Legends of the Jedi Forums General Chat The 2015-2017 Timeline Thread
This topic has 74 replies, 34 voices, and was last updated 6 years, 10 months ago by Jaxx.
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    • lithium Participant
      May 15, 2017 at 3:25 pm #29958

      @Brendo at that point it seemed like the thing to do. Go meet my death. Please don’t take offense. I had lots of fun. Who knows what path I’ll take with the next one.

    • Zeromus Participant
      May 15, 2017 at 7:45 pm #29970

      alas, poor yathar

    • Paco Participant
      May 15, 2017 at 9:02 pm #29974

      @Calladin I was quite literally not allowed to help on the ground. I was yelled at on Kalen for joining a ground combat event against NPC’s while wielding a repeater. My character was given a SMALL BIT of leeway in space, due to him being a pilot. And Kalen took part in what, two space battles? The initial one against Star Bane and the one over Nal Hutta.


      @Gathorn
      The FMOTD is all fine and good, but like it or not the situation evolved beyond that early on, both due to our actions and the actions of those around us. The FMOTD did not change that entire era, nor did we receive any direction from the IMMs beyond getting yelled at when we did something they didn’t like. So, sorry, not sorry.

      • This reply was modified 6 years, 11 months ago by Paco.
    • Kirash Participant
      May 16, 2017 at 11:03 am #30005

      @gathorn The FMOTD is all fine and good, but like it or not the situation evolved beyond that early on, both due to our actions and the actions of those around us. The FMOTD did not change that entire era, nor did we receive any direction from the IMMs beyond getting yelled at when we did something they didn’t like. So, sorry, not sorry.

      That is pretty much the life and time of any Forcer. Unless you are well-liked. Then you pretty much have free reign.

      • This reply was modified 6 years, 11 months ago by Kirash.
    • Xavious Participant
      May 16, 2017 at 6:45 pm #30026

      I suppose I’ll finally get around to posting my personas for the history books. Here they are in order of appearance:

      Enoch “Star Bane” aka “Cargo Botter’s Bane”
      T’Surr pirate lord and leader of the Lacuna Marauders in era 1. I had a blast with this character. We had a fully functioning battlegroup on par with both majors and a hidden system in the center of the galaxy. During our humble beginnings we were disabling freighters on the fringe of TF and Republic space, forcing them to jettison their cargo. Eventually we raised the ire of the Republic which bloomed into a full fledged war. Meanwhile we were being supplied squadrons from Sienar and had the silent support of the Trade Federation, as they saw the practicality of leaving us alone since the Republic took the bait first. I think it also had something to do with the wild west nature of the “rim” in general and their way of looking at things. The war was marked with many blockades of Corellia where I set about blowing up any ship entering or leaving Republic space, trying to be a disruptive menace without perming any bystanders. We had several naval battles against the Republic, but were eventually whittled away, as our clan was never designed to be more than an early era antagonist with a finite amount of ships. When Star Bane was out of capital ships I set about stealing a gunship one fateful day and let a trap form around him in the midst of talking to Kwark while in the background he was being locked down on Kashyyyk. Inevitably Star Bane was taken down by Kalen, his apprentice, and some other Republic lackey. In jail I’d hilariously kill one more Republican on the way out while I was being visited by Zentari. Star Bane was summarily executed after his public trial, which was broadcasted via holotransmitter, where after hearing his sentence he charged the judge and attacked him.

      Nantego
      After Star Bane died I rolled an Iktotchi pilot who would later become Admiral of the Trade Federation. He participated in a couple of space based events against NPCs, but will mostly be remembered for being the glory seeking fool who convinced my clan to take 2 fleets against 3 in the battle over Nal Hutta, because YOLO. With coordination and surprise, I wanted to try to win against the odds. I surmised that if we could blitz and break Kalen’s Jedi Fleet (that should have never existed), that the other people involved in the battle might be rattled and make a mistake that we could capitalize on. However, not only did they have one more fleet than us, it just so happened that practically their entire clan was distributed among all those ships in some capacity as well. Although we destroyed the JO fleet in its entirety, our 2 battlegroups were also completely destroyed in the aftermath. Nantego would escape the ship destruction with Seline and a few others to Nal Hutta. After that battle, Ryloth and Bespin were pretty much under 24/7 blockade and the Republic went for the throat blowing up our back up ships. Demoralized and ready to give up, our clan was mostly ready to throw in the towel. I happened to come online right as the clan was negotiating a surrender with the Republic. Just inside the doors to the base is where Haksu and someone else were about to leave to speak with Kalen. I got to them before they were about to exit and we decided we would rather die than surrender. I armed a bag of grenades and handed them off to Haksu who proceeded to go meet with our Jedi negotiators. The play worked and stunned their group of negotiators who were promptly whisked away for summary execution with cries of “For the rim!” on commnet 0. This was a huge turning point in the war and started a 1-2 week rally where we used guerilla tactics to hit the Republic where their fleet wasn’t. In a hilarious turn of events, Nantego ended up dying in a routine flight to Nal Hutta where I flew in a Trade Federation freighter and calmly approached the planet while taking fire from a Republic orbital. It was a dangerous thing to do, but to me it seemed simple and routine. Unfortunately I podded out too soon and took a rocket barrage that would basically translate into RIP Nantego.

      Shade
      After Nantego died I rolled a Defel smuggler scoundrel type who would sit in Sienar for the end of Era 1 and most of Era 2. This character I would only really play periodically as, after the last two roles I played, I was ready to take a backseat for awhile. The only thing noteworthy that happened for him at that time was being taken prisoner for stealing a ship at during the Era 1 EoE event and having Marh cut off his finger. I shelved the character after getting Yoshu and he would return sometime towards the second half of era 2 as a random pirate who stole a gunship and started stirring up trouble. He would go on to kill 2 bounty hunters, and some random pilot who decided to fight back, over a 3 or 4 day span of time. Shade died over Corellia in his last pirating adventure where he fought Schillinger gunship vs gunship for a spell until the fleet came. He died trying to pod to planet, overshooting orbit just as the pod had barely any fuel left basically issuing Shade a death sentence. That day I learned that pods too can slingshot planets from going too fast! First time I’ve had that happen.

      Toku
      Whiphid bounty hunter who I geared and leveled, but never really got around to playing. Got attacked and jailed by some Imperials in era 2 for wearing restrung armor. He also had a minor scuffle with Thalist, Schillinger, and FO on Coruscant in era 3, but otherwise mostly a waste of points.

      Yoshu
      Miraluka Jedi Master who would become leader of the new Jedi Order. Yoshu’s character concept was that of an old seasoned Jedi who was well into the advanced pondering of Jedi philosophy and the light side of the force. A master of his emotions and a Jedi with a genuine interest in what he perceived to be the greater good, even if that meant making hard choices others, even his peers, may not agree with. When Yoshu and Jain entered the game in late era 2, there was no rebellion to speak of. However, that changed a lot quicker than expected. Jain joined Blastech early on, to extend our vision and resources, and it was only a week or two later that the Empire raided their base which resulted in Blastech dissenting and getting the hidden space station. After gauging Ceglan and company for a time, Yoshu decided to join, and together we all began the transition into a Rebellion. During that time Yoshu and Jain fought against Kilres and Tylon on Lorrd, ultimately coming out victorious. Once the Sith were defeated, Yoshu mostly abstained from all other fighting and encouraged the Blastech combatants to wage their own battles. In an unfortunate turn of events for us, Jain ended up getting shot down which left Yoshu as the only rebel aligned Jedi at that time. After we transitioned into the RA ,Yoshu tried to keep the peace within the RA and also between the RA and Baktoid. Several times I meditated with Cyrus, despite his insistence that the RA come in and wipe their clan off the face off Tatooine. At the Era 2 EoE, Yoshu and company fought Vishal aka “Darth Archon” and his Massassi spawn on Coruscant. Felt kind of bad for him because it turned into a bit of a gank squad, but I suppose that’s just what happens when you’re one of the villains for an EoE event.

      In era 2 Yoshu and Tadesco forged the new Jedi Order and would go on to convince Kaern “Corran” to reluctantly join and later we would train Jela and Syrkon as new Jedi along the way. The Jedi Order managed to remain impartial to the Republic Union and the Imperial Coalition for the beginning of era 2 and would elaborate on the merits and flaws of both throughout the beginnings of the era. In the beginning of the era, many of Yoshu’s old RA allies had been split between both factions, so he had insights into both and a good rapport with many of the people in the Republic from both political parties. As the era progressed the Jedi remained mostly removed from the slow but steady splintering that was going on within the Republic. Eventually the Imperial Coalition would start its anti-alien agenda and start to distinguish themselves as the villains and splintering off to form the First Order, though the Republic Union definitely had its share of questionable behavior. Many people brought my attention to the fledgling “Sith”, as Thalist was called along the way before we heard about Zilrog, but most of their information was meta and not entirely substantiated. Enough evidence was missing to allow me to feel secure in giving him the benefit of the doubt and allow the dark side story ark to flesh out more before offering any response. When the first war ignited, the Jedi still remained neutral, though I was trying to offer wisdom and council to the Republic Union, favoring them from a moral perspective and in light of the increasing evidence to support the claims that Thalist was in fact a dark sider who was in a position of power within the First Order and a real threat. Since the Republic Union was utterly destroying the First Order at the start of the war, it didn’t feel necessary to bring the Jedi Order into the conflict. The day the First Order managed to infiltrate and destroy one the battlegroups while killing Benjamin and Aktul in the process was when the Jedi were ready to lend our hand to the cause. We met with the Republic leaders to discuss what to do from there. Unfortunately the morale and spirit of the Republic Union was broken and Myrrh thought it would be better to accept harsh peace terms for a ceasefire and rebuild.

      During the peace after the first war, the Republic was beginning to stagnate a bit and it was during this time that it was proposed for the Jedi Order to merge with the Republic. Admittedly I hadn’t been the most active player for most of era 3 myself. Once we joined the Republic, I continued to lull and idle for awhile until one day I woke up to the second war. Upon logging in I found 5 dead bodies in the citadel and was told that Ella and Cillian were taken captive. It was then that I basically stepped up and started leading the Republic Union unofficially and officially later. Most of the second war was marked by loss after loss with a few sparks of victory like when we overturned a base raid that left some the the First Order’s best people dead. The war culminated in a battle on Lorrd where just about every military asset from both sides was present which essentially made the situation evolve into a mini EoT. The Republic navy won the first battle in space, and was cleaned up by the First Order’s second battlegroup afterward. Meanwhile on the ground Yoshu faced off against Thalist and Schillinger with two new players with freshly rolled characters in restrung armor. It was a bluff on my part, but it was not a fighting force with any real substance. I made the mistake of knowingly taking the bait in the spaceport to fight in a choke point, thinking I could get away. The two characters with me were on the ground stunned after 2-3 deathfields and it was me against Thalist and Schillinger with the two of them executing very well timed stun alternations. I never suspected two people would be able to hold me down quite so effectively. In retrospect not being my aggressive self and waiting in the plaza for Syrkon would have been the more sound choice. After they stunned me I was dragged away to a home and aided where I managed to force push Thalist and run away to link up with Syrkon. Our clan was telling us that more enemies were coming and that we should “bunk” down. Syrkon suggested the same, but I decided to group up with him and go try anyway because I was pretty much burnt out and figured it had been a good run. I led us into the fight where we fled into a one exit box with Thalist and Schillinger, and the rest of the First Order forces that were slowly trickling in, including Caelan and whoever else ultimately leading to Yoshu’s death.

      Honorable mentions: Chico Iktotchi, Dyzz (warrior), Zolaax (warrior).. basically the resistance goons I rolled where I had nothing to do with leading the clan and everything to do with going around and plucking off whatever stragglers I could find in the First Order, typically by my lonely.

      Wow, I just wrote a book and no one is probably going to read it now. Whoops! Anyway I had a lot of fun this timeline. The end of era 3 was getting a bit cancerous at the end, but all and all I had my fun along the way this TL. Thanks for all the fun and memories guys and I look forward to the next one.

      • This reply was modified 6 years, 11 months ago by Xavious. Reason: Switch underline to bold, because apparently underline isn't a thing in this template
    • Ainm Participant
      May 16, 2017 at 9:51 pm #30031

      @Xavious Cillian here. When I was in prison, Oram let me write a message telling you to quit fighting. But if you looked at the capital letters of each sentence it spelled out “RESIST.” You didn’t catch that did you? I felt like a super sleuth doing it.

      cc: Oram if he caught it.

    • Zakattack Participant
      May 17, 2017 at 3:47 am #30037

      I really only have one character worth posting about.

      I was Zaul Kin’tharia. (A big surprise, I know).

      I rolled Zaul(Twi’lek Combat) because I believe in learning by doing and I had little to no knowledge of how to play a combatant well. That being said, I learned a lot and had a metric shitton of fun with him. I rolled him at the beginning of the TL and flipped a coin to pick between the two major clans, and got the TF, so glad I did. Most of the memorable fights I had with him involved wookiees, but that’s all I can remember. He ended up getting promoted quickly to Vizier(highest rank) of the ground forces due to the TF not really having one. It was kinda embarrassing having to rp ‘training’ the new recruits when they all knew more than me, but it made me work hard to learn fast. Zaul ended up meeting Jaz’heto and they ‘dated’ for quite some time, leading up to her almost getting murdered(in Zaul’s eyes, sorry paco ;)) by Kalen, after which Zaul introduced Jaz to Rikk and Seline. Soon after I had to stop playing due to personal reasons, which I deeply regret.

      I came back towards the end of Era 2, and seeing how Jaz had married some other dude, all Zaul’s friends were dead, etc. He got very depressed, droned his fortune(15+mill) to Jaz in a last ditch effort to maybe garner some forgiveness, got arrested for not having proper permits, released, then got arrested again trying to get into contact with Rikk, and was executed by Jaz’s new husband. Got 3100+ points 🙂

      High points: Fighting the pirates alongside CapnKnives and Andvari on Tatooine. Convincing a lot of people that Zaul was actually just a hunter and not an official TF member actually got me a perm or two.

      Regrets: Being inactive during what would’ve been an important part in Zaul’s character development.

      I also played Zaxe(Abyssin hunter), Boach(Bothan Espi aka Fang aka Triple S), and Zlugla(Dug pilot).

      Big shout out to Magrog(Quin was a rockstar), Wash, Tekli, and Athrun for being very memorable and making what little time I did play a blast.

      • This reply was modified 6 years, 11 months ago by Zakattack.
    • Xavious Participant
      May 17, 2017 at 9:32 am #30042

      @Ainm lol.. I just went through my logs and I see what you’re talking about now. It’s embedded kind of in the middle of the overall message and I didn’t notice it at the time. It was a solid try at least 😉

    • Kirash Participant
      May 21, 2017 at 12:36 pm #30053

      @Zakattack Zaul was fun to hang around. Shame you had to go bye bye.

    • verl Participant
      June 2, 2017 at 12:13 am #30156

      Ando Vasha – Naboo Engineer

      Era 1: SeerTech – Engineer
      I flipped a coin to decide which engineering firm to join. Ended up picking SeerTech and spent the next few months banging my head against the wall trying to revive the company.

      Also, made friends with a combatant who would later become Executor of the Empire.

      Era 2 – BlasTech – Big Boss
      This was my first time leading a clan from inception rather than taking over an existing clan. I tried my hardest to make it a fun place to ‘work’ and I really enjoyed being a mentor and friend to everyone who joined up. I really put my heart and soul into this clan, and I’m really bummed I had to leave.

      We had a lot of good times, and I used my contacts in the Empire to secure some pretty big weapons contracts to keep everyone busy. It got a bit political, and I was definitely feeling the ‘cloak and dagger’ stuff that ends up happening at the higher echelons of play in LOTJ. Overall, it was a good experience and I hope I was able to help some newer players get situated.

      Eventually, I had to step away from the game because I just couldn’t dedicate the time to the position that I wanted to. It’s a bummer, but I had a good time.

      Shout out to Quod, Qerd, Rane, and all the other BlasTech employees that made it worthwhile.

      P.S. I’ll never forgive thermitelogic (Ryon, the Wookiee pilot) for crashing our Pelta. We had it for less than a week!!

    • thermitelogic Participant
      June 11, 2017 at 7:25 pm #30203

      You loved that Mentally challenged wookiee and his cape, admit it. 😛 that pelta basically killed itself, honest.

    • Diiroehn Participant
      June 14, 2017 at 8:20 pm #30213

      So here we go. I started in Era 2, after Jaz was Empress, Jedi weren’t seen at all, and the big plot was anti-slavers.

      Inc My first character ever. A Twi’lek Combatant, at the time when they flurried and got track both. My favorite in the movies was always empire, and I didn’t want to play a human as my first character. While I was in chargen, Zeromus had said over the ooc that the best thing to do to get over something you’re afraid of, like PvP, is to jump right into it. So I picked combatant. Dunno if I got good at it. I knew nobody, and basically had my hand held by Telestrial and whoever played Hanan through the mechanics and game. They taught me how to do a checkpoint, and from there, I became a beat cop. I patrolled and checkpointed everybody and everything. Eventually, with Vanessa joining, the three twi’leks (Inc, Rol, and Vanessa) rose up through the army ranks. Though about that time Lenk came back, and I’m pretty sure each of us was trying to figure out how to take his spot on the fabled (and absent) stormtrooper corp. Inc died over Kashyyyk when the Mandalorian fleet jumped in, declared war, and fought him 5 capital ships vs. 1 Corvette. Lasted as long as you’d assume it did.

      Serraxes aka “Handmaiden” Kiffar espionage during the mandalorian war. 150 espionage, 150 slicer, and 149 smuggling. This is where I tried to be a secret agent and found out, unlike some people, I’m not meant for it. She did help defeat a Mandalorian capital over Corellia, by jamming and recharging shields. Died trying to pirate Moreau’s ship from Korriban, to get it back to him, and a Mandalorian through a grenade in it. Tried to surrender, didn’t realize submit makes your mv turn 0. So as I was too fatigued to leave the ship, the grenade exploded.

      Milandra Nire Human Smuggler. I adepted a LOT of skills on her. But she was a good, if misguided character, who fell in with the wrong crowd a lot. She was very passionate (and annoying, I’m told) about things she felt were wrong, and not afraid to speak up about it. She put a lot of gunships into orbits during the Mandalorian wars in order to protect the planets from pirates. Ironically, she fell for Bolen Nire aka Tafo. He was a sociopath and she had a penchant for drama, so he killed her one day.

      Rickon Lightman-Lesshan Human Engineer. Spoiled rotten son of Louisa Lightman and Edrick Lesshan, twin of Jazmine Lightman-Lesshan. Growing up during the Mandalorian wars, Rickon was dysfunctional. He had high separation anxiety from his mother, was deathly afraid of explosions, and had an aversion to lockers. At some points he had mental breaks. And just when his mother began working on these problems with him, she decided to blow her own head off right in front of the twins. Rickon developed an obsession with bringing her back from the dead, which Thalist capitalized on with teachings about Zildrogg, becoming a devout follower in the belief that Zildrogg would bring Louisa back from the dead. Through Whitedeath, he developed a network of BHers that he actively used to hunt people, or if they were PvE hunters, to collect gear during the wars. Eventually he was betrayed by one, captured, and taken to the Republic. Then Olaf, Benoit, and Jarlork broke him out of jail, and massacred some 5 republicans along the way. Before that point, I tried to very subtly position Rickon for opportunities for redemption; at several points he could’ve been turned from Thalist and the FO. But at every one of these points, the person able to do so ended up disregarding him or really screwing him over. So at that war, he became irredeemably FO. He pushed for Lighttroopers the whole era, and after he retired from the FO officially, the darktroopers got the green light. Luckily for me, a darktrooper took pity on me and RPed knowing Rickon designed them. Whew. He had an insane luck roll, or something. The amount of perfect pieces he made were nearing 10, and made a perfect set which Schillinger wore.

      Shian Chagrian Science teacher. She was just a science teacher, with some 20 combat levels. Her espionage was high, and she got seen checking cameras at one point, and from then she became a target of the FO or something. One day, she was jailed, fined for a law that didn’t exist on a planet that wasn’t theirs, and from then she held a grudge against the FO. She joined the resistance, only to die on Ithor after opting to stay to explore the Rakatan temple and nobody stayed with her. Thalist and Morgana slaughtered her, for obvious reasons.

    • frumpalumpaguss Participant
      June 15, 2017 at 1:53 pm #30216

      SEAL TEAM SIX ATTACK ON REPUBLIC FLEET

      An Imperial Chrometrooper gruffly says ‘We should tractor a public onboard and use that.’

      Thaldisg nods.

      Thaldisg says ‘Tractor that hopper, then.’

      Virus mumbles and reads some information off the small device.

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      Thaldisg checks the proximity radar.

      Virus asks ‘Will I have to jam? Or use fakesignal?’

      Thaldisg shakes his head.

      An Imperial Chrometrooper flips a switch on the control panel.
      [ALERT]: Hangar 2 is opening.

      Virus mumbles and reads some information off the small device.

      Maln checks the proximity radar.

      Maln checks the proximity radar.

      An Imperial Chrometrooper checks the proximity radar.

      Maln manipulates the ships controls.
      The ship begins to accelerate.

      Virus asks ‘Aurek still. They are unmanned?’

      Maln leaves east.

      Thaldisg says ‘The only problem is if their fleet suddenly becomes manned.’

      Speed: 45 Fuel Level: 69% Coords: 2541 -9413 20247

      Virus mumbles and reads some information off the small device.

      Virus nods.

      Thaldisg says ‘They’ll be able to blockade and we’ll be done.’

      Virus looks at Thaldisg.

      Virus beams a smile at Thaldisg.

      Thaldisg says ‘I’d hoped to use something they cannot target.’

      Thaldisg looks at Virus.

      Maln arrives from the east.

      Thaldisg nods in agreement to Virus.

      [Status]: Hyperspace Calculations have been completed.

      Maln pushes a lever forward on the control panel.
      The ship lurches slightly as it makes the jump to lightspeed.
      The stars become streaks of light as you enter hyperspace.

      Hyperjump complete.
      The ship lurches slightly as it comes out of hyperspace.
      Speed: 45 Fuel Level: 72% Coords: 2543 -9375 20166
      Virus mumbles and reads some information off the small device.

      Maln checks the radar.

      An Imperial Chrometrooper gruffly says ‘then a squad fighter it is.’

      Maln checks the proximity radar.

      Thaldisg asks Maln ‘There’s no way we can use one of the squad fighters?’

      An Imperial Chrometrooper gruffly says ‘Just need to be close enough to protect it.’

      Thaldisg nods in agreement to An Imperial Chrometrooper.

      Maln says to Thaldisg ‘It might get blown up.’

      Virus mumbles and reads some information off the small device.

      Speed: 45 Fuel Level: 74% Coords: 2546 -9337 20084

      Maln leaves east.

      Maln arrives from the east.

      [Status]: Hyperspace Calculations have been completed.

      Maln pushes a lever forward on the control panel.
      The ship lurches slightly as it makes the jump to lightspeed.
      The stars become streaks of light as you enter hyperspace.

      Maln leaves east.

      Hyperjump complete.
      The ship lurches slightly as it comes out of hyperspace.
      Speed: 45 Fuel Level: 75% Coords: 11489 -16614 23163

      [INTERCOM: Thaldisg]: ‘Can we squadron a ship owned personally by one of us?’

      [INTERCOM: Maln]: ‘Could be.’

      Speed: 45 Fuel Level: 76% Coords: 11492 -16576 23081
      TIE Defender ‘Mino03’s hyperdrive engines flare as it initiates a hyperjump, disappearing into the distance as a streak of light.
      Heavy Pirate Starfighter ‘Core Destroyer’ enters the starsystem, coming out of its hyperjump at 3378 -11125 22594
      Heavy Pirate Starfighter ‘Howling Bantha’ enters the starsystem, coming out of its hyperjump at 3955 -11644 20885

      Thaldisg leaves east.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit. Narrow ramps lead upward to the command deck.
      Obvious exits:
      East – [ Navigation Computer | Imperial Star Destroyer ]
      South – [ The Crew Pit | Imperial Star Destroyer ]
      West – [ Pilot Control Alcove | Imperial Star Destroyer ]
      Up – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit.
      Obvious exits:
      North – [ The Crew Pit | Imperial Star Destroyer ]
      East – [ Weapons Array | Imperial Star Destroyer ]
      West – [ Communications Network | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves west.
      You follow Thaldisg.
      [ Communications Network | Imperial Star Destroyer ]
      This small nook houses the Star Destroyer’s powerful communications
      equipment. Star Destroyers feature some of the most advanced communication
      gear in the galaxy, able to communicate and direct starships on the other side
      of the galaxy. A large view port allows the communications officer to monitor
      events outside the ship.
      Obvious exits:
      North – [ Pilot Control Alcove | Imperial Star Destroyer ]
      East – [ The Crew Pit | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves east.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit.
      Obvious exits:
      North – [ The Crew Pit | Imperial Star Destroyer ]
      East – [ Weapons Array | Imperial Star Destroyer ]
      West – [ Communications Network | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit. Narrow ramps lead upward to the command deck.
      Obvious exits:
      East – [ Navigation Computer | Imperial Star Destroyer ]
      South – [ The Crew Pit | Imperial Star Destroyer ]
      West – [ Pilot Control Alcove | Imperial Star Destroyer ]
      Up – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves up.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. The walkway you stand upon
      stretches to the forward viewport while running over the crew pits below. The
      crew pits themselves appear to contain all the vital instruments and panels
      necessary for the starship to function. On either side of the walkway, narrow
      ramps descend into the pit.
      Obvious exits:
      South – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Down – [ The Crew Pit | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. The walkway you stand upon
      stretches to the forward viewport while running over the crew pits below. The
      crew pits themselves appear to contain all the vital instruments and panels
      necessary for the starship to function.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. Running towards the bow of the
      vessel, the corridor transforms into a suspended walkway.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ The Bridge Corridor | Imperial Star Destroyer ]
      Thaldisg is standing here.
      Escape pods can be accessed from this room.

      [INTERCOM: Thaldisg]: ‘I’ll check.’

      Thaldisg leaves south.
      You follow Thaldisg.
      [ The Bridge Corridor | Imperial Star Destroyer ]
      This corridor is seemingly endless with its gray durasteel walls and its
      extremely ambient lighting filling each stretch of hallway. The tiles lining
      the deck are a rich midnight black with a glossy surface that softly reflects
      the ambient lighting. The durasteel bulkheads seem like they are one fluid
      piece; continuing endlessly without a noticeable seam. The light fixtures
      appear to be made of a plastic type material and are mounted inside the
      ceiling. From here, the Star Destroyer’s central turbolift bank can be
      accessed.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Central Turbolift Bank | Imperial Star Destroyer ]
      The central turbolift bank of the Imperial Star Destroyer is designed to
      transport countless personnel and materials an hour. The turbolifts travel both
      vertically between decks but also horizontally across the starship, providing
      access to the most important areas of the starship. The turbolifts themselves
      are relatively devoid of details or features beyond a detailed floor plan.

      [ Level 1 – Hangar Facilities ]
      [ Level 2 – Engineering & Maintenance ]
      [ Level 3 – Prison Block ]
      [ Level 4 – Crew Quarters And Outfiting ]
      [ Level 5 – Command Deck ]

      Obvious exits:
      None.
      Thaldisg is standing here.

      Thaldisg leaves somewhere.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below. From here, the Star Destroyer’s
      central turbolift banks can be accessed.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.
      The ship lurches slightly as it makes the jump to lightspeed.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Central Turbolift Bank | Imperial Star Destroyer ]
      The central turbolift bank of the Imperial Star Destroyer is designed to
      transport countless personnel and materials an hour. The turbolifts travel both
      vertically between decks but also horizontally across the starship, providing
      access to the most important areas of the starship. The turbolifts themselves
      are relatively devoid of details or features beyond a detailed floor plan.

      [ Level 1 – Hangar Facilities ]
      [ Level 2 – Engineering & Maintenance ]
      [ Level 3 – Prison Block ]
      [ Level 4 – Crew Quarters And Outfiting ]
      [ Level 5 – Command Deck ]

      Obvious exits:
      None.
      Thaldisg is standing here.

      Thaldisg leaves somewhere.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below. From here, the Star Destroyer’s
      central turbolift banks can be accessed.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below.
      Obvious exits:
      South – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Down – [ Primary Attack Hangar | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves down.
      You follow Thaldisg.
      [ Primary Attack Hangar | Imperial Star Destroyer ]
      By far the largest single area on the Imperial Star Destroyer, the primary
      attack bay’s central function is to maintain the Star Destroyer’s many
      starfighter squadrons. Several large fuel tanks adorn the walls, each one with
      an accessory fuel line. Along the port bulkhead is a massive gap, allowing
      vessels access to the vast reaches of space. A shimmering energy field
      preserves the atmosphere of the hangar bay. The deck and bulkheads are built
      from the naval standard durasteel, all of it stained white. Towards the aft
      bulkhead, a large ramp leads to the catwalks overhead.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Up – [ A Narrow Catwalk | Imperial Star Destroyer ]
      The hangar bay doors are closed.

