This topic has 1 reply, 2 voices, and was last updated 11 years, 4 months ago by Altrez.
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    • Claudius Participant
      December 18, 2012 at 3:13 pm #20588

      Leadership is such a blah class, why bother having so many feats for it? Some of them could just be skills. I mean for a class that has three skills, they have a lot of feats. Make some of the feats skills, and keep some as feats or maybe remove them and replace them with something better?

    • Altrez Participant
      December 18, 2012 at 4:07 pm #20589

      One thing that might be interesting for leadership to have would be formation abilities to reflect their strategy know-how. When leading a group (Or battlegroup?) they could activate certain formations that change the groups resistances and weaknesses.

      Something like:  formation arrowhead

      Leader cries out a military order and his group begins to shuffle into a formation.

      Leader and his group shuffle into an arrowhead formation.

      Then they get a rock/paper/scissors bonus to the group which can then be countered by other formations. They might also get certain group skills, like for example:

      Charge: The leader can rally all of his troops to charge at a blocked exit, if successful they will trample through as one.

      Certain formations might make skills more or less successful. (ie, Charging a phalanx formation would likely fail). Things like dat.

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