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July 13, 2009 at 4:48 pm #1122
Commshield should block the lifeform readings of players inside commshielded rooms on ships. That is, if a ship has a commshielded room, any inhabitants of said room will not display on the readout when a ship with 50+ sensors stats them.
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July 13, 2009 at 7:40 pm #10434
50 sensors not being able to penetrate commshield.. but maybe a hundred being able to do so?
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July 13, 2009 at 11:36 pm #10435"Anastasius":2tukgffi wrote:50 sensors not being able to penetrate commshield.. but maybe a hundred being able to do so?[/quote:2tukgffi]
That would be cool, yeah.
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July 14, 2009 at 1:14 am #10436
YES <!– s:D –><img src="{SMILIES_PATH}/icon_biggrin.gif" alt="" title="Very Happy" /><!– s:D –>
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July 14, 2009 at 4:25 pm #10446"RenegadeJedi":3p12sre6 wrote:"Anastasius":3p12sre6 wrote:50 sensors not being able to penetrate commshield.. but maybe a hundred being able to do so?[/quote:3p12sre6]
That would be cool, yeah.[/quote:3p12sre6]
The more I thought about it, the more I’d change my mind and actually say "no." The Falcon’s smuggling compartments resisted the sensor sweeps of an ISD (which have 100 sensors in LotJ). Maybe 101 or 150 or something–sensors that high have to be set to such by an immortal, so the ability to break through commshield would be rare, just like it was in EU.
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July 15, 2009 at 12:08 am #10449
I agree also, but the comm shield flag shouldnt be that accessable on the other hand either. Or if it is, maybe make the flag tunnle 1 or tunnle 2 so people dont smuggling in entire armys.
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July 15, 2009 at 1:02 am #10451"Anastasius":2rcvvc86 wrote:I agree also, but the comm shield flag shouldnt be that accessable on the other hand either. Or if it is, maybe make the flag tunnle 1 or tunnle 2 so people dont smuggling in entire armys.[/quote:2rcvvc86]
Entire ships could be hidden by EU’s "commshield flag." Luke hid his x-wing inside of a modified freighter’s hold that way. If it can be scaled up to that extent, it would be scaled up to just about anything.
Maybe increase the base energy consumption based on the commshield flag? You could have it done either constantly, a certain increase in consumption per application of the commshield flag, or an increase based on the number of people within in the ship being hidden by a commshield flag.
Alternatively, maybe have energy be drained each time the commshield hiding ability triggers and hides the occupants?
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July 15, 2009 at 10:02 am #10465"RenegadeJedi":27wfhf07 wrote:…
Alternatively, maybe have energy be drained each time the commshield hiding ability triggers and hides the occupants?[/quote:27wfhf07]
That would be rendered useless as soon as people stat your ship ten times to see if the fuel drops.
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July 15, 2009 at 3:17 pm #10466"RebornSinner":3t1mm1sh wrote:"RenegadeJedi":3t1mm1sh wrote:…
Alternatively, maybe have energy be drained each time the commshield hiding ability triggers and hides the occupants?[/quote:3t1mm1sh]
That would be rendered useless as soon as people stat your ship ten times to see if the fuel drops.[/quote:3t1mm1sh]
Well, a realistic "stat" sytem wouldn’t ALLOW other ships to see fuel consumption like that…
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July 27, 2009 at 8:58 pm #10641
Edit: Thinking about it, this probably can’t be abused too badly. Honestly. The only worst case scenario I can think of is the spies rushing to the commshielded room…Or something along those lines.
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