      The massive hangar door begins to slide out of the way.
      [ Primary Attack Hangar | Imperial Star Destroyer ]
      By far the largest single area on the Imperial Star Destroyer, the primary
      attack bay’s central function is to maintain the Star Destroyer’s many
      starfighter squadrons. Several large fuel tanks adorn the walls, each one with
      an accessory fuel line. Along the port bulkhead is a massive gap, allowing
      vessels access to the vast reaches of space. A shimmering energy field
      preserves the atmosphere of the hangar bay. The deck and bulkheads are built
      from the naval standard durasteel, all of it stained white. Towards the aft
      bulkhead, a large ramp leads to the catwalks overhead.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Up – [ A Narrow Catwalk | Imperial Star Destroyer ]
      The hangar bay doors are open.

      HP [4679|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] []

      The ship lurches slightly as it comes out of hyperspace.

      ALERT: Ship is being captured, all hands to docking bay.
      [ Primary Attack Hangar | Imperial Star Destroyer ]
      By far the largest single area on the Imperial Star Destroyer, the primary
      attack bay’s central function is to maintain the Star Destroyer’s many
      starfighter squadrons. Several large fuel tanks adorn the walls, each one with
      an accessory fuel line. Along the port bulkhead is a massive gap, allowing
      vessels access to the vast reaches of space. A shimmering energy field
      preserves the atmosphere of the hangar bay. The deck and bulkheads are built
      from the naval standard durasteel, all of it stained white. Towards the aft
      bulkhead, a large ramp leads to the catwalks overhead.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Up – [ A Narrow Catwalk | Imperial Star Destroyer ]
      The hangar bay doors are open.

      HP [4679|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] []

      [INTERCOM: Maln]: ‘Capturing the ship.’

      Thaldisg walks over to a terminal and makes a transaction.
      TIE Defender ‘Mino07’ is now under your ownership.
      You nod.

      HP [4679|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] []

      Thaldisg leaves up.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below.
      Obvious exits:
      South – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Down – [ Primary Attack Hangar | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below. From here, the Star Destroyer’s
      central turbolift banks can be accessed.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Central Turbolift Bank | Imperial Star Destroyer ]
      The central turbolift bank of the Imperial Star Destroyer is designed to
      transport countless personnel and materials an hour. The turbolifts travel both
      vertically between decks but also horizontally across the starship, providing
      access to the most important areas of the starship. The turbolifts themselves
      are relatively devoid of details or features beyond a detailed floor plan.

      [ Level 1 – Hangar Facilities ]
      [ Level 2 – Engineering & Maintenance ]
      [ Level 3 – Prison Block ]
      [ Level 4 – Crew Quarters And Outfiting ]
      [ Level 5 – Command Deck ]

      Obvious exits:
      None.
      Thaldisg is standing here.

      Thaldisg leaves somewhere.
      You follow Thaldisg.
      [ The Bridge Corridor | Imperial Star Destroyer ]
      This corridor is seemingly endless with its gray durasteel walls and its
      extremely ambient lighting filling each stretch of hallway. The tiles lining
      the deck are a rich midnight black with a glossy surface that softly reflects
      the ambient lighting. The durasteel bulkheads seem like they are one fluid
      piece; continuing endlessly without a noticeable seam. The light fixtures
      appear to be made of a plastic type material and are mounted inside the
      ceiling. From here, the Star Destroyer’s central turbolift bank can be
      accessed.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. Running towards the bow of the
      vessel, the corridor transforms into a suspended walkway.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ The Bridge Corridor | Imperial Star Destroyer ]
      Thaldisg is standing here.
      Escape pods can be accessed from this room.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. The walkway you stand upon
      stretches to the forward viewport while running over the crew pits below. The
      crew pits themselves appear to contain all the vital instruments and panels
      necessary for the starship to function.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. The walkway you stand upon
      stretches to the forward viewport while running over the crew pits below. The
      crew pits themselves appear to contain all the vital instruments and panels
      necessary for the starship to function. On either side of the walkway, narrow
      ramps descend into the pit.
      Obvious exits:
      South – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Down – [ The Crew Pit | Imperial Star Destroyer ]
      Virus is studying A datachip labelled ‘heavy spacecraft’.
      Thaldisg is standing here.

      Thaldisg leaves down.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit. Narrow ramps lead upward to the command deck.
      Obvious exits:
      East – [ Navigation Computer | Imperial Star Destroyer ]
      South – [ The Crew Pit | Imperial Star Destroyer ]
      West – [ Pilot Control Alcove | Imperial Star Destroyer ]
      Up – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.

      Thaldisg leaves west.
      You follow Thaldisg.
      [ Pilot Control Alcove | Imperial Star Destroyer ]
      This is the main piloting station for the Star Destroyer. From these
      controls, pilots can manipulate and Maneuver the starship and its ion engines.
      The destroyer, while looking massive and bulky, can match nearly any speed
      with it’s huge drives. There are about eight chairs for the pilots to sit in.
      Usually there are only four pilots, but in battles the crew complement is
      increased.
      Obvious exits:
      East – [ The Crew Pit | Imperial Star Destroyer ]
      South – [ Communications Network | Imperial Star Destroyer ]
      An Imperial Chrometrooper is standing here.
      Maln is standing here.
      Thaldisg is standing here.

      Maln checks the proximity radar.

      Thaldisg says ‘Looks like Mino07 is still a squadron member.’

      An Imperial Chrometrooper looks at Thaldisg.

      Maln begins the capture sequence.

      Maln begins the capture sequence.

      Maln begins the capture sequence.
      ALERT: Ship is being captured, all hands to docking bay. [x3]

      Thaldisg says ‘I’ve traded it to Proto.’
      Maln nods.

      An Imperial Chrometrooper nods.

      Speed: 45 Fuel Level: 84% Coords: 2261 -9504 21104
      [ Pilot Control Alcove | Imperial Star Destroyer ]
      This is the main piloting station for the Star Destroyer. From these
      controls, pilots can manipulate and Maneuver the starship and its ion engines.
      The destroyer, while looking massive and bulky, can match nearly any speed
      with it’s huge drives. There are about eight chairs for the pilots to sit in.
      Usually there are only four pilots, but in battles the crew complement is
      increased.
      Obvious exits:
      East – [ The Crew Pit | Imperial Star Destroyer ]
      South – [ Communications Network | Imperial Star Destroyer ]
      An Imperial Chrometrooper is standing here.
      Thaldisg is standing here.
      Maln is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Imperial Star Destroyer ‘Kierton’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Gundarks Boot’
      Munificent-class Star Frigate ‘Mauler’
      Heavy Pirate Starfighter ‘Turret Fodder’
      Heavy Pirate Starfighter ‘Core Destroyer’
      StarHopper 1000 Public Transport ’35Hopper’

      HP [4727|4966] MP [3167|3170] [basic|night|quiet|mechanical]
      [-,-] []

      An Imperial Chrometrooper gruffly says ‘We’ll use that, then.’

      StarHopper 1000 Public Transport ’35Hopper’ is pulled into a hangar on Imperial Star Destroyer ‘Injustice’, disappearing from your scanner.

      Thaldisg nods.

      Maln checks various gauges and displays on the control panel.

      Thaldisg asks ‘What’s the closest you can get without the entire fleet hitting us?’

      Speed: 45 Fuel Level: 82% Coords: 2264 -9466 21023

      Maln says ‘2001.’

      Thaldisg nods.

      An Imperial Chrometrooper gruffly says to you ‘Time for me to die and you to get put out of service.’

      Speed: 45 Fuel Level: 84% Coords: 2266 -9429 20941
      Heavy Pirate Starfighter ‘Stellar Thief’ enters the starsystem, coming out of its hyperjump at 1372 -9345 20764
      You nod.

      HP [4727|4966] MP [3167|3170] [basic|night|quiet|mechanical]
      [-,-] []

      Thaldisg says ‘We’ll take the Mino07 over and high tail it back to you if things look bad.’

      Maln says ‘Mino03 is still in hyperspace.’

      Speed: 45 Fuel Level: 86% Coords: 2269 -9391 20859

      Thaldisg nods.

      Thaldisg says ‘We’ll need to verify the ships aren’t manned again when we get there.’

      An Imperial Chrometrooper gruffly says to Maln ‘Ensure we’re set to central.’

      Maln says ‘Alright, scouting now.’
      (OOC) You say ‘ah man. either gonna be cool as hell, or we’ll get smoked. either way, HERE WE GO!’

      HP [4775|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] []

      Speed: 45 Fuel Level: 88% Coords: 2271 -9353 20778

      An Imperial Chrometrooper now follows you.
      You have no eligible group members.

      HP [4775|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] []
      You stop following Thaldisg.

      HP [4775|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] []
      You group your followers.

      HP [4775|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Speed: 45 Fuel Level: 89% Coords: 2274 -9315 20696

      (OOC) An Imperial Chrometrooper says ‘If I get smoked then this war is no longer my problem’

      Maln says ‘Seems calm, for now.’
      You mechanically say to Thaldisg ‘What is the plan, as I was still in the taxi and missed it.’

      HP [4775|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      Thaldisg says ‘I am going to come with you, to make a safe place.’

      Speed: 45 Fuel Level: 91% Coords: 2277 -9277 20615

      Thaldisg says ‘We’re going to go board the target.’

      Thaldisg says ‘Put you and Schillinger aboard.’
      You nod.

      HP [4823|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Maln says ‘Everything is in orbit. You can check Mino03.’

      Speed: 45 Fuel Level: 93% Coords: 2279 -9239 20533

      Maln nods.

      Thaldisg nods.

      Thaldisg says ‘If that’s the case, let’s jump the entire battlegroup over and check for manned status, then we’ll go.’

      An Imperial Chrometrooper nods.

      Maln leaves east.

      Speed: 45 Fuel Level: 94% Coords: 2282 -9201 20451
      You now follow Thaldisg.

      HP [4823|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Thaldisg leaves east.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit. Narrow ramps lead upward to the command deck.
      Obvious exits:
      East – [ Navigation Computer | Imperial Star Destroyer ]
      South – [ The Crew Pit | Imperial Star Destroyer ]
      West – [ Pilot Control Alcove | Imperial Star Destroyer ]
      Up – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the west.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit.
      Obvious exits:
      North – [ The Crew Pit | Imperial Star Destroyer ]
      East – [ Weapons Array | Imperial Star Destroyer ]
      West – [ Communications Network | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ The Crew Pit | Imperial Star Destroyer ]
      Tucked beneath the expansive command walkway, the crew pits of the Imperial
      Star Destroyer’s bridge is not the definition of luxury. Efficiency was
      clearly the architect’s primary goal, as the cramped and compact pit is far
      from comfortable. There are no glowpanels. Instead, the ever-present
      illuminescent glow from the surrounding display panels casts an eerie glow
      throughout the pit. Narrow ramps lead upward to the command deck.
      Obvious exits:
      East – [ Navigation Computer | Imperial Star Destroyer ]
      South – [ The Crew Pit | Imperial Star Destroyer ]
      West – [ Pilot Control Alcove | Imperial Star Destroyer ]
      Up – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Maln is standing here.
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves up.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. The walkway you stand upon
      stretches to the forward viewport while running over the crew pits below. The
      crew pits themselves appear to contain all the vital instruments and panels
      necessary for the starship to function. On either side of the walkway, narrow
      ramps descend into the pit.
      Obvious exits:
      South – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Down – [ The Crew Pit | Imperial Star Destroyer ]
      Virus is studying A datachip labelled ‘heavy spacecraft’.
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from below.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. The walkway you stand upon
      stretches to the forward viewport while running over the crew pits below. The
      crew pits themselves appear to contain all the vital instruments and panels
      necessary for the starship to function.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ Main Bridge Overlook | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Main Bridge Overlook | Imperial Star Destroyer ]
      The expansive bridge of the Imperial Star Destroyer opens up once past the
      security doorway. The upper level of the bridge is relatively devoid of any
      major equipment or personnel. Instead, it serves as a sort of observation
      platform for the starship’s commanding officer. Running towards the bow of the
      vessel, the corridor transforms into a suspended walkway.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ The Bridge Corridor | Imperial Star Destroyer ]
      Thaldisg is standing here.
      Escape pods can be accessed from this room.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ The Bridge Corridor | Imperial Star Destroyer ]
      This corridor is seemingly endless with its gray durasteel walls and its
      extremely ambient lighting filling each stretch of hallway. The tiles lining
      the deck are a rich midnight black with a glossy surface that softly reflects
      the ambient lighting. The durasteel bulkheads seem like they are one fluid
      piece; continuing endlessly without a noticeable seam. The light fixtures
      appear to be made of a plastic type material and are mounted inside the
      ceiling. From here, the Star Destroyer’s central turbolift bank can be
      accessed.
      Obvious exits:
      North – [ Main Bridge Overlook | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves south.
      You follow Thaldisg.
      [ Central Turbolift Bank | Imperial Star Destroyer ]
      The central turbolift bank of the Imperial Star Destroyer is designed to
      transport countless personnel and materials an hour. The turbolifts travel both
      vertically between decks but also horizontally across the starship, providing
      access to the most important areas of the starship. The turbolifts themselves
      are relatively devoid of details or features beyond a detailed floor plan.

      [ Level 1 – Hangar Facilities ]
      [ Level 2 – Engineering & Maintenance ]
      [ Level 3 – Prison Block ]
      [ Level 4 – Crew Quarters And Outfiting ]
      [ Level 5 – Command Deck ]

      Obvious exits:
      None.
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves somewhere.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below. From here, the Star Destroyer’s
      central turbolift banks can be accessed.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ Central Turbolift Bank | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from somewhere.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      South – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      [ A Narrow Catwalk | Imperial Star Destroyer ]
      Although technically not a catwalk, this walkway stretches on for quite some
      distance. The bulkheads are made of the standard white duraplast that most
      capital-class vessels utilize. Glowpanels mounted into the bulkhead provide
      more than adequate illumination. The deck is made of durasteel grating,
      allowing a view of the hangar bays below.
      Obvious exits:
      South – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Down – [ Primary Attack Hangar | Imperial Star Destroyer ]
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves down.
      You follow Thaldisg.
      [ Primary Attack Hangar | Imperial Star Destroyer ]
      By far the largest single area on the Imperial Star Destroyer, the primary
      attack bay’s central function is to maintain the Star Destroyer’s many
      starfighter squadrons. Several large fuel tanks adorn the walls, each one with
      an accessory fuel line. Along the port bulkhead is a massive gap, allowing
      vessels access to the vast reaches of space. A shimmering energy field
      preserves the atmosphere of the hangar bay. The deck and bulkheads are built
      from the naval standard durasteel, all of it stained white. Towards the aft
      bulkhead, a large ramp leads to the catwalks overhead.
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Up – [ A Narrow Catwalk | Imperial Star Destroyer ]
      The hangar bay doors are open.
      An Imperial Chrometrooper arrives from above.

      Thaldisg fiddles with the hatch on TIE Defender ‘Mino07’.
      Thaldisg opens the hatch on TIE Defender ‘Mino07’.

      The ship lurches slightly as it makes the jump to lightspeed.

      You suddenly notice Thaldisg, standing nearby.
      Thaldisg enters TIE Defender ‘Mino07’.
      You follow Thaldisg.
      You enter TIE Defender ‘Mino07’.
      Tie Defender cockpit
      A more advanced form of the TIE fighter, this design by Sienar Fleet
      Systems employs shields. The 10-meter starfighter employs the stability
      and the agility of the TIE Interceptor’s bent-wing, but attached another
      third bent-wing to it. Not much is known about this specification of TIE,
      but it has one of the fastest maximum speeds in realspace, as causes
      itself to be a costly vessel, but in the end, worth it. Grey and black, it
      is capable of stealthily hiding in the vast facade of space.
      Obvious exits:
      None.
      Thaldisg is standing here.
      The hatch is open.
      An Imperial Chrometrooper enters the ship.
      (OOC) You say ‘i gotta piss.’

      HP [4823|4966] MP [3134|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Thaldisg says ‘Turn the autopilot off.’
      Tie Defender cockpit
      A more advanced form of the TIE fighter, this design by Sienar Fleet
      Systems employs shields. The 10-meter starfighter employs the stability
      and the agility of the TIE Interceptor’s bent-wing, but attached another
      third bent-wing to it. Not much is known about this specification of TIE,
      but it has one of the fastest maximum speeds in realspace, as causes
      itself to be a costly vessel, but in the end, worth it. Grey and black, it
      is capable of stealthily hiding in the vast facade of space.
      Obvious exits:
      None.
      (Grouped) An Imperial Chrometrooper is standing here.
      Thaldisg is standing here.
      The hatch is open.

      Through the transparisteel windows you see:

      [ Primary Attack Hangar | Imperial Star Destroyer ]
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Up – [ A Narrow Catwalk | Imperial Star Destroyer ]

      HP [4823|4966] MP [3134|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      You enter the control codes for the autopilot.
      You toggle the autopilot.
      Autopilot OFF.

      HP [4823|4966] MP [3134|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      Thaldisg raises his hands and a shockwave spreads out around him.

      Thaldisg checks various gauges and displays on the control panel.

      (OOC) Thaldisg says ‘lol’

      (OOC) Thaldisg says ‘go quick.’

      Thaldisg whispers ‘We’re aboard Mino07.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: We’re aboard Mino07.

      The hatch slides shut.

      {First Order}{Navy}[Maln]: Acknowledged.

      Thaldisg whispers ‘Once you verify that all the ships are unmanned, we’ll move in.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Once you verify that all the ships are unmanned, we’ll move in.

      Thaldisg asks An Imperial Chrometrooper ‘Have the code ready?’
      (OOC) An Imperial Chrometrooper says ‘this could really suck’

      (OOC) Thaldisg says ‘yolo’

      Thaldisg checks various gauges and displays on the control panel.

      An Imperial Chrometrooper holds A thin datatablet engraved with the Sienar logo in his hands.

      An Imperial Chrometrooper uses his datapad.

      An Imperial Chrometrooper nods.

      {First Order}{Navy}[A Human female]: Back on comms

      {First Order}{Navy}[A Human female]: Dazed for a moment or two

      {First Order}{Navy}[Maln]: We’ll be near Coruscant first, in scouting position.

      (OOC) An Imperial Chrometrooper says ‘at least we’re willing to take risks’

      (OOC) Thaldisg says ‘worst case scenario we don’t have to deal with this bullshit anymore’

      (OOC) An Imperial Chrometrooper says ‘yep!’

      Time passes as eternity continues to unfold…

      Thaldisg says ‘Let’s just hope that code’s still good.’

      {First Order}{Navy}[Maln]: 3 ships unmanned.

      An Imperial Chrometrooper uses his datapad.

      Thaldisg whispers ‘Others are manned?’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Others are manned?

      Thaldisg whispers ‘We need to verify that EVERYTHING is unmanned.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: We need to verify that EVERYTHING is unmanned.

      {First Order}{Navy}[Maln]: Must check. Just let me recharge some shields…

      (OOC) An Imperial Chrometrooper says ‘rakun’s nuts are giant’
      You mechanically say ‘Just fly casual.’

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      (OOC) You say ‘It’s a wonder they fit in that ship’

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      (OOC) Thaldisg says ‘we’re all idiots’

      Thaldisg looks at Thaldisg.

      Thaldisg grips the piloting controls.
      Tie Defender cockpit
      A more advanced form of the TIE fighter, this design by Sienar Fleet
      Systems employs shields. The 10-meter starfighter employs the stability
      and the agility of the TIE Interceptor’s bent-wing, but attached another
      third bent-wing to it. Not much is known about this specification of TIE,
      but it has one of the fastest maximum speeds in realspace, as causes
      itself to be a costly vessel, but in the end, worth it. Grey and black, it
      is capable of stealthily hiding in the vast facade of space.
      Obvious exits:
      None.
      (Grouped) An Imperial Chrometrooper is standing here.
      Thaldisg is standing here.
      The hatch is closed.

      Through the transparisteel windows you see:

      [ Primary Attack Hangar | Imperial Star Destroyer ]
      Obvious exits:
      North – [ A Narrow Catwalk | Imperial Star Destroyer ]
      Up – [ A Narrow Catwalk | Imperial Star Destroyer ]

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      (OOC) An Imperial Chrometrooper says ‘we’re getting battered by all kinds of rockets and shit right now’

      Thaldisg starts up the ship and begins the launch sequence.
      The ship hums as it lifts off the ground.

      Thaldisg whispers ‘I’m starting to launch.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: I’m starting to launch.

      An Imperial Chrometrooper uses his datapad.

      Thaldisg checks various gauges and displays on the control panel.

      Thaldisg says ‘I’ll need someone to spam recharge the shields while I focus on getting us back into protection if things go wrong.’
      You nod.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Launch complete.

      Speed: 140 Fuel Level: 97% Coords: 45516 -40045 43168
      The ship leaves the platform far behind as it flies into space.

      An Imperial Chrometrooper nods.
      Tie Defender cockpit
      A more advanced form of the TIE fighter, this design by Sienar Fleet
      Systems employs shields. The 10-meter starfighter employs the stability
      and the agility of the TIE Interceptor’s bent-wing, but attached another
      third bent-wing to it. Not much is known about this specification of TIE,
      but it has one of the fastest maximum speeds in realspace, as causes
      itself to be a costly vessel, but in the end, worth it. Grey and black, it
      is capable of stealthily hiding in the vast facade of space.
      Obvious exits:
      None.
      (Grouped) An Imperial Chrometrooper is standing here.
      Thaldisg is standing here.
      The hatch is closed.

      Through the transparisteel windows you see:
      Munificent-class Star Frigate ‘Mauler’
      Imperial Star Destroyer ‘Injustice’
      Imperial Star Destroyer ‘Kierton’

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      {First Order}{Navy}[Maln]: Will be there soon. Need to check all 7 ships, stand by.

      Thaldisg whispers ‘Alright.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Alright.

      Thaldisg starts some calculations using the navigation computer.

      Speed: 140 Fuel Level: 97% Coords: 45677 -39883 43330

      [Status]: Hyperspace Calculations have been completed.

      Thaldisg checks various gauges and displays on the control panel.

      Thaldisg whispers ‘If things go wrong, I’m going to be high tailing it back into your protection.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: If things go wrong, I’m going to be high tailing it back into your protection.

      Imperial Star Destroyer ‘Injustice’s hyperdrive engines flare as it initiates a hyperjump, disappearing into the distance as a streak of light.

      Speed: 140 Fuel Level: 97% Coords: 45839 -39721 43492

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      (OOC) Thaldisg says ‘i wish he’d use the fucking bg for that’

      Speed: 140 Fuel Level: 97% Coords: 46001 -39560 43653
      (OOC) You say ‘psh, that’s just not how rakun operates bruh’

      HP [4966|4966] MP [3170|3170] [basic|dawn|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Speed: 140 Fuel Level: 97% Coords: 46162 -39398 43815
      Imperial Star Destroyer ‘Injustice’ enters the starsystem, coming out of its hyperjump at -37747 31715 -10710

      (OOC) Thaldisg says ‘well we’re going to have 0 bg protection if he doesn’t’

      {First Order}{Navy}[Maln]: Everything seems empty.

      {First Order}{Navy}[Maln]: Good to go.

      Thaldisg whispers ‘Are you able to jump the BG 3000 out?’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Are you able to jump the BG 3000 out?

      (OOC) An Imperial Chrometrooper says ‘Operator as fuck.’

      Speed: 140 Fuel Level: 97% Coords: 46324 -39236 43977

      Thaldisg whispers ‘We’ll need to be able to high tail it back to your protection if things go poorly.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: We’ll need to be able to high tail it back to your protection if things go poorly.

      Speed: 140 Fuel Level: 97% Coords: 46486 -39075 44138

      {First Order}{Navy}[Maln]: Yes.

      Thaldisg whispers ‘Alright.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Alright.

      Imperial Star Destroyer ‘Injustice’ begins to slow down.
      Character Saved.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      Imperial Star Destroyer ‘Injustice’s hyperdrive engines flare as it initiates a hyperjump, disappearing into the distance as a streak of light.
      (OOC) You say ‘lol if we die i’m going to laugh and just get up and go take a shot.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      Tie Defender cockpit
      A more advanced form of the TIE fighter, this design by Sienar Fleet
      Systems employs shields. The 10-meter starfighter employs the stability
      and the agility of the TIE Interceptor’s bent-wing, but attached another
      third bent-wing to it. Not much is known about this specification of TIE,
      but it has one of the fastest maximum speeds in realspace, as causes
      itself to be a costly vessel, but in the end, worth it. Grey and black, it
      is capable of stealthily hiding in the vast facade of space.
      Obvious exits:
      None.
      (Grouped) An Imperial Chrometrooper is standing here.
      Thaldisg is standing here.
      The hatch is closed.

      Through the transparisteel windows you see:
      Munificent-class Star Frigate ‘Mauler’
      Imperial Star Destroyer ‘Kierton’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      (OOC) Thaldisg says ‘yeah i won’t be that upset’

      Speed: 140 Fuel Level: 97% Coords: 46647 -38913 44300

      (OOC) Thaldisg says ‘at least we died doing something badass’
      (OOC) You say ‘nah, i won’t either. i’m gonna laugh because of that right there.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Thaldisg whispers ‘Let us know when you’re ready.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Let us know when you’re ready.

      Speed: 140 Fuel Level: 97% Coords: 46809 -38751 44462

      {First Order}{Navy}[Maln]: Good to go

      (OOC) You say ‘at least I won’t be killing logan’s whiphid again. *shrugs*’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Thaldisg says to An Imperial Chrometrooper ‘Prepare to dock. We’ll be going in hot.’

      {First Order}{Navy}[Maln]: 2248 distance away.

      Thaldisg pushes a lever forward on the control panel.
      The ship lurches slightly as it makes the jump to lightspeed.
      The stars become streaks of light as you enter hyperspace.
      You mechanically say ‘I have my recharge protocol initiated.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Remaining jump distance: 111

      Thaldisg nods in agreement with you.

      An Imperial Chrometrooper gruffly says ‘I’ll hold my dick.’

      Hyperjump complete.
      The ship lurches slightly as it comes out of hyperspace.
      Speed: 140 Fuel Level: 95% Coords: 500 0 0

      Thaldisg manipulates the ships controls.
      The ship begins to turn.

      An Imperial Chrometrooper checks the proximity radar.

      Thaldisg says ‘Just spam dock.’

      Ion blasts erupt from the surface of Coruscant, hitting Imperial Star Destroyer ‘Injustice’!

      Thaldisg checks the proximity radar.

      Thaldisg checks the proximity radar.

      {First Order}{Navy}[Maln]: Let us know if anything targets you.

      Maneuver complete.
      Speed: 140 Fuel Level: 94% Coords: 309 19 19

      An Imperial Chrometrooper fiddles with the docking controls…

      Thaldisg whispers ‘Will do.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Will do.

      {First Order}{Navy}[Maln]: So he can jam it too

      An Imperial Chrometrooper locks the docking controls and steps back from them…

      [ALERT]: Docking Sequence Initiated – All Hands to Boarding Ramp

      ‘!’ An Imperial Chrometrooper gruffly exclaims.

      Thaldisg exclaims ‘Yes!’

      ‘OH YEAH’ An Imperial Chrometrooper gruffly says.
      You draw An E-12 Storm Repeater.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      Wielded blaster set to FULL Power

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      You replace your ammunition cartridge.
      Your blaster is charged with 399 shots at high power to 1998 shots on low.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      An Imperial Chrometrooper draws An E-12 Storm Repeater.

      {First Order}{Navy}[Maln]: Or she.

      You holster An E-12 Storm Repeater.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Speed: 140 Fuel Level: 94% Coords: 30 2 2
      Ion blasts erupt from the surface of Coruscant, hitting Imperial Star Destroyer ‘Injustice’!
      You begin orbiting Coruscant.

      Thaldisg whispers ‘I’m going to undock after, will need you to scoop me up.’ into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: I’m going to undock after, will need you to scoop me up.

      {First Order}{Navy}[Maln]: Roger.

      Docking sequence complete.
      The hatch hisses open as the docking connection is formed.
      You feel a slight thud as the ship docks up with its target.

      You suddenly notice An Imperial Chrometrooper, standing nearby.
      An Imperial Chrometrooper steps through the hatchway of Mon Calamari MC80 Cruiser ‘Eidolon’.

      You suddenly notice Thaldisg, standing nearby.
      Thaldisg steps through the hatchway of Mon Calamari MC80 Cruiser ‘Eidolon’.
      (OOC) You say ‘just giggled like a school girl’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      You step through the hatchway of Mon Calamari MC80 Cruiser ‘Eidolon’.
      {} Hangar Access Module | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      East – {} Hangar Access Module East | MC80 Star Cruiser {}
      West – {} Hangar Access Module West | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.
      The hatch is closed.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      An Imperial Chrometrooper leaves east.

      Thaldisg arrives from the east.

      Thaldisg leaves west.
      You follow Thaldisg.
      {} Hangar Access Module West | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this lower floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. The walkways
      here lead into each of the four seperate hangar bays of the MC80 Star Cruiser,
      scattered power tools and cables at the edges of the halls a sign of
      recent activity.
      Obvious exits:
      East – {} Hangar Access Module | MC80 Star Cruiser {}
      Northwest – {} A Reinforced Durasteel Walkway | MC80 Star Cruiser {}
      Southwest – {} A Reinforced Durasteel Walkway | MC80 Star Cruiser {}
      Thaldisg is standing here.

