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This topic has 4 replies, 4 voices, and was last updated 16 years, 8 months ago by Slyth.
Viewing 5 posts - 1 through 5 (of 5 total)
    • Anastasius Member
      October 11, 2009 at 2:17 pm #1242

      Quick fix please, can you remove the 105 soft cap on science. When we study items like weapons and shirts and shit we cant go past 105 science (unless science leader). Used to be you had to theorize or hypo, or study a theo hypo chip to get past 105 cant do that anymore.

    • Drel Member
      October 11, 2009 at 6:03 pm #11859
      "Anastasius":y688dcdi wrote:
      Quick fix please, can you remove the 105 soft cap on science. When we study items like weapons and shirts and shit we cant go past 105 science (unless science leader). Used to be you had to theorize or hypo, or study a theo hypo chip to get past 105 cant do that anymore.[/quote:y688dcdi]
      …or at least lower "quick learner." What’s the point in having a feat that you can’t get?
    • Avanga Member
      October 11, 2009 at 6:13 pm #11860

      Why would anyone want quick learner anyways?

    • Drel Member
      October 11, 2009 at 6:33 pm #11861
      "Avanga":hbv8ci40 wrote:
      Why would anyone want quick learner anyways?[/quote:hbv8ci40]
      Without datachips, it could prove… possibly useful (sciences, combat skills, force skills, etc).
    • Slyth Member
      October 12, 2009 at 2:32 am #11900

      there are quests in the game that you can level science from 105 – 150 in less then 5 hours… go do quests, it’s not that hard.

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