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February 18, 2008 at 8:20 am #468
This is probebly not going to be received very well, but then again I’ve only been here a couple months now so I preface this by saying this is just based off my own experiances as an new player and is my own opinion and not meant as an target of any individual.
1) Reactive system. I’ve seen this system on alot of muds and it never works, why? Because after the fact people spread word about what took place both Icly and OOcly and then certain people take what they’ve heard and act on it, so if something terrible happens to someone and then someone else hears about it and its overturned its not entirely overturned because there will be someone out there who didn’t get the memo and acts on it as if it did happen weather for good or evil. This also means that alot of valuable time is spent with people going through stuff which is absurd in the first place because theirs nothing they can do about till after it is over, which to me this is one of the most frustrating things which can happen as my time is valuable and limited and if an scene is rediculous I’m more apt to want to log out than waste 3-5 hours sitting there. Examples of what I’m talking about, as all of these have happened to me at some point. 1) you meet someone you’ve never seen before brand new out of chargen, get accused of being an thief because you are the same race as whatever thief may or may not be plying their trade on that planet and you take the entire brunt of the punishment because you don’t have any skill levels to defend yourself with even though you were just standing there. 2) Something happens and you get arrested, space blockade, talking to the wrong person, asking about weapons permit, look at someone the wrong way, and you end up sitting in an cell for x number of hours while your captors just don’t talk to you and then whenever they do come around they talk in clan beat you/stun you repeatedly for no reason as they never emote or say to you and then leave 3) you are robbed of your property (see help mugging) and they set aside part of it but then return part of it, and because you didn’t have an active ooc list of everything you had you don’t get any of it back because you can’t prove its yours.
2) Cliques and spyapp. I think spyapp is necessary on an mud this big but my concern is that the rules are set up in such an way that it gives the leadership absolute power. I’ve seen leadership change hands 4 different times in under 2 hours in some clans with some of the members receiving leadership barely being out of chargen themselves and they just got lucky and walked into the roll. I’ve then seen other people use their ‘friends’ in paranoid unusual ways where information moves faster than is humanly possible and people who barely have contact ICly cover up for and help each other Icly despite little actual contact.
So what happens when mister random guy walks into an leadership position gets contrl of an clan promotes all his buddies weeds out the people who aren’t on his aim list and uses spyapp as his reasoning?3) The new help perm. The old help perm sucked. Because the way people got around 3 days of think logs was just to incarcerate you for 3 days before killing you. But now it leaves relative cartblanche to any character who sets up their character sheet as ‘possible killers’ with the ultimate responsibility falling on the RPCs. And while I don’t know of any cases of RPC abuse, humanity by nature and in mud worlds especially tends to be biased and my personal feeling is that the way the system is designed encourages ooc alliances and bias. Homeade example (I’ve never seen this its just an random example off the top of my head)
Imperial officer is on coruscant and sees gamorean male, imperial officer knows gamorean male is X player who permed him 2 eras ago as an bounty hunter. He also knows gamoreans aren’t hard to set off, so he starts harassing gamorean. Eventually gamorean looks at imperial wrong, so imperial arrests him, takes him to an cell stuns him an few times and then leaves him. Several hours later imperial comes back and executes gamorean for some random set of charges, resisting arrest, illegal weaponry, treason because he said ‘f-off’ or some such. Gamorean appeals, and imperial is protected under the game rules because imperials are supposed to be anti alien tyrants.And it doesn’t really help that ex bounty hunter also killed one or two of the RPC’s judging the case characters aswell. Just throw out the window mister gamorean was an engineer buying parts to make flashlights and never spoke to anyone up to this point.I guess my overall voicing of this is to say that there should be some kind of prereactive system, an ‘common sense’ rule where an player can go ‘does this guy have reason to be doing this?’ if its random violence and if an staff member is available and inclined (I’m keenly aware of the limits of staff so obviously they can’t play universal police) and if someone is available to sent mr attacker an tell asking "Why are you attacking random person/trying to insite something?" so that the other player can know its because the PC in question is demented/meant to just be an dick/really hates gamoreans or what have you.