      Thaldisg leaves east.
      You follow Thaldisg.
      {} Hangar Access Module | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      East – {} Hangar Access Module East | MC80 Star Cruiser {}
      West – {} Hangar Access Module West | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.
      Thaldisg is standing here.
      The hatch is closed.
      (OOC) You say ‘just giggled like a school girl’

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      Thaldisg leaves up.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} Hangar Access Module | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from below.

      Thaldisg leaves south.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves south.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} M8.0-StarDrive Engine Maintenance Station | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves south.
      You follow Thaldisg.
      {} M8.0-StarDrive Engine Maintenance Station | MC80 Star Cruiser {}
      The MC80 Star Cruiser, as one might expect, is powered by a truly massive reactor.
      This vast engineering room above the ship’s engines is stocked with several
      dozen workstations, all with access to the various parts of the ship for
      maintainence or repair. The grated steel floor has been painted carefully,
      showing an emblazened symbol of the Rebel Alliance.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} M8.0-StarDrive Engine Maintenance Station | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} Hangar Access Module | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Turbolift Junction | MC80 Star Cruiser {}
      East – {} Alliance Crew Module East | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      West – {} Alliance Crew Module West | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves north.
      You follow Thaldisg.
      {} Turbolift Junction | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. The corridor
      widens out here into a junction with a gently-sloping ceiling, two
      polished doors leading northeast into the central turbolift pod of
      the vast starship.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south.

      Thaldisg leaves northeast.
      You follow Thaldisg.
      {} Central Turbolift Pod | MC80 Star Cruiser {}
      A truly vast lift platform at the heart of the lumbering MC80 star cruiser,
      This large turbolift is the only way to transfer one’s self between each
      of the ship’s decks. It is both large and well lit, surrounded by the same
      deep, translucent blue studded lights that illuminate the ship’s other
      modules. Painted onto the steel floor is the insignia of the Rebel Alliance,
      resplendent in blue and white paint. Attached to the starboard wall is a
      thin transparisteel panel, listing the available decks to crew:

      {Deck 1} -|- {Hangar Level}
      {Deck 2} -|- {Detention Level}
      {Deck 3} -|- {Gunnery Level}
      {Deck 4} -|- {Crew Module 6}
      {Deck 5} -|- {Command Bridge}
      Obvious exits:
      None.
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the south-west.

      Thaldisg leaves somewhere.
      You follow Thaldisg.
      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from somewhere.

      Thaldisg leaves south.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves up.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from below.

      Thaldisg leaves south.
      You follow Thaldisg.
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the north.

      Thaldisg leaves west.
      You follow Thaldisg.
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      An Imperial Chrometrooper arrives from the east.

      Thaldisg raises his hands and a shockwave spreads out around him.
      You stop following Thaldisg.

      HP [4966|4966] MP [3107|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      You slip into the shadows.

      HP [4966|4966] MP [3107|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Thaldisg is standing here.
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.

      HP [4966|4966] MP [3107|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      Thaldisg says ‘This’ll be Proto’s hiding spot. Commander, you’ll need to find a squadron ship to hide in.’
      You draw An E-12 Storm Repeater.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] [An Imperial Chrometrooper]

      An Imperial Chrometrooper nods.

      Thaldisg leaves east.

      An Imperial Chrometrooper leaves east.

      Thaldisg arrives from the east.

      Thaldisg leaves east.

      {First Order}{Navy}[A Human female]: Orders?

      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Navy}[Maln]: Will be returning to Alderaan as I need to leave soon.

      [ALERT]: Undocking sequence initiated! Prepare to break dock!

      {First Order}{Ruling Council}[Thaldisg]: Leaving now.

      [ALERT]: Breaking off Dock… Docking Ring Sealed!
      You slip into the shadows.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): And now we wait.

      {First Order}{Ruling Council}[Proto]( mechanically ): I will have to daze in approximately 2 hours, though I doubt we’ll be found.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      Scanning east…
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      {} A Converted Workshop Area | MC80 Star Cruiser {}
      Your vision blurs with distance and you see no farther east.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Same.

      (OOC) You tell Schillinger ‘gotta go to campus and take a test which should take me, including drive time, 2 hours tops.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      (OOC) @Andvari tells you ‘that’s IN two hours right’

      {First Order}{Navy}[Maln]: Good work today.

      (OOC) You tell Andvari ‘Yep. 1600 EST’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {First Order}{Ruling Council}[Proto]( mechanically ): The work has only started, COmmander.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      (OOC) You tell Andvari ‘If shit is hot when I have to leave, I can postpone the test until tomorrow morning though. *shrugs* I’m flexible.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      Time passes as eternity continues to unfold…

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): D5. Every so often, check space from a turret.

      {First Order}{Ruling Council}[Proto]( mechanically ): Will do.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3167|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Until we have pingers.

      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [-,-] []
      Alas, you cannot go that way.

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3161|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3158|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3155|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Alliance Medical Station | MC80 Star Cruiser {}
      The medical station aboard the MC80 is one of the few facilities left
      over from it’s previous role as a passenger liner, with a certified
      doctor and hospital staff already on-hand when renovations began. Large,
      bulky bacta tanks are set into each wall, glowing softly from interior
      lights. A small team of medical droids are also assembled in a staging
      area of sorts, just beside an operating table and a sterilized workbench
      containing an alarming array of medical tools.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A cramped bacta tank | MC80 Star Cruiser {}
      West – {} A cramped bacta tank | MC80 Star Cruiser {}

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3149|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3146|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3143|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3140|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Central Turbolift Pod | MC80 Star Cruiser {}
      A truly vast lift platform at the heart of the lumbering MC80 star cruiser,
      This large turbolift is the only way to transfer one’s self between each
      of the ship’s decks. It is both large and well lit, surrounded by the same
      deep, translucent blue studded lights that illuminate the ship’s other
      modules. Painted onto the steel floor is the insignia of the Rebel Alliance,
      resplendent in blue and white paint. Attached to the starboard wall is a
      thin transparisteel panel, listing the available decks to crew:

      {Deck 1} -|- {Hangar Level}
      {Deck 2} -|- {Detention Level}
      {Deck 3} -|- {Gunnery Level}
      {Deck 4} -|- {Crew Module 6}
      {Deck 5} -|- {Command Bridge}
      Obvious exits:
      None.

      HP [4966|4966] MP [3137|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [-,-] []
      Alas, you cannot go that way.

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3131|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3131|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3128|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3125|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3125|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3122|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3122|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3119|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Converted Workshop Area | MC80 Star Cruiser {} [Workshop]
      This large work area bares little resemblance to it’s former purpose,
      a large luxury suite. With furnishings ripped out and replaced by
      electrical sockets and welding equipment, it is used by the ship’s
      technicians to repair technical pieces of the ship, or in an emergency
      when supplies are not on hand, to build their own replacements. Tools and
      recharge sockets are neatly organized throughout the area.
      Obvious exits:
      West – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3116|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Navy}[A Human female]: Sorry about that. Back on comms. I knocked the charger out of my comlink. Did I miss anything?

      {} A Converted Workshop Area | MC80 Star Cruiser {} [Workshop]
      This large work area bares little resemblance to it’s former purpose,
      a large luxury suite. With furnishings ripped out and replaced by
      electrical sockets and welding equipment, it is used by the ship’s
      technicians to repair technical pieces of the ship, or in an emergency
      when supplies are not on hand, to build their own replacements. Tools and
      recharge sockets are neatly organized throughout the area.
      Obvious exits:
      West – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3116|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3113|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Alliance Medical Station | MC80 Star Cruiser {}
      The medical station aboard the MC80 is one of the few facilities left
      over from it’s previous role as a passenger liner, with a certified
      doctor and hospital staff already on-hand when renovations began. Large,
      bulky bacta tanks are set into each wall, glowing softly from interior
      lights. A small team of medical droids are also assembled in a staging
      area of sorts, just beside an operating table and a sterilized workbench
      containing an alarming array of medical tools.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A cramped bacta tank | MC80 Star Cruiser {}
      West – {} A cramped bacta tank | MC80 Star Cruiser {}

      HP [4966|4966] MP [3110|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Alliance Medical Station | MC80 Star Cruiser {}
      The medical station aboard the MC80 is one of the few facilities left
      over from it’s previous role as a passenger liner, with a certified
      doctor and hospital staff already on-hand when renovations began. Large,
      bulky bacta tanks are set into each wall, glowing softly from interior
      lights. A small team of medical droids are also assembled in a staging
      area of sorts, just beside an operating table and a sterilized workbench
      containing an alarming array of medical tools.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A cramped bacta tank | MC80 Star Cruiser {}
      West – {} A cramped bacta tank | MC80 Star Cruiser {}

      HP [4966|4966] MP [3110|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A cramped bacta tank | MC80 Star Cruiser {} [Bacta]
      This small bacta tank is lit from beneath by a glowlight installed in
      the base, casting an eerie blue glow through the tank and revealing
      several thick globs of bacta floating around, showing the fluid is
      having an affect. A thin rebreather mask is attached to the top of
      the tank by a narrow tube, allowing the wounded to breathe whilst
      submerged in the healing bacta fluid.
      Obvious exits:
      East – {} Alliance Medical Station | MC80 Star Cruiser {}

      HP [4966|4966] MP [3107|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A cramped bacta tank | MC80 Star Cruiser {} [Bacta]
      This small bacta tank is lit from beneath by a glowlight installed in
      the base, casting an eerie blue glow through the tank and revealing
      several thick globs of bacta floating around, showing the fluid is
      having an affect. A thin rebreather mask is attached to the top of
      the tank by a narrow tube, allowing the wounded to breathe whilst
      submerged in the healing bacta fluid.
      Obvious exits:
      East – {} Alliance Medical Station | MC80 Star Cruiser {}

      HP [4966|4966] MP [3107|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Alliance Medical Station | MC80 Star Cruiser {}
      The medical station aboard the MC80 is one of the few facilities left
      over from it’s previous role as a passenger liner, with a certified
      doctor and hospital staff already on-hand when renovations began. Large,
      bulky bacta tanks are set into each wall, glowing softly from interior
      lights. A small team of medical droids are also assembled in a staging
      area of sorts, just beside an operating table and a sterilized workbench
      containing an alarming array of medical tools.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A cramped bacta tank | MC80 Star Cruiser {}
      West – {} A cramped bacta tank | MC80 Star Cruiser {}

      HP [4966|4966] MP [3104|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A cramped bacta tank | MC80 Star Cruiser {} [Bacta]
      This small bacta tank is lit from beneath by a glowlight installed in
      the base, casting an eerie blue glow through the tank and revealing
      several thick globs of bacta floating around, showing the fluid is
      having an affect. A thin rebreather mask is attached to the top of
      the tank by a narrow tube, allowing the wounded to breathe whilst
      submerged in the healing bacta fluid.
      Obvious exits:
      West – {} Alliance Medical Station | MC80 Star Cruiser {}

      HP [4966|4966] MP [3101|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A cramped bacta tank | MC80 Star Cruiser {} [Bacta]
      This small bacta tank is lit from beneath by a glowlight installed in
      the base, casting an eerie blue glow through the tank and revealing
      several thick globs of bacta floating around, showing the fluid is
      having an affect. A thin rebreather mask is attached to the top of
      the tank by a narrow tube, allowing the wounded to breathe whilst
      submerged in the healing bacta fluid.
      Obvious exits:
      West – {} Alliance Medical Station | MC80 Star Cruiser {}

      HP [4966|4966] MP [3101|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Alliance Medical Station | MC80 Star Cruiser {}
      The medical station aboard the MC80 is one of the few facilities left
      over from it’s previous role as a passenger liner, with a certified
      doctor and hospital staff already on-hand when renovations began. Large,
      bulky bacta tanks are set into each wall, glowing softly from interior
      lights. A small team of medical droids are also assembled in a staging
      area of sorts, just beside an operating table and a sterilized workbench
      containing an alarming array of medical tools.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A cramped bacta tank | MC80 Star Cruiser {}
      West – {} A cramped bacta tank | MC80 Star Cruiser {}

      HP [4966|4966] MP [3098|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3167|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3161|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3158|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3158|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Central Turbolift Pod | MC80 Star Cruiser {}
      A truly vast lift platform at the heart of the lumbering MC80 star cruiser,
      This large turbolift is the only way to transfer one’s self between each
      of the ship’s decks. It is both large and well lit, surrounded by the same
      deep, translucent blue studded lights that illuminate the ship’s other
      modules. Painted onto the steel floor is the insignia of the Rebel Alliance,
      resplendent in blue and white paint. Attached to the starboard wall is a
      thin transparisteel panel, listing the available decks to crew:

      {Deck 1} -|- {Hangar Level}
      {Deck 2} -|- {Detention Level}
      {Deck 3} -|- {Gunnery Level}
      {Deck 4} -|- {Crew Module 6}
      {Deck 5} -|- {Command Bridge}
      Obvious exits:
      None.

      HP [4966|4966] MP [3155|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Gunnery Deck Junction | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Central Turbolift Pod | MC80 Star Cruiser {}
      A truly vast lift platform at the heart of the lumbering MC80 star cruiser,
      This large turbolift is the only way to transfer one’s self between each
      of the ship’s decks. It is both large and well lit, surrounded by the same
      deep, translucent blue studded lights that illuminate the ship’s other
      modules. Painted onto the steel floor is the insignia of the Rebel Alliance,
      resplendent in blue and white paint. Attached to the starboard wall is a
      thin transparisteel panel, listing the available decks to crew:

      {Deck 1} -|- {Hangar Level}
      {Deck 2} -|- {Detention Level}
      {Deck 3} -|- {Gunnery Level}
      {Deck 4} -|- {Crew Module 6}
      {Deck 5} -|- {Command Bridge}
      Obvious exits:
      None.

      HP [4966|4966] MP [3149|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Gunnery Deck Junction | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3146|3170] [basic|day|quiet|mechanical]
      [-,-] []
      Alas, you cannot go that way.

      HP [4966|4966] MP [3146|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      South – {} Gunnery Deck Junction | MC80 Star Cruiser {}

      HP [4966|4966] MP [3143|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      East – {} Taim & Bak XV9 Turbolaser Turret | MC80 Star Cruiser {}
      South – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      West – {} Taim & Bak XV9 Turbolaser Turret | MC80 Star Cruiser {}

      HP [4966|4966] MP [3140|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Taim & Bak XV9 Turbolaser Turret | MC80 Star Cruiser {}
      This heavy turbolaser battery is mounted inside a curved, bulbous module
      built into the side of the star cruiser, whilst still providing a full view of
      the space to the side of the ship. Within the battery compartment are two
      seats for the gunnery crewmen. The left seat is outfitted with a targetting
      panel, whilst the right is outfitted with the firing controls. The turret
      mount itself is set on a swivel, to allow the gunner to fire in a point-defense
      spread along the massive vessel’s flank. Along the floor, there are several
      vents, used to dissipate any excess heat from the turbolaser during combat.
      Obvious exits:
      East – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}

      HP [4966|4966] MP [3137|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Taim & Bak XV9 Turbolaser Turret | MC80 Star Cruiser {}
      This heavy turbolaser battery is mounted inside a curved, bulbous module
      built into the side of the star cruiser, whilst still providing a full view of
      the space to the side of the ship. Within the battery compartment are two
      seats for the gunnery crewmen. The left seat is outfitted with a targetting
      panel, whilst the right is outfitted with the firing controls. The turret
      mount itself is set on a swivel, to allow the gunner to fire in a point-defense
      spread along the massive vessel’s flank. Along the floor, there are several
      vents, used to dissipate any excess heat from the turbolaser during combat.
      Obvious exits:
      East – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}

      Through the transparisteel windows you see:
      (STAR) Corusca
      Coruscant
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Mon Calamari MC80 Cruiser ‘Justice’
      Mon Calamari MC80 Cruiser ‘Sanctuary’
      Nebulon-B Escort Frigate ‘Coronet’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Munificent-class Star Frigate ‘Duponts Defiance’
      Mon Calamari MC80 Cruiser ‘Covenant’
      Munificent-class Star Frigate ‘Flaming Gamorrean’

      HP [4966|4966] MP [3137|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      East – {} Taim & Bak XV9 Turbolaser Turret | MC80 Star Cruiser {}
      South – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      West – {} Taim & Bak XV9 Turbolaser Turret | MC80 Star Cruiser {}

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      South – {} Gunnery Deck Junction | MC80 Star Cruiser {}

      HP [4966|4966] MP [3131|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Gunnery Deck Junction | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      and the gunnery deck is certainly no exception. The walls are a calm,
      neutral shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship – a sturdy, yet curved durasteel
      grated gangway that provides excellent grip for anyone walking through
      this floor. Each ship of the MC80 star cruiser line is individually
      constructed, and different in appearance, usually causing headaches
      for recruited rebel technicians.
      Obvious exits:
      North – {} A Curved Durasteel Gangway | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3128|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Central Turbolift Pod | MC80 Star Cruiser {}
      A truly vast lift platform at the heart of the lumbering MC80 star cruiser,
      This large turbolift is the only way to transfer one’s self between each
      of the ship’s decks. It is both large and well lit, surrounded by the same
      deep, translucent blue studded lights that illuminate the ship’s other
      modules. Painted onto the steel floor is the insignia of the Rebel Alliance,
      resplendent in blue and white paint. Attached to the starboard wall is a
      thin transparisteel panel, listing the available decks to crew:

      {Deck 1} -|- {Hangar Level}
      {Deck 2} -|- {Detention Level}
      {Deck 3} -|- {Gunnery Level}
      {Deck 4} -|- {Crew Module 6}
      {Deck 5} -|- {Command Bridge}
      Obvious exits:
      None.

      HP [4966|4966] MP [3125|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Ruling Council}[Thaldisg]: Secondary objective was a success and we’re returning to Alderaan.

      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3122|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3119|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3116|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3113|3170] [basic|day|quiet|mechanical]
      [-,-] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3110|3170] [basic|day|quiet|mechanical]
      [-,-] []
      You slip into the shadows.

      HP [4966|4966] MP [3110|3170] [basic|day|quiet|mechanical]
      [-,-] []
      The holster is empty. HOLSTER your weapons first.

      HP [4966|4966] MP [3110|3170] [basic|day|quiet|mechanical]
      [-,-] []
      You are using:
      An orange metal flashlight (Time: 0) (Off)
      A Kerestian Blood Ring (superb)
      A simple golden band (superb)
      A crystal studded necklace (superb)
      a Krakana sharktooth necklace (superb)
      A heavy armoured vest formed from Krayt Dragon-scales (superb)
      carapace chestguard (superb)
      Imperial Stormtrooper Helmet (superb)
      A pair of sturdy, krayt-hide leg plates (superb)
      carapace greaves (superb)
      a pair of lightman boots (superb)
      A pair of supportive foot-sleeves (superb)
      Midnight black embroidered gloves (superb)
      a pair of Cullmar Gauntlets (superb)
      A pair of fitted armguards (superb)
      carapace armguards (superb)
      A translucent energy shield (Energy: 1500 Off) (superb)
      Imperial Stormtrooper Armor (superb)
      A low-slung hip sheath (Full)
      a crimson holster (Empty)
      a very shiny coral bracelet (superb)
      An embossed leather bracer tied with Syren plant fibres (superb)
      An E-12 Storm Repeater (superb) FULL 1998/1998
      a pair of crystalline earrings (superb)
      an imperial bodysuit (superb)
      A blood red shoulder pauldron (superb)
      A Dewback Hide Backpack (superb)

      HP [4966|4966] MP [3110|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Intelligence}[Virus]: I can ping.

      {First Order}{Navy}[Maln]: The one on Kierton awake?

      {First Order}{Navy}[A Human female]: Understood. I’ll be awake for a while, so I’ll remain aboard the Mauler and tractor anyone who enters the system… I think he said he was going to daze, sir.

      {First Order}{Ruling Council}[Thaldisg]: We need to vacate the fleet for now.

      {First Order}{Ruling Council}[Proto]( mechanically ): I would suggest checking over Ithor. IT’s support has not dropped, even though they withdrew all of ther capital support.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order (Pirated) -2.0
      Dac Calamari System Republic Union 100.0
      Lorrd Kanz System Republic Union 87.0
      Ryloth Gaulus Sector -1.0
      Tatooine Arkanis Sector Neutral Government 99.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System -3.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 99.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 99.9
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Virus, keep eyes on the fleet. Harold, send D5 and I a channel so we can coordinate.

      (OOC) You tell Andvari ‘lolol fucking Harold’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []

      (OOC) @Andvari tells you ‘I love it’

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): of course I’m disguised.

      A Dewback Hide Backpack contains:
      A small jar of refined wroshyr sap
      A small tin of medical fungus salve (22)
      A salvaged ammunition pack (42)
      A cube of raw duraplast (4)
      a jar of bantha oil (3)
      An orange metal flashlight (2)
      a neutronium-plated high capacity battery (14)
      An [MM] high-yield grenade (3)
      a small sewing kit
      a small toolkit
      [VerpiTech] a dark green SRK datapad
      a MSTR-set tablet with LCD touchscreen
      a compact pocket-uplink labeled ‘Alpha’
      a compact pocket-uplink labeled ‘Charlie’
      a crimson holster
      An [MM] enforcer-class durasteel forcepike
      a cylindrical PR-LYZ riot control canister

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A salvaged ammunition pack
      A small tin of medical fungus salve
      A [MM] micro fusion cutter

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [-,-] []
      Current comlink set to a compact pocket-uplink labeled ‘Beta’.
      Current comlink now: a compact pocket-uplink labeled ‘Beta’ Frequency: 0 Encryption: 0

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [0,0] []

      {First Order}{Ruling Council}[Thaldisg]: Get it?

      {First Order}{Navy}[Maln]: We’re docked

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Roger.

      {First Order}{Intelligence}[Virus]: I can leave on 35hopper?

      Character Saved.

      HP [4966|4966] MP [3170|3170] [basic|dusk|quiet|mechanical]
      [0,0] []

      {First Order}{Navy}[Maln]: Yes. I’ll join you.

      {First Order}{Ruling Council}[Thaldisg]: Undock from Kierton.

      {First Order}{Ruling Council}[Thaldisg]: He’s fully dazed, nothing I can do.

      {First Order}{Navy}[Maln]: Coming aboard, advisor?

      {First Order}{Ruling Council}[Thaldisg]: I’m launching from Kierton.

      A voice inside your mind says ‘3134/15784’
      You tune a compact pocket-uplink labeled ‘Beta’ to channel 3134.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,0] []
      You set a compact pocket-uplink labeled ‘Beta’ to encryption code 15784.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      CommNet 3134 [An Imperial Stormtrooper]( mechanically ): Roger roger.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []

      CommNet 3134 [An Imperial Chrometrooper]( gruffly ): When we assault the pilot, one blocks turbolift, one engages.

      CommNet 3134 [Thaldisg]: Don’t mention any specifics of the operation on this channel.

      CommNet 3134 [Thaldisg]: Use code.
      CommNet 3134 [An Imperial Stormtrooper]( mechanically ): There’s a chance that I can reach out from the turbolift if that would be more suitable.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []

      CommNet 3134 [An Imperial Chrometrooper]( gruffly ): Roger.

      {First Order}{Ruling Council}[Thaldisg]: I am going to return to Corellia.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Give me periodic fleet updates.

      {First Order}{Navy}[A Human female]: 29Hopper one of us?

      {First Order}{Ruling Council}[Thaldisg]: It’s me.

      {First Order}{Navy}[Maln]: Off comms.

      {First Order}{Intelligence}[Virus]: Yes, sir.

      Time passes as eternity continues to unfold…

      {First Order}{Navy}[A Human female]: Can someone from Alderaan launch a hopper? I want to practice jamming

      {First Order}{Navy}[A Human female]: Err, a small ship. Hoppers don’t have autolaunchers

      {First Order}{Intelligence}[Virus]: Enemy fleet over Corusca.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Got my dick hard for a split second.

      {First Order}{Intelligence}[Virus]: Sorry?

      The ship lurches slightly as it makes the jump to lightspeed.

      {First Order}{Ruling Council}[Thaldisg]: Might want to continue using the codewords so there’s no false excitement.

      {First Order}{Ruling Council}[Proto]( mechanically ): We’re in hyperspace.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): No Shit?

      {First Order}{Ruling Council}[Proto]( mechanically ): Yes.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []

      CommNet 3134 [An Imperial Chrometrooper]( gruffly ): Let’s do this.

      {First Order}{Intelligence}[Virus]: Besh.

      CommNet 3134 [An Imperial Stormtrooper]( mechanically ): Heading to the lift.

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} Crew Storage/Locker Facilities | MC80 Star Cruiser {} [Locker]
      Durasteel lockers line every inch of the wall in this converted lounge
      area, the tables and furnishings removed to make space for bulky duraplast
      storage crates containing ammunition enough to supply at least two platoons
      of onboard marines. Darker, heavy footlockers are also set about the area,
      keyed to the specific bio-data of their owners to prevent theft or any
      form of confusion.
      Obvious exits:
      East – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3170|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Several
      recently installed bulkheads seal off seperate modules here, whilst a
      makeshift medical facility opens up in a pod to the south.
      Obvious exits:
      North – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      East – {} A Converted Workshop Area | MC80 Star Cruiser {}
      South – {} Alliance Medical Station | MC80 Star Cruiser {}
      West – {} Crew Storage/Locker Facilities | MC80 Star Cruiser {}

      HP [4966|4966] MP [3167|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Down – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3164|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians.
      Obvious exits:
      North – {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Up – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}

      HP [4966|4966] MP [3161|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} Module 6 Turbolift Junction | MC80 Star Cruiser {}
      Studded along the surface of the vast star cruiser are
      bulbous, curved modules that house various rooms and facilities, and this area
      is no exception. The curved, sweeping corridors continue here, the walls a
      calm shade of grey durasteel, though the running lights along the floor are
      a deep, translucent shade of blue, similar to the seas of Dac itself. This
      particular module towards the rear of the ship is larger than most others,
      playing home to the ship’s considerable medical facilities. Along the vessel’s
      walls, technicians have begun painting the insignia of the Rebel Alliance.
      Obvious exits:
      South – {} A Curved, Sweeping Corridor | MC80 Star Cruiser {}
      Northeast – {} Central Turbolift Pod | MC80 Star Cruiser {}

      HP [4966|4966] MP [3158|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {} Central Turbolift Pod | MC80 Star Cruiser {}
      A truly vast lift platform at the heart of the lumbering MC80 star cruiser,
      This large turbolift is the only way to transfer one’s self between each
      of the ship’s decks. It is both large and well lit, surrounded by the same
      deep, translucent blue studded lights that illuminate the ship’s other
      modules. Painted onto the steel floor is the insignia of the Rebel Alliance,
      resplendent in blue and white paint. Attached to the starboard wall is a
      thin transparisteel panel, listing the available decks to crew:

      {Deck 1} -|- {Hangar Level}
      {Deck 2} -|- {Detention Level}
      {Deck 3} -|- {Gunnery Level}
      {Deck 4} -|- {Crew Module 6}
      {Deck 5} -|- {Command Bridge}
      Obvious exits:
      None.
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.

      HP [4966|4966] MP [3155|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper leaves somewhere.
      {} A Small Security Post | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Newly
      installed is a thick durasteel bulkhead to the north, sealing off the
      bridge from unwanted intrusions.
      Obvious exits:
      North – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      South – {} Central Turbolift Pod | MC80 Star Cruiser {}
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.
      Escape pods can be accessed from this room.

      HP [4966|4966] MP [3152|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You stop using a crimson holster.

      HP [4966|4966] MP [3152|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You draw An [MM] enforcer-class long-barrelled rifle.

      HP [4966|4966] MP [3152|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You wear a crimson holster about your waist.

      HP [4966|4966] MP [3152|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      An Imperial Chrometrooper arrives from the south.

      HP [4966|4966] MP [3149|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Scanning north…
      {} Pilot’s Station | MC80 Star Cruiser {}
      a BCS-001 protocol droid is here.
      A titanic, good looking white skinned Human male is standing here.
      Your view north is blocked by a wall.

      HP [4966|4966] MP [3149|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You move to block the south exit.

      HP [4966|4966] MP [3149|3170] [basic|night|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      CommNet 3134 [Thaldisg]: That was quick.

      An Imperial Chrometrooper scans north.

      An Imperial Chrometrooper leaves north.

      A Human male arrives from the north.
      A Human male runs in from the north!

      Remaining jump distance: 495
      You can’t snipe effectively unless your blaster is set to full!

      HP [4966|4966] MP [3149|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      A Human male leaves north.

      A Human male arrives from the north.

      A Human male leaves north.
      You are not using that item.

      HP [4966|4966] MP [3170|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3170|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      A Human male arrives from the north.

      A Human male begins moving towards you.
      You are not using that item.

      HP [4966|4966] MP [3170|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      Your blast injures A Human male!
      You do 227 points of damage.

      Enemy: [ 94% ]
      HP: 100% MP: 99%

      Benjamin is slightly scratched.
      Benjamin is A titanic, good looking ivory skinned Human male.

