duplicate. Or something along those lines.

      Sabotage: Hyperdrive

      Drugs. This isn’t my idea, but it’s me agreeing with the post regarding them. We need active, functioning drugs, to give people reason to want them, smuggle them, and use them. Also, make it so they can’t be sold at shops either. So you have to stand on the street corner and actually try to -sell- it.

      Openable helmets. This has been said before, a while back, and I still agree with it. Being able to open helmets, that are meant to -be- opened, maybe some sort of makearmor option to make the helmets open and close.

      Revamp Makedroid, I know makedroid is a recent addition to the MUD, but I think we should make it better. Make it take more time then just gathering the materials, and typing builddroid biped. I propose we make it like Makearmor, where it takes more then just 10 minutes to build it up. And make programming it a bit more complex too, not -too- complex, but complex enough to be worthwhile then just a spammy droid that repeats anything said on comlinks, or in the room. Or something, or merely just make building it take longer. Oh! And add in a droid -language- so that we don’t have R2-units speaking basic.

      I see it as actually having to piece togather parts of said droid and then taking those parts and putting them togather. Chassis, Head, limbs, etc etc. I know that not all droids have limbs, but it’s just an idea.

      Another idea would be, FIX TATOOINE! I’m sure that’s been brought up on bugs and such, but Tatooine hasn’t been revamped since Czerka. And noone can get there to survey, or gather. Not that I see gathering as a main point anymore, though, I havn’t been back long enough.

      Anyway, those are my ideas for now. Alot of them have been brought up before, I’m sure. ‘Cause I know I mentioned a hack-navicomputer command several several times.

      OH! Blah, almost forgot this.

      Engineering:
      Shipmain – repairship: hyperdrive
      Requires: Everything Repairship needs.
      Use: Repairs the hyperdrive if corrupted by my previous slicer skill and Espionage skill.

      Repairdatapad: Engineering or Slicer skill level 25:
      Requires: broken datapad, battery, toolkit, circuit and silicon gel.

      I’m done now! XD[/quote:2k2ywi77]
      I’m pretty sure that the only thing approaching original in that entire post was bitching about Tatooine not having been fixed since Czerka, and, arguably, that’s a non-point: Tatooine is backwater as hell, and EVERYTHING there is "beyond the expiration date," if you get what I’m saying.

    • Onasaki Participant
      January 11, 2009 at 12:58 am #8810

      Actually, I read that wrong. XD I thought you were being sarcasticly rude about the post itself, -for- mentioning Tatooine. And I’m aware that the other ideas have been mentioned, I’m sure I mentioned a number of them before.

      But yeah, Tatooine needs to be fixed.

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