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This topic has 23 replies, 10 voices, and was last updated 18 years ago by Onasaki.
Viewing 15 posts - 1 through 15 (of 24 total)
    • Corey Participant
      May 6, 2008 at 10:22 pm #632

      Simple suggestion really…Why, when a person dies, does their clone immediately appear as a full grown adult? I could get myself cloned today and die tomorrow, and if my clone works, I’m suddenly a full grown adult. They aren’t making exact physical replicas and putting them in a storage shed for when needed…Why not have people play a child character for X amount of time (or not have the clone kick in for X amount of time) to justify some of the actual time it’d take for that clone to grow up. Anyways, the cloning concept we currently have just kind of annoys me.

    • Rojan QDel Member
      May 6, 2008 at 10:43 pm #6089

      I agree that the system we have isn’t great… But forcing everyone to play child chars will just make it worse <!– s:) –><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!– s:) –>

    • Walldo Keymaster
      May 6, 2008 at 11:07 pm #6090

      The best answer I can think of is that LotJ is first and foremost a game. It is NOT a real life simulator, nor a ‘Star Wars Life’ simulator. Being 100% accuracy to canon/logic/etc. sometimes must be sacrificed for gameplay mechanics.

      I do see your point, though. Maybe if it took X amount of time to ‘prepare’ a clone for quote unquote deployment. That way you can’t get permed and instantly log on a clone &quot;HERE I AM WHAT HAPPENED TO ME!?&quot;

    • Corey Participant
      May 7, 2008 at 1:51 am #6091
      &quot;Rojan QDel&quot;:2n44o726 wrote:
      I agree that the system we have isn’t great… But forcing everyone to play child chars will just make it worse <!– s:) –><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!– s:) –>[/quote:2n44o726]
      Well that part was just a suggestion lol, I wasn’t that serious about forcing everyone to play a child character

      &quot;Walldo&quot;:2n44o726 wrote:
      The best answer I can think of is that LotJ is first and foremost a game. It is NOT a real life simulator, nor a ‘Star Wars Life’ simulator. Being 100% accuracy to canon/logic/etc. sometimes must be sacrificed for gameplay mechanics.

      I do see your point, though. Maybe if it took X amount of time to ‘prepare’ a clone for quote unquote deployment. That way you can’t get permed and instantly log on a clone &quot;HERE I AM WHAT HAPPENED TO ME!?&quot;[/quote:2n44o726]

      Non simulator or not, I would think there is a line to draw that separates logical for the genre to just plain silly. I’m not actually suggesting that we have to play every character from birth to death or anything like that….but as you pointed out..&quot;Here I am what happened to me?&quot;…instantly after death…is what I’d lump in the &quot;just plain silly&quot; category…

      As it stands, giving some kind of buffer time would be my choice…And perhaps even add in some extra things…like its even harder for the clone to work…or..flawed cloning (IE: you get a clone, but your stats are all reset..or some of them) I dunno…it just seems lame for someone to die and then be right back within a few minutes.

    • Onasaki Participant
      May 7, 2008 at 7:30 am #6095

      This idea is a good one, but in my experiances, the immortals wouldn’t support it. Several of them HATE child characters with a fiery passion of a thousand and one flaming suns of firey flameness. And, as Walldo said, it’s not a real life simulator.

      THOUGH, if you remember Episode 2, the Kiminoans had a drug or something that accelerated aging in the clone troopers. Which could be the IC reason as to why we appear as full grown adults. If it could happen, I’d support it 100% though. I like the idea of realism, and even more the idea of having to RP a child character. Personally, I think you shouldn’t have to app for child characters, it should be a thing in char creation. The youthflag EASILY diminishes any and all Superchildren as we all know of, so that would basicly screw over those who think they can be a 150 combatant child character with twinked-out items and go around claiming ‘I R TEH UBER ASSIN KID DAT PWN U!’

    • Drel Member
      May 8, 2008 at 1:34 pm #6106
      &quot;Onasaki&quot;:2e2jmb0p wrote:
      This idea is a good one, but in my experiances, the immortals wouldn’t support it. Several of them HATE child characters with a fiery passion of a thousand and one flaming suns of firey flameness. And, as Walldo said, it’s not a real life simulator.