      Benjamin stops suddenly.
      Benjamin is slightly scratched.
      Benjamin is A titanic, good looking ivory skinned Human male.

      Benjamin leaves west.
      Benjamin flees west!

      An Imperial Chrometrooper arrives from the north.

      Benjamin arrives from the west.

      An Imperial Chrometrooper’s blast decimates Benjamin!
      An Imperial Chrometrooper’s blast decimates Benjamin!
      An Imperial Chrometrooper’s blast mauls Benjamin!
      An Imperial Chrometrooper’s blast devastates Benjamin!

      {First Order}{Intelligence}[Virus]: Eidolon is on the move.

      Benjamin leaves north.
      Benjamin flees north!
      You aren’t fighting anyone.

      HP [4966|4966] MP [3143|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You aren’t fighting anyone.

      HP [4966|4966] MP [3143|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are not using that item.

      HP [4966|4966] MP [3143|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      An Imperial Chrometrooper stops following you.
      Your blast injures An Imperial Chrometrooper!
      You do 305 points of damage.

      Enemy: [ 94% ]
      HP: 100% MP: 98%

      An Imperial Chrometrooper is slightly scratched.
      An Imperial Chrometrooper is An Imperial Chrometrooper.
      An Imperial Chrometrooper is slightly scratched.
      An Imperial Chrometrooper is An Imperial Chrometrooper.

      Autopilot ON.
      An Imperial Chrometrooper is slightly scratched.
      An Imperial Chrometrooper is An Imperial Chrometrooper.
      An Imperial Chrometrooper is slightly scratched.
      An Imperial Chrometrooper is An Imperial Chrometrooper.

      An Imperial Chrometrooper leaves north.
      An Imperial Chrometrooper flees north!

      Autopilot OFF.

      The ship lurches slightly as it comes out of hyperspace.
      Mon Calamari MC80 Cruiser ‘Fortitude’ enters the starsystem, coming out of its hyperjump at 1567 -10000 21312
      Mon Calamari MC80 Cruiser ‘Unbroken’ enters the starsystem, coming out of its hyperjump at 1567 -10000 21312
      You can’t snipe effectively unless your blaster is set to full!

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      You can’t snipe effectively unless your blaster is set to full!

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      Benjamin arrives from the north.
      Benjamin runs in from the north!
      You can’t snipe effectively unless your blaster is set to full!

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      You are not using that item.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      Benjamin leaves north.
      They aren’t here.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      Autopilot ON.

      Benjamin arrives from the north.
      You are not using that item.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper arrives from the north.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here
      An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Buster’
      Heavy Pirate Starfighter ‘Core Destroyer’
      Heavy Pirate Starfighter ‘Stellar Thief’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Heavy Pirate Starfighter ‘Lucky Gambit’
      Pirate Gunship ‘Ravager’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Rampaging Womprat’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      Benjamin shoves An Imperial Chrometrooper!

      An Imperial Chrometrooper leaves north.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Buster’
      Heavy Pirate Starfighter ‘Core Destroyer’
      Heavy Pirate Starfighter ‘Stellar Thief’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Heavy Pirate Starfighter ‘Lucky Gambit’
      Pirate Gunship ‘Ravager’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Rampaging Womprat’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      You are not using that item.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper arrives from the north.
      They aren’t here.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper’s blast hits Benjamin!
      The holster is empty. HOLSTER your weapons first.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      You suddenly notice Benjamin, standing nearby.
      Benjamin leaves north.
      Benjamin flees north!

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Rampaging Womprat’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Heavy Pirate Starfighter ‘Rampaging Womprat’. [x3]
      Mon Calamari MC80 Cruiser ‘Unbroken’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Rampaging Womprat’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Rampaging Womprat’. [x3]
      Heavy Pirate Starfighter ‘Rampaging Womprat’ fires a missile towards Mon Calamari MC80 Cruiser ‘Fortitude’.
      Heavy Pirate Starfighter ‘Rampaging Womprat’ explodes in a blinding flash of light!
      You are not using that item.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      CommNet 3134 [Thaldisg]: Verify the BG is with it.

      An Imperial Chrometrooper leaves north.
      You can’t snipe effectively unless your blaster is set to full!

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      You can’t snipe effectively unless your blaster is set to full!

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      Benjamin arrives from the north.
      Benjamin runs in from the north!
      Wielded blaster set to FULL Power

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      You replace your ammunition cartridge.
      Your blaster is charged with 360 shots at high power to 1800 shots on low.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      Wielded blaster set to FULL Power

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Eidolon 32 from Alderaan.

      You don’t see that person to the north!

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards another ship.
      You are not using that item.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3126|3170] [basic|dawn|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper arrives from the north.

      Heavy Pirate Starfighter ‘Howling Bantha’ is engulfed in explosions!
      Heavy Pirate Starfighter ‘Howling Bantha’ explodes in a blinding flash of light!
      Heavy Pirate Starfighter ‘Core Destroyer’ is engulfed in explosions!

      An Imperial Chrometrooper’s blast thrashes Benjamin!
      An Imperial Chrometrooper’s blast thrashes Benjamin!
      You are not using that item.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Enemy: [ 15% ]
      HP: 100% MP: 99%

      Benjamin is almost dead.
      Benjamin is A titanic, good looking ivory skinned Human male.

      Heavy Pirate Starfighter ‘Core Destroyer’ explodes in a blinding flash of light!
      Benjamin is almost dead.
      Benjamin is A titanic, good looking ivory skinned Human male.

      You suddenly notice Benjamin, standing nearby.
      Benjamin leaves north.
      Benjamin flees north!

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards Pirate Gunship ‘Ravager’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Pirate Gunship ‘Ravager’. [x3]
      Mon Calamari MC80 Cruiser ‘Unbroken’ fires a heavy rocket towards Pirate Gunship ‘Ravager’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Pirate Gunship ‘Ravager’. [x2]
      Pirate Gunship ‘Ravager’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      Laserfire from Pirate Gunship ‘Ravager’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      Pirate Gunship ‘Ravager’s shields shine brightly as they fail.
      Pirate Gunship ‘Ravager’ explodes in a blinding flash of light!

      Benjamin arrives from the north.

      An Imperial Chrometrooper leaves north.
      You need a full cell to snipe with a rifle!

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper arrives from the north.
      You are not using that item.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards another ship.
      You need a full cell to snipe with a rifle!

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You need a full cell to snipe with a rifle!

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper leaves west.
      You need a full cell to snipe with a rifle!

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Navy}[A Human female]: Time for me to eject then

      An Imperial Chrometrooper arrives from the west.
      You don’t seem to have any ammo to reload your blaster with.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper leaves east.

      Heavy Pirate Starfighter ‘Howling Bantha’ enters the starsystem, coming out of its hyperjump at 405 -11567 23356
      Benjamin runs in from the east!

      {First Order}{Intelligence}[Virus]: 38, sorry- over Corellia

      You get A salvaged ammunition pack (42) from A Dewback Hide Backpack

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You are not using that item.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Buster’
      Heavy Pirate Starfighter ‘Stellar Thief’
      Heavy Pirate Starfighter ‘Lucky Gambit’
      Mon Calamari MC80 Cruiser ‘Fortitude’
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Wait, Ewoo.

      You move to block the south exit.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper arrives from the east.

      Mon Calamari MC80 Cruiser ‘Unbroken’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Lucky Gambit’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Lucky Gambit’. [x3]
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Lucky Gambit’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Heavy Pirate Starfighter ‘Lucky Gambit’. [x3]
      Heavy Pirate Starfighter ‘Lucky Gambit’ explodes in a blinding flash of light!

      An Imperial Chrometrooper gets a 100’s pack of Grey Gabaki from a Nadir Spider Skin Backpack

      An Imperial Chrometrooper takes a 100’s pack of Grey Gabaki.

      An Imperial Chrometrooper stops using (BT) tactical goggles with infrared lenses.

      An Imperial Chrometrooper leaves north.

      Benjamin arrives from the north.
      Benjamin runs in from the north!
      You stop using An [MM] enforcer-class long-barrelled rifle.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Navy}[A Human female]: Understood

      You wield An E-12 Storm Repeater.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You are not using that item.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      They aren’t here.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      WARNING: SELF-DESTRUCT ENGAGED: EVACUATE THE SHIP!
      *ALERT*: Self Destruct in 2 Minutes.

      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Buster’
      Heavy Pirate Starfighter ‘Stellar Thief’
      Mon Calamari MC80 Cruiser ‘Unbroken’
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You are not using that item.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      Your blast devastates Benjamin!
      You do 383 points of damage.
      Benjamin looks like he is pretty hurt.
      Benjamin is stunned, but will probably recover.

      Benjamin drops A simple dark-grey leather coat.
      Benjamin drops a tri-cornered black hat with a crimson feather.
      Benjamin drops a spherical comlink labeled Galactic Republic.
      Benjamin drops a spherical comlink labeled Alderaan.
      Benjamin drops a spherical comlink labeled Sienar Fleet Systems.
      Benjamin drops a spherical comlink labeled Trade Federation.
      Benjamin drops a spherical comlink labeled #01.
      Benjamin drops a spherical comlink labeled #02.
      Benjamin drops a spherical comlink labeled #03.
      Benjamin drops a spherical comlink labeled #04.
      Benjamin drops a spherical comlink labeled #05.
      Benjamin drops a spherical comlink labeled #06.
      Benjamin drops a spherical comlink labeled #07.
      Benjamin drops a spherical comlink labeled #08.
      Benjamin drops a spherical comlink labeled #09.
      Benjamin drops a spherical comlink labeled #10.
      Benjamin drops a spherical comlink labeled #11.
      Benjamin drops a spherical comlink labeled #12.
      Benjamin drops a spherical comlink labeled #13.
      Benjamin drops a spherical comlink labeled #14.
      Benjamin drops a spherical comlink labeled #15.
      Benjamin drops a spherical comlink labeled #16.
      Benjamin drops a spherical comlink labeled #17.
      Benjamin drops a spherical comlink labeled #18.
      Benjamin drops a spherical comlink labeled #19.
      Benjamin drops a spherical comlink labeled #20.
      Benjamin drops a spherical comlink labeled #21.
      Benjamin drops a spherical comlink labeled #22.
      Benjamin drops a spherical comlink labeled #23.
      Benjamin drops a spherical comlink labeled #24.
      Benjamin drops An orange metal flashlight.
      Benjamin drops a spherical comlink labeled SeerTech Industries.
      Benjamin drops An Engineer’s Travel Toolkit (2).
      Benjamin drops Yellow Alderaanian Rose.
      Benjamin drops a chunk of carbon (40).
      Benjamin drops A chunk of industrial-grade metal.
      Benjamin drops A portable heating unit.
      Benjamin drops A chunk of industrial-grade metal.
      Benjamin drops A custom-made Versafunction21 datapad.

      HP [4966|4966] MP [3123|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper arrives from the north.

      An Imperial Chrometrooper’s blast maims Benjamin!
      Benjamin is DEAD!

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Galaxy Plunder’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Heavy Pirate Starfighter ‘Galaxy Plunder’. [x2]
      Mon Calamari MC80 Cruiser ‘Unbroken’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Galaxy Plunder’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Galaxy Plunder’. [x2]
      Heavy Pirate Starfighter ‘Galaxy Plunder’ fires a missile towards Mon Calamari MC80 Cruiser ‘Fortitude’.
      Laserfire from Heavy Pirate Starfighter ‘Galaxy Plunder’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Heavy Pirate Starfighter ‘Galaxy Plunder’ explodes in a blinding flash of light!
      You are not using that item.

      HP [4966|4966] MP [3123|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      Your blast maims Benjamin!
      You do 525 points of damage.
      Benjamin is DEAD!
      If you want to PERM or HOSPITALIZE Benjamin,
      you will have to type ‘murder perm’

      HP [4966|4966] MP [3114|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper’s blast maims Benjamin!
      Benjamin is DEAD!
      Benjamin splatters gore on your armor.
      An Imperial Chrometrooper gets some credits.
      An Imperial Chrometrooper gets some credits.
      An Imperial Chrometrooper gets a crimson holster from The corpse of Benjamin
      An Imperial Chrometrooper gets A pair of supportive foot-sleeves from The corpse of Benjamin
      An Imperial Chrometrooper gets A translucent energy shield from The corpse of Benjamin
      An Imperial Chrometrooper gets A black cord with a turquoise pendant from The corpse of Benjamin
      An Imperial Chrometrooper gets A low-slung hip sheath from The corpse of Benjamin
      An Imperial Chrometrooper gets Midnight black embroidered gloves from The corpse of Benjamin
      An Imperial Chrometrooper gets An etched obsidian chest plate from The corpse of Benjamin
      An Imperial Chrometrooper gets A Kerestian Blood Ring from The corpse of Benjamin
      An Imperial Chrometrooper gets An embossed leather bracer tied with Syren plant fibres from The corpse of Benjamin
      An Imperial Chrometrooper gets A pair of fitted armguards from The corpse of Benjamin
      An Imperial Chrometrooper gets a Czerka Vibro-Knuckler from The corpse of Benjamin
      An Imperial Chrometrooper gets A pair of sturdy, krayt-hide leg plates from The corpse of Benjamin
      An Imperial Chrometrooper gets A chain of rock ivory from The corpse of Benjamin
      An Imperial Chrometrooper gets a fancy, well-stitched crimson and black coat from The corpse of Benjamin
      An Imperial Chrometrooper gets carapace chestguard from The corpse of Benjamin
      An Imperial Chrometrooper gets a pair of lightman boots from The corpse of Benjamin
      An Imperial Chrometrooper gets an imperial bodysuit from The corpse of Benjamin

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards another ship.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here
      A simple dark-grey leather coat rests here, collecting dust.
      a tri-cornered black hat with a crimson feather lies here on the ground.
      a spherical comlink labeled Galactic Republic was left here.
      a spherical comlink labeled Alderaan was left here.
      a spherical comlink labeled Sienar Fleet Systems was left here.
      a spherical comlink labeled Trade Federation was left here.
      a spherical comlink labeled #01 was left here.
      a spherical comlink labeled #02 was left here.
      a spherical comlink labeled #03 was left here.
      a spherical comlink labeled #04 was left here.
      a spherical comlink labeled #05 was left here.
      a spherical comlink labeled #06 was left here.
      a spherical comlink labeled #07 was left here.
      a spherical comlink labeled #08 was left here.
      a spherical comlink labeled #09 was left here.
      a spherical comlink labeled #10 was left here.
      a spherical comlink labeled #11 was left here.
      a spherical comlink labeled #12 was left here.
      a spherical comlink labeled #13 was left here.
      a spherical comlink labeled #14 was left here.
      a spherical comlink labeled #15 was left here.
      a spherical comlink labeled #16 was left here.
      a spherical comlink labeled #17 was left here.
      a spherical comlink labeled #18 was left here.
      a spherical comlink labeled #19 was left here.
      a spherical comlink labeled #20 was left here.
      a spherical comlink labeled #21 was left here.
      a spherical comlink labeled #22 was left here.
      a spherical comlink labeled #23 was left here.
      a spherical comlink labeled #24 was left here.
      A metal flashlight has been left here.
      a spherical comlink labeled SeerTech Industries was left here.
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A chunk of carbon is here. (40)
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      A bulky square-shaped datapad with several obvious modifications was left here.
      The corpse of Benjamin lies here.
      An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Stellar Thief’
      Heavy Pirate Starfighter ‘Buster’
      Mon Calamari MC80 Cruiser ‘Fortitude’
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Concussion Missile

      HP [4966|4966] MP [3114|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.

      HP [4966|4966] MP [3111|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      CommNet 3134 [An Imperial Stormtrooper]( mechanically ): What was the destruct code?

      HP [4966|4966] MP [3111|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      I see nothing here.

      HP [4966|4966] MP [3111|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      CommNet 3134 [Thaldisg]: Don’t.

      Mon Calamari MC80 Cruiser ‘Unbroken’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Stellar Thief’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Stellar Thief’. [x3]
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a heavy rocket towards Heavy Pirate Starfighter ‘Stellar Thief’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Heavy Pirate Starfighter ‘Stellar Thief’. [x3]
      Heavy Pirate Starfighter ‘Stellar Thief’ explodes in a blinding flash of light!
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here
      A simple dark-grey leather coat rests here, collecting dust.
      a tri-cornered black hat with a crimson feather lies here on the ground.
      a spherical comlink labeled Galactic Republic was left here.
      a spherical comlink labeled Alderaan was left here.
      a spherical comlink labeled Sienar Fleet Systems was left here.
      a spherical comlink labeled Trade Federation was left here.
      a spherical comlink labeled #01 was left here.
      a spherical comlink labeled #02 was left here.
      a spherical comlink labeled #03 was left here.
      a spherical comlink labeled #04 was left here.
      a spherical comlink labeled #05 was left here.
      a spherical comlink labeled #06 was left here.
      a spherical comlink labeled #07 was left here.
      a spherical comlink labeled #08 was left here.
      a spherical comlink labeled #09 was left here.
      a spherical comlink labeled #10 was left here.
      a spherical comlink labeled #11 was left here.
      a spherical comlink labeled #12 was left here.
      a spherical comlink labeled #13 was left here.
      a spherical comlink labeled #14 was left here.
      a spherical comlink labeled #15 was left here.
      a spherical comlink labeled #16 was left here.
      a spherical comlink labeled #17 was left here.
      a spherical comlink labeled #18 was left here.
      a spherical comlink labeled #19 was left here.
      a spherical comlink labeled #20 was left here.
      a spherical comlink labeled #21 was left here.
      a spherical comlink labeled #22 was left here.
      a spherical comlink labeled #23 was left here.
      a spherical comlink labeled #24 was left here.
      A metal flashlight has been left here.
      a spherical comlink labeled SeerTech Industries was left here.
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A chunk of carbon is here. (40)
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      A bulky square-shaped datapad with several obvious modifications was left here.
      The corpse of Benjamin lies here.
      An Imperial Chrometrooper is standing here.

      HP [4966|4966] MP [3108|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You can’t take that.
      You can’t take that.
      You get A simple dark-grey leather coat.
      You get a tri-cornered black hat with a crimson feather.
      You get a spherical comlink labeled Galactic Republic.
      You get a spherical comlink labeled Alderaan.
      You get a spherical comlink labeled Sienar Fleet Systems.
      You get a spherical comlink labeled Trade Federation.
      You get a spherical comlink labeled #01.
      You get a spherical comlink labeled #02.
      You get a spherical comlink labeled #03.
      You get a spherical comlink labeled #04.
      You get a spherical comlink labeled #05.
      You get a spherical comlink labeled #06.
      You get a spherical comlink labeled #07.
      You get a spherical comlink labeled #08.
      You get a spherical comlink labeled #09.
      You get a spherical comlink labeled #10.
      You get a spherical comlink labeled #11.
      You get a spherical comlink labeled #12.
      You get a spherical comlink labeled #13.
      You get a spherical comlink labeled #14.
      You get a spherical comlink labeled #15.
      You get a spherical comlink labeled #16.
      You get a spherical comlink labeled #17.
      You get a spherical comlink labeled #18.
      You get a spherical comlink labeled #19.
      You get a spherical comlink labeled #20.
      You get a spherical comlink labeled #21.
      You get a spherical comlink labeled #22.
      You get a spherical comlink labeled #23.
      You get a spherical comlink labeled #24.
      You get An orange metal flashlight.
      You get a spherical comlink labeled SeerTech Industries.
      You get An Engineer’s Travel Toolkit (2).
      You get Yellow Alderaanian Rose.
      You get a chunk of carbon (40).
      You get A chunk of industrial-grade metal.
      You get A portable heating unit.
      You get A chunk of industrial-grade metal.
      You get A custom-made Versafunction21 datapad.
      You can’t take that.

      HP [4966|4966] MP [3108|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper holds A thin datatablet engraved with the Sienar logo in his hands.
      You need to be in a factory or workshop to do that.

      HP [4966|4966] MP [3108|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You need to be in a factory or workshop to do that.

      HP [4966|4966] MP [3108|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here
      The corpse of Benjamin lies here.
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Buster’
      Mon Calamari MC80 Cruiser ‘Unbroken’
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket

      HP [4966|4966] MP [3108|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper uses his datapad.

      CommNet 3134 [Thaldisg]: If the autopilot’s still up we can use the squadrons from it to destroy the wings.
      You mechanically say ‘We need to escape.’

      HP [4966|4966] MP [3108|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Keep an eye on Justice.

      An Imperial Chrometrooper leaves west.
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      Readout for Mon Calamari MC80 Cruiser ‘Eidolon’:
      ———————————————————
      Current Coordinates: 1607 -10040 21352
      Current Heading: 1 -1 1
      Current Speed: 0/45
      You cannot scan your own ship for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 48661/55000 [88%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: +–==ARMED==–+
      -=> Time Remaining: 73 second(s)
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: none
      Ion Condition: Good Current Target: none
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 65/65 Rockets: 70/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 26/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 2/6

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      CommNet 3134 [Thaldisg]: Autopilot’s not up, rather.

      CommNet 3134 [Thaldisg]: Have you taken control?

      {First Order}{Intelligence}[Virus]: It’s still in Corusca.

      An Imperial Chrometrooper arrives from the south.

      *ALERT*: Self Destruct in 1 Minute.

      An Imperial Chrometrooper manipulates the emergency override controls.

      {First Order}{Ruling Council}[Thaldisg]: It’s at Corellia or Corusca?

      ALERT: SELF-DESTRUCT ABORT: SYSTEMS RESTORED.
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Buster’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper gruffly whispers ‘Corellia.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Corellia.

      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Heavy Pirate Starfighter ‘Howling Bantha’
      Heavy Pirate Starfighter ‘Buster’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Justice at Corusca, Eidolon at Corellia.

      An Imperial Chrometrooper gruffly whispers ‘Benjamin dead.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Benjamin dead.

      {First Order}{Ruling Council}[Proto]( mechanically ): The fleet is ours.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      Character Saved.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      (OOC) You say ‘FUCK> YES>’

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Autopilot still off?

      (OOC) An Imperial Chrometrooper says ‘we win’

      An Imperial Chrometrooper gruffly whispers ‘Neg.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Neg.

      Corellian System:
      (STAR) Corell Prox: 23147
      Corellia Prox: 463
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 119
      Heavy Pirate Starfighter ‘Buster’ Prox: 2170
      Heavy Pirate Starfighter ‘Howling Bantha’ Prox: 2056
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 119

      Your Coordinates: 1607 -10040 21352

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Hmm.

      {First Order}{Ruling Council}[Proto]( mechanically ): Not in orbit, though.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You mechanically say ‘Should have let it explode.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Howling Bantha’. [x3]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      {First Order}{Intelligence}[Virus]: Justice at Corusca, Eidolon at Corellia.

      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Heavy Pirate Starfighter ‘Buster’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You Hmmmm out loud.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper gruffly whispers ‘I can selfdestruct it.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): I can selfdestruct it.

      {First Order}{Ruling Council}[Thaldisg]: What about the wings?

      Readout for Mon Calamari MC80 Cruiser ‘Unbroken’:
      ———————————————————
      Current Coordinates: 1523 -9956 21356
      Current Heading: -1 1 1
      Current Speed: 0/45
      Lifeforms detected: 0
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 48552/55000 [88%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Not Installed
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: none
      Ion Condition: Good Current Target: none
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 56/69 Rockets: 39/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 10/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper gruffly whispers ‘It’ll disband the battlegroup’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): It’ll disband the battlegroup

      {First Order}{Ruling Council}[Thaldisg]: Disband the battlegroup then hold for a moment.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Buster’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Heavy Pirate Starfighter ‘Buster’. [x2]
      Heavy Pirate Starfighter ‘Buster’s shields shine brightly as they fail.
      Heavy Pirate Starfighter ‘Buster’ explodes in a blinding flash of light!
      You now follow An Imperial Chrometrooper.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      [BATTLEGROUP] Battlegroup disbanded.

      An Imperial Chrometrooper gruffly whispers ‘Roger.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Roger.

      An Imperial Chrometrooper groups his followers.

      {First Order}{Ruling Council}[Thaldisg]: We need to get aboard the others and destroy them too.

      {First Order}{Intelligence}[Virus]: Fortitude at Corellia.

      (OOC) You say ‘i need a cigarette and don’t even smoke.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly whispers ‘Fort and Unbroken with us.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Fort and Unbroken with us.

      {First Order}{Ruling Council}[Thaldisg]: Are they close to Eidolon?

      An Imperial Chrometrooper checks the radar.

      An Imperial Chrometrooper checks the proximity radar.

      An Imperial Chrometrooper gruffly whispers ‘Roger. 119.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Roger. 119.

      Readout for Mon Calamari MC80 Cruiser ‘Eidolon’:
      ———————————————————
      Current Coordinates: 1607 -10040 21352
      Current Heading: 1 -1 1
      Current Speed: 0/45
      You cannot scan your own ship for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 48745/55000 [88%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: none
      Ion Condition: Good Current Target: none
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 65/65 Rockets: 70/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 26/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 2/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Corellian System:
      (STAR) Corell Prox: 23147
      Corellia Prox: 463
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 119
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 119

      Your Coordinates: 1607 -10040 21352

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Corellian System:
      (STAR) Corell Prox: 23147
      Corellia Prox: 463
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 119
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 119

      Your Coordinates: 1607 -10040 21352

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Ruling Council}[Thaldisg]: Proto, are you an expert at fakesignals?

      You must be in the gunners seat or turret of a ship to do that!

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Score for D-5YQ Protocol Droid
      Public Title: D-5YQ Protocol Droid
      —————————————————————————
      Given name: Proto Surname:
      Race: Protocol_droid Adult [Force rank: None]
      Player id 79972 Player home [A Small Sandstone Homestead] on planet [Tatooine]
      Hitroll: 63 Damroll: 42 Armor: -0550 Align: [======|======] No Alignment
      Hit Points: 4966 of 4966 Move: 3170 of 3170
      Str: 25 Dex: 20 Con: 24 Int: 25 Wis: 25 Cha: 20 Lck: ?? Frc: ??
      —————————————————————————
      | Com | Pil | Eng | BHT | Smu | Dip | Lea | Esp | Sli | Med | Sci | Frc |
      | 150 | 058 | 045 | 068 | 036 | 150 | 056 | 101 | 074 | 054 | 046 | 001 |
      —————————————————————————
      CREDITS: 1213916 BANK: 0 Pkills: 00000 Mkills: 00120
      Pirate Kills: 0
      Weight: 00991 (max 0000999) Items: 00133 (max 00250)
      Pager: (X) 80 AutoExit(X) AutoLoot(X) Autosac( ) Cloned( ) Safe( )
      You are standing. You feel great.
      Speaking: Basic
      WANTED ON: ryloth tatooine
      You are bestowed with the command(s): clanvendor diplomat warrant clantradebounty roster clan_message induct inductlog pilot.
      SPICE Level/Addiction: (None)
      Current comlink: a compact pocket-uplink labeled ‘Beta’ Frequency:3134 Encryption:15784
      Covering armor masks you as: An Imperial Stormtrooper
      You have learned 3 feats, and can learn 0 more.
      —————————————————————————
      ORGANIZATION: First Order
      CURRENT RANK: Advisor DIVISION: Ruling Council
      CURRENT WAGE: 4000
      Troop info
      CAN COMMAND: 3 COMMANDING: 0
      —————————————————————————
      You can learn 2 more languages.
      Your email address is: [email protected]
      More info can be gathered through SCORE TIME, SCORE STAT, and SCORE LEVEL.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      ————————————Skills ————————————
      ———————————— Feats ————————————
      To see a shorter practice list, type PRACTICE .

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Intelligence}[Virus]: Sanctuary and Covenant with Justice.

      {First Order}{Ruling Council}[Proto]( mechanically ): Affirmative.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Ruling Council}[Thaldisg]: Open the hangars on the other ones.

      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.
      (Grouped) An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Ruling Council}[Thaldisg]: I’m going to destroy them.

      Readout for Mon Calamari MC80 Cruiser ‘Fortitude’:
      ———————————————————
      Current Coordinates: 1611 -9956 21268
      Current Heading: 1 1 -1
      Current Speed: 0/45
      Lifeforms detected: 0
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 48584/55000 [88%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: none
      Ion Condition: Good Current Target: none
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 54/65 Rockets: 35/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 22/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You begin transmitting the forged signal to the target vessel.

      HP [4966|4966] MP [3170|3170] **** [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper leaves south.
      You follow An Imperial Chrometrooper.
      You are interrupted and fail to finish the process.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The scraps of -[Computer Uplink Wetware Interface]- lay here
      The corpse of Benjamin lies here.
      (Grouped) An Imperial Chrometrooper is standing here.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.

      HP [4966|4966] MP [3136|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You begin transmitting the forged signal to the target vessel.

      HP [4966|4966] MP [3136|3170] **** [basic|day|quiet|mechanical]
      [3134,15784] []

      You finish transmitting the hangar access codes.
      You gain 500 slicing experience.

      {First Order}{Ruling Council}[Thaldisg]: Are they near the planet?

      One of the hangars on Mon Calamari MC80 Cruiser ‘Fortitude’ slowly slides open.
      {First Order}{Ruling Council}[Proto]( mechanically ): Fortitude opening.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You begin transmitting the forged signal to the target vessel.

