Deprecated: Function bp_core_get_user_domain is deprecated since version 12.0.0! Use bp_members_get_user_url() instead. in /home/lotj/www/wordpress/wp-includes/functions.php on line 6170
Deprecated: Function seems_utf8 is deprecated since version 6.9.0! Use wp_is_valid_utf8() instead. in /home/lotj/www/wordpress/wp-includes/functions.php on line 6170
Deprecated: Function seems_utf8 is deprecated since version 6.9.0! Use wp_is_valid_utf8() instead. in /home/lotj/www/wordpress/wp-includes/functions.php on line 6170
This topic has 17 replies, 6 voices, and was last updated 16 years, 11 months ago by .
-
-
July 7, 2009 at 6:29 pm #10374"Sollayla":3mqwy07f wrote:I don’t see that being feezable code-wize. The owner of the jail wouldn’t be able to use voice commands to get in if it changes the code. Plus it doesn’t make sense ICly. How would trying to unlock a door make it so that you can just punch crap in and get out? I’ve never understood why people don’t just take away datapads and solve the problem.[/quote:3mqwy07f]
While in the end it might have to be hard-coded, I can think of a couple of ways to try and prog it off-hand.
That being said, you have to think about actual, real-life computer security measures. Sometimes you can quickly break the security, by knowing the password/key, using a built-in work around, or what have you; other times, you have to "brute force" it: basically, have a computer program manually try every password or key (for encryptions) possibility.
If they have the ability to short a door in-game, it’s assumed they know a bit about electronic security; the fact that they can now "punch stuff in" is to emulate the ability that they can brute-force the security, not that they’re suddenly granted a photographic memory and can do work in their head.
-
July 8, 2009 at 3:18 am #10377"RenegadeJedi":rnb3wutj wrote:"Sollayla":rnb3wutj wrote:I don’t see that being feezable code-wize. The owner of the jail wouldn’t be able to use voice commands to get in if it changes the code. Plus it doesn’t make sense ICly. How would trying to unlock a door make it so that you can just punch crap in and get out? I’ve never understood why people don’t just take away datapads and solve the problem.[/quote:rnb3wutj]
While in the end it might have to be hard-coded, I can think of a couple of ways to try and prog it off-hand.
That being said, you have to think about actual, real-life computer security measures. Sometimes you can quickly break the security, by knowing the password/key, using a built-in work around, or what have you; other times, you have to "brute force" it: basically, have a computer program manually try every password or key (for encryptions) possibility.
If they have the ability to short a door in-game, it’s assumed they know a bit about electronic security; the fact that they can now "punch stuff in" is to emulate the ability that they can brute-force the security, not that they’re suddenly granted a photographic memory and can do work in their head.[/quote:rnb3wutj]
I’m familiar with computer security, it’s an interest of mine. Regardless, why would failed shorting of a door make it bruit forcable? I just think it’s a bad sollution to an interesting problem. Nothing personal, though.
-
July 8, 2009 at 3:48 am #10378"Sollayla":206xq489 wrote:"RenegadeJedi":206xq489 wrote:"Sollayla":206xq489 wrote:I don’t see that being feezable code-wize. The owner of the jail wouldn’t be able to use voice commands to get in if it changes the code. Plus it doesn’t make sense ICly. How would trying to unlock a door make it so that you can just punch crap in and get out? I’ve never understood why people don’t just take away datapads and solve the problem.[/quote:206xq489]
While in the end it might have to be hard-coded, I can think of a couple of ways to try and prog it off-hand.
That being said, you have to think about actual, real-life computer security measures. Sometimes you can quickly break the security, by knowing the password/key, using a built-in work around, or what have you; other times, you have to "brute force" it: basically, have a computer program manually try every password or key (for encryptions) possibility.
If they have the ability to short a door in-game, it’s assumed they know a bit about electronic security; the fact that they can now "punch stuff in" is to emulate the ability that they can brute-force the security, not that they’re suddenly granted a photographic memory and can do work in their head.[/quote:206xq489]
I’m familiar with computer security, it’s an interest of mine. Regardless, why would failed shorting of a door make it bruit forcable? I just think it’s a bad sollution to an interesting problem. Nothing personal, though.[/quote:206xq489]
It’s not the failed shorting that makes it ABLE to be brute-forced in the actual game; that’s just the trigger for the code to do such. It’s by far the easiest way of checking that the player is able to short and has the equipment to short, and the only real way of checking if they’re mentally capable of it…
-
You must be logged in to reply to this topic.