      THOUGH, if you remember Episode 2, the Kiminoans had a drug or something that accelerated aging in the clone troopers. Which could be the IC reason as to why we appear as full grown adults. If it could happen, I’d support it 100% though. I like the idea of realism, and even more the idea of having to RP a child character. Personally, I think you shouldn’t have to app for child characters, it should be a thing in char creation. The youthflag EASILY diminishes any and all Superchildren as we all know of, so that would basicly screw over those who think they can be a 150 combatant child character with twinked-out items and go around claiming ‘I R TEH UBER ASSIN KID DAT PWN U!'[/quote:2e2jmb0p]
      If we went with completely EU-accurate cloning, you’d lose all your knowledge. You’d get to keep… levels. No RP, no equipment, etc. On top of that, sims would be put in, coded to only sim you up to the levels you had when you had the clone, and you’d have to physically re-level the character (&quot;flash imprinting&quot; in Star Wars), reducing what cloning actually allowed you to keep to… drumroll, please… the character name.
      Anyone that monitors the forums knows that I’m infamous for being pro-EU accuracy, but there’s a reason I haven’t even really touched cloning. There’s very little that can be done to make it more EU-accurate, and all of what can be done is far from feasible (the sims idea).

    • Ranman Participant
      May 12, 2008 at 6:14 pm #6237
      &quot;Onasaki&quot;:flt6h1gq wrote:
      This idea is a good one, but in my experiances, the immortals wouldn’t support it. Several of them HATE child characters with a fiery passion of a thousand and one flaming suns of firey flameness. And, as Walldo said, it’s not a real life simulator.

      THOUGH, if you remember Episode 2, the Kiminoans had a drug or something that accelerated aging in the clone troopers. Which could be the IC reason as to why we appear as full grown adults. If it could happen, I’d support it 100% though. I like the idea of realism, and even more the idea of having to RP a child character. Personally, I think you shouldn’t have to app for child characters, it should be a thing in char creation. The youthflag EASILY diminishes any and all Superchildren as we all know of, so that would basicly screw over those who think they can be a 150 combatant child character with twinked-out items and go around claiming ‘I R TEH UBER ASSIN KID DAT PWN U!'[/quote:flt6h1gq]

      People like you are the reason the immortals and most players hate child characters.

      Emo kids for the lose.

      (Clones can fail. And the time between getting yourself cloned and the days-months(ooc time) later that you die should amply explain the clone having grown, especially if years have passed ICly.)

    • Onasaki Participant
      May 14, 2008 at 2:28 am #6265

      Uhh? Emo kids? Where in my post did I mention the word &quot;emo&quot;? Also, who the hell are you? If you don’t have anything constructive to say, then don’t say it.

      And I don’t even think people know what IC years pass anymore…

    • Ranman Participant
      May 14, 2008 at 2:40 am #6266
      &quot;Onasaki&quot;:2tpxgsc4 wrote:
      Uhh? Emo kids? Where in my post did I mention the word &quot;emo&quot;? Also, who the hell are you? If you don’t have anything constructive to say, then don’t say it.

      And I don’t even think people know what IC years pass anymore…[/quote:2tpxgsc4]

      Emo kids. One of your youths once commited suicide for attention. I was sitting in the hotel on old Scant Rofl’ing as you did. I have plenty constructive to say, I was merely adding on to your point. I also made relevant points to do with the topic of cloning unlike your now quoted post. There was entirely no need to get so emotional over my jest. <!– s:roll: –><img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes" /><!– s:roll: –>

      Also, cloning for now is perfectly fine. Especially since buyclone is now far from viable and cloning is really a medical/science main only skill.(Not sure what makes 150 medical without being a main..Khommites and Arkanians maybe.) If it ain’t broke. Don’t fix it.

    • Corey Participant
      May 14, 2008 at 2:59 am #6267
      &quot;Ranmyaku&quot;:y3ktoc83 wrote:
      Also, cloning for now is perfectly fine. Especially since buyclone is now far from viable and cloning is really a medical/science main only skill.(Not sure what makes 150 medical without being a main..Khommites and Arkanians maybe.) If it ain’t broke. Don’t fix it.[/quote:y3ktoc83]

      Its hella broke, thats the point of this idea thread.

    • Compel Bast Member
      May 14, 2008 at 6:48 pm #6278

      [b:1scx6agd]Copy of a Staff post made by myself on the subject of cloning[/b:1scx6agd]



      We were having a chat about the &quot;Implementation of cloning&quot; things. For the sake of completeness, and for some imms who weren’t here during earlier timelines, this is what we used to do.

      [u:1scx6agd]Timelines from years and years and years ago[/u:1scx6agd]

      Pretty much every planet had a cloning room, which only cost a few thousand credits to buy, and if you were permed in any manner, you clone could work – it had a high liklihood of working, however didn’t always work. – This system was replaced by ‘hospitals’ and safe(x) at some point in the past

      [u:1scx6agd]D 200X – Early Summer 2005 Timline (The Khaeros timeline)[/u:1scx6agd]

      Cloning was located in the hidden starsystem of Kamino. The planet of Kamino was only accessible if you knew the coordinate numbers. Unfortunately this was only a barrier for people on their first characters, cause then afterwards, basically everyone knew it.