      HP [4966|4966] MP [3170|3170] **** [basic|day|quiet|mechanical]
      [3134,15784] []

      You finish transmitting the hangar access codes.
      You gain 500 slicing experience.

      One of the hangars on Mon Calamari MC80 Cruiser ‘Unbroken’ slowly slides open.

      StarHopper 1000 Public Transport ’11Hopper’ launches from the surface of Corellia, entering the starsystem at 1567 -10000 21812
      {First Order}{Ruling Council}[Proto]( mechanically ): Unbroken opened.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Mon Calamari MC80 Cruiser ‘Fortitude’
      StarHopper 1000 Public Transport ’11Hopper’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      StarHopper 1000 Public Transport ’11Hopper’ turns altering its present course.
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      a BCS-001 protocol droid is here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      StarHopper 1000 Public Transport ’11Hopper’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You see nothing special about it.
      a BCS-001 protocol droid is in perfect condition.

      a BCS-001 protocol droid is wearing:
      You are too far away to see what they’re carrying.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You get real close to yourself. You frigging moron.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You begin approaching a BCS-001 protocol droid.

      HP [4966|4966] MP [3170|3170] **** [basic|day|quiet|mechanical]
      [3134,15784] []

      You step closer to it.
      You see nothing special about it.
      a BCS-001 protocol droid is in perfect condition.

      a BCS-001 protocol droid is wearing:

      You peek at the inventory:
      Nothing.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [a BCS-001 protocol droid]
      Your blast maims a BCS-001 protocol droid!
      You do 525 points of damage.
      Your blast maims a BCS-001 protocol droid!
      You do 525 points of damage.
      Your blast maims a BCS-001 protocol droid!
      You do 525 points of damage.
      Your blast MUTILATES a BCS-001 protocol droid!
      You do 525 points of damage.

      Enemy: [ 30% ]
      HP: 100% MP: 98%
      a BCS-001 protocol droid
      a BCS-001 protocol droid is leaking oil.
      a BCS-001 protocol droid is leaking oil.

      You miss a BCS-001 protocol droid.
      You do 0 points of damage.
      Your blast MUTILATES a BCS-001 protocol droid!
      You do 525 points of damage.
      Your blast MUTILATES a BCS-001 protocol droid!
      You do 525 points of damage.
      a BCS-001 protocol droid EXPLODES into many small pieces!
      You receive 766 combat experience.
      a BCS-001 protocol droid hits the ground … BROKEN.
      I see nothing like that in the The Broken parts of a BCS-001 protocol droid.
      I see nothing in the The Broken parts of a BCS-001 protocol droid.

      HP [4966|4966] MP [3074|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Justice group at Coruscant, Eidolon’s at Corellia.

      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      The Shattered remains of a BCS-001 protocol droid of here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      StarHopper 1000 Public Transport ’11Hopper’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3074|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      The Shattered remains of a BCS-001 protocol droid of here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      StarHopper 1000 Public Transport ’11Hopper’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3074|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Keep a close eye on Justice.

      StarHopper 1000 Public Transport ’11Hopper’ begins to approach one of the hangars on Mon Calamari MC80 Cruiser ‘Unbroken’.

      Time passes as eternity continues to unfold…

      {First Order}{Navy}[A Human female]: What’s going on?

      An Imperial Chrometrooper arrives from the south.

      {First Order}{Intelligence}[Virus]: Aurek.

      An Imperial Chrometrooper gruffly says ‘Lots of cash.’
      You mechanically ask ‘Oh?’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You mechanically ask ‘Anything else of note?’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      StarHopper 1000 Public Transport ’11Hopper’ lands in a hangar on Mon Calamari MC80 Cruiser ‘Unbroken’, disappearing from your scanner.

      An Imperial Chrometrooper gruffly says ’10 mil bounty.’

      An Imperial Chrometrooper gruffly whispers ’10 mil bounty.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): 10 mil bounty.

      Heavy Pirate Starfighter ‘Galaxy Plunder’ enters the starsystem, coming out of its hyperjump at -1321 -12815 21336
      Pirate Gunship ‘Ravager’ enters the starsystem, coming out of its hyperjump at -1374 -9751 21933
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      The shattered remains of a BCS-001 protocol droid are here.
      (Grouped) An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Pirate Gunship ‘Ravager’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Scanning south…
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      a fancy, well-stitched crimson and black coat lies here on the ground.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An armored bracer made of carefully boiled leather and plant fibres has been cast aside. Pity.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A large blaster ammunition cell lies here. (8)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An ammunition pack was carelessly misplaced here. (7)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      {} A Small Security Post | MC80 Star Cruiser {}
      Your vision blurs with distance and you see no farther south.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly says ‘Just carapace.’
      You have 1213916 credits.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly asks ‘Get a datapad?’
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      a fancy, well-stitched crimson and black coat lies here on the ground.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An armored bracer made of carefully boiled leather and plant fibres has been cast aside. Pity.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A large blaster ammunition cell lies here. (8)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An ammunition pack was carelessly misplaced here. (7)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: I suppose you’ll be sharing that with your infectious Virus?

      You get Large blaster ammunition cell (8).

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): If you wanna come onboard Eidolon and get it.

      A small blue sphere (2): you can’t carry that much weight.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper arrives from the north.
      A wide can of giggledust: you can’t carry that much weight.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Ruling Council}[Thaldisg]: Hm, where are the pods?

      A spider-skin enhanced Yullrasuede backpack: you can’t carry that much weight.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly whispers ‘Nevermind. Not here.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Nevermind. Not here.

      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      A salvaged ammunition pack (42)
      A simple dark-grey leather coat
      a tri-cornered black hat with a crimson feather
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      An orange metal flashlight
      a spherical comlink labeled SeerTech Industries
      An Engineer’s Travel Toolkit (2)
      Yellow Alderaanian Rose
      a chunk of carbon (40)
      A chunk of industrial-grade metal (2)
      A portable heating unit
      A custom-made Versafunction21 datapad
      Large blaster ammunition cell (8)

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Score for D-5YQ Protocol Droid
      Public Title: D-5YQ Protocol Droid
      —————————————————————————
      Given name: Proto Surname:
      Race: Protocol_droid Adult [Force rank: None]
      Player id 79972 Player home [A Small Sandstone Homestead] on planet [Tatooine]
      Hitroll: 63 Damroll: 42 Armor: -0550 Align: [======|======] No Alignment
      Hit Points: 4966 of 4966 Move: 3153 of 3170
      Str: 25 Dex: 20 Con: 24 Int: 25 Wis: 25 Cha: 20 Lck: ?? Frc: ??
      —————————————————————————
      | Com | Pil | Eng | BHT | Smu | Dip | Lea | Esp | Sli | Med | Sci | Frc |
      | 150 | 058 | 045 | 068 | 036 | 150 | 056 | 101 | 074 | 054 | 046 | 001 |
      —————————————————————————
      CREDITS: 1213916 BANK: 0 Pkills: 00000 Mkills: 00121
      Pirate Kills: 0
      Weight: 00999 (max 0000999) Items: 00141 (max 00250)
      Pager: (X) 80 AutoExit(X) AutoLoot(X) Autosac( ) Cloned( ) Safe( )
      You are standing. You feel great.
      Speaking: Basic
      WANTED ON: ryloth tatooine
      You are bestowed with the command(s): clanvendor diplomat warrant clantradebounty roster clan_message induct inductlog pilot.
      SPICE Level/Addiction: (None)
      Current comlink: a compact pocket-uplink labeled ‘Beta’ Frequency:3134 Encryption:15784
      Covering armor masks you as: An Imperial Stormtrooper
      You have learned 3 feats, and can learn 0 more.
      —————————————————————————
      ORGANIZATION: First Order
      CURRENT RANK: Advisor DIVISION: Ruling Council
      CURRENT WAGE: 4000
      Troop info
      CAN COMMAND: 3 COMMANDING: 0
      —————————————————————————
      You can learn 2 more languages.
      Your email address is: [email protected]
      More info can be gathered through SCORE TIME, SCORE STAT, and SCORE LEVEL.

      HP [4966|4966] MP [3153|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper leaves south.
      You follow An Imperial Chrometrooper.
      {} A Small Security Post | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Newly
      installed is a thick durasteel bulkhead to the north, sealing off the
      bridge from unwanted intrusions.
      Obvious exits:
      North – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      South – {} Central Turbolift Pod | MC80 Star Cruiser {}
      (Grouped) An Imperial Chrometrooper is standing here.
      Escape pods can be accessed from this room.
      You drop a tri-cornered black hat with a crimson feather.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {First Order}{Ruling Council}[Thaldisg]: Nevermind, found them.

      An Imperial Chrometrooper gruffly whispers ‘Bridge’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Bridge

      An Imperial Chrometrooper leaves north.
      You follow An Imperial Chrometrooper.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      a fancy, well-stitched crimson and black coat lies here on the ground.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An armored bracer made of carefully boiled leather and plant fibres has been cast aside. Pity.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An ammunition pack was carelessly misplaced here. (7)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      (Grouped) An Imperial Chrometrooper is standing here.

      {First Order}{Navy}[Tralis]: Ewoo, lets not clutter comms. They can update when things slow down.

      You get a spider-skin enhanced Yullrasuede backpack.

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      A spider-skin enhanced Yullrasuede backpack contains:
      (Humming) A Compact Mechanical Plate
      a medical ID bracelet
      a fused circuit panel (6)
      A corax core high density battery (6)
      a Mos Eisley Marauder Armband
      a small sewing kit
      Secure Comlink
      Military Comlink
      Pair of Handcuffs
      a pair of grey binders
      A Bottle of Alderaanian Sparkling Vodka
      An orange metal flashlight

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You get A Compact Mechanical Plate from a spider-skin enhanced Yullrasuede backpack

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly says ‘Realized I had glit.’
      You mechanically say ‘I need to purchase some.’

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      a fancy, well-stitched crimson and black coat lies here on the ground.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An armored bracer made of carefully boiled leather and plant fibres has been cast aside. Pity.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An ammunition pack was carelessly misplaced here. (7)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      (Grouped) An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Pirate Gunship ‘Ravager’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You get An embossed leather bracer tied with Syren plant fibres.

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      I see no bracer here.

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      A salvaged ammunition pack (42)
      A simple dark-grey leather coat
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      An orange metal flashlight
      a spherical comlink labeled SeerTech Industries
      An Engineer’s Travel Toolkit (2)
      Yellow Alderaanian Rose
      a chunk of carbon (40)
      A chunk of industrial-grade metal (2)
      A portable heating unit
      A custom-made Versafunction21 datapad
      Large blaster ammunition cell (8)
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Intelligence}[Virus]: Aurek.

      {First Order}{Ruling Council}[Thaldisg]: I just did Unbroken, right?

      You mechanically ask ‘Did he have the Republic armguards?’

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Escape Pod ‘EP75’ turns altering its present course.
      {First Order}{Ruling Council}[Proto]( mechanically ): Yes, you were on Unbroken.

      HP [4966|4966] MP [3164|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      a fancy, well-stitched crimson and black coat lies here on the ground.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An ammunition pack was carelessly misplaced here. (7)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      (Grouped) An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Escape Pod ‘EP75’
      Pirate Gunship ‘Ravager’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Readout for Mon Calamari MC80 Cruiser ‘Unbroken’:
      ———————————————————
      Current Coordinates: 1523 -9956 21356
      Current Heading: -1 1 1
      Current Speed: 0/45
      Lifeforms detected: 0
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 48552/55000 [88%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Not Installed
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Pirate Gunship ‘Ravager’
      Ion Condition: Good Current Target: Pirate Gunship ‘Ravager’
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 56/69 Rockets: 39/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Open Slot(s): 15/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly says to you ‘Not that I saw.’
      You snap your fingers.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      A salvaged ammunition pack (42)
      A simple dark-grey leather coat
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      An orange metal flashlight
      a spherical comlink labeled SeerTech Industries
      An Engineer’s Travel Toolkit (2)
      Yellow Alderaanian Rose
      a chunk of carbon (40)
      A chunk of industrial-grade metal (2)
      A portable heating unit
      A custom-made Versafunction21 datapad
      Large blaster ammunition cell (8)
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper draws An E-12 Storm Repeater.
      (OOC) You say ‘that tree bore fruit much faster than expected.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You drop a chunk of carbon (40).

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Ruling Council}[Thaldisg]: They’ve got a bit of a long timer, but better safe than sorry. I’d rather be living than have a Destroyed named after me.

      You drop An orange metal flashlight.
      You drop A chunk of industrial-grade metal.
      You drop A chunk of industrial-grade metal.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      (OOC) An Imperial Chrometrooper says ‘sure as fuck did’
      You drop A portable heating unit.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You cannot hold something while with the weapon you are wielding.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You holster An E-12 Storm Repeater.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You hold A custom-made Versafunction21 datapad in your hands.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You check the status of your held datapad.
      Readout for: A custom-made Versafunction21 datapad
      Modulation: Spec Master Datanet
      Power: 916

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Escape Pod ‘EP75′ begins to slow down.
      [Message 1]
      From: (no name recorded) To: Benjamin
      Subject: V: Channel
      [Message 2]
      From: (no name recorded) To: Benjamin
      Subject: The Network
      [Message 3]
      From: (no name recorded) To: Benjamin
      Subject: A time for scoundrels
      [Message 4]
      From: (no name recorded) To: Benjamin
      Subject: Anoat System Patrol
      [Message 5]
      From: (no name recorded) To: Benjamin
      Subject: Curiosity/Intel
      [Message 6]
      From: (no name recorded) To: Benjamin
      Subject: Agenda: 4/3/2016 meeting
      [Message 7]
      From: (no name recorded) To: Benjamin
      Subject: Senate Agenda 16-03-27
      [Message 8]
      From: (no name recorded) To: @10706
      Subject: Armored Order
      [Message 9]
      From: (no name recorded) To: Benjamin
      Subject: Admiral Vote
      [Message 10]
      From: (no name recorded) To: Benjamin
      Subject: Re: Picture
      [Message 11]
      From: (no name recorded) To: Sintu
      Subject: Picture of Room
      [Message 12]
      From: (no name recorded) To: Benjamin
      Subject: 3/13/2016 Senatorial Meeting Agenda
      [Message 13]
      From: (no name recorded) To: Benjamin
      Subject: New Channel
      [Message 14]
      From: (no name recorded) To: Benjamin
      Subject: 3/13/2016 Senatorial Meeting Agenda
      [Message 15]
      From: (no name recorded) To: (nobody)
      Subject: Contact
      [Message 16]
      From: Kyrthik To: All
      Subject: Haven ping reference chart
      [Message 17]
      From: Rune To: Whomever
      Subject: rough ping chart
      [Message 18]
      From: Jain To: all
      Subject: Imperial Roster – pt 1
      [Message 19]
      From: Jain To: all
      Subject: Imperial Roster – pt 2
      [Message 20]
      From: All of us – add to this To: Rebels
      Subject: Ping Chart – Hoth
      [Message 21]
      From: (no name recorded) To: (nobody)
      Subject: (no subject)
      [Message 22]
      From: (no name recorded) To: (nobody)
      Subject: (no subject)
      [Message 23]
      From: Benjamin To: Everyone
      Subject: Known fleet ships
      [Message 24]
      From: (no name recorded) To: (nobody)
      Subject: Imperial Roster 2 of 2
      [Message 25]
      From: (no name recorded) To: (nobody)
      Subject: Imperial Roster 1 of 2
      [Message 26]
      From: (no name recorded) To: (nobody)
      Subject: (no subject)
      [Message 27]
      From: Sintu To: Benjamin
      Subject: It’s been a while
      [Message 28]
      From: CLASSIFIED To: CLASSIFIED
      Subject: CLASSIFIED: Constitution, Article I – Legislative Branch
      [Message 29]
      From: CLASSIFIED To: CLASSIFIED
      Subject: CLASSIFIED: Constitution, Article II – Executive Branch
      [Message 30]
      From: CLASSIFIED To: CLASSIFIED
      Subject: CLASSIFIED: Constitution, Article III – Judicial Procedures
      [Message 31]
      From: CLASSIFIED To: CLASSIFIED
      Subject: CLASSIFIED: Constitution, Article IV – Citizenry and Member Planets’ Rights.
      [Message 32]
      From: CLASSIFIED To: CLASSIFIED
      Subject: CLASSIFIED: Constitution, Article V – Constitutional Exceptions.
      [Message 33]
      From: Ben To: Aerospace Defense Force
      Subject: Orbital Checkpoint Regulations
      [Message 34]
      From: (no name recorded) To: (nobody)
      Subject: Crystal/Milandra Interview 2 – Aktul Case
      [Message 35]
      From: (no name recorded) To: (nobody)
      Subject: Crystal/Milandra Interview 1 – Aktul Case
      [Message 36]
      From: (no name recorded) To: (nobody)
      Subject: Crystal/Mandalorian Interview 1 – Alderaan, Aktul.
      [Message 37]
      From: (no name recorded) To: (nobody)
      Subject: Crystal/Mandalorian Interview 2 – Alderaan, Aktul.
      [Message 38]
      From: Senator Tavral’antuar To: All Concerned
      Subject: Senate meeting notes 11-15-16
      [Message 39]
      From: Senator Rhel Antillies To: New Republic Personnel
      Subject: Republic Navy Rules of Engagement (RoE)
      [Message 40]
      From: Di
      rector, Intelligence To: Republic Personnel
      Subject: Ping Chart
      [Message 41]
      From: Intelligence To: Republic Personnel
      Subject: Fleet Position 2017-01-28 04:32 EST

      You have 41 messages saved, and have a total of 24 free slots.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You boggle in complete incomprehension.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      An Imperial Chrometrooper gruffly whispers ‘Just wanna ensure it works.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Just wanna ensure it works.

      Escape Pod ‘EP75’ turns altering its present course.
      You mechanically say ‘Here’s a datapad with 41 messages.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      A salvaged ammunition pack (42)
      A simple dark-grey leather coat
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      An Engineer’s Travel Toolkit (2)
      Yellow Alderaanian Rose
      Large blaster ammunition cell (8)
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly says ‘Eh>’

      Escape Pod ‘EP75’ begins to speed up.

      An Imperial Chrometrooper gruffly says ‘Cool.’
      You mechanically say ‘And I have 25 comlinks.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You drop An Engineer’s Travel Toolkit.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {First Order}{Intelligence}[Virus]: I can’t get a hit on Justice.

      You drop An Engineer’s Travel Toolkit.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Escape Pod ‘EP75’ begins to approach one of the hangars on Mon Calamari MC80 Cruiser ‘Fortitude’.
      You drop Yellow Alderaanian Rose.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Ruling Council}[Thaldisg]: Keep trying.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Pirate Gunship ‘Ravager’. [x3]

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Pirate Gunship ‘Ravager’. [x2]

      An Imperial Chrometrooper checks the proximity radar.

      Score for D-5YQ Protocol Droid
      Public Title: D-5YQ Protocol Droid
      —————————————————————————
      Given name: Proto Surname:
      Race: Protocol_droid Adult [Force rank: None]
      Player id 79972 Player home [A Small Sandstone Homestead] on planet [Tatooine]
      Hitroll: 48 Damroll: 42 Armor: -0550 Align: [======|======] No Alignment
      Hit Points: 4966 of 4966 Move: 3170 of 3170
      Str: 25 Dex: 20 Con: 24 Int: 25 Wis: 25 Cha: 20 Lck: ?? Frc: ??
      —————————————————————————
      | Com | Pil | Eng | BHT | Smu | Dip | Lea | Esp | Sli | Med | Sci | Frc |
      | 150 | 058 | 045 | 068 | 036 | 150 | 056 | 101 | 074 | 054 | 046 | 001 |
      —————————————————————————
      CREDITS: 1213916 BANK: 0 Pkills: 00000 Mkills: 00121
      Pirate Kills: 0
      Weight: 00766 (max 0000999) Items: 00095 (max 00250)
      Pager: (X) 80 AutoExit(X) AutoLoot(X) Autosac( ) Cloned( ) Safe( )
      You are standing. You feel great.
      Speaking: Basic
      WANTED ON: ryloth tatooine
      You are bestowed with the command(s): clanvendor diplomat warrant clantradebounty roster clan_message induct inductlog pilot.
      SPICE Level/Addiction: (None)
      Current comlink: a compact pocket-uplink labeled ‘Beta’ Frequency:3134 Encryption:15784
      Covering armor masks you as: An Imperial Stormtrooper
      You have learned 3 feats, and can learn 0 more.
      —————————————————————————
      ORGANIZATION: First Order
      CURRENT RANK: Advisor DIVISION: Ruling Council
      CURRENT WAGE: 4000
      Troop info
      CAN COMMAND: 3 COMMANDING: 0
      —————————————————————————
      You can learn 2 more languages.
      Your email addr
      ess is: [email protected]
      More info can be gathered through SCORE TIME, SCORE STAT, and SCORE LEVEL.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You get a fancy, well-stitched crimson and black coat.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Score for D-5YQ Protocol Droid
      Public Title: D-5YQ Protocol Droid
      —————————————————————————
      Given name: Proto Surname:
      Race: Protocol_droid Adult [Force rank: None]
      Player id 79972 Player home [A Small Sandstone Homestead] on planet [Tatooine]
      Hitroll: 48 Damroll: 42 Armor: -0550 Align: [======|======] No Alignment
      Hit Points: 4966 of 4966 Move: 3170 of 3170
      Str: 25 Dex: 20 Con: 24 Int: 25 Wis: 25 Cha: 20 Lck: ?? Frc: ??
      —————————————————————————
      | Com | Pil | Eng | BHT | Smu | Dip | Lea | Esp | Sli | Med | Sci | Frc |
      | 150 | 058 | 045 | 068 | 036 | 150 | 056 | 101 | 074 | 054 | 046 | 001 |
      —————————————————————————
      CREDITS: 1213916 BANK: 0 Pkills: 00000 Mkills: 00121
      Pirate Kills: 0
      Weight: 00941 (max 0000999) Items: 00096 (max 00250)
      Pager: (X) 80 AutoExit(X) AutoLoot(X) Autosac( ) Cloned( ) Safe( )
      You are standing. You feel great.
      Speaking: Basic
      WANTED ON: ryloth tatooine
      You are bestowed with the command(s): clanvendor diplomat warrant clantradebounty roster clan_message induct inductlog pilot.
      SPICE Level/Addiction: (None)
      Current comlink: a compact pocket-uplink labeled ‘Beta’ Frequency:3134 Encryption:15784
      Covering armor masks you as: An Imperial Stormtrooper
      You have learned 3 feats, and can learn 0 more.
      —————————————————————————
      ORGANIZATION: First Order
      CURRENT RANK: Advisor DIVISION: Ruling Council
      CURRENT WAGE: 4000
      Troop info
      CAN COMMAND: 3 COMMANDING: 0
      —————————————————————————
      You can learn 2 more languages.
      Your email address is: [email protected]
      More info can be gathered through SCORE TIME, SCORE STAT, and SCORE LEVEL.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      I see no hat here.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {First Order}{Intelligence}[Virus]: Got it, Corusca still.

      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      A salvaged ammunition pack (42)
      A simple dark-grey leather coat
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      Large blaster ammunition cell (8)
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Escape Pod ‘EP75’ lands in a hangar on Mon Calamari MC80 Cruiser ‘Fortitude’, disappearing from your scanner.
      I see no hat here.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledu
      st sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An ammunition pack was carelessly misplaced here. (7)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper gruffly whispers ‘If it moves, we’re selfdestructing and getting out.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): If it moves, we’re selfdestructing and getting out.

      {First Order}{Ruling Council}[Thaldisg]: Right.

      You get A salvaged ammunition pack (7).

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      You have 1213916 credits.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Broadcasting Network [GNI Report]: [*] Pirate Report [*] Lorrd is under rule by orbital pirates. They are sending down raids, pillaging and inciting crime as they go. The 59932 citizens left are not going to survive this sort of treatment for very long. Will Republic Union step in to help? This remains to be seen.
      You are paid 4000 credits, courtesy of First Order.
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      A salvaged ammunition pack (49)
      A simple dark-grey leather coat
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      Large blaster ammunition cell (8)
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Navy}[Tralis]: I’ll be on orbital security aboard the Kie. On a hair trigger to punch out in case of enemy fleet.

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      You drop A simple dark-grey leather coat.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You put A salvaged ammunition pack (49) in a spider-skin enhanced Yullrasuede backpack.
      You put Large blaster ammunition cell (8) in a spider-skin enhanced Yullrasuede backpack.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper drops some credits.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      A replacement power coupling for an Incom T-47 has been dropped here.
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A simple dark-grey leather coat rests here, collecting dust.
      Some credits.
      (Grouped) An Imperial Chrometrooper wielding An E-12 Storm Repeater is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You get 5000 credits.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Unbroken’ hits Heavy Pirate Starfighter ‘Galaxy Plunder’. [x3]
      You get A replacement power coupling for a T-47 snowspeeder.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat
      A replacement power coupling for a T-47 snowspeeder

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You see nothing special.
      Wear locations: take hold

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You drop A replacement power coupling for a T-47 snowspeeder.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      The imposing form of the dreaded Imperial Stormtrooper, a symbol of
      Imperial Might and Authority. This armored being before you is encased
      in 18 individual, overlapping chrome plastoid composite plates resting
      on top of a sealed black body glove. Worn over the head is a helmet made of a
      single piece of plastoid with two eye slots covered with tinted lenses.
      An inverted V shaped vent sits over two rebreather canisters ensuring
      the trooper has a constant supply of air. Around this trooper’s waist is
      a white utility belt which is affixed to the armor. On this trooper’s
      right shoulder is a white colored pauldron indicating rank. Every weapon
      and miscellaneous piece of equipment seems clean, well-maintained,

      An Imperial Chrometrooper is in perfect health.
      An Imperial Chrometrooper is An Imperial Chrometrooper.

      An Imperial Chrometrooper is wearing:
      Chrome Imperial Stormtrooper Helmet
      Chrome Imperial Stormtrooper Armor
      An E-12 Storm Repeater
      a worn jacket bearing the insignia of the Infinite Empire

      You peek at the inventory:
      A simple golden band
      An orange metal flashlight (6)
      An Artisan’s programmable toolkit
      A grimy ammunition pack (3)
      A salvaged ammunition pack (17)
      (BT) tactical goggles with infrared lenses
      a medpac (58)
      A thin datatablet engraved with the Sienar logo
      A Jar of Carpenter’s Putty
      needle and thread
      A [MM] micro comlink [Czerka]
      A [MM] micro comlink [Imperial Coalition]
      A [MM] micro comlink [Jetii Order]
      A [MM] micro comlink [Zero]
      A [MM] micro comlink [MandalMotors]
      A [MM] micro comlink [Union]
      A [MM] micro comlink [Alpha]
      A [MM] micro comlink [Beta]
      A [MM] micro comlink [Charlie]
      A [MM] micro comlink [Delta]
      A [MM] micro comlink [Echo]
      a cylindrical comlink labeled one
      a cylindrical comlink labeled two
      a cylindrical comlink labeled three
      a cylindrical comlink labeled four
      a cylindrical comlink labeled five
      a cylindrical comlink labeled six
      a cylindrical comlink labeled seven
      a cylindrical comlink labeled eight
      a cylindrical comlink labeled nine
      a cylindrical comlink labeled ten
      a simple comlink labelled ECLF-KAB
      an old and rusted SoroSuub SSIC-S4.2 encryptable cybernetic comlink
      A glass vial of taladone spice
      a cylindrical PR-LYZ riot control canister (3)
      a crimson holster
      A low-slung hip sheath
      carapace chestguard
      a F-187 model fusioncutter
      carapace armguards
      carapace greaves

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      {First Order}{Intelligence}[Virus]: Aurek.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      ‘Good work.’ An Imperial Chrometrooper gruffly says to you.
      (OOC) You say ‘look at our scavenging asses’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      (OOC) An Imperial Chrometrooper says ‘lol’
      Scanning north…
      {} Pilot’s Station | MC80 Star Cruiser {}
      The shattered remains of a BCS-001 protocol droid will soon be gone.
      Your view north is blocked by a wall.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      a spider-skin enhanced Yullrasuede backpack
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You mechanically say ‘I must have dropped the hat.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Scanning east…
      {} Forward Weapons Array | MC80 Star Cruiser {}
      Your view east is blocked by a wall.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Scanning west…
      {} Navigation Computer | MC80 Star Cruiser {}
      Your view west is blocked by a wall.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      A spider-skin enhanced Yullrasuede backpack contains:
      a medical ID bracelet
      a fused circuit panel (6)
      A corax core high density battery (6)
      a Mos Eisley Marauder Armband
      a small sewing kit
      Secure Comlink
      Military Comlink
      Pair of Handcuffs
      a pair of grey binders
      A Bottle of Alderaanian Sparkling Vodka
      An orange metal flashlight
      A salvaged ammunition pack (49)
      Large blaster ammunition cell (8)

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Escape Pod ‘EP76’ begins to slow down.
      You drop a spider-skin enhanced Yullrasuede backpack.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      Escape Pod ‘EP76’ turns altering its present course.
      You are using:
      An orange metal flashlight (Time: 0) (Off)
      A Kerestian Blood Ring (superb)
      A simple golden band (superb)
      A crystal studded necklace (superb)
      a Krakana sharktooth necklace (superb)
      A heavy armoured vest formed from Krayt Dragon-scales (superb)
      carapace chestguard (superb)
      Imperial Stormtrooper Helmet (superb)
      A pair of sturdy, krayt-hide leg plates (superb)
      carapace greaves (superb)
      a pair of lightman boots (superb)
      A pair of supportive foot-sleeves (superb)
      Midnight black embroidered gloves (superb)
      a pair of Cullmar Gauntlets (superb)
      A pair of fitted armguards (superb)
      carapace armguards (superb)
      A translucent energy shield (Energy: 1500 Off) (superb)
      Imperial Stormtrooper Armor (superb)
      A low-slung hip sheath (Empty)
      a crimson holster (Full)
      a very shiny coral bracelet (superb)
      An embossed leather bracer tied with Syren plant fibres (superb)
      A custom-made Versafunction21 datapad
      a pair of crystalline earrings (superb)
      an imperial bodysuit (superb)
      A blood red shoulder pauldron (superb)
      A Dewback Hide Backpack (superb)

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper stops using a bantha hide holster.

