More Space Changes

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Another update about the most recent space changes

Here are a couple things I forgot to include in the original space changes announcements:

- Repairing ship systems no longer makes that weapon type fully recharged.

- You can now use "all" instead of a number for upgradeship and dismantle. This will add or remove as many parts as possible, either up to your ship's min or max, or as many as you have space to fit.

- The "ship charge" system was also removed. This wasn't used much recently, but could limit the combined rate of fire of all weapons together. Now it's entirely based on how many weapons or missile tubes are installed.

- battlegroup nav all <command> will now always include the battlegroup leader, not just the wing ships. You can still issue commands individually to the wing ships. You cannot issue a nav command from the battlegroup leader individually to itself, however.

In addition, the HELP SHIPSTATS file has now been updated to reflect all of the changes. It may be useful to review that, especially the part about energy weapons.
Author Klor
Published
Categories code updates news
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