Cuz really, I’ve been on lorrd enough times and seen random shoot outs between people for stuff as simple as ‘this person looked at me too many times’ that at some point you start wondering whats up with it.
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February 18, 2008 at 8:37 am #4878
We have a reactive system for asshats who halt rp just because they cant see everything that is going on so they think they are getting the raw deal or they take it to osay and bitch and complain or just go idel till an imm deals with it causeing everyone else to wait on them. Now the reactive systems works you finish your rp when you are in a cell and getting no rp call rpc if they walk in stun you and walk out thats ilegal and you report it when they walk out rp is over and imms can react.
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February 18, 2008 at 8:59 am #4882
-Because they can’t see what is going on.
An very valid point, except as it deals with new players/characters. Unless your some kind of demented serial killer or in an villainous roll (pirates/theives/dictators) there isn’t much reasy why the average person would harm someone and the other person not have the faintest clue what is going on. Yet, this would seem to be an pretty regular situation.-People who idle.
I’ve been guilty of this one. I won’t drop link an RP but if the person is blatanly looking for an reason to kill you I’m not going to give it to them if I don’t have an reason to be involved. My very first character ever was beaten silly in an relatively short period of time by someone who was about as random as you could get. And over the course of the next 5 hours was stunned, aided, stunned, aided, stunned and aided. With OOC shittalking inbetween. I eventually (after the second or third stun) quit emoting or saying and just sat there and took it while I logged it all because eventually it crosses that realm from giving them the benefit of the doubt of having an good reason why, to just being childish and an unproductive waste of time. Dude could have emoted doing all of that and saved me 5 hours. On the same note, I’ve seen plenty of people start stuff, then use the other persons reaction as circular justification for why they took it that next step further. Ex: person A see’s person B and is bored, so person A spits on person b and calls them an thief. Person b says "What?" person A says "Are you calling me an liar!" person b goes "whats wrong with you?" person a draws weapons/grabs the target/some other aggressive action, and then justifies it on the grounds that they don’t take no disrespect from someone and the lack of ‘tone’ that person B used was blatantly disrespectful!
In an situation where whatever you do is going to be taken as ‘wrong’ and the other person has already chosen their course of action and is only seeking support to carry it out, I see nothing wrong with sitting there and letting them have their fun with code. Cuz honestly, their wasting their time as much as anyone elses. I’m all for IC villains, I love IC villains, but if your just an ooc bully off for some rocks, why should I bother wasting my time with you?-talking on Osay during RP
This is an huge pet peeve of mine personaly I’m not an fan of osay ever . And the more players present using it, the worse it becomes. I’m generaly -ooc regularly so I can seriously see your point here. And think that if you are the victim of ‘whatever’ and you can’t get out of it then you should at least go gracefully with it till it is clear that it isn’t something legitimate.-imms can react
I’ve played mushes with very low combat levels where stuff took place and imms revoked it and even with an very mature playerbase reacting after the fact seldom works out ‘pretty’. And while it is designed from the start to make it an easier workload for volunteer staff, it ultimately makes it more work for them than if they just went ahead and used tell person A "Do you have an reason for shooting random people ?" than letting it take place, then getting the character resurrected, then you have the whole "So which part of the scene took place and which didn’t?" or the comm O "X person is dead!" "No he isn’t I just saw him on alderaan!" etc the list goes on and on but overall I’m honestly more discouraged by the loss of RL time in situations like that than I am with the actual death. Characters are replacable, time however is something that isn’t and I have no problem avoiding someone because their standard of roleplay equates to barely better than leet speak.
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February 18, 2008 at 7:51 pm #4887
Sorry Kebron, as much as I agree that OOC/AIM cliques suck ass, changing things to cater to people who are assuming that the person attacking them has no reason to do so, is just silly. The reactive system has its flaws, but we can’t stop everything every single time someone thinks there’s no reason they should be getting attacked.
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