      {First Order}{Ruling Council}[Thaldisg]: Alright. I set them for 100.

      An Imperial Chrometrooper wears a crimson holster about his waist.

      An Imperial Chrometrooper draws A blue-green lightsaber with a sleek black hilt.
      A blue-green lightsaber with a sleek black hilt ignites with a hum and a soft glow.
      You go ‘Heh heh heh’.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A simple dark-grey leather coat rests here, collecting dust.
      A replacement power coupling for an Incom T-47 has been dropped here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      (Grouped) An Imperial Chrometrooper wielding A blue-green lightsaber with a sleek black hilt is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Escape Pod ‘EP76’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper stops using A blue-green lightsaber with a sleek black hilt.

      An Imperial Chrometrooper stops using a crimson holster.

      An Imperial Chrometrooper wears a bantha hide holster about his waist.

      {First Order}{Ruling Council}[Thaldisg]: If it doesn’t destroy them, they’ll be disabled at least and the pirates will get them.

      An Imperial Chrometrooper drops A low-slung hip sheath.

      An Imperial Chrometrooper puts a crimson holster in a spider-skin enhanced Yullrasuede backpack.

      An Imperial Chrometrooper gruffly whispers ‘Selfdestructing, then.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Selfdestructing, then.

      {First Order}{Ruling Council}[Thaldisg]: Roger.

      {} A Small Security Post | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Newly
      installed is a thick durasteel bulkhead to the north, sealing off the
      bridge from unwanted intrusions.
      Obvious exits:
      North – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      South – {} Central Turbolift Pod | MC80 Star Cruiser {}
      a tri-cornered black hat with a crimson feather lies here on the ground.
      Escape pods can be accessed from this room.

      HP [4966|4966] MP [3161|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      A tri-cornered black hat with a crimson feather: you can’t carry that much weight.

      HP [4966|4966] MP [3161|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Aurek.

      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A simple dark-grey leather coat rests here, collecting dust.
      A replacement power coupling for an Incom T-47 has been dropped here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      A low-slung hip sheath is laying around.
      (Grouped) An Imperial Chrometrooper is standing here.

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper holds A thin datatablet engraved with the Sienar logo in his hands.

      Score for D-5YQ Protocol Droid
      Public Title: D-5YQ Protocol Droid
      —————————————————————————
      Given name: Proto Surname:
      Race: Protocol_droid Adult [Force rank: None]
      Player id 79972 Player home [A Small Sandstone Homestead] on planet [Tatooine]
      Hitroll: 48 Damroll: 42 Armor: -0550 Align: [======|======] No Alignment
      Hit Points: 4966 of 4966 Move: 3152 of 3170
      Str: 25 Dex: 20 Con: 24 Int: 25 Wis: 25 Cha: 20 Lck: ?? Frc: ??
      —————————————————————————
      | Com | Pil | Eng | BHT | Smu | Dip | Lea | Esp | Sli | Med | Sci | Frc |
      | 150 | 058 | 045 | 068 | 036 | 150 | 056 | 101 | 074 | 054 | 046 | 001 |
      —————————————————————————
      CREDITS: 1222916 BANK: 0 Pkills: 00000 Mkills: 00121
      Pirate Kills: 0
      Weight: 00863 (max 0000999) Items: 00044 (max 00250)
      Pager: (X) 80 AutoExit(X) AutoLoot(X) Autosac( ) Cloned( ) Safe( )
      You are standing. You feel great.
      Speaking: Basic
      WANTED ON: ryloth tatooine
      You are bestowed with the command(s): clanvendor diplomat warrant clantradebounty roster clan_message induct inductlog pilot.
      SPICE Level/Addiction: (None)
      Current comlink: a compact pocket-uplink labeled ‘Beta’ Frequency:3134 Encryption:15784
      Covering armor masks you as: An Imperial Stormtrooper
      You have learned 3 feats, and can learn 0 more.
      —————————————————————————
      ORGANIZATION: First Order
      CURRENT RANK: Advisor DIVISION: Ruling Council
      CURRENT WAGE: 4000
      Troop info
      CAN COMMAND: 3 COMMANDING: 0
      —————————————————————————
      You can learn 2 more languages.
      Your email address is: [email protected]
      More info can be gathered through SCORE TIME, SCORE STAT, and SCORE LEVEL.

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper uses his datapad.
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      A spider-skin enhanced Yullrasuede backpack contains:
      a medical ID bracelet
      a fused circuit panel (6)
      A corax core high density battery (6)
      a Mos Eisley Marauder Armband
      a small sewing kit
      Secure Comlink
      Military Comlink
      Pair of Handcuffs
      a pair of grey binders
      A Bottle of Alderaanian Sparkling Vodka
      An orange metal flashlight
      A salvaged ammunition pack (49)
      Large blaster ammunition cell (8)
      a crimson holster

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper leaves west.
      You follow An Imperial Chrometrooper.
      {} Navigation Computer | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the navigiations console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      East – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      (Grouped) An Imperial Chrometrooper is standing here.

      An Imperial Chrometrooper leaves east.
      You follow An Imperial Chrometrooper.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A simple dark-grey leather coat rests here, collecting dust.
      A replacement power coupling for an Incom T-47 has been dropped here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      A low-slung hip sheath is laying around.
      (Grouped) An Imperial Chrometrooper is standing here.

      An Imperial Chrometrooper leaves north.
      You follow An Imperial Chrometrooper.
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      (Grouped) An Imperial Chrometrooper is standing here.

      An Imperial Chrometrooper manipulates the emergency override controls.
      {} Pilot’s Station | MC80 Star Cruiser {}
      The MC80, like almost all Mon Calamari cruisers, was originally
      outfitted with species-specific bridge control systems – meaning that
      while the bulk of the crew could be drawn from any species, the bridge
      crew and commander themselves would be entirely comprised of Mon Calamari.
      With some considerable effort, Alliance technicians have managed to
      redesign the forward piloting console for use by most trained pilots,
      replacing the curved, organic control consoles with a more basic
      operating system.
      Obvious exits:
      South – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      (Grouped) An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Escape Pod ‘EP76’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]
      Readout for Mon Calamari MC80 Cruiser ‘Eidolon’:
      ———————————————————
      Current Coordinates: 1607 -10040 21352
      Current Heading: 1 -1 1
      Current Speed: 0/45
      You cannot scan your own ship for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 49679/55000 [90%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: none
      Ion Condition: Good Current Target: none
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 65/65 Rockets: 70/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 26/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 2/6

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper manipulates the emergency override controls.
      WARNING: SELF-DESTRUCT ENGAGED: EVACUATE THE SHIP!

      *ALERT*: Self Destruct in 2 Minutes.

      An Imperial Chrometrooper leaves south.
      You follow An Imperial Chrometrooper.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A simple dark-grey leather coat rests here, collecting dust.
      A replacement power coupling for an Incom T-47 has been dropped here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      A low-slung hip sheath is laying around.
      (Grouped) An Imperial Chrometrooper is standing here.
      {} Forward Command Bridge | MC80 Star Cruiser’ {}
      One of many command pods protruding from the dorsal area of the massive
      ship’s hull, this area serves as the main command bridge of the vessel.
      A throne-like chair dominates the centre of the chamber, attached to a
      swivelling robotic arm that allows rapid movement to overlook the crew,
      and the transparisteel viewscreen. Multiple holo-feeds hang from the ceiling
      showing the cruiser’s operational status, as well as tactical information.
      Obvious exits:
      North – {} Pilot’s Station | MC80 Star Cruiser {}
      East – {} Forward Weapons Array | MC80 Star Cruiser {}
      South – {} A Small Security Post | MC80 Star Cruiser {}
      West – {} Navigation Computer | MC80 Star Cruiser {}
      The scraps of A disguise lay here
      The corpse of Benjamin lies here.
      A chain of rock ivory lays here gleaming.
      (Humming) A Czerka Vibro-Knuckler lays here, humming quietly.
      An imperial bodysuit has been neatly folded here.
      A neatly folded pair of lightman boots have been left here.
      A set of heavy, scaled leg plated lay in the dust nearby.
      A pair of fitted armguards capture the light.
      An etched obsidian chest plate lays here, decorations clearly seen.
      Midnight black embroidered gloves lay here, folded.
      A translucent energy shield was left here
      A dangling turquoise pendant hangs from a black cord here.
      A pair of foot sleeves are crumpled here.
      a fused circuit panel sits here.
      A Basic Medpac was carelessly misplaced here. (4)
      A wide can of giggledust sits here
      a small blue sphere was carelessly misplaced here. (5)
      A small medpac has been dropped here. (3)
      An Androtech microphone has been unsubtly dropped here.
      A strange, silver metallic object lay discarded on the ground here.
      a stim of Booster Blue lays here (8)
      A small mason jar is sitting in the dust. (13)
      A chunk of carbon is here. (40)
      A metal flashlight has been left here.
      A chunk of industrial-grade metal was dropped here. (2)
      A portable heating unit sits here
      Some engineer left his toolkit on the ground. (2)
      A beautiful Alderaanian Rose is here.
      A simple dark-grey leather coat rests here, collecting dust.
      A replacement power coupling for an Incom T-47 has been dropped here.
      a spider-skin enhanced Yullrasuede backpack was dropped here.
      A low-slung hip sheath is laying around.
      (Grouped) An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Escape Pod ‘EP76’
      Mon Calamari MC80 Cruiser ‘Unbroken’

      HP [4966|4966] MP [3143|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper leaves south.
      You follow An Imperial Chrometrooper.
      {} A Small Security Post | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Newly
      installed is a thick durasteel bulkhead to the north, sealing off the
      bridge from unwanted intrusions.
      Obvious exits:
      North – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      South – {} Central Turbolift Pod | MC80 Star Cruiser {}
      a tri-cornered black hat with a crimson feather lies here on the ground.
      (Grouped) An Imperial Chrometrooper is standing here.
      Escape pods can be accessed from this room.
      You must be in the cockpit, turret or engineroom of a ship to do that!

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] [An Imperial Chrometrooper]

      An Imperial Chrometrooper steps into the cramped escape pod.
      The escape pod emits a hissing sound as the hatch swings shut.
      With a roar, the ejection pod explodes out the launch tube.
      {} A Small Security Post | MC80 Star Cruiser {}
      The curved, sweeping corridors of the MC80 class ships almost seem
      reminiscent of the corridors of the floating cities of Dac themselves,
      with no angles to be seen anywhere. The walls are a calm, neutral
      shade of grey, off-set by thin running lights that accompany the
      walkway through this floor of the ship. Each ship of the MC80 star
      cruiser line is individually constructed, and different in appearance,
      usually causing headaches for recruited rebel technicians. Newly
      installed is a thick durasteel bulkhead to the north, sealing off the
      bridge from unwanted intrusions.
      Obvious exits:
      North – {} Forward Command Bridge | MC80 Star Cruiser’ {}
      South – {} Central Turbolift Pod | MC80 Star Cruiser {}
      a tri-cornered black hat with a crimson feather lies here on the ground.
      Escape pods can be accessed from this room.

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You step into the cramped escape pod.
      The escape pod emits a hissing sound as the hatch swings shut.
      The escape pod rumbles and shakes as it rockets out of the tube.

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Escape Pod ‘EP77’ turns altering its present course.
      An Escape Pod
      This small craft is used to evacuate capital starships and battle stations
      facing their imminent destruction. It is every officer’s fear to have to
      use these craft, for it usually means they must rocket into a combat zone
      with enemy ships firing at this defenseless pod. The pod is mostly
      automated. Its small onboard computer will direct it towards nearby
      habitable planets. Also, an emergency beacon that will broadcast a message
      requesting help is usually standard in these pods.
      Obvious exits:
      None.
      The hatch is closed.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Unbroken’
      Escape Pod ‘EP76’
      Escape Pod ‘EP77’
      Mon Calamari MC80 Cruiser ‘Eidolon’
      Mon Calamari MC80 Cruiser ‘Fortitude’

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      New course set, approaching 1567 -10000 21812.
      The ship begins to turn.

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Stormtrooper]: Monitoring.

      {First Order}{Ruling Council}[Proto]( mechanically ): You missed the fun, Trooper.

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Maneuver complete.
      Speed: 150 Fuel Level: 96% Coords: 1589 -10022 21561

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Gonna be quite the fireworks show.

      Corellian System:
      (STAR) Corell Prox: 23375
      Corellia Prox: 193
      Mon Calamari MC80 Cruiser ‘Eidolon’ Prox: 270
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 278
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 358
      Escape Pod ‘EP76’ Prox: 318
      Escape Pod ‘EP77’ Prox: 90

      Your Coordinates: 1584 -10017 21620

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Corellian System:
      (STAR) Corell Prox: 23401
      Corellia Prox: 163
      Escape Pod ‘EP77’ Prox: 90
      Escape Pod ‘EP76’ Prox: 346
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 388
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 306
      Mon Calamari MC80 Cruiser ‘Eidolon’ Prox: 300

      Your Coordinates: 1581 -10014 21650

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Corellian System:
      (STAR) Corell Prox: 23401
      Corellia Prox: 163
      Mon Calamari MC80 Cruiser ‘Eidolon’ Prox: 300
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 306
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 388
      Escape Pod ‘EP76’ Prox: 346
      Escape Pod ‘EP77’ Prox: 90

      Your Coordinates: 1581 -10014 21650

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: How long was the timer on Eidolon?

      {First Order}{Ruling Council}[Proto]( mechanically ): Roger roger.

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Stormtrooper]: I always seem to.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): 120 seconds.

      Readout for Mon Calamari MC80 Cruiser ‘Unbroken’:
      ———————————————————
      Current Coordinates: 1523 -9956 21356
      Current Heading: -1 1 1
      Current Speed: 0/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5500/5500 [100%] Energy(fuel): 48713/55000 [88%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Not Installed
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: none
      Ion Condition: Good Current Target: none
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 80/80 Torpedos: 56/69 Rockets: 39/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Open Slot(s): 15/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3134|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Aurek.

      Speed: 150 Fuel Level: 96% Coords: 1563 -9996 21859

      Corellian System:
      (STAR) Corell Prox: 23681
      Corellia Prox: 167
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 712
      Escape Pod ‘EP77’ Prox: 90
      Escape Pod ‘EP76’ Prox: 669
      Mon Calamari MC80 Cruiser ‘Eidolon’ Prox: 630
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 623

      Your Coordinates: 1552 -9985 21978

      HP [4966|4966] MP [3170|3170] [basic|dusk|quiet|mechanical]
      [3134,15784] []

      Corellian System:
      (STAR) Corell Prox: 23706
      Corellia Prox: 197
      Mon Calamari MC80 Cruiser ‘Unbroken’ Prox: 653
      Mon Calamari MC80 Cruiser ‘Eidolon’ Prox: 660
      Escape Pod ‘EP76’ Prox: 699
      Escape Pod ‘EP77’ Prox: 90
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 742

      Your Coordinates: 1550 -9983 22007

      HP [4966|4966] MP [3170|3170] [basic|dusk|quiet|mechanical]
      [3134,15784] []
      New course set, approaching 1567 -10000 21812.
      The ship begins to turn.

      HP [4966|4966] MP [3170|3170] [basic|dusk|quiet|mechanical]
      [3134,15784] []
      Please wait until the ship has finished its current maneuver.

      HP [4966|4966] MP [3170|3170] [basic|dusk|quiet|mechanical]
      [3134,15784] []

      Maneuver complete.
      Speed: 150 Fuel Level: 93% Coords: 1558 -9991 21918
      Escape Pod ‘EP77’ begins to slow down.
      Decelerating
      The ship begins to slow down.

      HP [4966|4966] MP [3170|3170] [basic|dusk|quiet|mechanical]
      [3134,15784] []

      Escape Pod ‘EP77’ turns altering its present course.

      You hurtle towards the surface of Corellia.
      Your body is thrown from the escape pod as it crashes down!
      You’re ALIVE!
      [200 Tredor street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Known as the city’s utility district, Tredor Street is a large bustling path
      running east-west, leading from the famous Blue District in the east, to Gage
      Street and ultimately to the Industrial district. The area is covered in small
      gardens with similar plants and vegetation to Axial Park, and ornately-wrought
      burnished statues of former Corellians. Hovercars and medical airspeeders can
      often be seen racing towards the city’s primary health facility nearby.

      A tall square advertising pillar advertises a local Stock Exchange here.
      ==============================================================================
      Obvious exits:
      East – [300 Tredor street] [Coronet City, Corellia]
      South – [The Corellian Stock Exchange] [Coronet City, Corellia]
      West – [100 Tredor street] [Coronet City, Corellia]
      A flaming ejection seat is here, sending plumes of smoke into the sky.
      You must be in the cockpit of a ship to do that!

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []
      [200 Tredor street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Known as the city’s utility district, Tredor Street is a large bustling path
      running east-west, leading from the famous Blue District in the east, to Gage
      Street and ultimately to the Industrial district. The area is covered in small
      gardens with similar plants and vegetation to Axial Park, and ornately-wrought
      burnished statues of former Corellians. Hovercars and medical airspeeders can
      often be seen racing towards the city’s primary health facility nearby.

      A tall square advertising pillar advertises a local Stock Exchange here.
      ==============================================================================
      Obvious exits:
      East – [300 Tredor street] [Coronet City, Corellia]
      South – [The Corellian Stock Exchange] [Coronet City, Corellia]
      West – [100 Tredor street] [Coronet City, Corellia]
      A flaming ejection seat is here, sending plumes of smoke into the sky.

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []
      There’s already something in the holster!

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Stormtrooper]: Do you require me, Commander?

      {First Order}{Ruling Council}[Thaldisg]: D5, start fixing support.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Well. I made quite the mess, Ben.

      Character Saved.

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): I’m not so sure you can clean it up.

      Escape Pod ‘EP77’ hurtles across the sky leaving a trail of black smoke.
      [200 Tredor street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Known as the city’s utility district, Tredor Street is a large bustling path
      running east-west, leading from the famous Blue District in the east, to Gage
      Street and ultimately to the Industrial district. The area is covered in small
      gardens with similar plants and vegetation to Axial Park, and ornately-wrought
      burnished statues of former Corellians. Hovercars and medical airspeeders can
      often be seen racing towards the city’s primary health facility nearby.

      A tall square advertising pillar advertises a local Stock Exchange here.
      ==============================================================================
      Obvious exits:
      East – [300 Tredor street] [Coronet City, Corellia]
      South – [The Corellian Stock Exchange] [Coronet City, Corellia]
      West – [100 Tredor street] [Coronet City, Corellia]
      A flaming ejection seat is here, sending plumes of smoke into the sky.

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []
      Track target set: schillinger

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []
      You can’t sense a trail from here.

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Thaldisg]: Eidolon is destroyed.

      You can’t sense a trail from here.

      HP [3477|4966] MP [3170|3170] [basic|dusk|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: The grenades should go off on Unbroken and Fortitude shortly.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Rog.

      {First Order}{Stormtrooper Corps}[An Imperial Stormtrooper]: Damn, I -really- missed some fun.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Yep.

      Time passes as eternity continues to unfold…

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Coming up in 30hopper.

      CommNet 0 [A Twi’lek female]( smoothly ): Hi hi hi

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): I can’t wait to taunt.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Cannot wait.

      CommNet 0 [Marca]( deeply ): Th ri rn
      CommNet 0 [A Hutt male]: Heli
      {First Order}{Ruling Council}[Proto]( mechanically ): You think the pup will have something to say?

      HP [3525|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You can’t sense a trail from here.

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [A Twi’lek female]( smoothly ): How’s things?
      Track target set: thalist

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [A Twi’lek female]( smoothly ): Married life and all that?
      You can’t sense a trail from here.

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A small tin of medical fungus salve
      A [MM] micro fusion cutter
      An [MM] enforcer-class long-barrelled rifle
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Aurek?

      You are using:
      An orange metal flashlight (Time: 0) (Off)
      A Kerestian Blood Ring (superb)
      A simple golden band (superb)
      A crystal studded necklace (superb)
      a Krakana sharktooth necklace (superb)
      A heavy armoured vest formed from Krayt Dragon-scales (superb)
      carapace chestguard (superb)
      Imperial Stormtrooper Helmet (superb)
      A pair of sturdy, krayt-hide leg plates (superb)
      carapace greaves (superb)
      a pair of lightman boots (superb)
      A pair of supportive foot-sleeves (superb)
      Midnight black embroidered gloves (superb)
      a pair of Cullmar Gauntlets (superb)
      A pair of fitted armguards (superb)
      carapace armguards (superb)
      A translucent energy shield (Energy: 1500 Off) (superb)
      Imperial Stormtrooper Armor (superb)
      A low-slung hip sheath (Empty)
      a crimson holster (Full)
      a very shiny coral bracelet (superb)
      An embossed leather bracer tied with Syren plant fibres (superb)
      A custom-made Versafunction21 datapad
      a pair of crystalline earrings (superb)
      an imperial bodysuit (superb)
      A blood red shoulder pauldron (superb)
      A Dewback Hide Backpack (superb)

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      A speederbike picks you up and drives you to a safe location.
      You pay the driver 20 credits.

      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Scanning south…
      Beta Landing Pad [Coronet City, Corellia]

      HP [3573|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [Marca]( deeply ): Ajdg khylz, gnq?
      Beta Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      The Beta pad is an open air pad, designed for dropoffs and pickups, cluttered
      with freight and personnel. People scramble back and forth, attempting to get
      ships on and off as quickly as possible. A powerful wind gusts between the
      other structures, almost threatening to blow everyone over the side.
      Guide-rails encompass the structure, ensuring the safety of visitors and
      workers alike. To the north lies the Alpha pad, and to the south, the Gamma.
      Overhead along the lanes, Corellian banners whip in the wind.

      A mess of black refueling lines lay across the edges of the platform.
      ==============================================================================
      Obvious exits:
      North – Alpha Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Gamma Landing Pad [Coronet City, Corellia]

      HP [3573|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Gamma Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gamma Pad is a stark contrast to the cluttered affectation of Alpha pad, and
      the open air of the Beta pad. Newest of all three, it is considerably more
      spacious. Well lit and protected from the elements by retractable awnings, each
      docking station has it’s own fuel and auxiliary power lines. The west side of
      the pad is stacked with all the freight, everything from Calamarian anchors to
      silica gel from Roche. To the east is the Treasure Ship Row, a renowned
      open-air market and one of Coronet City’s largest attractions, and beyond the
      stores and vast skyscrapers is the city proper.

      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      North – Beta Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – [Corellian Spaceport Facilities] [Coronet City, Corellia]

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      There’s already something in the holster!

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You are using:
      An orange metal flashlight (Time: 0) (Off)
      A Kerestian Blood Ring (superb)
      A simple golden band (superb)
      A crystal studded necklace (superb)
      a Krakana sharktooth necklace (superb)
      A heavy armoured vest formed from Krayt Dragon-scales (superb)
      carapace chestguard (superb)
      Imperial Stormtrooper Helmet (superb)
      A pair of sturdy, krayt-hide leg plates (superb)
      carapace greaves (superb)
      a pair of lightman boots (superb)
      A pair of supportive foot-sleeves (superb)
      Midnight black embroidered gloves (superb)
      a pair of Cullmar Gauntlets (superb)
      A pair of fitted armguards (superb)
      carapace armguards (superb)
      A translucent energy shield (Energy: 1500 Off) (superb)
      Imperial Stormtrooper Armor (superb)
      A low-slung hip sheath (Empty)
      a crimson holster (Full)
      a very shiny coral bracelet (superb)
      An embossed leather bracer tied with Syren plant fibres (superb)
      A custom-made Versafunction21 datapad
      a pair of crystalline earrings (superb)
      an imperial bodysuit (superb)
      A blood red shoulder pauldron (superb)
      A Dewback Hide Backpack (superb)

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Confirmed.

      You cannot wield that while holding something!

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You stop using a crimson holster.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You’re not wielding anything to holster!

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You wear a crimson holster about your waist.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You stop using A custom-made Versafunction21 datapad.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You wield An [MM] enforcer-class long-barrelled rifle.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You stop using a crimson holster.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You holster An [MM] enforcer-class long-barrelled rifle.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You wear a crimson holster about your waist.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You hold A small tin of medical fungus salve in your hands.

      HP [3573|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [A Twi’lek female]( smoothly ): Day by day, pal.
      You tend to your wounds.
      An Imperial Stormtrooper has some cuts.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [3723|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has some cuts.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [3787|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has some cuts.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [3832|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has some cuts.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [3875|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has some cuts.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [3963|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Your medpac seems to be empty.

      HP [3963|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You throw A small tin of medical fungus salve at the floor.
      (A small tin of medical fungus salve gets damaged)
      A small tin of medical fungus salve is reduced to little more than scraps.

      HP [3963|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You get A small tin of medical fungus salve from A Dewback Hide Backpack

      HP [3963|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You hold A small tin of medical fungus salve in your hands.

      HP [3963|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has a few bruises.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4000|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has a few bruises.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4065|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has a few bruises.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4120|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has a few bruises.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4242|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper has a few bruises.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4388|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper is slightly scratched.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4504|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You do not have that item.

      HP [4504|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper is slightly scratched.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4572|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper is slightly scratched.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4719|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper is slightly scratched.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4825|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper is slightly scratched.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4877|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You tend to your wounds.
      An Imperial Stormtrooper is slightly scratched.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4933|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Ah, I’m dumb.

      You tend to your wounds.
      An Imperial Stormtrooper is in perfect health.
      An Imperial Stormtrooper is An Imperial Stormtrooper.

      HP [4966|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Scanning north…
      Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Eh?

      {First Order}{Ruling Council}[Thaldisg]: Go on Fortitude and re-arm the grenades. There was a command error.

      CommNet 0 [Marca]( deeply ): Zdv U uqov v afvezt? M’w wy lpauf
      {First Order}{Intelligence}[Virus]: Confirmed ships destroyed?

      CommNet 0 [Marca]( deeply ): Htvvy dvll

      {First Order}{Ruling Council}[Thaldisg]: Not yet.

      {First Order}{Ruling Council}[Thaldisg]: Keep watching Justice.

      Beta Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      The Beta pad is an open air pad, designed for dropoffs and pickups, cluttered
      with freight and personnel. People scramble back and forth, attempting to get
      ships on and off as quickly as possible. A powerful wind gusts between the
      other structures, almost threatening to blow everyone over the side.
      Guide-rails encompass the structure, ensuring the safety of visitors and
      workers alike. To the north lies the Alpha pad, and to the south, the Gamma.
      Overhead along the lanes, Corellian banners whip in the wind.

      A mess of black refueling lines lay across the edges of the platform.
      ==============================================================================
      Obvious exits:
      North – Alpha Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Gamma Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Landing.

      {First Order}{Ruling Council}[Proto]( mechanically ): COming up in a taxi.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Beta Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      The Beta pad is an open air pad, designed for dropoffs and pickups, cluttered
      with freight and personnel. People scramble back and forth, attempting to get
      ships on and off as quickly as possible. A powerful wind gusts between the
      other structures, almost threatening to blow everyone over the side.
      Guide-rails encompass the structure, ensuring the safety of visitors and
      workers alike. To the north lies the Alpha pad, and to the south, the Gamma.
      Overhead along the lanes, Corellian banners whip in the wind.

      A mess of black refueling lines lay across the edges of the platform.
      ==============================================================================
      Obvious exits:
      North – Alpha Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Gamma Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You quickly hail a shuttle and pay the 200 credit fee.
      The hatch on StarHopper 1000 Public Transport ’15Hopper’ slides open.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You enter StarHopper 1000 Public Transport ’15Hopper’.
      [Throughfare | StarHopper 1000 Public Transport]
      This small chamber serves as the main point of access for the StarHopper 1000
      line of public transports. A ramp built into the deck here can be dropped to
      allow parties to disembark. A clearly-marked hatch on the bulkhead serves as a
      docking port. Lining the hatchway are several indicator lights, serving to
      remind passengers if it is safe to debark or not. The chamber itself is
      relatively simple and utilitarian; thick grating lines the deck, the same dark
      shade of durasteel that the bulkheads are made out of. A small portal leads
      forward into the main portion of the transport.
      Obvious exits:
      North – [Throughfare | StarHopper 1000 Public Transport]
      South – [Engineering | StarHopper 1000 Public Transport]
      The hatch is open.

