Legends of the Jedi Forums The Brainstormtorium Nar Shaddaa circa 2008

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This topic has 20 replies, 15 voices, and was last updated 17 years, 10 months ago by Drel.
Viewing 15 posts - 1 through 15 (of 21 total)
    • Gral Keymaster
      January 15, 2008 at 4:35 am #435

      Slapping together a list of things to work on, fix, omfg delete and remake with respect to Nar Shaddaa.

      You can post your ideas, rant here or flop something to gral @ legends of the jedi . com.

      Gralikens.

    • Siradril Participant
      January 15, 2008 at 10:12 am #4268

      Would have been cool, if the other levels of Palace were finally open to Public. Also nar shaddaa aka "Smuggler’s moon" needs one or two smuggling quests.

    • Flincher14 Member
      January 15, 2008 at 12:38 pm #4269

      The traveling cars that get you to different sectors need a bloody list, I know how to get to the main spaceport by saying its full name but I can’t go anywhere else in Nar Shaddaa cause frankly I dont know the key word.

    • Flek Participant
      January 15, 2008 at 3:07 pm #4271

      Nar shadda needs to have the advanced ship parts brought back, I made money selling that off to engi clans.

    • Corey Participant
      January 16, 2008 at 12:01 am #4276
      "Siradril":3a9vmsgz wrote:
      Would have been cool, if the other levels of Palace were finally open to Public. Also nar shaddaa aka "Smuggler’s moon" needs one or two smuggling quests.[/quote:3a9vmsgz]

      +1 Pretty much having -any- reason to go to Nar Shaddaa would be a benefit to the planet in my eyes. Smuggling quests should be in abundance here.

      "Flincher14":3a9vmsgz wrote:
      The traveling cars that get you to different sectors need a bloody list, I know how to get to the main spaceport by saying its full name but I can’t go anywhere else in Nar Shaddaa cause frankly I dont know the key word.[/quote:3a9vmsgz]

      +1 I wish I had a dime for every time I’ve heard someone requesting info on how to work those things.

    • Venengo Member
      January 16, 2008 at 3:51 am #4279

      Then you’d be a really cheap stripper! As to the cars, say ‘destination’ and be patient, it should list all the places you can go.

      Nar Shaddaa is already good for combat/combatant money earning, so there is reason to go.

      I think just add more smuggling rp/quest stuff to it, a lot of what it seems to be missing would be best done with an active clan there(for example, pointlessness of that multileveled palace thing you can only reach 3 levels of, at least without cutting doors. could be interesting place, but nothing to go there).

    • Gral Keymaster
      January 16, 2008 at 7:18 am #4280

      Added to list:
      15Jan08 Siradril/Venengo 3 MOD Would have been cool, if the other levels of Palace were finally open to Public Revisit Hutt clan hall
      15Jan08 Gral/Flek 4 MOD Nar shadda needs to have the advanced ship parts brought back, I made money selling that off to engi clans. Buildship chop shop
      15Jan08 xpuma20x 2 MOD +1 Pretty much having -any- reason to go to Nar Shaddaa would be a benefit to the planet in my eyes. Smuggling quests should be in abundance here. Revisit quest initiator spam to players – maybe all major bar owners would remind players
      15Jan08 xpuma20x 1 MOD +1 I wish I had a dime for every time I’ve heard someone requesting info on how to work those things. Revisit clarity of usage

      For a total of 79 things.

      18Jan08
      For a total of 72 things to do out of 83 things.

    • Onasaki Participant
      January 23, 2008 at 5:02 am #4426

      I believe Nar Shaddaa, should be remade. Added with like 10 different sectors. Ranging from Corellian, Coruscanti, Refugee, etc etc. And yeah, smuggling quests too. Lots of them.

      And I personally think they should just scrap the Hutt Palace, although, it can be open to public. If you’re a jedi, with door breach. <!– s:P –><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!– s:P –> That’s how I explored that place. I used breach all the time as Vazar. Not much there, really. And if they do remake it. We need more Hutt Players, so we can actually have Hutt Clan wars. But then, that’s like saying we need 4 million players to make the Empire an empire. That’d be 2 million clones for the army, 2 million clones for the navy. Or something like that. But either way, any sort of actual realistic conflict between two factions like that.

    • SgtFlippy Member
      January 23, 2008 at 6:00 am #4429
      &quot;Onasaki&quot;:2rfhknye wrote:
      I believe Nar Shaddaa, should be remade. Added with like 10 different sectors. Ranging from Corellian, Coruscanti, Refugee, etc etc. And yeah, smuggling quests too. Lots of them.

      And I personally think they should just scrap the Hutt Palace, although, it can be open to public. If you’re a jedi, with door breach. <!– s:P –><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!– s:P –> That’s how I explored that place. I used breach all the time as Vazar. Not much there, really. And if they do remake it. We need more Hutt Players, so we can actually have Hutt Clan wars. But then, that’s like saying we need 4 million players to make the Empire an empire. That’d be 2 million clones for the army, 2 million clones for the navy. Or something like that. But either way, any sort of actual realistic conflict between two factions like that.[/quote:2rfhknye]

      Err, just to point out. You don’t need to breach/cut/blast your way into the hutt palace. Perhaps you need to try a bit harder before you start slagging doors <!– s:P –><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!– s:P –>

      IMHO i’m with Venengo, theres heaps in Nar Shaddaa if you just look around and don’t really see why it needs changing, except to ruin its current leveling usefulness.

    • Gral Keymaster
      January 23, 2008 at 6:51 am #4432

      More Smuggling quests added to the list.
      The Hutt Palace is for when Hutt Crime clans exist so most of the progs are skewed for them. Could be unlinked.

      91 total things on the todo list

    • Troll Participant
      January 27, 2008 at 5:22 pm #4525

      Add some violent mobs that attack PC’s on sight. Nar Shaddaa sure had a bunch of violent spicers..

    • Venengo Member
      January 27, 2008 at 6:07 pm #4528

      Read the Han solo trilogy, especially the 2nd and partly the third, if you want to know about nar shadaa. Its the main setting for it. Otherwise i dunno, but random crazed spicers is stupid unless you go to the lower levels (like how coruscant had mutant freaks on the bottom levels, noone that i read was ever crazy enough to go to the surface of nar shadaa as nar shadaa top = coruscant like 20 down or more)

    • Kebron Participant
      February 5, 2008 at 8:05 am #4670

      I am nar shaddaa’s biggest fan. The NPC’s have full descs and the rooms are well written with very few (I havn’t noticed more than one or two) typos in anything so its an very cool place to RP.

    • Gral Keymaster
      February 7, 2008 at 4:34 pm #4707

      Added 10 quests to my list to do.
      Any mob, room or object that should have some more life to it?

      Also added is the fact that the dancers do not properly change every 2 hours. Will fix that for your entertainment.
      Added that the monorail needs to spam more the back alley where it is and give impatient people an ETA.
      Added that perhaps the VOICE BOX WITH LABELS might not be obvious enough to the speach progs.

    • Helbolt Member
      March 10, 2008 at 5:01 am #5210

      I like nar shaddaa <!– s:( –><img src="{SMILIES_PATH}/icon_sad.gif" alt=":(" title="Sad" /><!– s:( –>

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