      It was a small, 11 room planet with Cortosis blade wielding orderly mobs, a comlink vendor, a cybernetic shop and a Kaminoan doctor mob. There was also a free comlink vending machineThe doctor mob was how a character with level 100 in medicine would learn the skill by using the ‘practice’ command. You could also use the ‘buyclone’ command there, which tended to cost 8 – 20 million credits. Buyclones had a significantly higher chance to work than player clones (players cloning someone needed to purchase a ‘vial’ for 15000 credits), however as both Compel AND Sharpe knew from experience, even the buyclones didn’t always work….

      Additionally, the Emperor had a private cloning chamber, from which he could use the ‘buyclone’ command.

      [u:1scx6agd]Early Summer 2005 – September 2006[/u:1scx6agd]

      There was no cloning present at the start of this timeline, it was introduced around halfway through the Old Republic Era as a result of a DEVELOP command based development by Kuat Drive Yards. For most of this era, KDY had sole control over cloning and it essentially acted as one of their main products. However, people would regularly break into the base and clone themselves. I believe cloned people had to contact KDY if they were permed and wanted out. – This, I think, caused problems if they had consequently fallen out with KDY.

      During the Rebellion era, KDY still offered cloning services. The Empire were also given cloning at eras start. The Rebellion had to use the DEVELOP command (taking months he adds without a hint of bitterness in his mouth) to gain cloning on their secret planet of Hoth.

      Cloning vials were for sale on Lorrd, for around 12000 credits. BUYCLONE was also present. It seems that during either this era or the NR era, the stats were changed so that BUYCLONE almost never failed and player cloning almost never worked.

      In the NR era, Hoth navcharts were handed out in droves resulting in the majority of the pbase who could doorcut having easy cloning access there. KDY still had cloning. The New Republic, having taken over the citadel, gained access to the Emperors old cloning room. Neru Bas in their impenetrable base was also given private cloning. I am unsure of the status of SGO/IR”s cloning abilities.

      [i:1scx6agd] SNIPPED BY COMPEL DUE TO STUFF[/i:1scx6agd]

      [u:1scx6agd]October 2006 – February 2007 &quot;Mini-Timeline&quot;[/u:1scx6agd]

      There were no clones (or forcers) in this timeline.

      [u:1scx6agd]March 1st 2007 – Present[/u:1scx6agd]

      [i:1scx6agd]SNIPPED BY COMPEL DUE TO IC IC IC IC IC IC[/i:1scx6agd]
      ___________________________________________________

      So, that’s a summary of what cloning was in the past. I haven’t entirely processed enough to make any suggestions about how cloning should BE. It seems that there’s a few choices, which I’ll attempt to summarize.

      1) Extremely limited cloning – Emperor only (IE canon). Or to stretch it slightly more, rebelleader/emperor only cloning.

      2) Public cloning. Either in the form of cloning rooms on normal planets (bad idea I think) or in some sort of hidden planet, similar to Walldo’s suggestions.

      3) Clan based cloning.
      3a) Every clan, if they can demonstrate the resources / capabilities / RP development can create their own cloning rooms.
      3b) Cloning can be performed only by a Medical clan(s), in a similar fashion to Engineeringclans and shipbuilding.
      3c) Cloning is another service that certain engineering clans can offer – IE KDY in the 2005/2006 OR era.

      4) A combination of 2 and 3. Have a Medical clan based in the hidden sector of Kamino. The medical clan will also offer other things (slightly better cybers? Or even rejigging the current availability of them). The medical clan essentially sell nav charts to people before they can even come to the planet.

      5) No cloning at all

      The 4th one is just something I thought up, probably not practical but it was worth throwing out there. Any other ideas to add to the original?




      [b:1scx6agd]See, we actually do think about stuff![/b:1scx6agd]

    • Drel Member
      May 14, 2008 at 8:10 pm #6280

      Option ffour is the most accurate. Clans (i.e. the Emperor–Mount Tantiss, et al) could do it, but there should be a third party way (Boba Fett got his leg cloned, etc).

    • Corey Participant
      May 14, 2008 at 9:04 pm #6281

      I like option 1…I don’t see a point in allowing everyone and their mom the chance to clone themselves…

    • Onasaki Participant
      May 15, 2008 at 1:58 am #6289

      I like option 1. Though with that, you may have people spreading around that the Emperor or the Rebeleleader has cloning abilities, and will try to break into the Citadel or whatever to gain access. Unless it’s set exclusively FOR them and only THEM, which then I support 100%.

    • Rojan QDel Member
      May 15, 2008 at 2:03 am #6290

      I remember when Khaeros had a cloning chamber, I used to break in to use it…

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