      HP [4966|4966] MP [3161|3170] [basic|night|quiet|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Thaldisg]: D5, fix support.

      You exit the ship.
      Beta Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      The Beta pad is an open air pad, designed for dropoffs and pickups, cluttered
      with freight and personnel. People scramble back and forth, attempting to get
      ships on and off as quickly as possible. A powerful wind gusts between the
      other structures, almost threatening to blow everyone over the side.
      Guide-rails encompass the structure, ensuring the safety of visitors and
      workers alike. To the north lies the Alpha pad, and to the south, the Gamma.
      Overhead along the lanes, Corellian banners whip in the wind.

      A mess of black refueling lines lay across the edges of the platform.
      ==============================================================================
      Obvious exits:
      North – Alpha Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Gamma Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Proto]( mechanically ): Fixing support.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Gamma Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gamma Pad is a stark contrast to the cluttered affectation of Alpha pad, and
      the open air of the Beta pad. Newest of all three, it is considerably more
      spacious. Well lit and protected from the elements by retractable awnings, each
      docking station has it’s own fuel and auxiliary power lines. The west side of
      the pad is stacked with all the freight, everything from Calamarian anchors to
      silica gel from Roche. To the east is the Treasure Ship Row, a renowned
      open-air market and one of Coronet City’s largest attractions, and beyond the
      stores and vast skyscrapers is the city proper.

      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      North – Beta Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – [Corellian Spaceport Facilities] [Coronet City, Corellia]

      HP [4966|4966] MP [3152|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [Corellian Spaceport Facilities] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      In stark contrast to the near-frantic pace of the three major landing pads in
      the Corellian Spaceport, the entryway and facilities are neat, clean, well
      organized, and moving slowly. Spaceport Security are going out of their way
      to make their presence known, checking bags for many different types of
      contraband, and the lines for everything are very long. The decor is sparse,
      being mostly utilitarian in nature, in order to accommodate the massive volume
      of travellers. The weapons detectors at each major entrance to the spaceport
      proper make soft beeping sounds as they are used, creating a background
      symphony accentuated with the sounds of ships landing, taking off, and being
      repaired.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      North – Gamma Landing Pad [Coronet City, Corellia]
      South – [400W Corevera Avenue] [Coronet City, Corellia]
      The galaxy-wide public information terminal has been installed here.
      A CorSec Customs Officer is here inspecting bags and containers.
      Doyle is standing here.

      HP [4966|4966] MP [3143|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [400W Corevera Avenue] [Coronet City, Corellia]
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.
      Obvious exits:
      North – [Corellian Spaceport Facilities] [Coronet City, Corellia]
      East – [500W Corevera Avenue] [Coronet City, Corellia]
      West – [300W Corevera Avenue] [Coronet City, Corellia]
      Southeast – [The Sunfire Hotel] [Coronet City, Corellia]

      HP [4966|4966] MP [3134|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [300W Corevera Avenue] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.

      ==============================================================================
      Obvious exits:
      East – [400W Corevera Avenue] [Coronet City, Corellia]
      South – The Office of Public Notices
      West – [200W Corevera Avenue] [Coronet City, Corellia]

      HP [4966|4966] MP [3125|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [200W Corevera Avenue] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.

      ==============================================================================
      Obvious exits:
      North – A Empty Home
      East – [300W Corevera Avenue] [Coronet City, Corellia]
      West – [100W Corevera Avenue] [Coronet City, Corellia]

      HP [4966|4966] MP [3116|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [100W Corevera Avenue] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.

      ==============================================================================
      Obvious exits:
      East – [200W Corevera Avenue] [Coronet City, Corellia]
      West – [Intersection Handen] [Coronet City, Corellia]

      HP [4966|4966] MP [3107|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [Intersection Handen] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      One of the many unique intersections common to Coronet is here, and as always,
      is a place teeming with life, A large and thick lamp post emerging from the
      road displays local news alerts on a rotating holo that is wrapped around its
      midsection, the actual light itself nearly three meters off the ground.
      Pedestrian traffic on the sidewalk conglomerates at one point or another at the
      mag-lev drop-off areas on each side of the road, marked by a sign implanted
      in the sidewalk that shows an image of a blue train. Restaurants and shopping
      outlets seem to find their way onto the corners of this intersection as to
      receive the most possible attention to their establishments.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [100W Corevera Avenue] [Coronet City, Corellia]
      South – [South Gage Street] [Coronet City, Corellia]

      HP [4966|4966] MP [3098|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [Public Construction Facility] [Coronet City, Corellia]
      South – [Intersection Handen] [Coronet City, Corellia]
      West – [Pawn Masters (Corellian Branch)] [Coronet City, Corellia]

      HP [4966|4966] MP [3089|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      West – [Entrance to the Import/Export Mall] [Coronet City, Corellia]

      HP [4966|4966] MP [3080|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Aurek.

      CommNet 0 [A Twi’lek female]( smoothly ): Well, I didn’t exactly say ‘friend’
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [Public Construction Facility] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]

      HP [4966|4966] MP [3071|3170] [basic|night|average|mechanical]
      [3134,15784] []
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      West – G’s Finds
      (Citizen) A Human male citizen is standing here.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 2000 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1800 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1600 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1800 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1600 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1400 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1200 diplomacy experience.

      HP [4966|4966] MP [3062|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Huh?

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: There we go.

      Huh?

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Huh?

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order 14.0
      Dac Calamari System Republic Union 100.0
      Lorrd Kanz System Republic Union 76.0
      Ryloth Gaulus Sector -2.1
      Tatooine Arkanis Sector Neutral Government 100.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System 0.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 100.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 100.0
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [A Twi’lek female]( smoothly ): But yeah sure!

      CommNet 0 [Marca]( sadly ): Quaxnba O ereohwu oioo aqn…

      {First Order}{Ruling Council}[Thaldisg]: Who’s aboard 11hopper?

      You fall in behind A Human male citizen stealthily.
      TAIL NONE to stop tailing.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [A Hutt male]: what is friend?

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Level for engine room?

      CommNet 0 [A Twi’lek female]( smoothly ): Oz, eja’u mp lun, xcy yltal.

      {First Order}{Ruling Council}[Thaldisg]: Hangar deck.

      {First Order}{Ruling Council}[Thaldisg]: Go quick, they’ve got a scout here.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1400 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      A Human male citizen leaves west.
      You follow A Human male citizen.
      G’s Finds
      Obvious exits:
      East – [North Gage Street] [Coronet City, Corellia]
      A Vendor is standing here, selling his wares.
      (Citizen) A Human male citizen is standing here.
      The Vendor exclaims ‘Welcome!’
      The Vendor exclaims ‘Welcome!’

      {First Order}{Intelligence}[Virus]: Aurek. Confirm kills and destroyed ships.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1200 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1000 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 800 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Thaldisg]: It’s on the hangar deck, southernmost.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1000 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 800 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Just go south all the way from the turbolift.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 600 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 200 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Aurek.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Launching.

      {First Order}{Ruling Council}[Thaldisg]: What did you set the timers for?

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): 50.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 200 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      Time passes as eternity continues to unfold…
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 200 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Navy}[Tralis]: 32Hopper is still in scout position.

      {First Order}{Ruling Council}[Thaldisg]: Probably a republican on 11hopper.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Navy}[Tralis]: At alderaan. No movement.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Force dock them, Schil.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order 54.0
      Dac Calamari System Republic Union 100.0
      Lorrd Kanz System Republic Union 76.0
      Ryloth Gaulus Sector -2.1
      Tatooine Arkanis Sector Neutral Government 100.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System 0.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 100.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 100.0
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 200 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: It’s from the citadel.

      {First Order}{Ruling Council}[Thaldisg]: Get it.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      {First Order}{Intelligence}[Virus]: Aurek.

      A Human male citizen leaves east.
      You follow A Human male citizen.
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      West – G’s Finds
      (Citizen) A Human male citizen is standing here.
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 200 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Unbroken is destroyed.

      A Human male citizen leaves south.
      You follow A Human male citizen.
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [Public Construction Facility] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      (Citizen) A Human male citizen is standing here.
      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order 74.0
      Dac Calamari System Republic Union 99.0
      Lorrd Kanz System Republic Union 76.0
      Ryloth Gaulus Sector -2.1
      Tatooine Arkanis Sector Neutral Government 100.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System 0.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 100.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 100.0
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 600 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 400 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 200 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Let’s hope this isn’t a Jedi.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []

      CommNet 0 [A Twi’lek female]( smoothly ): Fzhzgc
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3161|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 0 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|night|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: If it is, grenade eject.

      CommNet 0 [A Twi’lek female]( smoothly ): Anyone heard from my buddy Sy in the shimmering armor in the past day or so?

      {First Order}{Intelligence}[Virus]: Aurek.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): He got off a transmission.

      {First Order}{Ruling Council}[Thaldisg]: Who is it?

      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order 94.0
      Dac Calamari System Republic Union 99.0
      Lorrd Kanz System Republic Union 76.0
      Ryloth Gaulus Sector -2.1
      Tatooine Arkanis Sector Neutral Government 100.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System 0.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 100.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 100.0
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3170|3170] [basic|dawn|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Just waiting on Fortitude to pop.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Some idiot. Dead.

      {First Order}{Ruling Council}[Proto]( mechanically ): I believe the term is “surprise, fools.”

      HP [4966|4966] MP [3170|3170] [basic|dawn|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Name?

      {First Order}{Intelligence}[Virus]: Aurek.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Iiannguaq.

      The day has begun.
      {First Order}{Ruling Council}[Proto]( mechanically ): Fortitude go yet?

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [Public Construction Facility] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      (Citizen) A Human male citizen is standing here.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order 94.0
      Dac Calamari System Republic Union 99.0
      Lorrd Kanz System Republic Union 76.0
      Ryloth Gaulus Sector -2.1
      Tatooine Arkanis Sector Neutral Government 100.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System 0.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 100.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 100.0
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Not yet.

      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 2000 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1800 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      You give them a small gift on behalf of First Order.
      Popular support for your organization increases slightly.
      You gain 1600 diplomacy experience.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): SHit. Only had 5 on fortitude.

      A Human male citizen leaves south.
      You follow A Human male citizen.
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      West – [Entrance to the Import/Export Mall] [Coronet City, Corellia]
      (Citizen) A Human male citizen is standing here.
      Planet Starsystem Governed By Popular Support
      Coruscant Corusca Sector Republic Union 100.0
      Corellia Corellian System First Order 100.0
      Dac Calamari System Republic Union 99.0
      Lorrd Kanz System Republic Union 76.0
      Ryloth Gaulus Sector -2.1
      Tatooine Arkanis Sector Neutral Government 100.0
      Bespin Anoat Sector -1.0
      Nal Hutta Y’toub System 0.0
      Kashyyyk Mytaranor Sector Neutral Government 100.0
      Alderaan Alderaan System First Order 100.0
      Korriban Horuset 100.0
      Mandalore Mandalore Sector Neutral Government 100.0
      Ithor Ottega System Republic Union 100.0
      Ord Mantell Bright Jewel Neutral Government 100.0
      Use SHOWPLANET for more information.

      HP [4966|4966] MP [3161|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): One was in my hand.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Glad I noticed that.

      {First Order}{Intelligence}[Virus]: Aurek.

      {First Order}{Ruling Council}[Thaldisg]: How much hull left?

      {First Order}{Ruling Council}[Proto]( mechanically ): Support restored. Orders?

      HP [4966|4966] MP [3161|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Time passes as eternity continues to unfold…

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Getting closer to stat.

      {First Order}{Ruling Council}[Thaldisg]: Head to Lorrd, D5, and inspire crime.

      The sun rises in the east.
      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      South – [North Gage Street] [Coronet City, Corellia]
      West – [Entrance to the Import/Export Mall] [Coronet City, Corellia]
      (Citizen) A Human male citizen is standing here.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Proto]( mechanically ): Moving.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): 3117.

      [North Gage Street] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gage Street is one of the westernmost streets of Coronet City and bridges the
      Blue Sector and the industrial district of the north to the city’s utilities,
      such as the hospital, to the south. The northern section of this street sees
      little traffic – the occasional freight speeder carrying shipments from a local
      factory, or the odd skulking civilian seeking a back route into the Blue
      Sector.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [Public Construction Facility] [Coronet City, Corellia]
      South – [Intersection Handen] [Coronet City, Corellia]
      West – [Pawn Masters (Corellian Branch)] [Coronet City, Corellia]

      HP [4966|4966] MP [3161|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [Intersection Handen] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      One of the many unique intersections common to Coronet is here, and as always,
      is a place teeming with life, A large and thick lamp post emerging from the
      road displays local news alerts on a rotating holo that is wrapped around its
      midsection, the actual light itself nearly three meters off the ground.
      Pedestrian traffic on the sidewalk conglomerates at one point or another at the
      mag-lev drop-off areas on each side of the road, marked by a sign implanted
      in the sidewalk that shows an image of a blue train. Restaurants and shopping
      outlets seem to find their way onto the corners of this intersection as to
      receive the most possible attention to their establishments.

      ==============================================================================
      Obvious exits:
      North – [North Gage Street] [Coronet City, Corellia]
      East – [100W Corevera Avenue] [Coronet City, Corellia]
      South – [South Gage Street] [Coronet City, Corellia]

      HP [4966|4966] MP [3152|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [100W Corevera Avenue] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.

      ==============================================================================
      Obvious exits:
      East – [200W Corevera Avenue] [Coronet City, Corellia]
      West – [Intersection Handen] [Coronet City, Corellia]

      HP [4966|4966] MP [3143|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [200W Corevera Avenue] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.

      ==============================================================================
      Obvious exits:
      North – A Empty Home
      East – [300W Corevera Avenue] [Coronet City, Corellia]
      West – [100W Corevera Avenue] [Coronet City, Corellia]

      HP [4966|4966] MP [3134|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [300W Corevera Avenue] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.

      ==============================================================================
      Obvious exits:
      East – [400W Corevera Avenue] [Coronet City, Corellia]
      South – The Office of Public Notices
      West – [200W Corevera Avenue] [Coronet City, Corellia]

      HP [4966|4966] MP [3125|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [400W Corevera Avenue] [Coronet City, Corellia]
      Corevera Avenue stretches through the heart of Coronet City, and serves not
      only as the main street of the city, but also as a border separating the
      city’s commercial and residential districts. To the south, the urban sprawl
      stretches on in the form of stylishly-designed skyscrapers while to the north,
      the constant bustle of Treasure Ship Row and, beyond that, the Blue Sector,
      roars on endlessly. Citizens of all races filter down the street in both
      directions, parting at times to allow the passage of low-flying speeders.
      Obvious exits:
      North – [Corellian Spaceport Facilities] [Coronet City, Corellia]
      East – [500W Corevera Avenue] [Coronet City, Corellia]
      West – [300W Corevera Avenue] [Coronet City, Corellia]
      Southeast – [The Sunfire Hotel] [Coronet City, Corellia]

      HP [4966|4966] MP [3116|3170] [basic|day|average|mechanical]
      [3134,15784] []
      [Corellian Spaceport Facilities] [Coronet City, Corellia]
      ==============================================================================
      ——————————
      In stark contrast to the near-frantic pace of the three major landing pads in
      the Corellian Spaceport, the entryway and facilities are neat, clean, well
      organized, and moving slowly. Spaceport Security are going out of their way
      to make their presence known, checking bags for many different types of
      contraband, and the lines for everything are very long. The decor is sparse,
      being mostly utilitarian in nature, in order to accommodate the massive volume
      of travellers. The weapons detectors at each major entrance to the spaceport
      proper make soft beeping sounds as they are used, creating a background
      symphony accentuated with the sounds of ships landing, taking off, and being
      repaired.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      North – Gamma Landing Pad [Coronet City, Corellia]
      South – [400W Corevera Avenue] [Coronet City, Corellia]
      The galaxy-wide public information terminal has been installed here.
      A CorSec Customs Officer is here inspecting bags and containers.
      Doyle is standing here.

      HP [4966|4966] MP [3107|3170] [basic|day|average|mechanical]
      [3134,15784] []
      Gamma Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      Gamma Pad is a stark contrast to the cluttered affectation of Alpha pad, and
      the open air of the Beta pad. Newest of all three, it is considerably more
      spacious. Well lit and protected from the elements by retractable awnings, each
      docking station has it’s own fuel and auxiliary power lines. The west side of
      the pad is stacked with all the freight, everything from Calamarian anchors to
      silica gel from Roche. To the east is the Treasure Ship Row, a renowned
      open-air market and one of Coronet City’s largest attractions, and beyond the
      stores and vast skyscrapers is the city proper.

      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      North – Beta Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – [Corellian Spaceport Facilities] [Coronet City, Corellia]

      HP [4966|4966] MP [3098|3170] [basic|day|average|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Thaldisg]: Huh. Did you use the satchel?

      Beta Landing Pad [Coronet City, Corellia]
      ==============================================================================
      ——————————
      The Beta pad is an open air pad, designed for dropoffs and pickups, cluttered
      with freight and personnel. People scramble back and forth, attempting to get
      ships on and off as quickly as possible. A powerful wind gusts between the
      other structures, almost threatening to blow everyone over the side.
      Guide-rails encompass the structure, ensuring the safety of visitors and
      workers alike. To the north lies the Alpha pad, and to the south, the Gamma.
      Overhead along the lanes, Corellian banners whip in the wind.

      A mess of black refueling lines lay across the edges of the platform.
      ==============================================================================
      Obvious exits:
      North – Alpha Landing Pad [Coronet City, Corellia]
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Gamma Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3089|3170] [basic|day|average|mechanical]
      [3134,15784] []
      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3080|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Escape Pod ‘EP77’ hurtles across the sky leaving a trail of black smoke.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Command.

      Thaldisg arrives on a speederbike, gets off and pays the driver before it leaves.
      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3080|3170] [basic|day|average|mechanical]
      [3134,15784] []
      You are using:
      An orange metal flashlight (Time: 0) (Off)
      A Kerestian Blood Ring (superb)
      A simple golden band (superb)
      A crystal studded necklace (superb)
      a Krakana sharktooth necklace (superb)
      A heavy armoured vest formed from Krayt Dragon-scales (superb)
      carapace chestguard (superb)
      Imperial Stormtrooper Helmet (superb)
      A pair of sturdy, krayt-hide leg plates (superb)
      carapace greaves (superb)
      a pair of lightman boots (superb)
      A pair of supportive foot-sleeves (superb)
      Midnight black embroidered gloves (superb)
      a pair of Cullmar Gauntlets (superb)
      A pair of fitted armguards (superb)
      carapace armguards (superb)
      A translucent energy shield (Energy: 1500 Off) (superb)
      Imperial Stormtrooper Armor (superb)
      A low-slung hip sheath (Full)
      a crimson holster (Full)
      a very shiny coral bracelet (superb)
      An embossed leather bracer tied with Syren plant fibres (superb)
      A small tin of medical fungus salve (Amount: 13)
      a pair of crystalline earrings (superb)
      an imperial bodysuit (superb)
      A blood red shoulder pauldron (superb)
      A Dewback Hide Backpack (superb)

      HP [4966|4966] MP [3080|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Is it disabled?

      Thaldisg checks various gauges and displays on the control panel.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Negative. I’ll fix it.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Alright.

      {First Order}{Intelligence}[Virus]: Aurek.

      Thaldisg leaves south.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Flaming gam.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): In system.

      {First Order}{Ruling Council}[Thaldisg]: Are you aboard the Fortitude?

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Negative.

      {First Order}{Ruling Council}[Proto]( mechanically ): Target and escape if you are able.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Tralis?

      {First Order}{Navy}[Tralis]: Monitoring.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Go out.

      {First Order}{Ruling Council}[Thaldisg]: Need you to move the battlegroup into position at Corellia. We can’t let this thing survive.

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Boom.

      {First Order}{Intelligence}[Virus]: Was just pinging capitals.

      {First Order}{Ruling Council}[Thaldisg]: Fortitude done?

      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Neg. I was still in a pub.

      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Tralis, quickly.

      Thaldisg arrives from the south.

      {First Order}{Navy}[Tralis]: Incapable of battlegroup command at the moment, sir.

      You stop following A Human male citizen.
      You now follow Thaldisg.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg fiddles with the hatch on CR-90 Corellian Corvette ‘Blue Horizon’.
      Thaldisg opens the hatch on CR-90 Corellian Corvette ‘Blue Horizon’.

      Thaldisg shakes his head.
      You stop following Thaldisg.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      You suddenly notice Thaldisg, standing nearby.
      Thaldisg enters CR-90 Corellian Corvette ‘Blue Horizon’.
      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A [MM] micro fusion cutter
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      A custom-made Versafunction21 datapad
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      The hatch on CR-90 Corellian Corvette ‘Blue Horizon’ closes.
      {First Order}{Intelligence}[Virus]: Aurek.

      An Imperial Chrometrooper arrives on a speederbike, gets off and pays the driver before it leaves.
      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: What, why?

      An Imperial Chrometrooper leaves south.
      You don’t see anyone like that nearby.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper arrives from the south.
      Scanning south…
      Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      ‘Welcome.’ you mechanically say to An Imperial Chrometrooper.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      The hatch on CR-90 Corellian Corvette ‘Blue Horizon’ opens.

      Thaldisg steps out of CR-90 Corellian Corvette ‘Blue Horizon’.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Ewoo?

      {First Order}{Navy}[Tralis]: I can take a singleship. Substandard datapad at the moment.

      An Imperial Chrometrooper gruffly says ‘That was close.’
      Character Saved.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Take a frigate, then. We need a ship here NOW.

      (OOC) You say ‘is he fucking mobile mudding????’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper gruffly whispers into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Bring the destroyer.

      {First Order}{Navy}[Tralis]: Ewoo is completely untrained on battlegroup command.

      The hatch on CR-90 Corellian Corvette ‘Blue Horizon’ closes.

      An Imperial Chrometrooper gruffly whispers into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): and just light this fucker up.

      Thaldisg leaves south.
      Scanning south…
      Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Navy}[Tralis]: Movining the Kier

      You are carrying:
      a compact pocket-uplink labeled ‘Public’
      a compact pocket-uplink labeled ‘Union’
      a compact pocket-uplink labeled ‘Coalition’
      a compact pocket-uplink labeled ‘Czerka’
      a compact pocket-uplink labeled ‘MandalMotors’
      a compact pocket-uplink labeled ‘Jedi’
      a compact pocket-uplink labeled ‘Beta’
      a sleek black datapad with jade trim
      a pair of goggles
      A [MM] micro fusion cutter
      a spherical comlink labeled Galactic Republic
      a spherical comlink labeled Alderaan
      a spherical comlink labeled Sienar Fleet Systems
      a spherical comlink labeled Trade Federation
      a spherical comlink labeled #01
      a spherical comlink labeled #02
      a spherical comlink labeled #03
      a spherical comlink labeled #04
      a spherical comlink labeled #05
      a spherical comlink labeled #06
      a spherical comlink labeled #07
      a spherical comlink labeled #08
      a spherical comlink labeled #09
      a spherical comlink labeled #10
      a spherical comlink labeled #11
      a spherical comlink labeled #12
      a spherical comlink labeled #13
      a spherical comlink labeled #14
      a spherical comlink labeled #15
      a spherical comlink labeled #16
      a spherical comlink labeled #17
      a spherical comlink labeled #18
      a spherical comlink labeled #19
      a spherical comlink labeled #20
      a spherical comlink labeled #21
      a spherical comlink labeled #22
      a spherical comlink labeled #23
      a spherical comlink labeled #24
      a spherical comlink labeled SeerTech Industries
      A custom-made Versafunction21 datapad
      (Humming) A Compact Mechanical Plate
      An embossed leather bracer tied with Syren plant fibres
      a fancy, well-stitched crimson and black coat

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Proto]( mechanically ): Virus, keep watch on the Justice fleet.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      A Wookiee female citizen arrives from the east.
      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]
      (Citizen) A Wookiee female citizen is standing here.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Aurek on enemy capitals.

      (OOC) You say ‘fun fact, i don’t have to leave at 4.’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg arrives from the south.
      (OOC) You say ‘going in the morning.’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper leaves south.

      An Imperial Chrometrooper arrives from the south.

      A Wookiee female citizen leaves east.

      An Imperial Chrometrooper puts A small fission grenade in a Nadir Spider Skin Backpack.

      [Outgoing Transmission to Republic Union]
      {Ruling Council}[Thaldisg]: Fortitude has several fission grenades aboard. Do you have someone brave enough to board?

      Time passes as eternity continues to unfold…

      {First Order}{Navy}[A Human female]: I can move the Mauler into position?

      Thaldisg looks at Thaldisg.

      An Imperial Chrometrooper gruffly whispers into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Get mauler on his ass too.

      {First Order}{Intelligence}[Virus]: Aurek.

      {First Order}{Navy}[Tralis]: Target when i exit?

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: We just need to distract them and destroy the Fortitude before they can recapture it.

      An Imperial Chrometrooper gruffly whispers into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Roger.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Once it’s gone return to Alderaan.

      {First Order}{Navy}[Tralis]: 2 minutes.

      An Imperial Chrometrooper gruffly whispers into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Start lighting up flaming gam.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Especially if you’re on a substandard datapad.

      {First Order}{Navy}[Tralis]: Copy.

      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      ==============================================================================
      ——————————
      The Alpha Pad of Coronet City serves as the gateway for commerce – the
      raised-level pad is cluttered with crates of cargo where ships haven’t found
      berth. It is the oldest of the three city pads, and both the ancient scorch
      marks from take-offs and the gouges from rough landings have long been resealed
      and repaired. Droids and workers ferry produce and goods into Coronet City’s
      market – Treasure Ship Row – to the east, while those travellers unlucky enough
      to book passage on a discount flight filter off to the south into Coronet
      proper. Overhead along the pad, Corellian banners flutter in the wind.

      A large, squared advertising posts advertises Treasure Ship Row to the east.
      A row of red-and-black flags billow quietly from the roof-struts.
      ==============================================================================
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]
      An Imperial Chrometrooper is standing here.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Get the squadrons on it, anything. We need it gone.

      You now follow An Imperial Chrometrooper.

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      It’s noon.
      You are using:
      An orange metal flashlight (Time: 0) (Off)
      A Kerestian Blood Ring (superb)
      A simple golden band (superb)
      A crystal studded necklace (superb)
      a Krakana sharktooth necklace (superb)
      A heavy armoured vest formed from Krayt Dragon-scales (superb)
      carapace chestguard (superb)
      Imperial Stormtrooper Helmet (superb)
      A pair of sturdy, krayt-hide leg plates (superb)
      carapace greaves (superb)
      a pair of lightman boots (superb)
      A pair of supportive foot-sleeves (superb)
      Midnight black embroidered gloves (superb)
      a pair of Cullmar Gauntlets (superb)
      A pair of fitted armguards (superb)
      carapace armguards (superb)
      A translucent energy shield (Energy: 1500 Off) (superb)
      Imperial Stormtrooper Armor (superb)
      A low-slung hip sheath (Full)
      a crimson holster (Full)
      a very shiny coral bracelet (superb)
      An embossed leather bracer tied with Syren plant fibres (superb)
      A small tin of medical fungus salve (Amount: 13)
      a pair of crystalline earrings (superb)
      an imperial bodysuit (superb)
      A blood red shoulder pauldron (superb)
      A Dewback Hide Backpack (superb)

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      (OOC) You say ‘for real. is he mobile?’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      (OOC) Thaldisg says ‘that’s what i assume substandard datapad meant’

      (OOC) An Imperial Chrometrooper says ‘screenreader’

      {First Order}{Intelligence}[Virus]: Aurek

      {First Order}{Navy}[Tralis]: Verifying – my target is flaming gam.

      (OOC) You say ‘only person in the entire game i trust mobile mudding is magrog. dude is a fucking prodigy.’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Fortitude FIRST.

      {First Order}{Navy}[Tralis]: or Fortitude?

      {First Order}{Navy}[Tralis]: Affirm.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: It’s near Corellian orbit.

      {First Order}{Navy}[A Human female]: Still over Alderaan. Am I needed?

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Yes.

      {First Order}{Navy}[Tralis]: Yes.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Get to Corellian space now.

      {First Order}{Intelligence}[Virus]: Aurek

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: If Justice moves an inch you need to retreat and get the hell out of those ships, though.

      An Imperial Chrometrooper gruffly says ‘A ground team would be cool.’

      An Imperial Chrometrooper gruffly says ‘Or flaming gam landing to pursue.’

      Thaldisg says ‘They won’t.’

      Thaldisg closes his eyes, breathing deeply.
      (OOC) You say ‘rofl, i’m just sitting here doign stats homework and I see ‘The ship lurches slightly as it makes the jump to lightspeed.’ I said… oh…. well then!’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []
      Thaldisg closes his eyes, breathing deeply.

      [Outgoing Transmission to Republic Union]
      {Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): If flaming gam sends someone down after me I’m done, spice

      Thaldisg closes his eyes, breathing deeply.

      {First Order}{Navy}[A Human female]: On my way

      {First Order}{Intelligence}[Virus]: Aurek.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Make sure you’re recharging your shields, Tralis.

