Various Changes

kylo

A small set of code changes on 10/26/21

- Obscure and reveal will now be considered successful even if the room is already obscured/unobscured, respectively, allowing force users to adept these abilities without requiring vast quantities of distinct rooms.

- Fixed logic which was double-checking for skill gains on success/failure for most force abilities. They should all still gain percentage on use, but more slowly than they had and never twice with one cast.

- Using the call command will now automatically adept the skill.

- You can now create LFR events inside structures or space stations. With fewer restrictions on where the event occurs, it's up to players to ensure the location they choose is publicly accessible.

- Added new Lua APIs for handling objects inside other objects.

- Fixed a bug causing events to last for a negative amount of seconds.
Author Klor
Published
Categories code updates news
Views 221

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