Personal Squadrons

xwing-icon

Alpha Version of Player-Manned Squadrons

Rolling out a VERY rough draft of player-manned squadrons.

The process to make a new squadron has now changed as a result.

New command: SQUADRON ADD

You use this from within a ship hangar. So imagine you have XW01, XW02, XW03, XW04 - a bunch of nice X-Wings. You might want XW01 to be the leader so you'd do SQUADRON ADD XW01 XW02 and then SQUADRON ADD XW01 XW03 and so on.

Once you've made the squadron, you can either pilot it on its own, from within the cockpit of the leader (in this case XW01).

If you want to use it in the old fashioned way, you then can do SQUADRON ASSIGN <1-3> and the entire squadron will get assigned to that slot on the main battlegroup ship.

Currently, you can only control the squadrons all at once. So you do your fancy SQUADRON SCRAMBLE from within the leader's cockpit. You'll all launch. Then in space you can use SQUADRON TARGET or NAV or AUTOTRACK or BOMBARD like normal.

Your squadron commands will not move the leader ship, it moves independently of the rest with normal piloting commands (since you're inside it).

To land, you can use SQUADRON NAV ALL LAND . But uh, currently it crash lands your ship. Tomorrow or the next day I'll try to work on fixing the RECALL functionality so it works right...

If you do assign the ship to larger capital ship, you can have someone on the bridge use the normal recall functionality to get them all to land without crashing.

As I said, this is a VERY rough draft. Give me ideas, feedback, bug reports, etc. Especially if it impacts how old battlegroups/squadrons work in some unintentional way.
Author Klor
Published
Categories code updates news
Views 93

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