Is this guide helpful?
0 ratings, 0 votes0 ratings, 0 votes (0 rating, 0 votes, rated)
You need to be a registered member to rate this post.
Loading...

Making Credits in LotJ

by KoolAidMan

 

Let’s face it, credits make the galaxy go round. But the question is, how do you earn them. In this guide, I hope to explain a couple of ways for earning credits and putting you on the path to becoming the next Will Ryder.

 

The ways to earn credits I will focus on are (in no specific order):

  1. Begging
  2. Stealing
  3. Trading
  4. Cargo Running
  5. Questing

 

Begging

Begging NPCs for money is one of the easiest and earliest ways you can try and make money in your character’s career. It is a skill that every character has and there is virtually no downside to doing so. It is literally free money. It requires no specialized gear or levels in order to attempt.

Pros: No setup required, potentially large payouts

Cons: Unreliable

Credits per hour: Highly Variable

 

Stealing

Stealing is another way to earn credits, but carries its own set of risks. Stealing can be broken down into two basic categories. Physical Theft and Bank theft.

When attempting physical theft, simply walk right up to a target and try to steal their credits, using either the smuggler skill steal or espionage skill swipe. When attempting bank theft, you will need a character with the slicer skill hack and a bank account to attempt it on. Both of these options can be lucrative, but both are dangerous. With Physical theft, there is the chance your target will catch you stealing from them and you can possibly be attacked and/or arrested. When attempting to hack, if the account you are trying to steal from is protected, your character can possibly be permed.

Pros: Potentially high payout, Can lead to interesting RP situations.

Cons: Dangerous.

Credits per hour: Variable

 

Trading

Trading is a pretty simple way of earning credits. You offer an item or service you have in exchange for credits. Examples include selling items in a shop, combat instructors, bounty hunters, bank account protection and so on.

Pros: Shops-No need to be present. Others-Can lead to RP

Cons: Requires specific skills, items, tools. Competition

Credits per hour: Variable

 

Cargo Running

Buying and selling cargo is one of the more common ways that people go about earning credits. Procure yourself a ship with a cargo hold and set sail. Use the ‘SHOWPLANET (PLANET) RESOURCES’ command to get a list of what items on each planet are currently selling for. Fly to a planet, buy your cargo, then fly to another planet to sell it. Pretty simple. Most planets, you will pay a portion of your cargo running income in tax to the governing planet. Additionally, if you are a skilled smuggler, you can get past trade embargoes and forego tax payments.
Pros: Good payout, easily scripted, chance to actually smuggle.

Cons: Requires piloting skills, access to cargo ship, Possibility of pirates, and a cargo permit.

Credits per hour: 200k+, depending on route and ship.

 

Questing

Questing is far and away my favorite way to earn credits and experience, and also happens to have the highest payouts available, depending on the skill set you have. I will break this section down a little further and offer several options.

Low level questing-These are your tier one quests, which typically earn you around 1-2k per completion and experience in a particular class. This is usually done by gathering or crafting a specific item and turning it in to an npc.  An example is the engineering quest on Alderaan, or giving deathsticks to spiced out citizens on Coruscant.

Pros: Easy to complete, multiple people can do crafting quests at once, Can do from level 1.

Cons: Low payout

Credits per hour: ~100k

Medium level questing-In this category, I define medium level as quests that do not require a certain level, but suggest that you have certain skills in order to make the quests go faster. The example for medium level questing is protestor signs on Nal Hutta. The quest can be done at level 1, but since it involves killing mobs, having combat skills will improve the speed of farming the signs.

Pros: High Payout

Cons: Usually only one person at a time should be killing the mobs

Credits per hour: ~500k

High level questing-High level questing requires a specific combination of skills and levels in order to maximize the amount of credits you make. Sometimes players will roll a specific race/class combination just to take advantage of these types of quests. Carbon farming is a good example of high level questing. The quest itself is actually a tier 3 science quest on Lorrd that requires carbon from Tatooine, and only pays out fully if your science score is between 50-99. The carbon on Tatooine is hidden. While it is possible to obtain without it, it is very highly recommended you have the skill sharp eye.

Pros: Very high payout

Cons: Only 1 person at a time, involves combat, involves long travel

Credits per hour: ~725k if travel time is excluded.

 

Is this guide helpful?
0 ratings, 0 votes0 ratings, 0 votes (0 rating, 0 votes, rated)
You need to be a registered member to rate this post.
Loading...

Author Walldo
Published
Categories learn to play
Views 523

Comments

No Comments

Leave a Reply

On The Forums

Vote For LOTJ!

Recent In-Game News

Pirate Activity Rises As Defeated Mandalorians Join Ranks
Sectors across the Galaxy have reported a large increase in pirate activity recently, signifying the end of peaceful spacelanes. With the loss of a unifying figure, the Mandalorians fractured and large portions of them surged into the pirate ranks; Either forming their own band or merging seamlessly into existing ones. Despite the significant losses at Mandalore, that marked the end of the war with the Republic, the Mandalorians still maintained a vast supply surplus in caches across the galaxy that formed the logistical backbone of their war effort. Now in the hands of pirates, experts say that the navies of various governments will have their work cut out for them.

Mandalore Sieged, Republic Victorious!
(Recent) After a grueling campaign, Chancellor Minara made good on his promise to repay Lorrd's destruction in kind. In the late hours yesterday, The Republic delivered a massive strike, led by the depleted Jedi Order Grandmaster Furyk Flinn and Master Arris Kayne and using nearly 2/3rds of its available forces, to the enemy's capital planet, Mandalore. The raid left the entire Mandalorian fleet in shambles and the entire Mandalorian Army dead. Mandalorian the Subjugator has been reported among the dead, having announced he would die a glorious death in battle shortly before being overrun. Upon completion of the raid and news of the Mandalore's death, Chancellor Minara took the podium. "20 years have come and gone. Billions have been lost. That time is now over. With the official end of this war, and our people again safe, it is time for me to step down. The time for a warrior as the leader is no more. A time of peace is upon us, and so it is time for your Chancellor to be one of peace, not war." Emergency elections are scheduled to begin within the week to elect a new Chancellor to lead.

Recent Changes

Bug Fixes 6-7-17
* Fixed several crash bugs. * Fixed a bug that kept cure poison pills from working on characters with restrung armor on. * Fixed a bug that made awaken force not work properly. * Fixed a bug that prevented players from informing specific greets that they had.

Repair Shop Functionality Expanded
Repair shops can now be set to repair shields and containers.

Donate to Keep LotJ Online

Skip to toolbar