Various Changes

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A small set of code changes on 1/08/2022

- When buy/sellcontraband fails, you will no longer lose your credits or cargo, respectively. Instead, when it fails, a message will be printed to the room (or to people monitoring it with cameras) and if police are in the room, you'll be reported to the governing clan and marked as wanted if seen failing the skill by police. When buy/sellcontraband succeeds, any players watching the room will see the same exact messages as during normal cargo trades.

- Fixed a bug which made it nearly impossible to hit characters if they should have been impossible to miss. (mostly applied to very low level characters who were also unconscious)

- Unfamiliar will now give the target an effect preventing them from using dub for about 30 seconds instead of lagging them out for 30 seconds.

- Improved how affected_by, resist, immune, and susceptible effects are displayed in ostat as part of some broader modernization of handling effects from objects. This also allows affected_by types other than the first 32 in our list to be applied by objects.
Author Klor
Published
Categories code updates news
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