Ambience levels are a rating of the noise in any given area. They are
broken up into three values: LOUD, AVERAGE, and QUIET. Loud areas are
any crowded place, such as Coruscant. Average is less crowded places, and
sometimes onboard ships. Quiet is large, open areas like Kashyyyk forests.
Ambience affects yell ranges as follows:
Yells travel 2 rooms in LOUD Areas. (3 for 'yelling in the distance')
Yells travel 4 rooms in AVERAGE Areas. (5 for 'yelling in the distance')
Yells travel 6 rooms in QUIET Areas. (7 for 'yelling in the distance')
Ambience also affects the 'Talking Comlinks', which are explained
elsewhere. The effects are listed below:
QUIET Areas allow you to hear exactly what was said into the comlink.
AVERAGE Areas allow you to spot the action, but not hear the message.
LOUD Areas blocks all notice of the action.
See also: HELP TALKING, HELP COMLINK.