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Lots of rockets.

      (OOC) An Imperial Chrometrooper says ‘fast payoff.’

      Time passes as eternity continues to unfold…
      (OOC) You say ‘AND it was someone I wanted dead for ever ago.’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      Thaldisg whispers into a comlink.
      {First Order}{Ruling Council}[Thaldisg]: Hyper out. Set a course and get out.

      (OOC) You say ‘should have died 2 eras ago tbh’

      HP [4966|4966] MP [3170|3170] [basic|day|average|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper gruffly asks ‘What’s going on?’

      Thaldisg says ‘The Gam’s gone. Get up and see if you can get into the Fortitude.’

      An Imperial Chrometrooper quickly hails a shuttle, and waits for its arrival.
      The hatch on StarHopper 1000 Public Transport ’30Hopper’ slides open.

      (OOC) Thaldisg says ‘if he’s mobile mudding he’s gonna lose a destroyer’

      You suddenly notice An Imperial Chrometrooper, standing nearby.
      An Imperial Chrometrooper enters StarHopper 1000 Public Transport ’30Hopper’.
      You follow An Imperial Chrometrooper.
      You enter StarHopper 1000 Public Transport ’30Hopper’.
      [Throughfare | StarHopper 1000 Public Transport]
      This small chamber serves as the main point of access for the StarHopper 1000
      line of public transports. A ramp built into the deck here can be dropped to
      allow parties to disembark. A clearly-marked hatch on the bulkhead serves as a
      docking port. Lining the hatchway are several indicator lights, serving to
      remind passengers if it is safe to debark or not. The chamber itself is
      relatively simple and utilitarian; thick grating lines the deck, the same dark
      shade of durasteel that the bulkheads are made out of. A small portal leads
      forward into the main portion of the transport.
      Obvious exits:
      North – [Throughfare | StarHopper 1000 Public Transport]
      South – [Engineering | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.
      The hatch is open.

      An Imperial Chrometrooper leaves north.
      You follow An Imperial Chrometrooper.
      [Throughfare | StarHopper 1000 Public Transport]
      The passenger compartment of the public shuttle takes up the majority of the
      interior space. Plush, midnight-blue carpeting spreads across the otherwise
      bleak durasteel chamber. A small table and accompanying benches are tucked
      into the corner. Scattered across the table are a few Shuttle Trader
      magazines, all horribly outdated.
      Obvious exits:
      North – [Cockpit | StarHopper 1000 Public Transport]
      South – [Throughfare | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.

      An Imperial Chrometrooper leaves north.
      You follow An Imperial Chrometrooper.
      [Cockpit | StarHopper 1000 Public Transport]
      The cockpit of the StarHopper 1000 model starship is cramped and compact –
      you get what you pay for. Mounted to the deck in the center of the chamber is
      the pilot’s chair. Surrounding the pilot’s chair is an assortment of displays,
      monitors, and control panels. Tucked just behind the pilot’s station is a pair
      of fold-down chairs for those who wish to harass the pilot while he flies. A
      duraplast viewport encompasses the forward bulkhead, providing nearly 180* of
      viewing.
      Obvious exits:
      South – [Throughfare | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.

      An Imperial Chrometrooper grips the piloting controls.

      An Imperial Chrometrooper starts up the ship and begins the launch sequence.

      The ship hums as it lifts off the ground.

      An Imperial Chrometrooper flips a switch on the control panel.
      Shields ON. Autorecharge ON
      [Cockpit | StarHopper 1000 Public Transport]
      The cockpit of the StarHopper 1000 model starship is cramped and compact –
      you get what you pay for. Mounted to the deck in the center of the chamber is
      the pilot’s chair. Surrounding the pilot’s chair is an assortment of displays,
      monitors, and control panels. Tucked just behind the pilot’s station is a pair
      of fold-down chairs for those who wish to harass the pilot while he flies. A
      duraplast viewport encompasses the forward bulkhead, providing nearly 180* of
      viewing.
      Obvious exits:
      South – [Throughfare | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:

      Alpha Landing Pad [Coronet City, Corellia] [CITIZENSHIP]
      Obvious exits:
      East – [Treasure Ship Row] [Coronet City, Corellia]
      South – Beta Landing Pad [Coronet City, Corellia]

      HP [4966|4966] MP [3152|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper pulls back a lever on the control panel.

      An Imperial Chrometrooper pulls back a lever on the control panel.

      {First Order}{Ruling Council}[Thaldisg]: Ewoo, don’t hyper immediately into orbit.

      Launch complete.

      Speed: 70 Fuel Level: 95% Coords: 1567 -10000 21812
      The ship leaves the platform far behind as it flies into space.

      Imperial Star Destroyer ‘Kierton’ turns altering its present course.

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x3]
      Heavy Pirate Starfighter ‘Galaxy Plunder’ enters the starsystem, coming out of its hyperjump at 4265 -9559 20412

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x8]

      {First Order}{Ruling Council}[Thaldisg]: Check Tralis’s status if you’re near enough.

      An Imperial Chrometrooper manipulates the ships controls.
      The ship begins to turn.
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x7]
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      {First Order}{Navy}[A Human female]: I’ll try not to, sir

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x5]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      Readout for Mon Calamari MC80 Cruiser ‘Fortitude’:
      ———————————————————
      Current Coordinates: 1611 -9956 21268
      Current Heading: 1 1 -1
      Current Speed: 0/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 3117/5000 [62%] Ship Condition: Disabled
      Shields: 1715/5500 [31%] Energy(fuel): 49588/55000 [90%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Ion Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Missile Tubes: 8/70 Launcher Condition: Good
      Missiles: 76/80 Torpedos: 33/65 Rockets: 0/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 24/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’.

      Maneuver complete.
      Speed: 70 Fuel Level: 95% Coords: 1527 -9952 21805
      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x2]
      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x8]

      An Imperial Chrometrooper gruffly whispers ‘He’s holding up.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): He’s holding up.

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x7]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      Readout for Imperial Star Destroyer ‘Kierton’:
      ———————————————————
      Current Coordinates: 1644 -9774 21850
      Current Heading: 1 1 0
      Current Speed: 45/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 2155/5500 [39%] Energy(fuel): 44222/55000 [80%]
      Autopilot Status: Offline Charge: [|||||||||-]
      Cloaking Device: Not Installed
      Security Program: Bravo-9
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 2. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Mon Calamari MC80 Cruiser ‘Fortitude’
      Ion Condition: Good Current Target: Mon Calamari MC80 Cruiser ‘Fortitude’
      Missile Tubes: 50/70 Launcher Condition: Good
      Missiles: 78/80 Torpedos: 42/70 Rockets: 61/75 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 2/34
      Hangar 2: Closed Slot(s): 26/34

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Intelligence}[Virus]: Aurek.

      [Incoming Transmission from Czerka Corporation]
      {[CzC]=(General Manufacturing)=}[A Verpine male]( droningly ): Excuse me, we were wondering if you have anyone available to write a datachip on diplomacy or perhaps a few extra laying about.

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’.
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]

      An Imperial Chrometrooper starts some calculations using the navigation computer.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x3]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]

      An Imperial Chrometrooper flips a switch on the control panel.
      Autorecharge OFF. Shields IDLING.

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]

      An Imperial Chrometrooper flips a switch on the control panel.
      Shields ON. Autorecharge ON
      {First Order}{Ruling Council}[Proto]( mechanically ): Recharge shields, Kierton.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      [Outgoing Transmission to Czerka Corporation]
      {Ruling Council}[Thaldisg]: I can, if you send me a blank.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x2]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      [Status]: Hyperspace Calculations have been completed.

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      Speed: 70 Fuel Level: 95% Coords: 1549 -9953 21667

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      An Imperial Chrometrooper gruffly whispers ‘Recharge TRALIS’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Recharge TRALIS

      Readout for Imperial Star Destroyer ‘Kierton’:
      ———————————————————
      Current Coordinates: 1692 -9715 21877
      Current Heading: 1 1 0
      Current Speed: 45/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 1866/5500 [33%] Energy(fuel): 43283/55000 [78%]
      Autopilot Status: Offline Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Bravo-9
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 2. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Mon Calamari MC80 Cruiser ‘Fortitude’
      Ion Condition: Good Current Target: Mon Calamari MC80 Cruiser ‘Fortitude’
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 78/80 Torpedos: 42/70 Rockets: 61/75 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 2/34
      Hangar 2: Closed Slot(s): 26/34

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x2]

      An Imperial Chrometrooper gruffly whispers ‘Recharge TRALIS’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Recharge TRALIS

      An Imperial Chrometrooper gruffly whispers ‘Recharge TRALIS’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Recharge TRALIS

      An Imperial Chrometrooper gruffly whispers ‘Recharge TRALIS’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Recharge TRALIS

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x3]
      Readout for Imperial Star Destroyer ‘Kierton’:
      ———————————————————
      Current Coordinates: 1713 -9688 21890
      Current Heading: 1 1 0
      Current Speed: 45/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 5000/5000 [100%] Ship Condition: Running
      Shields: 5339/5500 [97%] Energy(fuel): 39224/55000 [71%]
      Autopilot Status: Offline Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Bravo-9
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 2. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Mon Calamari MC80 Cruiser ‘Fortitude’
      Ion Condition: Good Current Target: Mon Calamari MC80 Cruiser ‘Fortitude’
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 78/80 Torpedos: 42/70 Rockets: 61/75 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 2/34
      Hangar 2: Closed Slot(s): 26/34

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      {First Order}{Ruling Council}[Thaldisg]: Tralis, recharge shields.

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      {First Order}{Ruling Council}[Proto]( mechanically ): He’s good.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      Munificent-class Star Frigate ‘Mauler’ enters the starsystem, coming out of its hyperjump at 18664 -10000 21812

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      {First Order}{Ruling Council}[Thaldisg]: Alright.

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x3]
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      I don’t see that here.
      Try the radar, or type status by itself for your ships status.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      {First Order}{Ruling Council}[Thaldisg]: Fortitude’s status?

      Speed: 70 Fuel Level: 95% Coords: 1570 -9954 21529

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x3]

      An Imperial Chrometrooper gruffly whispers ‘Mauler target fortitude’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Mauler target fortitude

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x6]
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a torpedo towards Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      [Incoming Transmission from Czerka Corporation]
      {[CzC]=(General Manufacturing)=}[A Verpine male]( droningly ): Would you mind if I sent several?

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      Readout for Mon Calamari MC80 Cruiser ‘Fortitude’:
      ———————————————————
      Current Coordinates: 1611 -9956 21268
      Current Heading: 1 1 -1
      Current Speed: 0/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 3117/5000 [62%] Ship Condition: Disabled
      Shields: 1425/5500 [25%] Energy(fuel): 49311/55000 [89%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Ion Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Missile Tubes: 65/70 Launcher Condition: Good
      Missiles: 76/80 Torpedos: 20/65 Rockets: 0/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 24/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      [Outgoing Transmission to Czerka Corporation]
      {Ruling Council}[Thaldisg]: Go ahead, to Thalist.

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x6]
      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’.
      {First Order}{Ruling Council}[Proto]( mechanically ): 1400 shields, 3000 hull.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x7]
      Mon Calamari MC80 Cruiser ‘Fortitude’ fires a missile towards Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’.

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      Speed: 70 Fuel Level: 95% Coords: 1592 -9955 21390

      Munificent-class Star Frigate ‘Mauler’ turns altering its present course.

      An Imperial Chrometrooper checks the proximity radar.

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      {First Order}{Ruling Council}[Thaldisg]: Tralis, can you get your squadrons out?

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      Readout for Mon Calamari MC80 Cruiser ‘Fortitude’:
      ———————————————————
      Current Coordinates: 1611 -9956 21268
      Current Heading: 1 1 -1
      Current Speed: 0/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 3117/5000 [62%] Ship Condition: Disabled
      Shields: 1273/5500 [23%] Energy(fuel): 49186/55000 [89%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Ion Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 74/80 Torpedos: 20/65 Rockets: 0/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 24/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]

      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a torpedo. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      Speed: 70 Fuel Level: 95% Coords: 1613 -9956 21252
      You see a small explosion as Imperial Star Destroyer ‘Kierton’ is hit by a missile. [x2]

      [Incoming Transmission from Czerka Corporation]
      {[CzC]=(General Manufacturing)=}[A Verpine male]( droningly ): Kial says he’ll compensate somehow. I don’t care to know the details of that particular arrangement. Thank you for your assistance.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’.
      [Cockpit | StarHopper 1000 Public Transport]
      The cockpit of the StarHopper 1000 model starship is cramped and compact –
      you get what you pay for. Mounted to the deck in the center of the chamber is
      the pilot’s chair. Surrounding the pilot’s chair is an assortment of displays,
      monitors, and control panels. Tucked just behind the pilot’s station is a pair
      of fold-down chairs for those who wish to harass the pilot while he flies. A
      duraplast viewport encompasses the forward bulkhead, providing nearly 180* of
      viewing.
      Obvious exits:
      South – [Throughfare | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      StarHopper 1000 Public Transport ’11Hopper’
      Mon Calamari MC80 Cruiser ‘Fortitude’
      Imperial Star Destroyer ‘Kierton’
      Munificent-class Star Frigate ‘Mauler’
      A Heavy Rocket
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Heavy Rocket
      A Torpedo
      A Torpedo
      A Heavy Rocket
      A Torpedo

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x5]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Corellian System:
      (STAR) Corell Prox: 22959
      Corellia Prox: 633
      Munificent-class Star Frigate ‘Mauler’ Prox: 16973
      Imperial Star Destroyer ‘Kierton’ Prox: 958
      StarHopper 1000 Public Transport ’11Hopper’ Prox: 716
      Heavy Pirate Starfighter ‘Galaxy Plunder’ Prox: 2165
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 86
      A Heavy Rocket Prox: 589
      A Heavy Rocket Prox: 623
      A Torpedo Prox: 820
      A Torpedo Prox: 820
      A Heavy Rocket Prox: 913
      A Torpedo Prox: 889
      A Torpedo Prox: 889
      A Torpedo Prox: 889
      A Torpedo Prox: 889
      A Torpedo Prox: 889

      Your Coordinates: 1624 -9957 21183

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      {First Order}{Ruling Council}[Proto]( mechanically ): Chaff.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]

      An Imperial Chrometrooper checks various gauges and displays on the control panel.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      Readout for Mon Calamari MC80 Cruiser ‘Fortitude’:
      ———————————————————
      Current Coordinates: 1611 -9956 21268
      Current Heading: 1 1 -1
      Current Speed: 0/45
      Lifeforms detected: Need 50 sensors to scan for lifeforms.
      –Systems————————————————
      Hull: 3117/5000 [62%] Ship Condition: Disabled
      Shields: 1022/5500 [18%] Energy(fuel): 49098/55000 [89%]
      Autopilot Status: ACTIVE Charge: [||||||||||]
      Cloaking Device: Not Installed
      Security Program: Echo-0
      Comm System: Online
      Autolaunch Status: Standby
      Selfdestruct Status: Standby
      –Weapons————————————————
      Total Turrets: 10. Damaged Turrets: [ (All turrets working) ]
      Laser Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Ion Condition: Good Current Target: Imperial Star Destroyer ‘Kierton’
      Missile Tubes: 70/70 Launcher Condition: Good
      Missiles: 74/80 Torpedos: 20/65 Rockets: 0/70 Pulses: 0/0
      –Storage————————————————
      (This ship is not equipped with cargo containers)
      Hangar 1: Closed Slot(s): 30/30
      Hangar 2: Closed Slot(s): 24/30
      Hangar 3: Closed Slot(s): 0/6
      Hangar 4: Closed Slot(s): 0/6

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Speed: 70 Fuel Level: 95% Coords: 1635 -9957 21114

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      An Imperial Chrometrooper gruffly whispers ‘Mauler hit Fortitude.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Mauler hit Fortitude.

      An Imperial Chrometrooper gruffly whispers ‘Ions and rockets.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Ions and rockets.

      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper checks various gauges and displays on the control panel.
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Speed: 70 Fuel Level: 95% Coords: 1657 -9958 20975

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      {First Order}{Ruling Council}[Thaldisg]: Virus, Aurek?

      {First Order}{Ruling Council}[Proto]( mechanically ): Make sure you are recharging, Kierton.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x4]

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x8]

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      Speed: 70 Fuel Level: 95% Coords: 1678 -9959 20837
      Munificent-class Star Frigate ‘Mauler’s hyperdrive engines flare as it initiates a hyperjump, disappearing into the distance as a streak of light.
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]

      An Imperial Chrometrooper gruffly whispers ‘Mauler engage fortitude.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Mauler engage fortitude.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x6]

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x8]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x4]

      An Imperial Chrometrooper gruffly says ‘I’m not boarding that shit.’

      {First Order}{Navy}[A Human female]: Roger

      {First Order}{Ruling Council}[Thaldisg]: Launching in 15hopper to help Tralis.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Speed: 70 Fuel Level: 95% Coords: 1700 -9961 20699
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      Munificent-class Star Frigate ‘Mauler’ enters the starsystem, coming out of its hyperjump at 2039 -6956 21268
      You mechanically say ‘Dock me with kierton’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      [Cockpit | StarHopper 1000 Public Transport]
      The cockpit of the StarHopper 1000 model starship is cramped and compact –
      you get what you pay for. Mounted to the deck in the center of the chamber is
      the pilot’s chair. Surrounding the pilot’s chair is an assortment of displays,
      monitors, and control panels. Tucked just behind the pilot’s station is a pair
      of fold-down chairs for those who wish to harass the pilot while he flies. A
      duraplast viewport encompasses the forward bulkhead, providing nearly 180* of
      viewing.
      Obvious exits:
      South – [Throughfare | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Mon Calamari MC80 Cruiser ‘Fortitude’
      StarHopper 1000 Public Transport ’11Hopper’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      Imperial Star Destroyer ‘Kierton’
      Munificent-class Star Frigate ‘Mauler’
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      An Imperial Chrometrooper checks the proximity radar.
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper gruffly says ‘We’re hypering out. Thalist is docking up.’
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []
      [Cockpit | StarHopper 1000 Public Transport]
      The cockpit of the StarHopper 1000 model starship is cramped and compact –
      you get what you pay for. Mounted to the deck in the center of the chamber is
      the pilot’s chair. Surrounding the pilot’s chair is an assortment of displays,
      monitors, and control panels. Tucked just behind the pilot’s station is a pair
      of fold-down chairs for those who wish to harass the pilot while he flies. A
      duraplast viewport encompasses the forward bulkhead, providing nearly 180* of
      viewing.
      Obvious exits:
      South – [Throughfare | StarHopper 1000 Public Transport]
      An Imperial Chrometrooper is standing here.

      Through the transparisteel windows you see:
      (STAR) Corell
      Corellia
      Imperial Star Destroyer ‘Kierton’
      Heavy Pirate Starfighter ‘Galaxy Plunder’
      StarHopper 1000 Public Transport ’11Hopper’
      Munificent-class Star Frigate ‘Mauler’
      Mon Calamari MC80 Cruiser ‘Fortitude’
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Heavy Rocket
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo
      A Torpedo

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Munificent-class Star Frigate ‘Mauler’ turns, altering its present course.

      {First Order}{Ruling Council}[Thaldisg]: Virus is MIA, Justice might get on us.

      Broadcasting Network [GNI Report]: [*] Pirate Report [*] Lorrd is under rule by orbital pirates. They are sending down raids, pillaging and inciting crime as they go. The 59818 citizens left are not going to survive this sort of treatment for very long. Will Republic Union step in to help? This remains to be seen.
      Speed: 70 Fuel Level: 95% Coords: 1721 -9962 20560
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]
      StarHopper 1000 Public Transport ’15Hopper’ launches from the surface of Corellia, entering the starsystem at 1567 -10000 21812

      Corellian System:
      (STAR) Corell Prox: 22389
      Corellia Prox: 1290
      StarHopper 1000 Public Transport ’11Hopper’ Prox: 1300
      Heavy Pirate Starfighter ‘Galaxy Plunder’ Prox: 1499
      Imperial Star Destroyer ‘Kierton’ Prox: 1819
      Munificent-class Star Frigate ‘Mauler’ Prox: 3034
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 744
      StarHopper 1000 Public Transport ’15Hopper’ Prox: 1272
      A Heavy Rocket Prox: 961
      A Heavy Rocket Prox: 987
      A Heavy Rocket Prox: 987
      A Heavy Rocket Prox: 987
      A Heavy Rocket Prox: 1000
      A Heavy Rocket Prox: 1000
      A Heavy Rocket Prox: 1000
      A Torpedo Prox: 785
      A Torpedo Prox: 785
      A Torpedo Prox: 785
      A Torpedo Prox: 785
      A Torpedo Prox: 785
      A Torpedo Prox: 785
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 828
      A Torpedo Prox: 871
      A Torpedo Prox: 871
      A Torpedo Prox: 871
      A Torpedo Prox: 871

      Your Coordinates: 1726 -9962 20533

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      StarHopper 1000 Public Transport ’15Hopper’ turns altering its present course.

      An Imperial Chrometrooper gruffly whispers ‘AGENT’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): AGENT

      Heavy Pirate Starfighter ‘Core Destroyer’ enters the starsystem, coming out of its hyperjump at -335 -12111 20976

      Speed: 70 Fuel Level: 95% Coords: 1743 -9963 20422
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Imperial Star Destroyer ‘Kierton’ turns altering its present course.

      {First Order}{Ruling Council}[Thaldisg]: PINGERS. NEED JUSTICE PINGED.

      An Imperial Chrometrooper checks the proximity radar.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x5]

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x7]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x5]
      That ship is too far away to scan.

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Speed: 70 Fuel Level: 95% Coords: 1764 -9964 20284
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      {First Order}{Navy}[A Human female]: On approach

      Corellian System:
      (STAR) Corell Prox: 22160
      Corellia Prox: 1556
      Mon Calamari MC80 Cruiser ‘Fortitude’ Prox: 1010
      Heavy Pirate Starfighter ‘Galaxy Plunder’ Prox: 1429
      Imperial Star Destroyer ‘Kierton’ Prox: 2031
      Munificent-class Star Frigate ‘Mauler’ Prox: 2858
      StarHopper 1000 Public Transport ’15Hopper’ Prox: 1594
      Heavy Pirate Starfighter ‘Core Destroyer’ Prox: 2954
      StarHopper 1000 Public Transport ’11Hopper’ Prox: 1554

      Your Coordinates: 1767 -9964 20270

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      Munificent-class Star Frigate ‘Mauler’ turns altering its present course.
      You mechanically say ‘I hate not being able to stat ships.’

      HP [4966|4966] MP [3170|3170] [basic|day|quiet|mechanical]
      [3134,15784] []

      An Imperial Chrometrooper gruffly says ‘Idiots.’

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      An Imperial Chrometrooper checks the proximity radar.
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x5]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Mon Calamari MC80 Cruiser ‘Fortitude’s shields shine brightly as they fail.

      Speed: 70 Fuel Level: 95% Coords: 1786 -9965 20145

      An Imperial Chrometrooper gruffly whispers ‘Light that fucker up now.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Light that fucker up now.

      {First Order}{Ruling Council}[Thaldisg]: Fortitude’s shields down.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]

      Speed: 70 Fuel Level: 95% Coords: 1808 -9966 20007

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x4]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Mon Calamari MC80 Cruiser ‘Fortitude’s shields shine brightly as they fail.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Imperial Star Destroyer ‘Kierton’ fires a torpedo towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Several of Mon Calamari MC80 Cruiser ‘Fortitude’s ion cannons explode!

      Speed: 70 Fuel Level: 95% Coords: 1829 -9967 19869
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      Mon Calamari MC80 Cruiser ‘Fortitude’s shields shine brightly as they fail.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      One of Mon Calamari MC80 Cruiser ‘Fortitude’s turrets explodes!

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x6]

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]

      [Outgoing Transmission to Republic Union]
      {Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): Valiant effort, Flaming shitmouth.

      {First Order}{Stormtrooper Corps}[An Imperial Stormtrooper]: Virus is checking. Had a comm blip there I think.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      Speed: 70 Fuel Level: 95% Coords: 1851 -9968 19730
      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.

      {First Order}{Intelligence}[Virus]: Aurek.

      {First Order}{Ruling Council}[Thaldisg]: Thank you.

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x3]

      An Imperial Chrometrooper checks the proximity radar.

      You see a small explosion as Mon Calamari MC80 Cruiser ‘Fortitude’ is hit by a torpedo. [x2]

      {First Order}{Navy}[Tralis]: Need someone to fix my cannons so I can contiously fire.

      Speed: 70 Fuel Level: 95% Coords: 1872 -9969 19592
      StarHopper 1000 Public Transport ’15Hopper’ docks with Imperial Star Destroyer ‘Kierton’.

      [Incoming Transmission from Republic Union]
      {Administration}[An armored being in byss berserker fatigues]( haltingly ): How rude.

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Munificent-class Star Frigate ‘Mauler’. [x3]

      Turbolaser fire from Imperial Star Destroyer ‘Kierton’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x7]
      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Mon Calamari MC80 Cruiser ‘Fortitude’s shields shine brightly as they fail.
      One of Mon Calamari MC80 Cruiser ‘Fortitude’s turrets explodes! [x2]

      StarHopper 1000 Public Transport ’15Hopper’ undocks from Imperial Star Destroyer ‘Kierton’.
      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.

      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ hits Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Several lasers explode on Mon Calamari MC80 Cruiser ‘Fortitude’!

      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Imperial Star Destroyer ‘Kierton’. [x2]
      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x4]

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x4]

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      Turbolaser fire from Mon Calamari MC80 Cruiser ‘Fortitude’ hits Munificent-class Star Frigate ‘Mauler’. [x2]

      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ barely misses Mon Calamari MC80 Cruiser ‘Fortitude’.
      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x2]
      Several of Mon Calamari MC80 Cruiser ‘Fortitude’s missile tubes are destroyed.
      One of Mon Calamari MC80 Cruiser ‘Fortitude’s turrets explodes!

      Speed: 70 Fuel Level: 95% Coords: 1894 -9970 19454
      Turbolaser fire from Munificent-class Star Frigate ‘Mauler’ hits Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      Imperial Star Destroyer ‘Kierton’ fires a heavy rocket towards Mon Calamari MC80 Cruiser ‘Fortitude’. [x3]
      Mon Calamari MC80 Cruiser ‘Fortitude’s shields shine brightly as they fail.
      One of Mon Calamari MC80 Cruiser ‘Fortitude’s turrets explodes!

      An Imperial Chrometrooper pushes a lever forward on the control panel.
      The ship lurches slightly as it makes the jump to lightspeed.
      The stars become streaks of light as you enter hyperspace.

      Remaining jump distance: 2675

      An Imperial Chrometrooper gruffly whispers ‘All done?’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): All done?

      Remaining jump distance: 2175

      {First Order}{Intelligence}[A being in matte-black durasteel armor]( flatly ): Fortitude is at Corellia.

      An Imperial Chrometrooper steps away from the piloting controls.

      {First Order}{Ruling Council}[Thaldisg]: Get us back to Alderaan.

      {First Order}{Navy}[Tralis]: Dead.

      Remaining jump distance: 1675

      An Imperial Chrometrooper gruffly says ‘Mpilot’

      {First Order}{Intelligence}[A being in matte-black durasteel armor]( flatly ): What is dead?

      An Imperial Chrometrooper gruffly whispers ‘We win.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): We win.

      {First Order}{Navy}[Tralis]: Fortitude.

      {First Order}{Ruling Council}[Thaldisg]: Fortitude is destroyed.

      An Imperial Chrometrooper grips the piloting controls.

      {First Order}{Intelligence}[Virus]: Aurek.

      Remaining jump distance: 1175

      {First Order}{Ruling Council}[Thaldisg]: Good work everyone.

      An Imperial Chrometrooper gruffly whispers ‘As are Eidolon Unbroken and Thronebreaker.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): As are Eidolon Unbroken and Thronebreaker.

      An Imperial Chrometrooper gruffly whispers ‘And two Union personnel.’ into a comlink.
      {First Order}{Stormtrooper Corps}[An Imperial Chrometrooper]( gruffly ): And two Union personnel.

    • Jaxx Participant
      June 17, 2017 at 7:19 pm #30242

      Alright. So I’ve played before and ran into some of you before. This is the first time though I’m actually putting out who I was:

      Walcrist Cullmar: Republic Scientist. Imperial First Order Scientist. Worked on the Lightman boots, the Cullmar Gauntlets, the TIE/D, the nerve gas agent, a few other things.

      Of Era 1: Sintu you old dog. I loved our somewhat verbal fencing matches and yet..something said not to trust. And Edrick..sigh. Shame I could not have done more work with you.

      Era 2 I was absent as my job had me doing 12 hour shifts and I didn’t want to ‘risk’ not being able to do much. and I wanted to give a shout out to a few people who took a risk on me during this time near the end including the first Alderaanian Senator…no clue of your name, mate. Oram, and Caelen.

      Era 3: Hrm. Where I was more active. A true shout out to the First Order including Darius, Oram, Caelen, Jaz and Rickon…and thank you Louisa for teaching me how to actually make damn armor for the first time. D-5 I appreciated the..homicidal love you had also shown. I am sorry I left but..got bad sick near the EoE.

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