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December 29, 2017 at 11:37 am #30637
I had the idea that the game really makes landing on planets a slow affair (which it should, crashing is usually bad), but there are situations where you really don’t want to be safe but would rather be on the ground in a hurry.
I propose a ‘crashland’ command, used instead of the simple ‘land’ command that would forcibly crashland your ship on the indicated landing pad / inside the indicated hangar bay. The crashland would be like landing when not piloting the ship, and would include hull damage, a damaged drive and injuries to all passengers inside the ship, but the landing would be much faster than a normal landing would be.
There could even be a piloting skill that would reduce this damage!
Edit: I also realised that this could be really useful in situations where a ship is in orbit but cannot land because it has no fuel. The pilot could crashland instead.
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December 29, 2017 at 12:32 pm #30639
Crashland would be a good addition to the game especially for those pesky stuck in orbit without fuel situations.
I also like it when considering your being chased or know an enemy fleet is imminent and your trying to touch down unnoticed before they enter system.
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