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November 5, 2013 at 1:14 am #22864
I’m looking to create a script that will capture several bits of information and send it to a miniwindow. Very similar to the channel capture plugin, but I need it to be easy to add things to be captured. That way if I suddenly decide I want to add “You gain 3500 science experience.” I can just quickly add it. I have very little scripting experience so I wasn’t able to figure out how to do this by looking at the existing channel capture plugins. Any help that can be provided would be appreciated.
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November 7, 2013 at 10:59 am #22870
https://www.dropbox.com/s/he0q3zpagk4fgtf/Chat_capture.mcl
https://www.dropbox.com/s/qjn7d9gd79o8po6/Chat_capture.XML
Okay buddy got something for ya. Now im not as savy as Rav or Johnson but this will work.
You need to save both of those in the same place you have your world file. add the plugin and it will autoload chat_capture.mcl when it sees a clan chat. I saved that by default.
Next step to add what you like.
Open the xml with notepad
see the 3 triggers I put in there, your gonna make a new one.
<trigger
enabled=”y”
match=”*{*}<*>[*]*”
regexp=”n”
script=”redirect”
sequence=”100″
>
</trigger>Thats the clan chat trigger so copy that and past it somewhere to edit
match=”*{*}<*>[*]*”
that line in paticuler is for clan channel.The Empire {COMPNOR}<Agent>[Flek]( softly )<Zabraki>:Hello
It looks for those brackets in that orderSo if you wanted say Talk
CommNet 0 [Flek]( merrily ): What?match=”CommNet * [*]*”
that would variable the name, pc name, and what ever tone / language that use.so adding the new trigger would be
<trigger
enabled=”y”
match=”CommNet * [*]*”
regexp=”n”
script=”redirect”
sequence=”100″
>
</trigger>Hope that helps
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November 7, 2013 at 6:27 pm #22882
That didn’t work, all it did was open a new world and didn’t copy the info to the new world at all. And I would prefer it to be a miniwindow that shows up while I am looking at the main mud window, like johnson’s channel capture script does. I do appreciate the help.
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November 7, 2013 at 6:49 pm #22883
Well you can do the same thing to johnsons.
open his script, find the capture triggers and add one you are looking for.
As for mine not working, I think a step was missed I would have to trouble shoot it
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November 7, 2013 at 7:19 pm #22884
Unfortunately, just adding a new trigger and changing the match line isn’t enough to add something to Johnson’s script. I tried that already and it didn’t give me any error messages at all but it didn’t capture the text either. ` <trigger
enabled=”n”
name=”test”
match=”East – [YT-1000 Light Freighter – Common Area]”
regexp=”n”
script=”untagged_info”
sequence=”100″
>
</trigger>`
that’s the trigger I tried to test it with and when it didn’t work I figured maybe the brackets were doing it so I tried to match it off of a social. ` <trigger
enabled=”n”
name=”test”
match=”Where are your manners?”
regexp=”n”
script=”untagged_info”
sequence=”100″
>
</trigger>`
that didn’t work either.
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November 18, 2013 at 5:37 pm #23000
ok, I’ve got a simple workaround to display variable data in a miniwindow. It does what I need it to do, but there are some things I’d like to change and am not quite sure how to go about it. Currently it displays:
Target:
Humanbut I want it to display on one line
Target: Human
Here is what I have so far.
<timers>
<timer enabled=”y” second=”5.00″ offset_second=”0.00″ send_to=”12″
active_closed=”y” >
<send>var = GetVariable (“target”)win = GetPluginID ( ) .. “:variable_contents”
font = “f”
disptext = “Target: ”
WindowCreate ( win, 0, 0, 1, 1, miniwin.pos_top_left, 0, 0)
WindowFont ( win, font, “Courier”, 10, true)
height = WindowFontInfo ( win, font, 1) + 15
width = WindowTextWidth ( win, font, disptext) + 5
WindowCreate ( win, 0, 0, width, height , miniwin.pos_bottom_right, 0, ColourNameToRGB ( “gray” ))
WindowText ( win, font, disptext, 5, 0, 0, 0, ColourNameToRGB ( “yellow” ) )
WindowText ( win, font, var, 5, 12, 0, 0, ColourNameToRGB ( “yellow”) )WindowShow ( win )</send>
</timer>
</timers>Any help at combining the two lines would be much appreciated.
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November 23, 2013 at 4:01 am #23058
WindowText ( win, font, var, 5, 12, 0, 0, ColourNameToRGB ( “yellow”) )
The 12 in this line is displaying your text 12 pixels down from the top of your miniwindow, causing it to move down to a second line.
Here is your original code modified to only show one line:
<timers> <timer enabled="y" second="5.00" offset_second="0.00" send_to="12" active_closed="y" > <send> win = GetPluginID ( ) .. ":variable_contents" font = "f" disptext = "Target: " .. (GetVariable("target") or "No Target") WindowCreate ( win, 0, 0, 1, 1, miniwin.pos_top_left, 0, 0) WindowFont ( win, font, "Courier", 10, true) height = WindowFontInfo ( win, font, 1) + 2 width = WindowTextWidth ( win, font, disptext) + 4 WindowCreate ( win, 0, 0, width, height , miniwin.pos_bottom_right, 0, ColourNameToRGB ( "gray" )) WindowText ( win, font, disptext, 2, 1, 0, 0, ColourNameToRGB ( "yellow" )) WindowShow ( win )</send> </timer> </timers>
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November 23, 2013 at 7:02 am #23059
thank you johnson. This will help me with a couple other display windows.
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July 9, 2014 at 5:10 pm #24198
Alright, I’m using a second capture window for IC text that Flek set up for me a while back. It grabs all channels that I’m tuned to, broadcasts, says and so on. However, I would like a 3rd window to specifically filter OOC and osay. Can anyone help me out with this?
EDIT: I use mushclient 4.84 – the script is linked above in Flek’s first post, the dropbox link
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